Java 类net.minecraft.client.resources.IResourceManager 实例源码

项目:genera    文件:ModelHandle.java   
public static void init()
{
    if (initialized)
        return;

    initialized = true;

    IResourceManager rm = Minecraft.getMinecraft().getResourceManager();
    if (rm instanceof IReloadableResourceManager)
    {
        ((IReloadableResourceManager) rm).registerReloadListener(__ ->
        {
            loadedModels.clear();
            reloadCount++;
        });
    }
}
项目:Backmemed    文件:TextureMap.java   
private int detectMaxMipmapLevel(Map p_detectMaxMipmapLevel_1_, IResourceManager p_detectMaxMipmapLevel_2_)
{
    int i = this.detectMinimumSpriteSize(p_detectMaxMipmapLevel_1_, p_detectMaxMipmapLevel_2_, 20);

    if (i < 16)
    {
        i = 16;
    }

    i = MathHelper.smallestEncompassingPowerOfTwo(i);

    if (i > 16)
    {
        Config.log("Sprite size: " + i);
    }

    int j = MathHelper.log2(i);

    if (j < 4)
    {
        j = 4;
    }

    return j;
}
项目:BaseClient    文件:ShadersTex.java   
public static void loadNSMap1(IResourceManager manager, ResourceLocation location, int width, int height, int[] aint, int offset, int defaultColor)
{
    boolean flag = false;

    try
    {
        IResource iresource = manager.getResource(location);
        BufferedImage bufferedimage = ImageIO.read(iresource.getInputStream());

        if (bufferedimage != null && bufferedimage.getWidth() == width && bufferedimage.getHeight() == height)
        {
            bufferedimage.getRGB(0, 0, width, height, aint, offset, width);
            flag = true;
        }
    }
    catch (IOException var10)
    {
        ;
    }

    if (!flag)
    {
        Arrays.fill(aint, offset, offset + width * height, defaultColor);
    }
}
项目:Solar    文件:ShaderManager.java   
public static int create(IResourceManager manager, @Nullable ResourceLocation vsh, @Nullable ResourceLocation fsh) {
    int vshId = 0, fshId = 0, program = 0;
    if(vsh != null) {
        vshId = parse(manager, vsh, VERTEX);
    }
    if(fsh != null) {
        fshId = parse(manager, fsh, FRAGMENT);
    }
    if(vsh != null || fsh != null) {
        program = ARBShaderObjects.glCreateProgramObjectARB();
    }
    if(vsh != null) {
        OpenGlHelper.glAttachShader(program, vshId);
    }
    if(fsh != null) {
        OpenGlHelper.glAttachShader(program, fshId);
    }
    OpenGlHelper.glLinkProgram(program);
    if(OpenGlHelper.glGetShaderi(program, ARBShaderObjects.GL_OBJECT_LINK_STATUS_ARB) == GL11.GL_FALSE) {
        return 0;
    }
    if(OpenGlHelper.glGetShaderi(program, ARBShaderObjects.GL_OBJECT_VALIDATE_STATUS_ARB) == GL11.GL_FALSE) {
        return 0;
    }
    return program;
}
项目:Backmemed    文件:TextureUtils.java   
public static void resourcesReloaded(IResourceManager p_resourcesReloaded_0_)
{
    if (getTextureMapBlocks() != null)
    {
        Config.dbg("*** Reloading custom textures ***");
        CustomSky.reset();
        TextureAnimations.reset();
        update();
        NaturalTextures.update();
        BetterGrass.update();
        BetterSnow.update();
        TextureAnimations.update();
        CustomColors.update();
        CustomSky.update();
        RandomMobs.resetTextures();
        CustomItems.updateModels();
        CustomEntityModels.update();
        Shaders.resourcesReloaded();
        Lang.resourcesReloaded();
        Config.updateTexturePackClouds();
        SmartLeaves.updateLeavesModels();
        CustomPanorama.update();
        Config.getTextureManager().tick();
    }
}
项目:BaseClient    文件:TextureUtil.java   
public static int[] readImageData(IResourceManager resourceManager, ResourceLocation imageLocation) throws IOException
{
    BufferedImage bufferedimage = readBufferedImage(resourceManager.getResource(imageLocation).getInputStream());

    if (bufferedimage == null)
    {
        return null;
    }
    else
    {
        int i = bufferedimage.getWidth();
        int j = bufferedimage.getHeight();
        int[] aint = new int[i * j];
        bufferedimage.getRGB(0, 0, i, j, aint, 0, i);
        return aint;
    }
}
项目:BaseClient    文件:TextureMap.java   
private int detectMaxMipmapLevel(Map p_detectMaxMipmapLevel_1_, IResourceManager p_detectMaxMipmapLevel_2_)
{
    int i = this.detectMinimumSpriteSize(p_detectMaxMipmapLevel_1_, p_detectMaxMipmapLevel_2_, 20);

    if (i < 16)
    {
        i = 16;
    }

    i = MathHelper.roundUpToPowerOfTwo(i);

    if (i > 16)
    {
        Config.log("Sprite size: " + i);
    }

    int j = MathHelper.calculateLogBaseTwo(i);

    if (j < 4)
    {
        j = 4;
    }

    return j;
}
项目:BaseClient    文件:TextureUtils.java   
public static void resourcesReloaded(IResourceManager p_resourcesReloaded_0_)
{
    if (getTextureMapBlocks() != null)
    {
        Config.dbg("*** Reloading custom textures ***");
        CustomSky.reset();
        TextureAnimations.reset();
        update();
        NaturalTextures.update();
        BetterGrass.update();
        BetterSnow.update();
        TextureAnimations.update();
        CustomColorizer.update();
        CustomSky.update();
        RandomMobs.resetTextures();
        Config.updateTexturePackClouds();
        Config.getTextureManager().tick();
    }
}
项目:Backmemed    文件:EntityRenderer.java   
public EntityRenderer(Minecraft mcIn, IResourceManager resourceManagerIn)
{
    this.shaderIndex = SHADER_COUNT;
    this.mc = mcIn;
    this.resourceManager = resourceManagerIn;
    this.itemRenderer = mcIn.getItemRenderer();
    this.theMapItemRenderer = new MapItemRenderer(mcIn.getTextureManager());
    this.lightmapTexture = new DynamicTexture(16, 16);
    this.locationLightMap = mcIn.getTextureManager().getDynamicTextureLocation("lightMap", this.lightmapTexture);
    this.lightmapColors = this.lightmapTexture.getTextureData();
    this.theShaderGroup = null;

    for (int i = 0; i < 32; ++i)
    {
        for (int j = 0; j < 32; ++j)
        {
            float f = (float)(j - 16);
            float f1 = (float)(i - 16);
            float f2 = MathHelper.sqrt(f * f + f1 * f1);
            this.rainXCoords[i << 5 | j] = -f1 / f2;
            this.rainYCoords[i << 5 | j] = f / f2;
        }
    }
}
项目:Backmemed    文件:EntityRenderer.java   
public void onResourceManagerReload(IResourceManager resourceManager)
{
    if (this.theShaderGroup != null)
    {
        this.theShaderGroup.deleteShaderGroup();
    }

    this.theShaderGroup = null;

    if (this.shaderIndex == SHADER_COUNT)
    {
        this.loadEntityShader(this.mc.getRenderViewEntity());
    }
    else
    {
        this.loadShader(SHADERS_TEXTURES[this.shaderIndex]);
    }
}
项目:BaseClient    文件:EntityRenderer.java   
public EntityRenderer(Minecraft mcIn, IResourceManager resourceManagerIn) {
    this.shaderIndex = shaderCount;
    this.useShader = false;
    this.frameCount = 0;
    this.mc = mcIn;
    this.resourceManager = resourceManagerIn;
    this.itemRenderer = mcIn.getItemRenderer();
    this.theMapItemRenderer = new MapItemRenderer(mcIn.getTextureManager());
    this.lightmapTexture = new DynamicTexture(16, 16);
    this.locationLightMap = mcIn.getTextureManager().getDynamicTextureLocation("lightMap", this.lightmapTexture);
    this.lightmapColors = this.lightmapTexture.getTextureData();
    this.theShaderGroup = null;

    for (int i = 0; i < 32; ++i) {
        for (int j = 0; j < 32; ++j) {
            float f = (float) (j - 16);
            float f1 = (float) (i - 16);
            float f2 = MathHelper.sqrt_float(f * f + f1 * f1);
            this.rainXCoords[i << 5 | j] = -f1 / f2;
            this.rainYCoords[i << 5 | j] = f / f2;
        }
    }
}
项目:CustomWorldGen    文件:EntityRenderer.java   
public EntityRenderer(Minecraft mcIn, IResourceManager resourceManagerIn)
{
    this.shaderIndex = SHADER_COUNT;
    this.mc = mcIn;
    this.resourceManager = resourceManagerIn;
    this.itemRenderer = mcIn.getItemRenderer();
    this.theMapItemRenderer = new MapItemRenderer(mcIn.getTextureManager());
    this.lightmapTexture = new DynamicTexture(16, 16);
    this.locationLightMap = mcIn.getTextureManager().getDynamicTextureLocation("lightMap", this.lightmapTexture);
    this.lightmapColors = this.lightmapTexture.getTextureData();
    this.theShaderGroup = null;

    for (int i = 0; i < 32; ++i)
    {
        for (int j = 0; j < 32; ++j)
        {
            float f = (float)(j - 16);
            float f1 = (float)(i - 16);
            float f2 = MathHelper.sqrt_float(f * f + f1 * f1);
            this.rainXCoords[i << 5 | j] = -f1 / f2;
            this.rainYCoords[i << 5 | j] = f / f2;
        }
    }
}
项目:Backmemed    文件:SimpleShaderTexture.java   
public void loadTexture(IResourceManager resourceManager) throws IOException
{
    this.deleteGlTexture();
    InputStream inputstream = Shaders.getShaderPackResourceStream(this.texturePath);

    if (inputstream == null)
    {
        throw new FileNotFoundException("Shader texture not found: " + this.texturePath);
    }
    else
    {
        try
        {
            BufferedImage bufferedimage = TextureUtil.readBufferedImage(inputstream);
            TextureMetadataSection texturemetadatasection = this.loadTextureMetadataSection();
            TextureUtil.uploadTextureImageAllocate(this.getGlTextureId(), bufferedimage, texturemetadatasection.getTextureBlur(), texturemetadatasection.getTextureClamp());
        }
        finally
        {
            IOUtils.closeQuietly(inputstream);
        }
    }
}
项目:pnc-repressurized    文件:TintedOBJModel.java   
public Parser(IResource from, IResourceManager manager) throws IOException
{
    this.manager = manager;
    this.objFrom = from.getResourceLocation();
    this.objStream = new InputStreamReader(from.getInputStream(), StandardCharsets.UTF_8);
    this.objReader = new BufferedReader(objStream);
}
项目:DecompiledMinecraft    文件:ShaderGroup.java   
public ShaderGroup(TextureManager p_i1050_1_, IResourceManager p_i1050_2_, Framebuffer p_i1050_3_, ResourceLocation p_i1050_4_) throws JsonException, IOException, JsonSyntaxException
{
    this.resourceManager = p_i1050_2_;
    this.mainFramebuffer = p_i1050_3_;
    this.field_148036_j = 0.0F;
    this.field_148037_k = 0.0F;
    this.mainFramebufferWidth = p_i1050_3_.framebufferWidth;
    this.mainFramebufferHeight = p_i1050_3_.framebufferHeight;
    this.shaderGroupName = p_i1050_4_.toString();
    this.resetProjectionMatrix();
    this.parseGroup(p_i1050_1_, p_i1050_4_);
}
项目:Solar    文件:ShaderManager.java   
@Override
public void onResourceManagerReload(IResourceManager manager) {
    ProgressManager.ProgressBar bar = ProgressManager.push("Reloading Shader Manager", 0);
    reloading = true;
    SHADER_RESOURCES.forEach(shader -> shader.reload(manager));
    reloading = false;
    ProgressManager.pop(bar);
}
项目:DecompiledMinecraft    文件:TextureUtil.java   
public static int[] readImageData(IResourceManager resourceManager, ResourceLocation imageLocation) throws IOException
{
    BufferedImage bufferedimage = readBufferedImage(resourceManager.getResource(imageLocation).getInputStream());
    int i = bufferedimage.getWidth();
    int j = bufferedimage.getHeight();
    int[] aint = new int[i * j];
    bufferedimage.getRGB(0, 0, i, j, aint, 0, i);
    return aint;
}
项目:DecompiledMinecraft    文件:TextureMap.java   
public void loadTexture(IResourceManager resourceManager) throws IOException
{
    if (this.iconCreator != null)
    {
        this.loadSprites(resourceManager, this.iconCreator);
    }
}
项目:DecompiledMinecraft    文件:TextureMap.java   
public void loadSprites(IResourceManager resourceManager, IIconCreator p_174943_2_)
{
    this.mapRegisteredSprites.clear();
    p_174943_2_.registerSprites(this);
    this.initMissingImage();
    this.deleteGlTexture();
    this.loadTextureAtlas(resourceManager);
}
项目:CustomWorldGen    文件:SimpleTexture.java   
public void loadTexture(IResourceManager resourceManager) throws IOException
{
    this.deleteGlTexture();
    IResource iresource = null;

    try
    {
        iresource = resourceManager.getResource(this.textureLocation);
        BufferedImage bufferedimage = TextureUtil.readBufferedImage(iresource.getInputStream());
        boolean flag = false;
        boolean flag1 = false;

        if (iresource.hasMetadata())
        {
            try
            {
                TextureMetadataSection texturemetadatasection = (TextureMetadataSection)iresource.getMetadata("texture");

                if (texturemetadatasection != null)
                {
                    flag = texturemetadatasection.getTextureBlur();
                    flag1 = texturemetadatasection.getTextureClamp();
                }
            }
            catch (RuntimeException runtimeexception)
            {
                LOG.warn("Failed reading metadata of: {}", new Object[] {this.textureLocation, runtimeexception});
            }
        }

        TextureUtil.uploadTextureImageAllocate(this.getGlTextureId(), bufferedimage, flag, flag1);
    }
    finally
    {
        IOUtils.closeQuietly((Closeable)iresource);
    }
}
项目:DecompiledMinecraft    文件:ThreadDownloadImageData.java   
public void loadTexture(IResourceManager resourceManager) throws IOException
{
    if (this.bufferedImage == null && this.textureLocation != null)
    {
        super.loadTexture(resourceManager);
    }

    if (this.imageThread == null)
    {
        if (this.cacheFile != null && this.cacheFile.isFile())
        {
            logger.debug("Loading http texture from local cache ({})", new Object[] {this.cacheFile});

            try
            {
                this.bufferedImage = ImageIO.read(this.cacheFile);

                if (this.imageBuffer != null)
                {
                    this.setBufferedImage(this.imageBuffer.parseUserSkin(this.bufferedImage));
                }
            }
            catch (IOException ioexception)
            {
                logger.error((String)("Couldn\'t load skin " + this.cacheFile), (Throwable)ioexception);
                this.loadTextureFromServer();
            }
        }
        else
        {
            this.loadTextureFromServer();
        }
    }
}
项目:CustomWorldGen    文件:ThreadDownloadImageData.java   
public void loadTexture(IResourceManager resourceManager) throws IOException
{
    if (this.bufferedImage == null && this.textureLocation != null)
    {
        super.loadTexture(resourceManager);
    }

    if (this.imageThread == null)
    {
        if (this.cacheFile != null && this.cacheFile.isFile())
        {
            LOGGER.debug("Loading http texture from local cache ({})", new Object[] {this.cacheFile});

            try
            {
                this.bufferedImage = ImageIO.read(this.cacheFile);

                if (this.imageBuffer != null)
                {
                    this.setBufferedImage(this.imageBuffer.parseUserSkin(this.bufferedImage));
                }
            }
            catch (IOException ioexception)
            {
                LOGGER.error("Couldn\'t load skin {}", new Object[] {this.cacheFile, ioexception});
                this.loadTextureFromServer();
            }
        }
        else
        {
            this.loadTextureFromServer();
        }
    }
}
项目:DecompiledMinecraft    文件:SoundHandler.java   
public void onResourceManagerReload(IResourceManager resourceManager)
{
    this.sndManager.reloadSoundSystem();
    this.sndRegistry.clearMap();

    for (String s : resourceManager.getResourceDomains())
    {
        try
        {
            for (IResource iresource : resourceManager.getAllResources(new ResourceLocation(s, "sounds.json")))
            {
                try
                {
                    Map<String, SoundList> map = this.getSoundMap(iresource.getInputStream());

                    for (Entry<String, SoundList> entry : map.entrySet())
                    {
                        this.loadSoundResource(new ResourceLocation(s, (String)entry.getKey()), (SoundList)entry.getValue());
                    }
                }
                catch (RuntimeException runtimeexception)
                {
                    logger.warn((String)"Invalid sounds.json", (Throwable)runtimeexception);
                }
            }
        }
        catch (IOException var11)
        {
            ;
        }
    }
}
项目:Backmemed    文件:ThreadDownloadImageData.java   
public void loadTexture(IResourceManager resourceManager) throws IOException
{
    if (this.bufferedImage == null && this.textureLocation != null)
    {
        super.loadTexture(resourceManager);
    }

    if (this.imageThread == null)
    {
        if (this.cacheFile != null && this.cacheFile.isFile())
        {
            LOGGER.debug("Loading http texture from local cache ({})", new Object[] {this.cacheFile});

            try
            {
                this.bufferedImage = ImageIO.read(this.cacheFile);

                if (this.imageBuffer != null)
                {
                    this.setBufferedImage(this.imageBuffer.parseUserSkin(this.bufferedImage));
                }

                this.imageFound = Boolean.valueOf(this.bufferedImage != null);
            }
            catch (IOException ioexception)
            {
                LOGGER.error("Couldn\'t load skin {}", new Object[] {this.cacheFile, ioexception});
                this.loadTextureFromServer();
            }
        }
        else
        {
            this.loadTextureFromServer();
        }
    }
}
项目:CustomWorldGen    文件:ShaderLoader.java   
public static ShaderLoader loadShader(IResourceManager resourceManager, ShaderLoader.ShaderType type, String filename) throws IOException
{
    ShaderLoader shaderloader = (ShaderLoader)type.getLoadedShaders().get(filename);

    if (shaderloader == null)
    {
        ResourceLocation resourcelocation = new ResourceLocation("shaders/program/" + filename + type.getShaderExtension());
        IResource iresource = resourceManager.getResource(resourcelocation);

        try
        {
            byte[] abyte = IOUtils.toByteArray((InputStream)(new BufferedInputStream(iresource.getInputStream())));
            ByteBuffer bytebuffer = BufferUtils.createByteBuffer(abyte.length);
            bytebuffer.put(abyte);
            bytebuffer.position(0);
            int i = OpenGlHelper.glCreateShader(type.getShaderMode());
            OpenGlHelper.glShaderSource(i, bytebuffer);
            OpenGlHelper.glCompileShader(i);

            if (OpenGlHelper.glGetShaderi(i, OpenGlHelper.GL_COMPILE_STATUS) == 0)
            {
                String s = StringUtils.trim(OpenGlHelper.glGetShaderInfoLog(i, 32768));
                JsonException jsonexception = new JsonException("Couldn\'t compile " + type.getShaderName() + " program: " + s);
                jsonexception.setFilenameAndFlush(resourcelocation.getResourcePath());
                throw jsonexception;
            }

            shaderloader = new ShaderLoader(type, i, filename);
            type.getLoadedShaders().put(filename, shaderloader);
        }
        finally
        {
            IOUtils.closeQuietly((Closeable)iresource);
        }
    }

    return shaderloader;
}
项目:BaseClient    文件:FontRenderer.java   
public void onResourceManagerReload(IResourceManager resourceManager)
   {
this.locationFontTexture = getHdFontLocation(this.locationFontTextureBase);

for (int i = 0; i < unicodePageLocations.length; ++i)
{
    unicodePageLocations[i] = null;
}

this.readFontTexture();
   }
项目:Backmemed    文件:ShadersTex.java   
public static void loadNSMap(IResourceManager manager, ResourceLocation location, int width, int height, int[] aint)
{
    if (Shaders.configNormalMap)
    {
        loadNSMap1(manager, getNSMapLocation(location, "n"), width, height, aint, width * height, -8421377);
    }

    if (Shaders.configSpecularMap)
    {
        loadNSMap1(manager, getNSMapLocation(location, "s"), width, height, aint, width * height * 2, 0);
    }
}
项目:BaseClient    文件:ShaderGroup.java   
public ShaderGroup(TextureManager p_i1050_1_, IResourceManager p_i1050_2_, Framebuffer p_i1050_3_, ResourceLocation p_i1050_4_) throws JsonException, IOException, JsonSyntaxException
{
    this.resourceManager = p_i1050_2_;
    this.mainFramebuffer = p_i1050_3_;
    this.field_148036_j = 0.0F;
    this.field_148037_k = 0.0F;
    this.mainFramebufferWidth = p_i1050_3_.framebufferWidth;
    this.mainFramebufferHeight = p_i1050_3_.framebufferHeight;
    this.shaderGroupName = p_i1050_4_.toString();
    this.resetProjectionMatrix();
    this.parseGroup(p_i1050_1_, p_i1050_4_);
}
项目:CustomWorldGen    文件:TextureManager.java   
public void onResourceManagerReload(IResourceManager resourceManager)
{
    net.minecraftforge.fml.common.ProgressManager.ProgressBar bar = net.minecraftforge.fml.common.ProgressManager.push("Reloading Texture Manager", this.mapTextureObjects.keySet().size(), true);
    for (Entry<ResourceLocation, ITextureObject> entry : this.mapTextureObjects.entrySet())
    {
        bar.step(entry.getKey().toString());
        this.loadTexture((ResourceLocation)entry.getKey(), (ITextureObject)entry.getValue());
    }
    net.minecraftforge.fml.common.ProgressManager.pop(bar);
}
项目:CustomWorldGen    文件:OBJModel.java   
public Parser(IResource from, IResourceManager manager) throws IOException
{
    this.manager = manager;
    this.objFrom = from.getResourceLocation();
    this.objStream = new InputStreamReader(from.getInputStream(), Charsets.UTF_8);
    this.objReader = new BufferedReader(objStream);
}
项目:CustomWorldGen    文件:ModelLoaderRegistry.java   
public static void clearModelCache(IResourceManager manager)
{
    ModelLoaderRegistry.manager = manager;
    cache.clear();
    // putting the builtin models in
    cache.put(new ResourceLocation("minecraft:builtin/generated"), ItemLayerModel.INSTANCE);
    cache.put(new ResourceLocation("minecraft:block/builtin/generated"), ItemLayerModel.INSTANCE);
    cache.put(new ResourceLocation("minecraft:item/builtin/generated"), ItemLayerModel.INSTANCE);
}
项目:BaseClient    文件:TextureMap.java   
public void loadTexture(IResourceManager resourceManager) throws IOException
{
    ShadersTex.resManager = resourceManager;

    if (this.iconCreator != null)
    {
        this.loadSprites(resourceManager, this.iconCreator);
    }
}
项目:BaseClient    文件:TextureMap.java   
public void loadSprites(IResourceManager resourceManager, IIconCreator p_174943_2_)
{
    this.mapRegisteredSprites.clear();
    p_174943_2_.registerSprites(this);

    if (this.mipmapLevels >= 4)
    {
        this.mipmapLevels = this.detectMaxMipmapLevel(this.mapRegisteredSprites, resourceManager);
        Config.log("Mipmap levels: " + this.mipmapLevels);
    }

    this.initMissingImage();
    this.deleteGlTexture();
    this.loadTextureAtlas(resourceManager);
}
项目:BaseClient    文件:ThreadDownloadImageData.java   
public void loadTexture(IResourceManager resourceManager) throws IOException
{
    if (this.bufferedImage == null && this.textureLocation != null)
    {
        super.loadTexture(resourceManager);
    }

    if (this.imageThread == null)
    {
        if (this.cacheFile != null && this.cacheFile.isFile())
        {
            logger.debug("Loading http texture from local cache ({})", new Object[] {this.cacheFile});

            try
            {
                this.bufferedImage = ImageIO.read(this.cacheFile);

                if (this.imageBuffer != null)
                {
                    this.setBufferedImage(this.imageBuffer.parseUserSkin(this.bufferedImage));
                }

                this.imageFound = Boolean.valueOf(this.bufferedImage != null);
            }
            catch (IOException ioexception)
            {
                logger.error((String)("Couldn\'t load skin " + this.cacheFile), (Throwable)ioexception);
                this.loadTextureFromServer();
            }
        }
        else
        {
            this.loadTextureFromServer();
        }
    }
}
项目:BaseClient    文件:FontRenderer.java   
public void onResourceManagerReload(IResourceManager resourceManager)
{
    this.locationFontTexture = FontUtils.getHdFontLocation(this.locationFontTextureBase);

    for (int i = 0; i < unicodePageLocations.length; ++i)
    {
        unicodePageLocations[i] = null;
    }

    this.readFontTexture();
    this.readGlyphSizes();
}
项目:BaseClient    文件:SoundHandler.java   
public void onResourceManagerReload(IResourceManager resourceManager)
{
    this.sndManager.reloadSoundSystem();
    this.sndRegistry.clearMap();

    for (String s : resourceManager.getResourceDomains())
    {
        try
        {
            for (IResource iresource : resourceManager.getAllResources(new ResourceLocation(s, "sounds.json")))
            {
                try
                {
                    Map<String, SoundList> map = this.getSoundMap(iresource.getInputStream());

                    for (Entry<String, SoundList> entry : map.entrySet())
                    {
                        this.loadSoundResource(new ResourceLocation(s, (String)entry.getKey()), (SoundList)entry.getValue());
                    }
                }
                catch (RuntimeException runtimeexception)
                {
                    logger.warn((String)"Invalid sounds.json", (Throwable)runtimeexception);
                }
            }
        }
        catch (IOException var11)
        {
            ;
        }
    }
}
项目:BaseClient    文件:Config.java   
public static boolean hasResource(IResourceManager p_hasResource_0_, ResourceLocation p_hasResource_1_)
{
    try
    {
        IResource iresource = p_hasResource_0_.getResource(p_hasResource_1_);
        return iresource != null;
    }
    catch (IOException var3)
    {
        return false;
    }
}
项目:BaseClient    文件:ShaderLoader.java   
public static ShaderLoader loadShader(IResourceManager resourceManager, ShaderLoader.ShaderType type, String filename) throws IOException
{
    ShaderLoader shaderloader = (ShaderLoader)type.getLoadedShaders().get(filename);

    if (shaderloader == null)
    {
        ResourceLocation resourcelocation = new ResourceLocation("shaders/program/" + filename + type.getShaderExtension());
        BufferedInputStream bufferedinputstream = new BufferedInputStream(resourceManager.getResource(resourcelocation).getInputStream());
        byte[] abyte = toByteArray(bufferedinputstream);
        ByteBuffer bytebuffer = BufferUtils.createByteBuffer(abyte.length);
        bytebuffer.put(abyte);
        bytebuffer.position(0);
        int i = OpenGlHelper.glCreateShader(type.getShaderMode());
        OpenGlHelper.glShaderSource(i, bytebuffer);
        OpenGlHelper.glCompileShader(i);

        if (OpenGlHelper.glGetShaderi(i, OpenGlHelper.GL_COMPILE_STATUS) == 0)
        {
            String s = StringUtils.trim(OpenGlHelper.glGetShaderInfoLog(i, 32768));
            JsonException jsonexception = new JsonException("Couldn\'t compile " + type.getShaderName() + " program: " + s);
            jsonexception.func_151381_b(resourcelocation.getResourcePath());
            throw jsonexception;
        }

        shaderloader = new ShaderLoader(type, i, filename);
        type.getLoadedShaders().put(filename, shaderloader);
    }

    return shaderloader;
}
项目:Backmemed    文件:TextureManager.java   
public void onResourceManagerReload(IResourceManager resourceManager)
{
    Config.dbg("*** Reloading textures ***");
    Config.log("Resource packs: " + Config.getResourcePackNames());
    Iterator iterator = this.mapTextureObjects.keySet().iterator();

    while (iterator.hasNext())
    {
        ResourceLocation resourcelocation = (ResourceLocation)iterator.next();
        String s = resourcelocation.getResourcePath();

        if (s.startsWith("mcpatcher/") || s.startsWith("optifine/"))
        {
            ITextureObject itextureobject = (ITextureObject)this.mapTextureObjects.get(resourcelocation);

            if (itextureobject instanceof AbstractTexture)
            {
                AbstractTexture abstracttexture = (AbstractTexture)itextureobject;
                abstracttexture.deleteGlTexture();
            }

            iterator.remove();
        }
    }

    for (Entry<ResourceLocation, ITextureObject> entry : this.mapTextureObjects.entrySet())
    {
        this.loadTexture((ResourceLocation)entry.getKey(), (ITextureObject)entry.getValue());
    }
}
项目:BaseClient    文件:SoundHandler.java   
public void onResourceManagerReload(IResourceManager resourceManager)
{
    this.sndManager.reloadSoundSystem();
    this.sndRegistry.clearMap();

    for (String s : resourceManager.getResourceDomains())
    {
        try
        {
            for (IResource iresource : resourceManager.getAllResources(new ResourceLocation(s, "sounds.json")))
            {
                try
                {
                    Map<String, SoundList> map = this.getSoundMap(iresource.getInputStream());

                    for (Entry<String, SoundList> entry : map.entrySet())
                    {
                        this.loadSoundResource(new ResourceLocation(s, (String)entry.getKey()), (SoundList)entry.getValue());
                    }
                }
                catch (RuntimeException runtimeexception)
                {
                    logger.warn((String)"Invalid sounds.json", (Throwable)runtimeexception);
                }
            }
        }
        catch (IOException var11)
        {
            ;
        }
    }
}