Java 类net.minecraft.entity.EnumCreatureType 实例源码

项目:ThermionicsWorld    文件:ChunkProviderNeo.java   
public List<Biome.SpawnListEntry> getPossibleCreatures(EnumCreatureType creatureType, BlockPos pos) {
    if (pos==null) return ImmutableList.of();

    if (creatureType == EnumCreatureType.MONSTER) {
           //if (this.genNetherBridge.isInsideStructure(pos)) {
           //    return this.genNetherBridge.getSpawnList();
           //}

           if (this.genNetherBridge.isPositionInStructure(this.world, pos) && this.world.getBlockState(pos.down()).getBlock() == Blocks.NETHER_BRICK) {
               return this.genNetherBridge.getSpawnList();
           }

           return Biomes.HELL.getSpawnableList(EnumCreatureType.MONSTER); //TODO: Replace with actual-biome lists.
    }
    return ImmutableList.of();

    //Biome biome = this.world.getBiome(pos);
    //return biome.getSpawnableList(creatureType);
}
项目:trumpet-skeleton    文件:TrumpetSkeleton.java   
@SubscribeEvent
public void registerEntityEntries(RegistryEvent.Register<EntityEntry> event) {
    EntityRegistry.registerModEntity(
            new ResourceLocation(MODID, "trumpet_skeleton"), EntityTrumpetSkeleton.class, "trumpetskeleton.TrumpetSkeleton", 0,
            this,
            80, 3, false,
            0xC1C1C1, 0xFCFC00
    );
    List<Biome> biomes = ForgeRegistries.BIOMES.getValues();
    EntityRegistry.addSpawn(
            EntityTrumpetSkeleton.class,
            25, 4, 4,
            EnumCreatureType.MONSTER,
            biomes.toArray(new Biome[biomes.size()])
    );
}
项目:Firma    文件:FirmaChunkGen.java   
@Override
public List<Biome.SpawnListEntry> getPossibleCreatures(EnumCreatureType creatureType, BlockPos pos) {
    Biome biome = this.world.getBiome(pos);

    /*
     * if (this.mapFeaturesEnabled) { if (creatureType ==
     * EnumCreatureType.MONSTER &&
     * this.scatteredFeatureGenerator.isSwampHut(pos)) { return
     * this.scatteredFeatureGenerator.getScatteredFeatureSpawnList(); }
     * 
     * if (creatureType == EnumCreatureType.MONSTER &&
     * this.settings.useMonuments &&
     * this.oceanMonumentGenerator.isPositionInStructure(this.world, pos)) {
     * return this.oceanMonumentGenerator.getScatteredFeatureSpawnList(); }
     * }
     */

    return biome.getSpawnableList(creatureType);
}
项目:Uranium    文件:ActivationRange.java   
/**
 * Initializes an entities type on construction to specify what group this
 * entity is in for activation ranges.
 *
 * @param entity
 * @return group id
 */
public static byte initializeEntityActivationType(Entity entity)
{
    Chunk chunk = null;
    // Cauldron start - account for entities that dont extend EntityMob, EntityAmbientCreature, EntityCreature
    if ( entity instanceof EntityMob || entity instanceof EntitySlime || entity.isCreatureType(EnumCreatureType.monster, false)) // Cauldron - account for entities that dont extend EntityMob
    {
        return 1; // Monster
    } else if ( entity instanceof EntityCreature || entity instanceof EntityAmbientCreature || entity.isCreatureType(EnumCreatureType.creature, false) 
             || entity.isCreatureType(EnumCreatureType.waterCreature, false) || entity.isCreatureType(EnumCreatureType.ambient, false))
    {
        return 2; // Animal
    // Cauldron end
    } else
    {
        return 3; // Misc
    }
}
项目:Infernum    文件:InfernumEntities.java   
public static void init() {
    int id = 0;
    EntityRegistry.registerModEntity(new ResourceLocation(Infernum.MODID + ":withering_bolt"), EntityWitheringBolt.class, "withering_bolt", id++, Infernum.instance, 64, 1, true);
    EntityRegistry.registerModEntity(new ResourceLocation(Infernum.MODID + ":zombie_pigman_mage"), EntityPigZombieMage.class, "zombie_pigman_mage", id++, Infernum.instance, 64, 1, true);
    EntityRegistry.registerEgg(new ResourceLocation(Infernum.MODID + ":zombie_pigman_mage"), 14581128, 11799808);
    EntityRegistry.registerModEntity(new ResourceLocation(Infernum.MODID + ":pigman_mage"), EntityPigMage.class, "pigman_mage", id++, Infernum.instance, 64, 1, true);
    EntityRegistry.registerEgg(new ResourceLocation(Infernum.MODID + ":pigman_mage"), 14581128, 11665527);
    EntityRegistry.registerModEntity(new ResourceLocation(Infernum.MODID + ":fire_breath"), EntityFireBreath.class, "fire_breath", id++, Infernum.instance, 64, 1, true);

    List<Biome> spawnBiomes = new ArrayList<Biome>();
    spawnBiomes.addAll(BiomeDictionary.getBiomes(BiomeDictionary.Type.NETHER));
    spawnBiomes.add(Biomes.HELL);
    for (Biome b : spawnBiomes) {
        System.out.println(b.getBiomeName());
    }
    EntityRegistry.addSpawn(EntityPigZombieMage.class, 150, 1, 2, EnumCreatureType.MONSTER, spawnBiomes.toArray(new Biome[spawnBiomes.size()]));
}
项目:BetterThanWeagles    文件:ModEntities.java   
public static void init()
{
    // Register mod entities
    int entityId = 1;
    EntityRegistry.registerModEntity(new ResourceLocation("btweagles:stevebeej"), EntitySteveBeej.class, "SteveBeej", entityId++, BetterThanWeagles.instance, 64, 3, true, 0xD1A288, 0x00CCCC);

    // Set up spawn criteria
    Set<Biome> validBiomes = new HashSet<>();

    validBiomes.addAll(BiomeDictionary.getBiomes(BiomeDictionary.Type.PLAINS));
    validBiomes.addAll(BiomeDictionary.getBiomes(BiomeDictionary.Type.FOREST));
    validBiomes.addAll(BiomeDictionary.getBiomes(BiomeDictionary.Type.HILLS));
    validBiomes.addAll(BiomeDictionary.getBiomes(BiomeDictionary.Type.SWAMP));

    validBiomes.removeAll(BiomeDictionary.getBiomes(BiomeDictionary.Type.NETHER));
    validBiomes.removeAll(BiomeDictionary.getBiomes(BiomeDictionary.Type.END));

    EntityRegistry.addSpawn(EntitySteveBeej.class, 10, 1, 1, EnumCreatureType.MONSTER, validBiomes.toArray(new Biome[validBiomes.size()]));

    // Register entity loot tables
    LootTableList.register(EntitySteveBeej.LOOT_TABLE);
}
项目:DecompiledMinecraft    文件:BiomeGenBase.java   
public List<BiomeGenBase.SpawnListEntry> getSpawnableList(EnumCreatureType creatureType)
{
    switch (creatureType)
    {
        case MONSTER:
            return this.spawnableMonsterList;

        case CREATURE:
            return this.spawnableCreatureList;

        case WATER_CREATURE:
            return this.spawnableWaterCreatureList;

        case AMBIENT:
            return this.spawnableCaveCreatureList;

        default:
            return Collections.<BiomeGenBase.SpawnListEntry>emptyList();
    }
}
项目:DecompiledMinecraft    文件:ChunkProviderHell.java   
public List<BiomeGenBase.SpawnListEntry> getPossibleCreatures(EnumCreatureType creatureType, BlockPos pos)
{
    if (creatureType == EnumCreatureType.MONSTER)
    {
        if (this.genNetherBridge.func_175795_b(pos))
        {
            return this.genNetherBridge.getSpawnList();
        }

        if (this.genNetherBridge.func_175796_a(this.worldObj, pos) && this.worldObj.getBlockState(pos.down()).getBlock() == Blocks.nether_brick)
        {
            return this.genNetherBridge.getSpawnList();
        }
    }

    BiomeGenBase biomegenbase = this.worldObj.getBiomeGenForCoords(pos);
    return biomegenbase.getSpawnableList(creatureType);
}
项目:DecompiledMinecraft    文件:ChunkProviderGenerate.java   
public List<BiomeGenBase.SpawnListEntry> getPossibleCreatures(EnumCreatureType creatureType, BlockPos pos)
{
    BiomeGenBase biomegenbase = this.worldObj.getBiomeGenForCoords(pos);

    if (this.mapFeaturesEnabled)
    {
        if (creatureType == EnumCreatureType.MONSTER && this.scatteredFeatureGenerator.func_175798_a(pos))
        {
            return this.scatteredFeatureGenerator.getScatteredFeatureSpawnList();
        }

        if (creatureType == EnumCreatureType.MONSTER && this.settings.useMonuments && this.oceanMonumentGenerator.func_175796_a(this.worldObj, pos))
        {
            return this.oceanMonumentGenerator.func_175799_b();
        }
    }

    return biomegenbase.getSpawnableList(creatureType);
}
项目:DecompiledMinecraft    文件:BiomeGenBase.java   
public List<BiomeGenBase.SpawnListEntry> getSpawnableList(EnumCreatureType creatureType)
{
    switch (creatureType)
    {
        case MONSTER:
            return this.spawnableMonsterList;

        case CREATURE:
            return this.spawnableCreatureList;

        case WATER_CREATURE:
            return this.spawnableWaterCreatureList;

        case AMBIENT:
            return this.spawnableCaveCreatureList;

        default:
            return Collections.<BiomeGenBase.SpawnListEntry>emptyList();
    }
}
项目:DecompiledMinecraft    文件:ChunkProviderHell.java   
public List<BiomeGenBase.SpawnListEntry> getPossibleCreatures(EnumCreatureType creatureType, BlockPos pos)
{
    if (creatureType == EnumCreatureType.MONSTER)
    {
        if (this.genNetherBridge.func_175795_b(pos))
        {
            return this.genNetherBridge.getSpawnList();
        }

        if (this.genNetherBridge.func_175796_a(this.worldObj, pos) && this.worldObj.getBlockState(pos.down()).getBlock() == Blocks.nether_brick)
        {
            return this.genNetherBridge.getSpawnList();
        }
    }

    BiomeGenBase biomegenbase = this.worldObj.getBiomeGenForCoords(pos);
    return biomegenbase.getSpawnableList(creatureType);
}
项目:DecompiledMinecraft    文件:ChunkProviderGenerate.java   
public List<BiomeGenBase.SpawnListEntry> getPossibleCreatures(EnumCreatureType creatureType, BlockPos pos)
{
    BiomeGenBase biomegenbase = this.worldObj.getBiomeGenForCoords(pos);

    if (this.mapFeaturesEnabled)
    {
        if (creatureType == EnumCreatureType.MONSTER && this.scatteredFeatureGenerator.func_175798_a(pos))
        {
            return this.scatteredFeatureGenerator.getScatteredFeatureSpawnList();
        }

        if (creatureType == EnumCreatureType.MONSTER && this.settings.useMonuments && this.oceanMonumentGenerator.func_175796_a(this.worldObj, pos))
        {
            return this.oceanMonumentGenerator.func_175799_b();
        }
    }

    return biomegenbase.getSpawnableList(creatureType);
}
项目:BaseClient    文件:BiomeGenBase.java   
public List<BiomeGenBase.SpawnListEntry> getSpawnableList(EnumCreatureType creatureType)
{
    switch (creatureType)
    {
        case MONSTER:
            return this.spawnableMonsterList;

        case CREATURE:
            return this.spawnableCreatureList;

        case WATER_CREATURE:
            return this.spawnableWaterCreatureList;

        case AMBIENT:
            return this.spawnableCaveCreatureList;

        default:
            return Collections.<BiomeGenBase.SpawnListEntry>emptyList();
    }
}
项目:BaseClient    文件:ChunkProviderHell.java   
public List<BiomeGenBase.SpawnListEntry> getPossibleCreatures(EnumCreatureType creatureType, BlockPos pos)
{
    if (creatureType == EnumCreatureType.MONSTER)
    {
        if (this.genNetherBridge.func_175795_b(pos))
        {
            return this.genNetherBridge.getSpawnList();
        }

        if (this.genNetherBridge.func_175796_a(this.worldObj, pos) && this.worldObj.getBlockState(pos.down()).getBlock() == Blocks.nether_brick)
        {
            return this.genNetherBridge.getSpawnList();
        }
    }

    BiomeGenBase biomegenbase = this.worldObj.getBiomeGenForCoords(pos);
    return biomegenbase.getSpawnableList(creatureType);
}
项目:BaseClient    文件:ChunkProviderGenerate.java   
public List<BiomeGenBase.SpawnListEntry> getPossibleCreatures(EnumCreatureType creatureType, BlockPos pos)
{
    BiomeGenBase biomegenbase = this.worldObj.getBiomeGenForCoords(pos);

    if (this.mapFeaturesEnabled)
    {
        if (creatureType == EnumCreatureType.MONSTER && this.scatteredFeatureGenerator.func_175798_a(pos))
        {
            return this.scatteredFeatureGenerator.getScatteredFeatureSpawnList();
        }

        if (creatureType == EnumCreatureType.MONSTER && this.settings.useMonuments && this.oceanMonumentGenerator.func_175796_a(this.worldObj, pos))
        {
            return this.oceanMonumentGenerator.func_175799_b();
        }
    }

    return biomegenbase.getSpawnableList(creatureType);
}
项目:BaseClient    文件:BiomeGenBase.java   
public List<BiomeGenBase.SpawnListEntry> getSpawnableList(EnumCreatureType creatureType)
{
    switch (creatureType)
    {
        case MONSTER:
            return this.spawnableMonsterList;

        case CREATURE:
            return this.spawnableCreatureList;

        case WATER_CREATURE:
            return this.spawnableWaterCreatureList;

        case AMBIENT:
            return this.spawnableCaveCreatureList;

        default:
            return Collections.<BiomeGenBase.SpawnListEntry>emptyList();
    }
}
项目:BaseClient    文件:ChunkProviderHell.java   
public List<BiomeGenBase.SpawnListEntry> getPossibleCreatures(EnumCreatureType creatureType, BlockPos pos)
{
    if (creatureType == EnumCreatureType.MONSTER)
    {
        if (this.genNetherBridge.func_175795_b(pos))
        {
            return this.genNetherBridge.getSpawnList();
        }

        if (this.genNetherBridge.func_175796_a(this.worldObj, pos) && this.worldObj.getBlockState(pos.down()).getBlock() == Blocks.nether_brick)
        {
            return this.genNetherBridge.getSpawnList();
        }
    }

    BiomeGenBase biomegenbase = this.worldObj.getBiomeGenForCoords(pos);
    return biomegenbase.getSpawnableList(creatureType);
}
项目:BaseClient    文件:ChunkProviderGenerate.java   
public List<BiomeGenBase.SpawnListEntry> getPossibleCreatures(EnumCreatureType creatureType, BlockPos pos)
{
    BiomeGenBase biomegenbase = this.worldObj.getBiomeGenForCoords(pos);

    if (this.mapFeaturesEnabled)
    {
        if (creatureType == EnumCreatureType.MONSTER && this.scatteredFeatureGenerator.func_175798_a(pos))
        {
            return this.scatteredFeatureGenerator.getScatteredFeatureSpawnList();
        }

        if (creatureType == EnumCreatureType.MONSTER && this.settings.useMonuments && this.oceanMonumentGenerator.func_175796_a(this.worldObj, pos))
        {
            return this.oceanMonumentGenerator.func_175799_b();
        }
    }

    return biomegenbase.getSpawnableList(creatureType);
}
项目:modName    文件:ChunkProviderBasic.java   
@Override
public List<Biome.SpawnListEntry> getPossibleCreatures(EnumCreatureType creatureType, BlockPos pos) {
    Biome biome = this.world.getBiome(pos);

    for (MapGenStructure structure : this.structureGenerators)
    {
        if (this.featureSpawnListActions.containsKey(structure)) {
            List<Biome.SpawnListEntry> list = this.featureSpawnListActions.get(structure).apply(structure, creatureType, pos);
            if (list != null) {
                return list;
            }
        }
    }

    return biome.getSpawnableList(creatureType);
}
项目:Backmemed    文件:Biome.java   
public List<Biome.SpawnListEntry> getSpawnableList(EnumCreatureType creatureType)
{
    switch (creatureType)
    {
        case MONSTER:
            return this.spawnableMonsterList;

        case CREATURE:
            return this.spawnableCreatureList;

        case WATER_CREATURE:
            return this.spawnableWaterCreatureList;

        case AMBIENT:
            return this.spawnableCaveCreatureList;

        default:
            return Collections.<Biome.SpawnListEntry>emptyList();
    }
}
项目:Backmemed    文件:ChunkProviderHell.java   
public List<Biome.SpawnListEntry> getPossibleCreatures(EnumCreatureType creatureType, BlockPos pos)
{
    if (creatureType == EnumCreatureType.MONSTER)
    {
        if (this.genNetherBridge.isInsideStructure(pos))
        {
            return this.genNetherBridge.getSpawnList();
        }

        if (this.genNetherBridge.isPositionInStructure(this.world, pos) && this.world.getBlockState(pos.down()).getBlock() == Blocks.NETHER_BRICK)
        {
            return this.genNetherBridge.getSpawnList();
        }
    }

    Biome biome = this.world.getBiome(pos);
    return biome.getSpawnableList(creatureType);
}
项目:Backmemed    文件:ChunkProviderOverworld.java   
public List<Biome.SpawnListEntry> getPossibleCreatures(EnumCreatureType creatureType, BlockPos pos)
{
    Biome biome = this.worldObj.getBiome(pos);

    if (this.mapFeaturesEnabled)
    {
        if (creatureType == EnumCreatureType.MONSTER && this.scatteredFeatureGenerator.isSwampHut(pos))
        {
            return this.scatteredFeatureGenerator.getScatteredFeatureSpawnList();
        }

        if (creatureType == EnumCreatureType.MONSTER && this.settings.useMonuments && this.oceanMonumentGenerator.isPositionInStructure(this.worldObj, pos))
        {
            return this.oceanMonumentGenerator.getScatteredFeatureSpawnList();
        }
    }

    return biome.getSpawnableList(creatureType);
}
项目:CustomWorldGen    文件:EntityRegistry.java   
/**
 * Add a spawn entry for the supplied entity in the supplied {@link BiomeGenBase} list
 * @param entityClass Entity class added
 * @param weightedProb Probability
 * @param min Min spawn count
 * @param max Max spawn count
 * @param typeOfCreature Type of spawn
 * @param biomes List of biomes
 */
public static void addSpawn(Class <? extends EntityLiving > entityClass, int weightedProb, int min, int max, EnumCreatureType typeOfCreature, Biome... biomes)
{
    for (Biome biome : biomes)
    {
        List<SpawnListEntry> spawns = biome.getSpawnableList(typeOfCreature);

        boolean found = false;
        for (SpawnListEntry entry : spawns)
        {
            //Adjusting an existing spawn entry
            if (entry.entityClass == entityClass)
            {
                entry.itemWeight = weightedProb;
                entry.minGroupCount = min;
                entry.maxGroupCount = max;
                found = true;
                break;
            }
        }

        if (!found)
            spawns.add(new SpawnListEntry(entityClass, weightedProb, min, max));
    }
}
项目:CustomWorldGen    文件:EntityRegistry.java   
/**
 * Remove the spawn entry for the supplied entity
 * @param entityClass The entity class
 * @param typeOfCreature type of spawn
 * @param biomes Biomes to remove from
 */
public static void removeSpawn(Class <? extends EntityLiving > entityClass, EnumCreatureType typeOfCreature, Biome... biomes)
{
    for (Biome biome : biomes)
    {
        Iterator<SpawnListEntry> spawns = biome.getSpawnableList(typeOfCreature).iterator();

        while (spawns.hasNext())
        {
            SpawnListEntry entry = spawns.next();
            if (entry.entityClass == entityClass)
            {
                spawns.remove();
            }
        }
    }
}
项目:CustomWorldGen    文件:ChunkProviderOverworld.java   
public List<Biome.SpawnListEntry> getPossibleCreatures(EnumCreatureType creatureType, BlockPos pos)
{
    Biome biome = this.worldObj.getBiome(pos);

    if (this.mapFeaturesEnabled)
    {
        if (creatureType == EnumCreatureType.MONSTER && this.scatteredFeatureGenerator.isSwampHut(pos))
        {
            return this.scatteredFeatureGenerator.getScatteredFeatureSpawnList();
        }

        if (creatureType == EnumCreatureType.MONSTER && this.settings.useMonuments && this.oceanMonumentGenerator.isPositionInStructure(this.worldObj, pos))
        {
            return this.oceanMonumentGenerator.getScatteredFeatureSpawnList();
        }
    }

    return biome.getSpawnableList(creatureType);
}
项目:CustomWorldGen    文件:Biome.java   
public List<Biome.SpawnListEntry> getSpawnableList(EnumCreatureType creatureType)
{
    switch (creatureType)
    {
        case MONSTER:
            return this.spawnableMonsterList;
        case CREATURE:
            return this.spawnableCreatureList;
        case WATER_CREATURE:
            return this.spawnableWaterCreatureList;
        case AMBIENT:
            return this.spawnableCaveCreatureList;
        default:
            return Collections.<Biome.SpawnListEntry>emptyList();
    }
}
项目:CustomWorldGen    文件:ChunkProviderHell.java   
public List<Biome.SpawnListEntry> getPossibleCreatures(EnumCreatureType creatureType, BlockPos pos)
{
    if (creatureType == EnumCreatureType.MONSTER)
    {
        if (this.genNetherBridge.isInsideStructure(pos))
        {
            return this.genNetherBridge.getSpawnList();
        }

        if (this.genNetherBridge.isPositionInStructure(this.world, pos) && this.world.getBlockState(pos.down()).getBlock() == Blocks.NETHER_BRICK)
        {
            return this.genNetherBridge.getSpawnList();
        }
    }

    Biome biome = this.world.getBiome(pos);
    return biome.getSpawnableList(creatureType);
}
项目:harshencastle    文件:HarshenEntities.java   
public static void init()
{
    registerEntity(EntitySoullessKnight.class, IdConfig.EntitySoullessKnight ,"soulless_knight", 0x19232C, 295051);
    registerEntity(EntitySoulPart.class, IdConfig.EntitySoulPart, "soul_part", 0xa62323, 0xaed1515);
    registerEntity(EntityThrown.class, IdConfig.EntityThrown, "entity_thrown");
    registerEntity(EntityHarshenSoul.class, IdConfig.EntityHarshenSoul, "harshen_soul",  0xa62323, 0xaed1515);

    registerSpawn(EntityHarshenSoul.class, 95, 4, 4, EnumCreatureType.MONSTER, ForgeRegistries.BIOMES.getValues());
}
项目:ForgeHax    文件:FriendlyMob.java   
@Override
public boolean isMobType(Entity entity) {
    return entity.isCreatureType(EnumCreatureType.CREATURE, false)
            || entity.isCreatureType(EnumCreatureType.AMBIENT, false)
            || entity.isCreatureType(EnumCreatureType.WATER_CREATURE, false)
            || entity instanceof EntityVillager
            || entity instanceof EntityGolem;
}
项目:ForgeHax    文件:EntityUtils.java   
/**
 * If the mob is friendly (not aggressive)
 */
public static boolean isFriendlyMob(Entity entity) {
    return (entity.isCreatureType(EnumCreatureType.CREATURE, false) && !EntityUtils.isNeutralMob(entity)) ||
            (entity.isCreatureType(EnumCreatureType.AMBIENT, false) && !isBatsDisabled) ||
            entity instanceof EntityVillager ||
            entity instanceof EntityIronGolem ||
            (isNeutralMob(entity) && !EntityUtils.isMobAggressive(entity));
}
项目:PurificatiMagicae    文件:EntityRegistry.java   
public static void setupSpawns()
{
    for (Biome b : ForgeRegistries.BIOMES)
    {
        if (BiomeDictionary.hasType(b, BiomeDictionary.Type.FOREST))
        {
            net.minecraftforge.fml.common.registry.EntityRegistry.addSpawn(EntityBeetle.class, 3, 4, 5, EnumCreatureType.CREATURE, b);
        }
    }
}
项目:UniversalRemote    文件:WorldServerProxy.java   
@Override
public SpawnListEntry getSpawnListEntryForTypeAt(EnumCreatureType creatureType, BlockPos pos) {
    if (m_proxyWorld != null && Util.isPrefixInCallStack(m_modPrefix)) {
        return m_proxyWorld.getSpawnListEntryForTypeAt(creatureType, pos);
    } else if (m_realWorld != null) {
        return m_realWorld.getSpawnListEntryForTypeAt(creatureType, pos);
    } else {
        return super.getSpawnListEntryForTypeAt(creatureType, pos);
    }
}
项目:UniversalRemote    文件:WorldServerProxy.java   
@Override
public boolean canCreatureTypeSpawnHere(EnumCreatureType creatureType, SpawnListEntry spawnListEntry,
        BlockPos pos) {
    if (m_proxyWorld != null && Util.isPrefixInCallStack(m_modPrefix)) {
        return m_proxyWorld.canCreatureTypeSpawnHere(creatureType, spawnListEntry, pos);
    } else if (m_realWorld != null) {
        return m_realWorld.canCreatureTypeSpawnHere(creatureType, spawnListEntry, pos);
    } else {
        return super.canCreatureTypeSpawnHere(creatureType, spawnListEntry, pos);
    }
}
项目:UniversalRemote    文件:WorldServerProxy.java   
@Override
public int countEntities(EnumCreatureType type, boolean forSpawnCount) {
    if (m_proxyWorld != null && Util.isPrefixInCallStack(m_modPrefix)) {
        return m_proxyWorld.countEntities(type, forSpawnCount);
    } else if (m_realWorld != null) {
        return m_realWorld.countEntities(type, forSpawnCount);
    } else {
        return super.countEntities(type, forSpawnCount);
    }
}
项目:UniversalRemote    文件:EntityPlayerMPProxy.java   
@Override
public boolean isCreatureType(EnumCreatureType type, boolean forSpawnCount) {
    if (m_realPlayer == null) {
        return super.isCreatureType(type, forSpawnCount);
    } else {
        syncToRealPlayer();
        return m_realPlayer.isCreatureType(type, forSpawnCount);
    }
}
项目:UniversalRemote    文件:EntityPlayerProxy.java   
@Override
public boolean isCreatureType(EnumCreatureType type, boolean forSpawnCount) {
    if (m_realPlayer == null) {
        return super.isCreatureType(type, forSpawnCount);
    } else {
        return m_realPlayer.isCreatureType(type, forSpawnCount);
    }
}
项目:Halloween    文件:ModEntities.java   
/**
 * Add spawning rules for the living mobs we want to be able to spawn naturally.
 */
public static void addEntitySpawns()
{
    // get the list of biomes that creepers can spawn in, we'll use the same biomes for all of our mobs
    Biome[] biomes = getBiomeList(EntityCreeper.class, EnumCreatureType.MONSTER);

    // add the spawn rules to the entity registry
    EntityRegistry.addSpawn(EntityJumpkin.class, 100, 4, 4, EnumCreatureType.MONSTER, biomes);
    EntityRegistry.addSpawn(EntityZombieHands.class, 100, 4, 4, EnumCreatureType.MONSTER, biomes);
    EntityRegistry.addSpawn(EntityHallowitch.class, 75, 4, 4, EnumCreatureType.MONSTER, biomes);
    EntityRegistry.addSpawn(EntityCreeperween.class, 75, 4, 4, EnumCreatureType.MONSTER, biomes);
    EntityRegistry.addSpawn(EntityHaunter.class, 5, 1, 1, EnumCreatureType.MONSTER, biomes);
    EntityRegistry.addSpawn(EntityTreater.class, 50, 4, 4, EnumCreatureType.MONSTER, biomes);
}
项目:Halloween    文件:ModEntities.java   
/**
 * Helper method to return an array of biomes in which an already existing instance of EntityLiving can spawn.
 */
private static final Biome[] getBiomeList(final Class<? extends EntityLiving> classToCopy, final EnumCreatureType creatureTypeToCopy)
{
    final List<Biome> biomes = new ArrayList<Biome>();

    for (final Biome biome : ForgeRegistries.BIOMES)
    {
        biome.getSpawnableList(creatureTypeToCopy).stream().filter(new Predicate<SpawnListEntry>()
        {
            @Override
            public boolean test(SpawnListEntry entry)
            {
                return entry.entityClass == classToCopy;
            }
        })
        .findFirst()
        .ifPresent(new Consumer<SpawnListEntry>()
        {
            @Override
            public void accept(SpawnListEntry spawnListEntry)
            {
                biomes.add(biome);
            }
        });
    }

    return biomes.toArray(new Biome[biomes.size()]);
}
项目:EndermanEvolution    文件:ModEntities.java   
public static void init() {
    int endermanEggColor1 = new Color(254, 85, 176).getRGB();
    int endermanEggColor2 = new Color(97, 230, 150).getRGB();
    EntityRegistry.registerModEntity(new ResourceLocation(ModGlobals.MODID, "enderman_evolved"), EntityEvolvedEnderman.class, "evolved_enderman", 0, EndermanEvolution.INSTANCE, 80, 3, false, 0, endermanEggColor2);
    EntityRegistry.registerModEntity(new ResourceLocation(ModGlobals.MODID, "frienderman"), EntityFrienderman.class, "frienderman", 1, EndermanEvolution.INSTANCE, 80, 3, false, 0, endermanEggColor1);
    EntityRegistry.registerModEntity(new ResourceLocation(ModGlobals.MODID, "friender_pearl"), EntityFrienderPearl.class, "friender_pearl", 2, EndermanEvolution.INSTANCE, 80, 3, true);
    EntityRegistry.registerModEntity(new ResourceLocation(ModGlobals.MODID, "evolved_endermite"), EntityEvolvedEndermite.class, "evolved_endermite", 4, EndermanEvolution.INSTANCE, 80, 3, false, new Color(1, 66, 16).getRGB(), endermanEggColor2);

    EntitySpawnPlacementRegistry.setPlacementType(EntityEvolvedEnderman.class, SpawnPlacementType.ON_GROUND);
    EntitySpawnPlacementRegistry.setPlacementType(EntityFrienderman.class, SpawnPlacementType.ON_GROUND);
    EntityRegistry.addSpawn(EntityEvolvedEnderman.class, ConfigOptions.ENDERMAN_PROBABILITY, 1, ConfigOptions.ENDERMAN_MAX_SPAWN, EnumCreatureType.MONSTER, getBiomeList());
    EntityRegistry.addSpawn(EntityFrienderman.class, ConfigOptions.FRIENDERMAN_PROBABILITY, 1, ConfigOptions.FRIENDERMAN_MAX_SPAWN, EnumCreatureType.CREATURE, Biomes.SKY, Biomes.DESERT, Biomes.HELL);
}
项目:EndermanEvolution    文件:ModEntities.java   
private static Biome[] getBiomeList() {
    List<Biome> biomes = new ArrayList<Biome>();
    List<Biome> biomeList = BiomeUtils.getBiomeList();
    for (Biome currentBiome : biomeList) {
        List<SpawnListEntry> spawnList = currentBiome.getSpawnableList(EnumCreatureType.MONSTER);
        for (SpawnListEntry spawnEntry : spawnList) {
            if (spawnEntry.entityClass == EntityEnderman.class) {
                biomes.add(currentBiome);
            }
        }
    }
    return biomes.toArray(new Biome[biomes.size()]);
}