Java 类net.minecraft.client.renderer.IImageBuffer 实例源码

项目:CapesAPI-ClientImplementation    文件:CapesAPI.java   
/**
 * Fetches a cape for the given player and stores it's ResourceLocation in
 * the capes map
 *
 * @param uuid UUID of the player to load the cape for
 */
public static void loadCape(final UUID uuid) {
  if (CapesAPI.hasPendingRequests(uuid)) {
    return;
  }

  CapesAPI.setCape(uuid, null);
  String url = String.format(CapesAPI.BASE_URL, uuid);
  ResourceLocation resourceLocation = new ResourceLocation(
          String.format("capesapi/capes/%s.png", new Date().getTime())
  );
  TextureManager textureManager = Minecraft.getMinecraft().getTextureManager();
  ThreadDownloadImageData threadDownloadImageData = new ThreadDownloadImageData(null, url, null, new IImageBuffer() {
    @Override
    public BufferedImage parseUserSkin(BufferedImage image) {
      return image;
    }

    @Override
    public void skinAvailable() {
      CapesAPI.setCape(uuid, resourceLocation);

      // useless reloading Image whenever a Player dies, joins, leaves and re-enters Render range 
      // CapesAPI.pendingRequests.remove(uuid);
    }
  });
  textureManager.loadTexture(resourceLocation, threadDownloadImageData);
  CapesAPI.pendingRequests.add(uuid);
}
项目:connor41-etfuturum2    文件:NewThreadDownloadImageData.java   
public NewThreadDownloadImageData(File file, String imageUrl, ResourceLocation texture, NewImageBufferDownload imgDownload, ResourceLocation resLocationOld, IImageBuffer imageBuffer) {
    super(texture);
    field_152434_e = file;
    this.imageUrl = imageUrl;
    this.imgDownload = imgDownload;
    this.resLocationOld = resLocationOld;
    this.imageBuffer = imageBuffer;
}
项目:connor41-etfuturum2    文件:NewSkinManager.java   
@Override
public ResourceLocation func_152789_a(final MinecraftProfileTexture texture, final Type type, final SkinManager.SkinAvailableCallback callBack) {
    if (type != Type.SKIN)
        return super.func_152789_a(texture, type, callBack);

    final boolean isSpecialCallBack = callBack instanceof ISkinDownloadCallback;
    final ResourceLocation resLocationOld = new ResourceLocation("skins/" + texture.getHash());
    final ResourceLocation resLocation = new ResourceLocation(Reference.MOD_ID, resLocationOld.getResourcePath());
    ITextureObject itextureobject = textureManager.getTexture(resLocation);

    if (itextureobject != null) {
        if (callBack != null)
            callBack.func_152121_a(type, resLocation);
    } else {
        File file1 = new File(skinFolder, texture.getHash().substring(0, 2));
        File file2 = new File(file1, texture.getHash());
        final NewImageBufferDownload imgDownload = new NewImageBufferDownload();
        ITextureObject imgData = new NewThreadDownloadImageData(file2, texture.getUrl(), field_152793_a, imgDownload, resLocationOld, new IImageBuffer() {

            @Override
            public BufferedImage parseUserSkin(BufferedImage buffImg) {
                if (buffImg != null)
                    PlayerModelManager.analyseTexture(buffImg, resLocation);
                return imgDownload.parseUserSkin(buffImg);
            }

            @Override
            public void func_152634_a() {
                imgDownload.func_152634_a();
                if (callBack != null)
                    callBack.func_152121_a(type, isSpecialCallBack ? resLocation : resLocationOld);
            }
        });
        textureManager.loadTexture(resLocation, imgData);
        textureManager.loadTexture(resLocationOld, imgData); // Avoid thrown exception if the image is requested before the download is done
    }

    return isSpecialCallBack ? resLocation : resLocationOld;
}
项目:4Space-5    文件:ThreadDownloadImageDataGC.java   
public ThreadDownloadImageDataGC(File p_i1049_1_, String p_i1049_2_, ResourceLocation p_i1049_3_, IImageBuffer p_i1049_4_)
{
    super(p_i1049_3_);
    this.field_152434_e = p_i1049_1_;
    this.imageUrl = p_i1049_2_;
    this.imageBuffer = p_i1049_4_;
}
项目:MineLittlePony    文件:ThreadDownloadImageETag.java   
public ThreadDownloadImageETag(@Nonnull File cacheFileIn, String imageUrlIn, ResourceLocation defLocation, @Nullable IImageBuffer imageBufferIn) {
    super(defLocation);
    this.cacheFile = cacheFileIn;
    this.eTagFile = new File(cacheFile.getParentFile(), cacheFile.getName() + ".etag");
    this.imageUrl = imageUrlIn;
    this.imageBuffer = imageBufferIn;
}
项目:MineLittlePony    文件:HDSkinManager.java   
private void loadTexture(GameProfile profile, final Type type, final SkinAvailableCallback callback) {
    if (profile.getId() != null) {
        Map<Type, MinecraftProfileTexture> data = getProfileData(profile);
        final MinecraftProfileTexture texture = data.get(type);

        String skinDir = type.toString().toLowerCase() + "s/";
        final ResourceLocation skin = new ResourceLocation("hdskins", skinDir + texture.getHash());
        File file2 = new File(LiteLoader.getAssetsDirectory(), "hd/" + skinDir + texture.getHash().substring(0, 2) + "/" + texture.getHash());

        final IImageBuffer imagebufferdownload = type == Type.SKIN ? new ImageBufferDownloadHD() : null;

        ITextureObject texObject = new ThreadDownloadImageETag(file2, texture.getUrl(),
                DefaultPlayerSkin.getDefaultSkinLegacy(),
                new IImageBuffer() {
                    @Nonnull
                    @Override
                    public BufferedImage parseUserSkin(@Nonnull BufferedImage image) {
                        BufferedImage image1 = image;
                        if (imagebufferdownload != null) {
                            image1 = imagebufferdownload.parseUserSkin(image);
                        }
                        return image1 == null ? image : image1;
                    }

                    @Override
                    public void skinAvailable() {
                        if (imagebufferdownload != null) {
                            imagebufferdownload.skinAvailable();
                        }
                        callback.skinAvailable(type, skin, texture);
                    }
                });

        // schedule texture loading on the main thread.
        TextureLoader.loadTexture(skin, texObject);
    }
}
项目:MineLittlePony    文件:HDSkinManager.java   
@Nullable
public static PreviewTexture getPreviewTexture(ResourceLocation skinResource, GameProfile profile, Type type, ResourceLocation def, @Nullable final SkinAvailableCallback callback) {
    TextureManager textureManager = Minecraft.getMinecraft().getTextureManager();
    MinecraftProfileTexture url = INSTANCE.getGatewayServer().getPreviewTexture(type, profile).orElse(null);
    if (url == null)
        return null;

    IImageBuffer buffer = new ImageBufferDownloadHD();
    PreviewTexture skinTexture = new PreviewTexture(url.getUrl(), def, type == Type.SKIN ? new IImageBuffer() {
        @Override
        @Nullable
        public BufferedImage parseUserSkin(BufferedImage image) {
            return buffer.parseUserSkin(image);
        }

        @Override
        public void skinAvailable() {
            if (callback != null) {
                callback.skinAvailable(type, skinResource, new MinecraftProfileTexture(url.getUrl(), Maps.newHashMap()));
            }
        }
    } : null);
    textureManager.loadTexture(skinResource, skinTexture);

    return skinTexture;

}
项目:Et-Futurum    文件:NewThreadDownloadImageData.java   
public NewThreadDownloadImageData(File file, String imageUrl, ResourceLocation texture, NewImageBufferDownload imgDownload, ResourceLocation resLocationOld, IImageBuffer imageBuffer) {
    super(texture);
    field_152434_e = file;
    this.imageUrl = imageUrl;
    this.imgDownload = imgDownload;
    this.resLocationOld = resLocationOld;
    this.imageBuffer = imageBuffer;
}
项目:Et-Futurum    文件:NewSkinManager.java   
@Override
public ResourceLocation func_152789_a(final MinecraftProfileTexture texture, final Type type, final SkinManager.SkinAvailableCallback callBack) {
    if (type != Type.SKIN)
        return super.func_152789_a(texture, type, callBack);

    final boolean isSpecialCallBack = callBack instanceof ISkinDownloadCallback;
    final ResourceLocation resLocationOld = new ResourceLocation("skins/" + texture.getHash());
    final ResourceLocation resLocation = new ResourceLocation(Reference.MOD_ID, resLocationOld.getResourcePath());
    ITextureObject itextureobject = textureManager.getTexture(resLocation);

    if (itextureobject != null) {
        if (callBack != null)
            callBack.func_152121_a(type, resLocation);
    } else {
        File file1 = new File(skinFolder, texture.getHash().substring(0, 2));
        File file2 = new File(file1, texture.getHash());
        final NewImageBufferDownload imgDownload = new NewImageBufferDownload();
        ITextureObject imgData = new NewThreadDownloadImageData(file2, texture.getUrl(), field_152793_a, imgDownload, resLocationOld, new IImageBuffer() {

            @Override
            public BufferedImage parseUserSkin(BufferedImage buffImg) {
                if (buffImg != null)
                    PlayerModelManager.analyseTexture(buffImg, resLocation);
                return imgDownload.parseUserSkin(buffImg);
            }

            @Override
            public void func_152634_a() {
                imgDownload.func_152634_a();
                if (callBack != null)
                    callBack.func_152121_a(type, isSpecialCallBack ? resLocation : resLocationOld);
            }
        });
        textureManager.loadTexture(resLocation, imgData);
        textureManager.loadTexture(resLocationOld, imgData); // Avoid thrown exception if the image is requested before the download is done
    }

    return isSpecialCallBack ? resLocation : resLocationOld;
}
项目:Nucleum-Omnium    文件:DevCapes.java   
/**
 * Used to download images. Copied from AbstractClientPlayer to remove
 * a conditional.
 *
 * @param par0ResourceLocation
 * @param par1Str
 * @param par2ResourceLocation
 * @param par3IImageBuffer
 * @return
 */
private static ThreadDownloadImageData makeDownloadThread(ResourceLocation par0ResourceLocation, String par1Str, ResourceLocation par2ResourceLocation, IImageBuffer par3IImageBuffer)
{
    TextureManager texturemanager = Minecraft.getMinecraft().getTextureManager();

    TextureObject object = new ThreadDownloadImageData(par1Str, par2ResourceLocation, par3IImageBuffer);
    // Binds ResourceLocation to this.
    texturemanager.loadTexture(par0ResourceLocation, object);

    return (ThreadDownloadImageData) object;
}
项目:DecompiledMinecraft    文件:SkinManager.java   
/**
 * May download the skin if its not in the cache, can be passed a SkinManager#SkinAvailableCallback for handling
 */
public ResourceLocation loadSkin(final MinecraftProfileTexture profileTexture, final Type p_152789_2_, final SkinManager.SkinAvailableCallback skinAvailableCallback)
{
    final ResourceLocation resourcelocation = new ResourceLocation("skins/" + profileTexture.getHash());
    ITextureObject itextureobject = this.textureManager.getTexture(resourcelocation);

    if (itextureobject != null)
    {
        if (skinAvailableCallback != null)
        {
            skinAvailableCallback.skinAvailable(p_152789_2_, resourcelocation, profileTexture);
        }
    }
    else
    {
        File file1 = new File(this.skinCacheDir, profileTexture.getHash().length() > 2 ? profileTexture.getHash().substring(0, 2) : "xx");
        File file2 = new File(file1, profileTexture.getHash());
        final IImageBuffer iimagebuffer = p_152789_2_ == Type.SKIN ? new ImageBufferDownload() : null;
        ThreadDownloadImageData threaddownloadimagedata = new ThreadDownloadImageData(file2, profileTexture.getUrl(), DefaultPlayerSkin.getDefaultSkinLegacy(), new IImageBuffer()
        {
            public BufferedImage parseUserSkin(BufferedImage image)
            {
                if (iimagebuffer != null)
                {
                    image = iimagebuffer.parseUserSkin(image);
                }

                return image;
            }
            public void skinAvailable()
            {
                if (iimagebuffer != null)
                {
                    iimagebuffer.skinAvailable();
                }

                if (skinAvailableCallback != null)
                {
                    skinAvailableCallback.skinAvailable(p_152789_2_, resourcelocation, profileTexture);
                }
            }
        });
        this.textureManager.loadTexture(resourcelocation, threaddownloadimagedata);
    }

    return resourcelocation;
}
项目:BaseClient    文件:CapeUtils.java   
public static void downloadCape(final AbstractClientPlayer p_downloadCape_0_)
{
    String s = p_downloadCape_0_.getNameClear();

    if (s != null && !s.isEmpty())
    {
        String s1 = "http://s.optifine.net/capes/" + s + ".png";
        String s2 = FilenameUtils.getBaseName(s1);
        final ResourceLocation resourcelocation = new ResourceLocation("capeof/" + s2);
        TextureManager texturemanager = Minecraft.getMinecraft().getTextureManager();
        ITextureObject itextureobject = texturemanager.getTexture(resourcelocation);

        if (itextureobject != null && itextureobject instanceof ThreadDownloadImageData)
        {
            ThreadDownloadImageData threaddownloadimagedata = (ThreadDownloadImageData)itextureobject;

            if (threaddownloadimagedata.imageFound != null)
            {
                if (threaddownloadimagedata.imageFound.booleanValue())
                {
                    p_downloadCape_0_.setLocationOfCape(resourcelocation);
                }

                return;
            }
        }

        IImageBuffer iimagebuffer = new IImageBuffer()
        {
            ImageBufferDownload ibd = new ImageBufferDownload();
            public BufferedImage parseUserSkin(BufferedImage image)
            {
                return CapeUtils.parseCape(image);
            }
            public void skinAvailable()
            {
                p_downloadCape_0_.setLocationOfCape(resourcelocation);
            }
        };
        ThreadDownloadImageData threaddownloadimagedata1 = new ThreadDownloadImageData((File)null, s1, (ResourceLocation)null, iimagebuffer);
        threaddownloadimagedata1.pipeline = true;
        texturemanager.loadTexture(resourcelocation, threaddownloadimagedata1);
    }
}
项目:BaseClient    文件:SkinManager.java   
/**
 * May download the skin if its not in the cache, can be passed a SkinManager#SkinAvailableCallback for handling
 */
public ResourceLocation loadSkin(final MinecraftProfileTexture profileTexture, final Type p_152789_2_, final SkinManager.SkinAvailableCallback skinAvailableCallback)
{
    final ResourceLocation resourcelocation = new ResourceLocation("skins/" + profileTexture.getHash());
    ITextureObject itextureobject = this.textureManager.getTexture(resourcelocation);

    if (itextureobject != null)
    {
        if (skinAvailableCallback != null)
        {
            skinAvailableCallback.skinAvailable(p_152789_2_, resourcelocation, profileTexture);
        }
    }
    else
    {
        File file1 = new File(this.skinCacheDir, profileTexture.getHash().length() > 2 ? profileTexture.getHash().substring(0, 2) : "xx");
        File file2 = new File(file1, profileTexture.getHash());
        final IImageBuffer iimagebuffer = p_152789_2_ == Type.SKIN ? new ImageBufferDownload() : null;
        ThreadDownloadImageData threaddownloadimagedata = new ThreadDownloadImageData(file2, profileTexture.getUrl(), DefaultPlayerSkin.getDefaultSkinLegacy(), new IImageBuffer()
        {
            public BufferedImage parseUserSkin(BufferedImage image)
            {
                if (iimagebuffer != null)
                {
                    image = iimagebuffer.parseUserSkin(image);
                }

                return image;
            }
            public void skinAvailable()
            {
                if (iimagebuffer != null)
                {
                    iimagebuffer.skinAvailable();
                }

                if (skinAvailableCallback != null)
                {
                    skinAvailableCallback.skinAvailable(p_152789_2_, resourcelocation, profileTexture);
                }
            }
        });
        this.textureManager.loadTexture(resourcelocation, threaddownloadimagedata);
    }

    return resourcelocation;
}
项目:BaseClient    文件:AbstractClientPlayer.java   
private void downloadCape(String p_downloadCape_1_)
{
    if (p_downloadCape_1_ != null && !p_downloadCape_1_.isEmpty())
    {
        p_downloadCape_1_ = StringUtils.stripControlCodes(p_downloadCape_1_);
        String s = "http://s.optifine.net/capes/" + p_downloadCape_1_ + ".png";
        String s1 = FilenameUtils.getBaseName(s);
        final ResourceLocation resourcelocation = new ResourceLocation("capeof/" + s1);
        TextureManager texturemanager = Minecraft.getMinecraft().getTextureManager();
        ITextureObject itextureobject = texturemanager.getTexture(resourcelocation);

        if (itextureobject != null && itextureobject instanceof ThreadDownloadImageData)
        {
            ThreadDownloadImageData threaddownloadimagedata = (ThreadDownloadImageData)itextureobject;

            if (threaddownloadimagedata.imageFound != null)
            {
                if (threaddownloadimagedata.imageFound.booleanValue())
                {
                    this.ofLocationCape = resourcelocation;
                }

                return;
            }
        }

        IImageBuffer iimagebuffer = new IImageBuffer()
        {
            ImageBufferDownload ibd = new ImageBufferDownload();
            public BufferedImage parseUserSkin(BufferedImage image)
            {
                return AbstractClientPlayer.this.parseCape(image);
            }
            public void skinAvailable()
            {
                AbstractClientPlayer.this.ofLocationCape = resourcelocation;
            }
        };
        ThreadDownloadImageData threaddownloadimagedata1 = new ThreadDownloadImageData((File)null, s, (ResourceLocation)null, iimagebuffer);
        texturemanager.loadTexture(resourcelocation, threaddownloadimagedata1);
    }
}
项目:BaseClient    文件:SkinManager.java   
/**
 * May download the skin if its not in the cache, can be passed a SkinManager#SkinAvailableCallback for handling
 */
public ResourceLocation loadSkin(final MinecraftProfileTexture profileTexture, final Type p_152789_2_, final SkinManager.SkinAvailableCallback skinAvailableCallback)
{
    final ResourceLocation resourcelocation = new ResourceLocation("skins/" + profileTexture.getHash());
    ITextureObject itextureobject = this.textureManager.getTexture(resourcelocation);

    if (itextureobject != null)
    {
        if (skinAvailableCallback != null)
        {
            skinAvailableCallback.skinAvailable(p_152789_2_, resourcelocation, profileTexture);
        }
    }
    else
    {
        File file1 = new File(this.skinCacheDir, profileTexture.getHash().length() > 2 ? profileTexture.getHash().substring(0, 2) : "xx");
        File file2 = new File(file1, profileTexture.getHash());
        final IImageBuffer iimagebuffer = p_152789_2_ == Type.SKIN ? new ImageBufferDownload() : null;
        ThreadDownloadImageData threaddownloadimagedata = new ThreadDownloadImageData(file2, profileTexture.getUrl(), DefaultPlayerSkin.getDefaultSkinLegacy(), new IImageBuffer()
        {
            public BufferedImage parseUserSkin(BufferedImage image)
            {
                if (iimagebuffer != null)
                {
                    image = iimagebuffer.parseUserSkin(image);
                }

                return image;
            }
            public void skinAvailable()
            {
                if (iimagebuffer != null)
                {
                    iimagebuffer.skinAvailable();
                }

                if (skinAvailableCallback != null)
                {
                    skinAvailableCallback.skinAvailable(p_152789_2_, resourcelocation, profileTexture);
                }
            }
        });
        this.textureManager.loadTexture(resourcelocation, threaddownloadimagedata);
    }

    return resourcelocation;
}
项目:Backmemed    文件:SkinManager.java   
/**
 * May download the skin if its not in the cache, can be passed a SkinManager#SkinAvailableCallback for handling
 */
public ResourceLocation loadSkin(final MinecraftProfileTexture profileTexture, final Type textureType, @Nullable final SkinManager.SkinAvailableCallback skinAvailableCallback)
{
    final ResourceLocation resourcelocation = new ResourceLocation("skins/" + profileTexture.getHash());
    ITextureObject itextureobject = this.textureManager.getTexture(resourcelocation);

    if (itextureobject != null)
    {
        if (skinAvailableCallback != null)
        {
            skinAvailableCallback.skinAvailable(textureType, resourcelocation, profileTexture);
        }
    }
    else
    {
        File file1 = new File(this.skinCacheDir, profileTexture.getHash().length() > 2 ? profileTexture.getHash().substring(0, 2) : "xx");
        File file2 = new File(file1, profileTexture.getHash());
        final IImageBuffer iimagebuffer = textureType == Type.SKIN ? new ImageBufferDownload() : null;
        ThreadDownloadImageData threaddownloadimagedata = new ThreadDownloadImageData(file2, profileTexture.getUrl(), DefaultPlayerSkin.getDefaultSkinLegacy(), new IImageBuffer()
        {
            public BufferedImage parseUserSkin(BufferedImage image)
            {
                if (iimagebuffer != null)
                {
                    image = iimagebuffer.parseUserSkin(image);
                }

                return image;
            }
            public void skinAvailable()
            {
                if (iimagebuffer != null)
                {
                    iimagebuffer.skinAvailable();
                }

                if (skinAvailableCallback != null)
                {
                    skinAvailableCallback.skinAvailable(textureType, resourcelocation, profileTexture);
                }
            }
        });
        this.textureManager.loadTexture(resourcelocation, threaddownloadimagedata);
    }

    return resourcelocation;
}
项目:Backmemed    文件:CapeUtils.java   
public static void downloadCape(final AbstractClientPlayer p_downloadCape_0_)
{
    String s = p_downloadCape_0_.getNameClear();

    if (s != null && !s.isEmpty())
    {
        String s1 = "http://s.optifine.net/capes/" + s + ".png";
        String s2 = FilenameUtils.getBaseName(s1);
        final ResourceLocation resourcelocation = new ResourceLocation("capeof/" + s2);
        TextureManager texturemanager = Minecraft.getMinecraft().getTextureManager();
        ITextureObject itextureobject = texturemanager.getTexture(resourcelocation);

        if (itextureobject != null && itextureobject instanceof ThreadDownloadImageData)
        {
            ThreadDownloadImageData threaddownloadimagedata = (ThreadDownloadImageData)itextureobject;

            if (threaddownloadimagedata.imageFound != null)
            {
                if (threaddownloadimagedata.imageFound.booleanValue())
                {
                    p_downloadCape_0_.setLocationOfCape(resourcelocation);
                }

                return;
            }
        }

        IImageBuffer iimagebuffer = new IImageBuffer()
        {
            ImageBufferDownload ibd = new ImageBufferDownload();
            public BufferedImage parseUserSkin(BufferedImage image)
            {
                return CapeUtils.parseCape(image);
            }
            public void skinAvailable()
            {
                p_downloadCape_0_.setLocationOfCape(resourcelocation);
            }
        };
        ThreadDownloadImageData threaddownloadimagedata1 = new ThreadDownloadImageData((File)null, s1, (ResourceLocation)null, iimagebuffer);
        threaddownloadimagedata1.pipeline = true;
        texturemanager.loadTexture(resourcelocation, threaddownloadimagedata1);
    }
}
项目:CustomWorldGen    文件:SkinManager.java   
/**
 * May download the skin if its not in the cache, can be passed a SkinManager#SkinAvailableCallback for handling
 */
public ResourceLocation loadSkin(final MinecraftProfileTexture profileTexture, final Type textureType, @Nullable final SkinManager.SkinAvailableCallback skinAvailableCallback)
{
    final ResourceLocation resourcelocation = new ResourceLocation("skins/" + profileTexture.getHash());
    ITextureObject itextureobject = this.textureManager.getTexture(resourcelocation);

    if (itextureobject != null)
    {
        if (skinAvailableCallback != null)
        {
            skinAvailableCallback.skinAvailable(textureType, resourcelocation, profileTexture);
        }
    }
    else
    {
        File file1 = new File(this.skinCacheDir, profileTexture.getHash().length() > 2 ? profileTexture.getHash().substring(0, 2) : "xx");
        File file2 = new File(file1, profileTexture.getHash());
        final IImageBuffer iimagebuffer = textureType == Type.SKIN ? new ImageBufferDownload() : null;
        ThreadDownloadImageData threaddownloadimagedata = new ThreadDownloadImageData(file2, profileTexture.getUrl(), DefaultPlayerSkin.getDefaultSkinLegacy(), new IImageBuffer()
        {
            public BufferedImage parseUserSkin(BufferedImage image)
            {
                if (iimagebuffer != null)
                {
                    image = iimagebuffer.parseUserSkin(image);
                }

                return image;
            }
            public void skinAvailable()
            {
                if (iimagebuffer != null)
                {
                    iimagebuffer.skinAvailable();
                }

                if (skinAvailableCallback != null)
                {
                    skinAvailableCallback.skinAvailable(textureType, resourcelocation, profileTexture);
                }
            }
        });
        this.textureManager.loadTexture(resourcelocation, threaddownloadimagedata);
    }

    return resourcelocation;
}
项目:MineLittlePony    文件:PreviewTexture.java   
public PreviewTexture(String url, ResourceLocation fallbackTexture, @Nullable IImageBuffer imageBuffer) {
    super(null, url, fallbackTexture, imageBuffer);
}
项目:Resilience-Client-Source    文件:AbstractClientPlayer.java   
public static ThreadDownloadImageData getDownloadImageCape(ResourceLocation par0ResourceLocation, String par1Str)
{
    return getDownloadImage(par0ResourceLocation, getCapeUrl(par1Str), (ResourceLocation)null, (IImageBuffer)null);
}
项目:Resilience-Client-Source    文件:ThreadDownloadImage.java   
public ThreadDownloadImage(ThreadDownloadImageData parent, String urlStr, IImageBuffer imageBuffer)
{
    this.parent = parent;
    this.urlStr = urlStr;
    this.imageBuffer = imageBuffer;
}
项目:ExpandedRailsMod    文件:SkinManager.java   
/**
 * May download the skin if its not in the cache, can be passed a SkinManager#SkinAvailableCallback for handling
 */
public ResourceLocation loadSkin(final MinecraftProfileTexture profileTexture, final Type textureType, @Nullable final SkinManager.SkinAvailableCallback skinAvailableCallback)
{
    final ResourceLocation resourcelocation = new ResourceLocation("skins/" + profileTexture.getHash());
    ITextureObject itextureobject = this.textureManager.getTexture(resourcelocation);

    if (itextureobject != null)
    {
        if (skinAvailableCallback != null)
        {
            skinAvailableCallback.skinAvailable(textureType, resourcelocation, profileTexture);
        }
    }
    else
    {
        File file1 = new File(this.skinCacheDir, profileTexture.getHash().length() > 2 ? profileTexture.getHash().substring(0, 2) : "xx");
        File file2 = new File(file1, profileTexture.getHash());
        final IImageBuffer iimagebuffer = textureType == Type.SKIN ? new ImageBufferDownload() : null;
        ThreadDownloadImageData threaddownloadimagedata = new ThreadDownloadImageData(file2, profileTexture.getUrl(), DefaultPlayerSkin.getDefaultSkinLegacy(), new IImageBuffer()
        {
            public BufferedImage parseUserSkin(BufferedImage image)
            {
                if (iimagebuffer != null)
                {
                    image = iimagebuffer.parseUserSkin(image);
                }

                return image;
            }
            public void skinAvailable()
            {
                if (iimagebuffer != null)
                {
                    iimagebuffer.skinAvailable();
                }

                if (skinAvailableCallback != null)
                {
                    skinAvailableCallback.skinAvailable(textureType, resourcelocation, profileTexture);
                }
            }
        });
        this.textureManager.loadTexture(resourcelocation, threaddownloadimagedata);
    }

    return resourcelocation;
}
项目:Cauldron    文件:SkinManager.java   
public ResourceLocation func_152789_a(MinecraftProfileTexture p_152789_1_, final Type p_152789_2_, final SkinManager.SkinAvailableCallback p_152789_3_)
{
    final ResourceLocation resourcelocation = new ResourceLocation("skins/" + p_152789_1_.getHash());
    ITextureObject itextureobject = this.field_152795_c.getTexture(resourcelocation);

    if (itextureobject != null)
    {
        if (p_152789_3_ != null)
        {
            p_152789_3_.func_152121_a(p_152789_2_, resourcelocation);
        }
    }
    else
    {
        File file1 = new File(this.field_152796_d, p_152789_1_.getHash().substring(0, 2));
        File file2 = new File(file1, p_152789_1_.getHash());
        final ImageBufferDownload imagebufferdownload = p_152789_2_ == Type.SKIN ? new ImageBufferDownload() : null;
        ThreadDownloadImageData threaddownloadimagedata = new ThreadDownloadImageData(file2, p_152789_1_.getUrl(), field_152793_a, new IImageBuffer()
        {
            private static final String __OBFID = "CL_00001828";
            public BufferedImage parseUserSkin(BufferedImage p_78432_1_)
            {
                if (imagebufferdownload != null)
                {
                    p_78432_1_ = imagebufferdownload.parseUserSkin(p_78432_1_);
                }

                return p_78432_1_;
            }
            public void func_152634_a()
            {
                if (imagebufferdownload != null)
                {
                    imagebufferdownload.func_152634_a();
                }

                if (p_152789_3_ != null)
                {
                    p_152789_3_.func_152121_a(p_152789_2_, resourcelocation);
                }
            }
        });
        this.field_152795_c.loadTexture(resourcelocation, threaddownloadimagedata);
    }

    return resourcelocation;
}
项目:Cauldron    文件:SkinManager.java   
public ResourceLocation func_152789_a(MinecraftProfileTexture p_152789_1_, final Type p_152789_2_, final SkinManager.SkinAvailableCallback p_152789_3_)
{
    final ResourceLocation resourcelocation = new ResourceLocation("skins/" + p_152789_1_.getHash());
    ITextureObject itextureobject = this.field_152795_c.getTexture(resourcelocation);

    if (itextureobject != null)
    {
        if (p_152789_3_ != null)
        {
            p_152789_3_.func_152121_a(p_152789_2_, resourcelocation);
        }
    }
    else
    {
        File file1 = new File(this.field_152796_d, p_152789_1_.getHash().substring(0, 2));
        File file2 = new File(file1, p_152789_1_.getHash());
        final ImageBufferDownload imagebufferdownload = p_152789_2_ == Type.SKIN ? new ImageBufferDownload() : null;
        ThreadDownloadImageData threaddownloadimagedata = new ThreadDownloadImageData(file2, p_152789_1_.getUrl(), field_152793_a, new IImageBuffer()
        {
            private static final String __OBFID = "CL_00001828";
            public BufferedImage parseUserSkin(BufferedImage p_78432_1_)
            {
                if (imagebufferdownload != null)
                {
                    p_78432_1_ = imagebufferdownload.parseUserSkin(p_78432_1_);
                }

                return p_78432_1_;
            }
            public void func_152634_a()
            {
                if (imagebufferdownload != null)
                {
                    imagebufferdownload.func_152634_a();
                }

                if (p_152789_3_ != null)
                {
                    p_152789_3_.func_152121_a(p_152789_2_, resourcelocation);
                }
            }
        });
        this.field_152795_c.loadTexture(resourcelocation, threaddownloadimagedata);
    }

    return resourcelocation;
}
项目:RuneCraftery    文件:AbstractClientPlayer.java   
public static ThreadDownloadImageData func_110307_b(ResourceLocation p_110307_0_, String p_110307_1_) {
   return func_110301_a(p_110307_0_, func_110308_e(p_110307_1_), (ResourceLocation)null, (IImageBuffer)null);
}
项目:RuneCraftery    文件:ThreadDownloadImageData.java   
public ThreadDownloadImageData(String p_i1273_1_, ResourceLocation p_i1273_2_, IImageBuffer p_i1273_3_) {
   this.field_110562_b = p_i1273_1_;
   this.field_110563_c = p_i1273_3_;
   this.field_110558_f = p_i1273_2_ != null?new SimpleTexture(p_i1273_2_):null;
}
项目:RuneCraftery    文件:ThreadDownloadImageData.java   
static IImageBuffer func_110555_b(ThreadDownloadImageData p_110555_0_) {
   return p_110555_0_.field_110563_c;
}
项目:RuneCraftery    文件:AbstractClientPlayer.java   
public static ThreadDownloadImageData getDownloadImageCape(ResourceLocation par0ResourceLocation, String par1Str)
{
    return getDownloadImage(par0ResourceLocation, getCapeUrl(par1Str), (ResourceLocation)null, (IImageBuffer)null);
}
项目:Statues    文件:StatueTextureStatic.java   
public StatueTextureStatic(ResourceLocation loc,IImageBuffer e) {
    location=loc;
    effect = e;
}
项目:epc2eu    文件:BonusEvent.java   
public static ThreadDownloadImageData getDownloadImageCape(ResourceLocation resourceLocation, String playerName)
{
    return getDownloadImage(resourceLocation, getCapeUrl(playerName), (ResourceLocation)null, (IImageBuffer)null);
}
项目:BetterNutritionMod    文件:AbstractClientPlayer.java   
public static ThreadDownloadImageData getDownloadImageCape(ResourceLocation par0ResourceLocation, String par1Str)
{
    return getDownloadImage(par0ResourceLocation, getCapeUrl(par1Str), (ResourceLocation)null, (IImageBuffer)null);
}
项目:Bookshelf    文件:RenderUtils.java   
/**
 * Attempts to download a resource from the web and load it into the game. If the resource
 * can not be downloaded successfully. Wraps
 * {@link #downloadResource(String, ResourceLocation, ResourceLocation, IImageBuffer)} but
 * returns the output ResourceLocation.
 *
 * @param url The URL to download the resource from. This should be the raw/source url.
 * @param outputResource The ResourceLocation to use for the newly downloaded resource.
 * @param defaultResource The default texture to use, on the chance that it fails to
 *        download a texture. This must be a valid texture, or else you will get a missing
 *        texture.
 * @param buffer A special buffer to use when downloading the image. It is okay to pass
 *        null for this if you don't want anything fancy.
 * @return The output resource location.
 */
public static ResourceLocation downloadResourceLocation (String url, ResourceLocation outputResource, ResourceLocation defaultResource, IImageBuffer buffer) {

    downloadResource(url, outputResource, defaultResource, buffer);
    return outputResource;
}