Java 类net.minecraft.entity.item.EntityMinecartChest 实例源码

项目:DecompiledMinecraft    文件:StructureMineshaftPieces.java   
protected boolean generateChestContents(World worldIn, StructureBoundingBox boundingBoxIn, Random rand, int x, int y, int z, List<WeightedRandomChestContent> listIn, int max)
{
    BlockPos blockpos = new BlockPos(this.getXWithOffset(x, z), this.getYWithOffset(y), this.getZWithOffset(x, z));

    if (boundingBoxIn.isVecInside(blockpos) && worldIn.getBlockState(blockpos).getBlock().getMaterial() == Material.air)
    {
        int i = rand.nextBoolean() ? 1 : 0;
        worldIn.setBlockState(blockpos, Blocks.rail.getStateFromMeta(this.getMetadataWithOffset(Blocks.rail, i)), 2);
        EntityMinecartChest entityminecartchest = new EntityMinecartChest(worldIn, (double)((float)blockpos.getX() + 0.5F), (double)((float)blockpos.getY() + 0.5F), (double)((float)blockpos.getZ() + 0.5F));
        WeightedRandomChestContent.generateChestContents(rand, listIn, entityminecartchest, max);
        worldIn.spawnEntityInWorld(entityminecartchest);
        return true;
    }
    else
    {
        return false;
    }
}
项目:DecompiledMinecraft    文件:StructureMineshaftPieces.java   
protected boolean generateChestContents(World worldIn, StructureBoundingBox boundingBoxIn, Random rand, int x, int y, int z, List<WeightedRandomChestContent> listIn, int max)
{
    BlockPos blockpos = new BlockPos(this.getXWithOffset(x, z), this.getYWithOffset(y), this.getZWithOffset(x, z));

    if (boundingBoxIn.isVecInside(blockpos) && worldIn.getBlockState(blockpos).getBlock().getMaterial() == Material.air)
    {
        int i = rand.nextBoolean() ? 1 : 0;
        worldIn.setBlockState(blockpos, Blocks.rail.getStateFromMeta(this.getMetadataWithOffset(Blocks.rail, i)), 2);
        EntityMinecartChest entityminecartchest = new EntityMinecartChest(worldIn, (double)((float)blockpos.getX() + 0.5F), (double)((float)blockpos.getY() + 0.5F), (double)((float)blockpos.getZ() + 0.5F));
        WeightedRandomChestContent.generateChestContents(rand, listIn, entityminecartchest, max);
        worldIn.spawnEntityInWorld(entityminecartchest);
        return true;
    }
    else
    {
        return false;
    }
}
项目:BaseClient    文件:StructureMineshaftPieces.java   
protected boolean generateChestContents(World worldIn, StructureBoundingBox boundingBoxIn, Random rand, int x, int y, int z, List<WeightedRandomChestContent> listIn, int max)
{
    BlockPos blockpos = new BlockPos(this.getXWithOffset(x, z), this.getYWithOffset(y), this.getZWithOffset(x, z));

    if (boundingBoxIn.isVecInside(blockpos) && worldIn.getBlockState(blockpos).getBlock().getMaterial() == Material.air)
    {
        int i = rand.nextBoolean() ? 1 : 0;
        worldIn.setBlockState(blockpos, Blocks.rail.getStateFromMeta(this.getMetadataWithOffset(Blocks.rail, i)), 2);
        EntityMinecartChest entityminecartchest = new EntityMinecartChest(worldIn, (double)((float)blockpos.getX() + 0.5F), (double)((float)blockpos.getY() + 0.5F), (double)((float)blockpos.getZ() + 0.5F));
        WeightedRandomChestContent.generateChestContents(rand, listIn, entityminecartchest, max);
        worldIn.spawnEntityInWorld(entityminecartchest);
        return true;
    }
    else
    {
        return false;
    }
}
项目:BaseClient    文件:StructureMineshaftPieces.java   
protected boolean generateChestContents(World worldIn, StructureBoundingBox boundingBoxIn, Random rand, int x, int y, int z, List<WeightedRandomChestContent> listIn, int max)
{
    BlockPos blockpos = new BlockPos(this.getXWithOffset(x, z), this.getYWithOffset(y), this.getZWithOffset(x, z));

    if (boundingBoxIn.isVecInside(blockpos) && worldIn.getBlockState(blockpos).getBlock().getMaterial() == Material.air)
    {
        int i = rand.nextBoolean() ? 1 : 0;
        worldIn.setBlockState(blockpos, Blocks.rail.getStateFromMeta(this.getMetadataWithOffset(Blocks.rail, i)), 2);
        EntityMinecartChest entityminecartchest = new EntityMinecartChest(worldIn, (double)((float)blockpos.getX() + 0.5F), (double)((float)blockpos.getY() + 0.5F), (double)((float)blockpos.getZ() + 0.5F));
        WeightedRandomChestContent.generateChestContents(rand, listIn, entityminecartchest, max);
        worldIn.spawnEntityInWorld(entityminecartchest);
        return true;
    }
    else
    {
        return false;
    }
}
项目:Backmemed    文件:StructureMineshaftPieces.java   
protected boolean generateChest(World worldIn, StructureBoundingBox structurebb, Random randomIn, int x, int y, int z, ResourceLocation loot)
{
    BlockPos blockpos = new BlockPos(this.getXWithOffset(x, z), this.getYWithOffset(y), this.getZWithOffset(x, z));

    if (structurebb.isVecInside(blockpos) && worldIn.getBlockState(blockpos).getMaterial() == Material.AIR && worldIn.getBlockState(blockpos.down()).getMaterial() != Material.AIR)
    {
        IBlockState iblockstate = Blocks.RAIL.getDefaultState().withProperty(BlockRail.SHAPE, randomIn.nextBoolean() ? BlockRailBase.EnumRailDirection.NORTH_SOUTH : BlockRailBase.EnumRailDirection.EAST_WEST);
        this.setBlockState(worldIn, iblockstate, x, y, z, structurebb);
        EntityMinecartChest entityminecartchest = new EntityMinecartChest(worldIn, (double)((float)blockpos.getX() + 0.5F), (double)((float)blockpos.getY() + 0.5F), (double)((float)blockpos.getZ() + 0.5F));
        entityminecartchest.setLootTable(loot, randomIn.nextLong());
        worldIn.spawnEntityInWorld(entityminecartchest);
        return true;
    }
    else
    {
        return false;
    }
}
项目:CustomWorldGen    文件:StructureMineshaftPieces.java   
/**
 * Adds chest to the structure and sets its contents
 */
protected boolean generateChest(World worldIn, StructureBoundingBox structurebb, Random randomIn, int x, int y, int z, ResourceLocation loot)
{
    BlockPos blockpos = new BlockPos(this.getXWithOffset(x, z), this.getYWithOffset(y), this.getZWithOffset(x, z));

    if (structurebb.isVecInside(blockpos) && worldIn.getBlockState(blockpos).getMaterial() == Material.AIR && worldIn.getBlockState(blockpos.down()).getMaterial() != Material.AIR)
    {
        IBlockState iblockstate = Blocks.RAIL.getDefaultState().withProperty(BlockRail.SHAPE, randomIn.nextBoolean() ? BlockRailBase.EnumRailDirection.NORTH_SOUTH : BlockRailBase.EnumRailDirection.EAST_WEST);
        this.setBlockState(worldIn, iblockstate, x, y, z, structurebb);
        EntityMinecartChest entityminecartchest = new EntityMinecartChest(worldIn, (double)((float)blockpos.getX() + 0.5F), (double)((float)blockpos.getY() + 0.5F), (double)((float)blockpos.getZ() + 0.5F));
        entityminecartchest.setLootTable(loot, randomIn.nextLong());
        worldIn.spawnEntityInWorld(entityminecartchest);
        return true;
    }
    else
    {
        return false;
    }
}
项目:Resilience-Client-Source    文件:StructureMineshaftPieces.java   
protected boolean generateStructureChestContents(World par1World, StructureBoundingBox par2StructureBoundingBox, Random par3Random, int par4, int par5, int par6, WeightedRandomChestContent[] par7ArrayOfWeightedRandomChestContent, int par8)
{
    int var9 = this.getXWithOffset(par4, par6);
    int var10 = this.getYWithOffset(par5);
    int var11 = this.getZWithOffset(par4, par6);

    if (par2StructureBoundingBox.isVecInside(var9, var10, var11) && par1World.getBlock(var9, var10, var11).getMaterial() == Material.air)
    {
        int var12 = par3Random.nextBoolean() ? 1 : 0;
        par1World.setBlock(var9, var10, var11, Blocks.rail, this.func_151555_a(Blocks.rail, var12), 2);
        EntityMinecartChest var13 = new EntityMinecartChest(par1World, (double)((float)var9 + 0.5F), (double)((float)var10 + 0.5F), (double)((float)var11 + 0.5F));
        WeightedRandomChestContent.generateChestContents(par3Random, par7ArrayOfWeightedRandomChestContent, var13, par8);
        par1World.spawnEntityInWorld(var13);
        return true;
    }
    else
    {
        return false;
    }
}
项目:PeripheralsPlusPlus    文件:TileRailReader.java   
@Override
public Map<Object, Object> getMinecartData(EntityMinecart cart) {
    Map<Object, Object> ret = new HashMap<Object, Object>();

    if (cart.getClass() == EntityMinecartEmpty.class) {
        ret.put("__CART_TYPE__", "basic");
        ret.put("occupied", cart.riddenByEntity != null);
        if (cart.riddenByEntity != null) ret.put("username", cart.riddenByEntity.getEntityName());
    } else if (cart.getClass() == EntityMinecartChest.class) {
        ret.put("__CART_TYPE__", "storage");
    } else if (cart.getClass() == EntityMinecartFurnace.class) {
        ret.put("__CART_TYPE__", "furnace");
        NBTTagCompound workaround = new NBTTagCompound();
        cart.writeToNBT(workaround);
        ret.put("fuel", workaround.getInteger("Fuel"));
    } else if (cart.getClass() == EntityMinecartHopper.class) {
        ret.put("__CART_TYPE__", "hopper");
    } else if (cart.getClass() == EntityMinecartTNT.class) {
        ret.put("__CART_TYPE__", "tnt");
    } else if (cart.getClass() == EntityMinecartMobSpawner.class) {
        ret.put("__CART_TYPE__", "spawner");
    }

    return ret.containsKey("__CART_TYPE__") ? ret : null;
}
项目:AbyssalCraft    文件:StructureDreadlandsMinePieces.java   
/**
 * Used to generate chests with items in it. ex: Temple Chests, Village Blacksmith Chests, Mineshaft Chests.
 */
@Override
protected boolean generateChest(World world, StructureBoundingBox structureboundingbox, Random rand, int x, int y, int z, ResourceLocation loot)
{
    BlockPos blockpos = new BlockPos(getXWithOffset(x, z), getYWithOffset(y), getZWithOffset(x, z));

    if (structureboundingbox.isVecInside(blockpos) && world.getBlockState(blockpos).getMaterial() == Material.AIR)
    {
        IBlockState iblockstate = Blocks.RAIL.getDefaultState().withProperty(BlockRail.SHAPE, rand.nextBoolean() ? BlockRailBase.EnumRailDirection.NORTH_SOUTH : BlockRailBase.EnumRailDirection.EAST_WEST);
        setBlockState(world, iblockstate, x, y, z, structureboundingbox);
        EntityMinecartChest entityminecartchest = new EntityMinecartChest(world, blockpos.getX() + 0.5F, blockpos.getY() + 0.5F, blockpos.getZ() + 0.5F);
        entityminecartchest.setLootTable(loot, rand.nextLong());
        world.spawnEntity(entityminecartchest);
        return true;
    } else
        return false;
}
项目:Cauldron    文件:StructureMineshaftPieces.java   
protected boolean generateStructureChestContents(World p_74879_1_, StructureBoundingBox p_74879_2_, Random p_74879_3_, int p_74879_4_, int p_74879_5_, int p_74879_6_, WeightedRandomChestContent[] p_74879_7_, int p_74879_8_)
{
    int i1 = this.getXWithOffset(p_74879_4_, p_74879_6_);
    int j1 = this.getYWithOffset(p_74879_5_);
    int k1 = this.getZWithOffset(p_74879_4_, p_74879_6_);

    if (p_74879_2_.isVecInside(i1, j1, k1) && p_74879_1_.getBlock(i1, j1, k1).getMaterial() == Material.air)
    {
        int l1 = p_74879_3_.nextBoolean() ? 1 : 0;
        p_74879_1_.setBlock(i1, j1, k1, Blocks.rail, this.getMetadataWithOffset(Blocks.rail, l1), 2);
        EntityMinecartChest entityminecartchest = new EntityMinecartChest(p_74879_1_, (double)((float)i1 + 0.5F), (double)((float)j1 + 0.5F), (double)((float)k1 + 0.5F));
        WeightedRandomChestContent.generateChestContents(p_74879_3_, p_74879_7_, entityminecartchest, p_74879_8_);
        p_74879_1_.spawnEntityInWorld(entityminecartchest);
        return true;
    }
    else
    {
        return false;
    }
}
项目:Cauldron    文件:StructureMineshaftPieces.java   
protected boolean generateStructureChestContents(World p_74879_1_, StructureBoundingBox p_74879_2_, Random p_74879_3_, int p_74879_4_, int p_74879_5_, int p_74879_6_, WeightedRandomChestContent[] p_74879_7_, int p_74879_8_)
{
    int i1 = this.getXWithOffset(p_74879_4_, p_74879_6_);
    int j1 = this.getYWithOffset(p_74879_5_);
    int k1 = this.getZWithOffset(p_74879_4_, p_74879_6_);

    if (p_74879_2_.isVecInside(i1, j1, k1) && p_74879_1_.getBlock(i1, j1, k1).getMaterial() == Material.air)
    {
        int l1 = p_74879_3_.nextBoolean() ? 1 : 0;
        p_74879_1_.setBlock(i1, j1, k1, Blocks.rail, this.getMetadataWithOffset(Blocks.rail, l1), 2);
        EntityMinecartChest entityminecartchest = new EntityMinecartChest(p_74879_1_, (double)((float)i1 + 0.5F), (double)((float)j1 + 0.5F), (double)((float)k1 + 0.5F));
        WeightedRandomChestContent.generateChestContents(p_74879_3_, p_74879_7_, entityminecartchest, p_74879_8_);
        p_74879_1_.spawnEntityInWorld(entityminecartchest);
        return true;
    }
    else
    {
        return false;
    }
}
项目:RuneCraftery    文件:EntityMinecart.java   
public static EntityMinecart func_94090_a(World p_94090_0_, double p_94090_1_, double p_94090_3_, double p_94090_5_, int p_94090_7_) {
   switch(p_94090_7_) {
   case 1:
      return new EntityMinecartChest(p_94090_0_, p_94090_1_, p_94090_3_, p_94090_5_);
   case 2:
      return new EntityMinecartFurnace(p_94090_0_, p_94090_1_, p_94090_3_, p_94090_5_);
   case 3:
      return new EntityMinecartTNT(p_94090_0_, p_94090_1_, p_94090_3_, p_94090_5_);
   case 4:
      return new EntityMinecartMobSpawner(p_94090_0_, p_94090_1_, p_94090_3_, p_94090_5_);
   case 5:
      return new EntityMinecartHopper(p_94090_0_, p_94090_1_, p_94090_3_, p_94090_5_);
   default:
      return new EntityMinecartEmpty(p_94090_0_, p_94090_1_, p_94090_3_, p_94090_5_);
   }
}
项目:RuneCraftery    文件:ComponentMineshaftCorridor.java   
/**
 * Used to generate chests with items in it. ex: Temple Chests, Village Blacksmith Chests, Mineshaft Chests.
 */
protected boolean generateStructureChestContents(World par1World, StructureBoundingBox par2StructureBoundingBox, Random par3Random, int par4, int par5, int par6, WeightedRandomChestContent[] par7ArrayOfWeightedRandomChestContent, int par8)
{
    int i1 = this.getXWithOffset(par4, par6);
    int j1 = this.getYWithOffset(par5);
    int k1 = this.getZWithOffset(par4, par6);

    if (par2StructureBoundingBox.isVecInside(i1, j1, k1) && par1World.getBlockId(i1, j1, k1) == 0)
    {
        par1World.setBlock(i1, j1, k1, Block.rail.blockID, this.getMetadataWithOffset(Block.rail.blockID, par3Random.nextBoolean() ? 1 : 0), 2);
        EntityMinecartChest entityminecartchest = new EntityMinecartChest(par1World, (double)((float)i1 + 0.5F), (double)((float)j1 + 0.5F), (double)((float)k1 + 0.5F));
        WeightedRandomChestContent.generateChestContents(par3Random, par7ArrayOfWeightedRandomChestContent, entityminecartchest, par8);
        par1World.spawnEntityInWorld(entityminecartchest);
        return true;
    }
    else
    {
        return false;
    }
}
项目:BetterNutritionMod    文件:ComponentMineshaftCorridor.java   
/**
 * Used to generate chests with items in it. ex: Temple Chests, Village Blacksmith Chests, Mineshaft Chests.
 */
protected boolean generateStructureChestContents(World par1World, StructureBoundingBox par2StructureBoundingBox, Random par3Random, int par4, int par5, int par6, WeightedRandomChestContent[] par7ArrayOfWeightedRandomChestContent, int par8)
{
    int i1 = this.getXWithOffset(par4, par6);
    int j1 = this.getYWithOffset(par5);
    int k1 = this.getZWithOffset(par4, par6);

    if (par2StructureBoundingBox.isVecInside(i1, j1, k1) && par1World.getBlockId(i1, j1, k1) == 0)
    {
        par1World.setBlock(i1, j1, k1, Block.rail.blockID, this.getMetadataWithOffset(Block.rail.blockID, par3Random.nextBoolean() ? 1 : 0), 2);
        EntityMinecartChest entityminecartchest = new EntityMinecartChest(par1World, (double)((float)i1 + 0.5F), (double)((float)j1 + 0.5F), (double)((float)k1 + 0.5F));
        WeightedRandomChestContent.generateChestContents(par3Random, par7ArrayOfWeightedRandomChestContent, entityminecartchest, par8);
        par1World.spawnEntityInWorld(entityminecartchest);
        return true;
    }
    else
    {
        return false;
    }
}
项目:WuppyMods    文件:StructureMineshaftPiecesSavannah.java   
/**
 * Used to generate chests with items in it. ex: Temple Chests, Village Blacksmith Chests, Mineshaft Chests.
 */
protected boolean generateStructureChestContents(World par1World, StructureBoundingBox par2StructureBoundingBox, Random par3Random, int par4, int par5, int par6, WeightedRandomChestContent[] par7ArrayOfWeightedRandomChestContent, int par8)
{
    int i1 = this.getXWithOffset(par4, par6);
    int j1 = this.getYWithOffset(par5);
    int k1 = this.getZWithOffset(par4, par6);

    if (par2StructureBoundingBox.isVecInside(i1, j1, k1) && par1World.getBlock(i1, j1, k1).getMaterial() == Material.air)
    {
        int l1 = par3Random.nextBoolean() ? 1 : 0;
        par1World.setBlock(i1, j1, k1, Blocks.rail, this.getMetadataWithOffset(Blocks.rail, l1), 2);
        EntityMinecartChest entityminecartchest = new EntityMinecartChest(par1World, (double)((float)i1 + 0.5F), (double)((float)j1 + 0.5F), (double)((float)k1 + 0.5F));
        WeightedRandomChestContent.generateChestContents(par3Random, par7ArrayOfWeightedRandomChestContent, entityminecartchest, par8);
        par1World.spawnEntityInWorld(entityminecartchest);
        return true;
    }
    else
    {
        return false;
    }
}
项目:ForgeHax    文件:StorageESPMod.java   
private int getEntityColor(Entity entity) {
    if(entity instanceof EntityMinecartChest)
        return Utils.Colors.ORANGE;
    else if(entity instanceof EntityItemFrame &&
            ((EntityItemFrame) entity).getDisplayedItem().getItem() instanceof ItemShulkerBox)
        return Utils.Colors.YELLOW;
    else
        return -1;
}
项目:CrystalMod    文件:ItemMinecartRender.java   
@Override
public void render(ItemStack stack) {
    String id = "empty";
    Class<? extends EntityMinecart> clazz = EntityMinecartEmpty.class;

    if(stack.getItem() == Items.CHEST_MINECART){
        id = "chest";
        clazz = EntityMinecartChest.class;
    }

    if(stack.getItem() == Items.FURNACE_MINECART){
        id = "furnace";
        clazz = EntityMinecartFurnace.class;
    }

    if(stack.getItem() == Items.TNT_MINECART){
        id = "tnt";
        clazz = EntityMinecartTNT.class;
    }

    if(stack.getItem() == Items.HOPPER_MINECART){
        id = "hopper";
        clazz = EntityMinecartHopper.class;
    }

    if(stack.getItem() == Items.COMMAND_BLOCK_MINECART){
        id = "commandblock";
        clazz = EntityMinecartCommandBlock.class;
    }

    EntityMinecart minecart = getMinecart(id, clazz);
    if(minecart == null){
        return;
    }
    renderMinecart(minecart, lastTransform, true);
}
项目:ExtraCarts-1.7.10    文件:ECEventHandler.java   
@SubscribeEvent
public void MinecartInteractEvent(MinecartInteractEvent event) {
    if (event.entity instanceof EntityMinecartChest) {
        ItemStack curItem = event.player.getCurrentEquippedItem();
        EntityMinecartChest oldCart = (EntityMinecartChest) event.entity;
        if (curItem != null && curItem.getItem() == WoodIronUpgrade) {
            EntityIronChestCart ironCart = new EntityIronChestCart(oldCart.worldObj);
            ironCart.copyDataFrom(event.entity, true);
            ironCart.setDisplayTileData(0);
            if (!event.entity.worldObj.isRemote) {
                oldCart.worldObj.spawnEntityInWorld(ironCart);
            }
            for (int i = 0; i < oldCart.getSizeInventory(); i++) {
                oldCart.setInventorySlotContents(i, null);
            }
            oldCart.setDead();
            event.player.destroyCurrentEquippedItem();
            event.setCanceled(true);
        } else if (curItem != null && curItem.getItem() == WoodCopperUpgrade) { 
            EntityCopperChestCart copperCart = new EntityCopperChestCart(oldCart.worldObj);
            copperCart.copyDataFrom(event.entity, true);
            copperCart.setDisplayTileData(3);
            if (!event.entity.worldObj.isRemote) {
                oldCart.worldObj.spawnEntityInWorld(copperCart);
            }
            for (int i = 0; i < oldCart.getSizeInventory(); i++) {
                oldCart.setInventorySlotContents(i, null);
            }
            oldCart.setDead();
            event.player.destroyCurrentEquippedItem();
            event.setCanceled(true);
        }
    }
}
项目:RuneCraftery    文件:ComponentMineshaftCorridor.java   
protected boolean func_74879_a(World p_74879_1_, StructureBoundingBox p_74879_2_, Random p_74879_3_, int p_74879_4_, int p_74879_5_, int p_74879_6_, WeightedRandomChestContent[] p_74879_7_, int p_74879_8_) {
   int var9 = this.func_74865_a(p_74879_4_, p_74879_6_);
   int var10 = this.func_74862_a(p_74879_5_);
   int var11 = this.func_74873_b(p_74879_4_, p_74879_6_);
   if(p_74879_2_.func_78890_b(var9, var10, var11) && p_74879_1_.func_72798_a(var9, var10, var11) == 0) {
      p_74879_1_.func_72832_d(var9, var10, var11, Block.field_72056_aG.field_71990_ca, this.func_74863_c(Block.field_72056_aG.field_71990_ca, p_74879_3_.nextBoolean()?1:0), 2);
      EntityMinecartChest var12 = new EntityMinecartChest(p_74879_1_, (double)((float)var9 + 0.5F), (double)((float)var10 + 0.5F), (double)((float)var11 + 0.5F));
      WeightedRandomChestContent.func_76293_a(p_74879_3_, p_74879_7_, var12, p_74879_8_);
      p_74879_1_.func_72838_d(var12);
      return true;
   } else {
      return false;
   }
}
项目:Backmemed    文件:StorageESP.java   
@Override
public void onRender() {
    if(isEnabled()) {
        for (Object o : Wrapper.getWorld().loadedTileEntityList) {
            if (o instanceof TileEntityChest) {
                TileEntityChest chest = (TileEntityChest) o;
                this.drawChestESP(chest, chest.getPos().getX(), chest.getPos().getY(), chest.getPos().getZ());
            }
            if (o instanceof TileEntityEnderChest) {
                TileEntityEnderChest enderChest = (TileEntityEnderChest) o;
                this.drawEnderChestESP(enderChest, enderChest.getPos().getX(), enderChest.getPos().getY(), enderChest.getPos().getZ());
            }
            if (o instanceof TileEntityFurnace) {
                TileEntityFurnace furnace = (TileEntityFurnace) o;
                RenderUtils.blockESP(furnace.getPos(), Color.white, 1.0, 1.0);
            }
            if (o instanceof TileEntityDispenser) {
                TileEntityDispenser dispenser = (TileEntityDispenser) o;
                RenderUtils.blockESP(dispenser.getPos(), Color.white, 1.0, 1.0);
            }
            if (o instanceof TileEntityDropper) {
                TileEntityDropper dropper = (TileEntityDropper) o;
                RenderUtils.blockESP(dropper.getPos(), Color.white, 1.0, 1.0);
            }
            if (o instanceof TileEntityHopper) {
                TileEntityHopper hopper = (TileEntityHopper) o;
                RenderUtils.blockESP(hopper.getPos(), Color.white, 1.0, 1.0);
            }
            if (o instanceof TileEntityShulkerBox) {
                TileEntityShulkerBox shulker = (TileEntityShulkerBox) o;
                RenderUtils.blockESP(shulker.getPos(), Color.yellow, 1.0, 1.0);
            }

        }
        for (Entity e: Wrapper.getWorld().loadedEntityList) {
            if (e instanceof EntityMinecartChest) {
                RenderUtils.blockESP(e.getPosition(), Color.green, 1.0, 1.0);
            }
            if (e instanceof EntityMinecartFurnace || e instanceof EntityMinecartHopper) {
                RenderUtils.blockESP(e.getPosition(), Color.white, 1.0, 1.0);
            }
        }
    }
}
项目:CustomWorldGen    文件:DataFixesManager.java   
public static DataFixer createFixer()
{
    DataFixer datafixer = new DataFixer(512);
    WorldInfo.registerFixes(datafixer);
    EntityPlayer.registerFixesPlayer(datafixer);
    AnvilChunkLoader.registerFixes(datafixer);
    ItemStack.registerFixes(datafixer);
    EntityArmorStand.registerFixesArmorStand(datafixer);
    EntityArrow.registerFixesArrow(datafixer);
    EntityBat.registerFixesBat(datafixer);
    EntityBlaze.registerFixesBlaze(datafixer);
    EntityCaveSpider.registerFixesCaveSpider(datafixer);
    EntityChicken.registerFixesChicken(datafixer);
    EntityCow.registerFixesCow(datafixer);
    EntityCreeper.registerFixesCreeper(datafixer);
    EntityDragonFireball.registerFixesDragonFireball(datafixer);
    EntityDragon.registerFixesDragon(datafixer);
    EntityEnderman.registerFixesEnderman(datafixer);
    EntityEndermite.registerFixesEndermite(datafixer);
    EntityFallingBlock.registerFixesFallingBlock(datafixer);
    EntityLargeFireball.registerFixesLargeFireball(datafixer);
    EntityFireworkRocket.registerFixesFireworkRocket(datafixer);
    EntityGhast.registerFixesGhast(datafixer);
    EntityGiantZombie.registerFixesGiantZombie(datafixer);
    EntityGuardian.registerFixesGuardian(datafixer);
    EntityHorse.registerFixesHorse(datafixer);
    EntityItem.registerFixesItem(datafixer);
    EntityItemFrame.registerFixesItemFrame(datafixer);
    EntityMagmaCube.registerFixesMagmaCube(datafixer);
    EntityMinecartChest.registerFixesMinecartChest(datafixer);
    EntityMinecartCommandBlock.registerFixesMinecartCommand(datafixer);
    EntityMinecartFurnace.registerFixesMinecartFurnace(datafixer);
    EntityMinecartHopper.registerFixesMinecartHopper(datafixer);
    EntityMinecartEmpty.registerFixesMinecartEmpty(datafixer);
    EntityMinecartMobSpawner.registerFixesMinecartMobSpawner(datafixer);
    EntityMinecartTNT.registerFixesMinecartTNT(datafixer);
    EntityLiving.registerFixesMob(datafixer);
    EntityMob.registerFixesMonster(datafixer);
    EntityMooshroom.registerFixesMooshroom(datafixer);
    EntityOcelot.registerFixesOcelot(datafixer);
    EntityPig.registerFixesPig(datafixer);
    EntityPigZombie.registerFixesPigZombie(datafixer);
    EntityRabbit.registerFixesRabbit(datafixer);
    EntitySheep.registerFixesSheep(datafixer);
    EntityShulker.registerFixesShulker(datafixer);
    EntitySilverfish.registerFixesSilverfish(datafixer);
    EntitySkeleton.registerFixesSkeleton(datafixer);
    EntitySlime.registerFixesSlime(datafixer);
    EntitySmallFireball.registerFixesSmallFireball(datafixer);
    EntitySnowman.registerFixesSnowman(datafixer);
    EntitySnowball.registerFixesSnowball(datafixer);
    EntitySpectralArrow.registerFixesSpectralArrow(datafixer);
    EntitySpider.registerFixesSpider(datafixer);
    EntitySquid.registerFixesSquid(datafixer);
    EntityEgg.registerFixesEgg(datafixer);
    EntityEnderPearl.registerFixesEnderPearl(datafixer);
    EntityExpBottle.registerFixesExpBottle(datafixer);
    EntityPotion.registerFixesPotion(datafixer);
    EntityTippedArrow.registerFixesTippedArrow(datafixer);
    EntityVillager.registerFixesVillager(datafixer);
    EntityIronGolem.registerFixesIronGolem(datafixer);
    EntityWitch.registerFixesWitch(datafixer);
    EntityWither.registerFixesWither(datafixer);
    EntityWitherSkull.registerFixesWitherSkull(datafixer);
    EntityWolf.registerFixesWolf(datafixer);
    EntityZombie.registerFixesZombie(datafixer);
    TileEntityPiston.registerFixesPiston(datafixer);
    TileEntityFlowerPot.registerFixesFlowerPot(datafixer);
    TileEntityFurnace.registerFixesFurnace(datafixer);
    TileEntityChest.registerFixesChest(datafixer);
    TileEntityDispenser.registerFixes(datafixer);
    TileEntityDropper.registerFixesDropper(datafixer);
    TileEntityBrewingStand.registerFixesBrewingStand(datafixer);
    TileEntityHopper.registerFixesHopper(datafixer);
    BlockJukebox.registerFixesJukebox(datafixer);
    TileEntityMobSpawner.registerFixesMobSpawner(datafixer);
    registerFixes(datafixer);
    return datafixer;
}
项目:Corundum    文件:StorageMinecart.java   
public StorageMinecart() {
    super(new EntityMinecartChest(null));
}
项目:Corundum    文件:StorageMinecart.java   
protected StorageMinecart(EntityMinecartChest entityMC) {
    super(entityMC);
}
项目:Corundum    文件:StorageMinecart.java   
/** This method is used to create a new instance of {@link Entity Corundum Entity} to wrap around the given {@link Minecraft net.minecraft.entity.Entity}.
 * 
 * @param entityMC
 *            is the Minecraft Entity that will wrapped with a new {@link Entity Corundum Entity} <tt>Object</tt>.
 * @return a new Entity created using the given {@link net.minecraft.entity.Entity Minecraft Entity}. */
@Override
public StorageMinecart fromMC(EntityMinecartChest entityMC) {
    return new StorageMinecart(entityMC);
}