Java 类net.minecraft.entity.boss.EntityDragonPart 实例源码

项目:RuneCraftery    文件:EntityDragon.java   
public boolean func_70965_a(EntityDragonPart p_70965_1_, DamageSource p_70965_2_, float p_70965_3_) {
   if(p_70965_1_ != this.field_70986_h) {
      p_70965_3_ = p_70965_3_ / 4.0F + 1.0F;
   }

   float var4 = this.field_70177_z * 3.1415927F / 180.0F;
   float var5 = MathHelper.func_76126_a(var4);
   float var6 = MathHelper.func_76134_b(var4);
   this.field_70980_b = this.field_70165_t + (double)(var5 * 5.0F) + (double)((this.field_70146_Z.nextFloat() - 0.5F) * 2.0F);
   this.field_70981_c = this.field_70163_u + (double)(this.field_70146_Z.nextFloat() * 3.0F) + 1.0D;
   this.field_70978_d = this.field_70161_v - (double)(var6 * 5.0F) + (double)((this.field_70146_Z.nextFloat() - 0.5F) * 2.0F);
   this.field_70993_bI = null;
   if(p_70965_2_.func_76346_g() instanceof EntityPlayer || p_70965_2_.func_94541_c()) {
      this.func_82195_e(p_70965_2_, p_70965_3_);
   }

   return true;
}
项目:Uranium    文件:CraftEnderDragon.java   
public Set<ComplexEntityPart> getParts() {
    Builder<ComplexEntityPart> builder = ImmutableSet.builder();

    for (EntityDragonPart part : getHandle().dragonPartArray) {
        builder.add((ComplexEntityPart) part.getBukkitEntity());
    }

    return builder.build();
}
项目:Uranium    文件:ActivationRange.java   
/**
 * These entities are excluded from Activation range checks.
 *
 * @param entity
 * @param world
 * @return boolean If it should always tick.
 */
public static boolean initializeEntityActivationState(Entity entity, SpigotWorldConfig config)
{
    // Cauldron start - another fix for Proxy Worlds
    if (config == null && DimensionManager.getWorld(0) != null)
    {
        config = DimensionManager.getWorld(0).spigotConfig;
    }
    else
    {
        return true;
    }
    // Cauldron end

    if ( ( entity.activationType == 3 && config.miscActivationRange == 0 )
            || ( entity.activationType == 2 && config.animalActivationRange == 0 )
            || ( entity.activationType == 1 && config.monsterActivationRange == 0 )
            || (entity instanceof EntityPlayer && !(entity instanceof FakePlayer)) // Cauldron
            || entity instanceof EntityThrowable
            || entity instanceof EntityDragon
            || entity instanceof EntityDragonPart
            || entity instanceof EntityWither
            || entity instanceof EntityFireball
            || entity instanceof EntityWeatherEffect
            || entity instanceof EntityTNTPrimed
            || entity instanceof EntityEnderCrystal
            || entity instanceof EntityFireworkRocket
            || entity instanceof EntityVillager
            // Cauldron start - force ticks for entities with superclass of Entity and not a creature/monster
            || (entity.getClass().getSuperclass() == Entity.class && !entity.isCreatureType(EnumCreatureType.creature, false)
            && !entity.isCreatureType(EnumCreatureType.ambient, false) && !entity.isCreatureType(EnumCreatureType.monster, false)
            && !entity.isCreatureType(EnumCreatureType.waterCreature, false)))
    {
        return true;
    }

    return false;
}
项目:Backmemed    文件:PhaseSittingBase.java   
/**
 * Normally, just returns damage. If dragon is sitting and src is an arrow, arrow is enflamed and zero damage
 * returned.
 */
public float getAdjustedDamage(EntityDragonPart pt, DamageSource src, float damage)
{
    if (src.getSourceOfDamage() instanceof EntityArrow)
    {
        src.getSourceOfDamage().setFire(1);
        return 0.0F;
    }
    else
    {
        return super.getAdjustedDamage(pt, src, damage);
    }
}
项目:CustomWorldGen    文件:PhaseSittingBase.java   
/**
 * Normally, just returns damage. If dragon is sitting and src is an arrow, arrow is enflamed and zero damage
 * returned.
 */
public float getAdjustedDamage(EntityDragonPart pt, DamageSource src, float damage)
{
    if (src.getSourceOfDamage() instanceof EntityArrow)
    {
        src.getSourceOfDamage().setFire(1);
        return 0.0F;
    }
    else
    {
        return super.getAdjustedDamage(pt, src, damage);
    }
}
项目:ThermosRebased    文件:CraftEnderDragon.java   
public Set<ComplexEntityPart> getParts() {
    Builder<ComplexEntityPart> builder = ImmutableSet.builder();

    for (EntityDragonPart part : getHandle().dragonPartArray) {
        builder.add((ComplexEntityPart) part.getBukkitEntity());
    }

    return builder.build();
}
项目:ThermosRebased    文件:ActivationRange.java   
/**
 * These entities are excluded from Activation range checks.
 *
 * @param entity
 * @param world
 * @return boolean If it should always tick.
 */
public static boolean initializeEntityActivationState(Entity entity, SpigotWorldConfig config)
{
    // Cauldron start - another fix for Proxy Worlds
    if (config == null && DimensionManager.getWorld(0) != null)
    {
        config = DimensionManager.getWorld(0).spigotConfig;
    }
    else
    {
        return true;
    }
    // Cauldron end

    if ( ( entity.activationType == 3 && config.miscActivationRange == 0 )
            || ( entity.activationType == 2 && config.animalActivationRange == 0 )
            || ( entity.activationType == 1 && config.monsterActivationRange == 0 )
            || (entity instanceof EntityPlayer && !(entity instanceof FakePlayer)) // Cauldron
            || entity instanceof EntityThrowable
            || entity instanceof EntityDragon
            || entity instanceof EntityDragonPart
            || entity instanceof EntityWither
            || entity instanceof EntityFireball
            || entity instanceof EntityWeatherEffect
            || entity instanceof EntityTNTPrimed
            || entity instanceof EntityEnderCrystal
            || entity instanceof EntityFireworkRocket
            || entity instanceof EntityVillager
            // Cauldron start - force ticks for entities with superclass of Entity and not a creature/monster
            || (entity.getClass().getSuperclass() == Entity.class && !entity.isCreatureType(EnumCreatureType.creature, false)
            && !entity.isCreatureType(EnumCreatureType.ambient, false) && !entity.isCreatureType(EnumCreatureType.monster, false)
            && !entity.isCreatureType(EnumCreatureType.waterCreature, false)))
    {
        return true;
    }

    return false;
}
项目:Thermos    文件:CraftEnderDragon.java   
public Set<ComplexEntityPart> getParts() {
    Builder<ComplexEntityPart> builder = ImmutableSet.builder();

    for (EntityDragonPart part : getHandle().dragonPartArray) {
        builder.add((ComplexEntityPart) part.getBukkitEntity());
    }

    return builder.build();
}
项目:Thermos    文件:ActivationRange.java   
/**
 * These entities are excluded from Activation range checks.
 *
 * @param entity
 * @param world
 * @return boolean If it should always tick.
 */
public static boolean initializeEntityActivationState(Entity entity, SpigotWorldConfig config)
{
    // Cauldron start - another fix for Proxy Worlds
    if (config == null && DimensionManager.getWorld(0) != null)
    {
        config = DimensionManager.getWorld(0).spigotConfig;
    }
    else
    {
        return true;
    }
    // Cauldron end

    if ( ( entity.activationType == 3 && config.miscActivationRange == 0 )
            || ( entity.activationType == 2 && config.animalActivationRange == 0 )
            || ( entity.activationType == 1 && config.monsterActivationRange == 0 )
            || (entity instanceof EntityPlayer && !(entity instanceof FakePlayer)) // Cauldron
            || entity instanceof EntityThrowable
            || entity instanceof EntityDragon
            || entity instanceof EntityDragonPart
            || entity instanceof EntityWither
            || entity instanceof EntityFireball
            || entity instanceof EntityWeatherEffect
            || entity instanceof EntityTNTPrimed
            || entity instanceof EntityFallingBlock // PaperSpigot - Always tick falling blocks
            || entity instanceof EntityEnderCrystal
            || entity instanceof EntityFireworkRocket
            || entity instanceof EntityVillager
            // Cauldron start - force ticks for entities with superclass of Entity and not a creature/monster
            || (entity.getClass().getSuperclass() == Entity.class && !entity.isCreatureType(EnumCreatureType.creature, false)
            && !entity.isCreatureType(EnumCreatureType.ambient, false) && !entity.isCreatureType(EnumCreatureType.monster, false)
            && !entity.isCreatureType(EnumCreatureType.waterCreature, false)))
    {
        return true;
    }

    return false;
}
项目:KCauldron    文件:CraftEnderDragon.java   
public Set<ComplexEntityPart> getParts() {
    Builder<ComplexEntityPart> builder = ImmutableSet.builder();

    for (EntityDragonPart part : getHandle().dragonPartArray) {
        builder.add((ComplexEntityPart) part.getBukkitEntity());
    }

    return builder.build();
}
项目:KCauldron    文件:ActivationRange.java   
/**
 * These entities are excluded from Activation range checks.
 *
 * @param entity
 * @param world
 * @return boolean If it should always tick.
 */
public static boolean initializeEntityActivationState(Entity entity, SpigotWorldConfig config)
{
    // Cauldron start - another fix for Proxy Worlds
    if (config == null && DimensionManager.getWorld(0) != null)
    {
        config = DimensionManager.getWorld(0).spigotConfig;
    }
    else
    {
        return true;
    }
    // Cauldron end

    if ( ( entity.activationType == 3 && config.miscActivationRange == 0 )
            || ( entity.activationType == 2 && config.animalActivationRange == 0 )
            || ( entity.activationType == 1 && config.monsterActivationRange == 0 )
            || (entity instanceof EntityPlayer && !(entity instanceof FakePlayer)) // Cauldron
            || entity instanceof EntityThrowable
            || entity instanceof EntityDragon
            || entity instanceof EntityDragonPart
            || entity instanceof EntityWither
            || entity instanceof EntityFireball
            || entity instanceof EntityWeatherEffect
            || entity instanceof EntityTNTPrimed
            || entity instanceof EntityEnderCrystal
            || entity instanceof EntityFireworkRocket
            || entity instanceof EntityVillager
            // Cauldron start - force ticks for entities with superclass of Entity and not a creature/monster
            || (entity.getClass().getSuperclass() == Entity.class && !entity.isCreatureType(EnumCreatureType.creature, false)
            && !entity.isCreatureType(EnumCreatureType.ambient, false) && !entity.isCreatureType(EnumCreatureType.monster, false)
            && !entity.isCreatureType(EnumCreatureType.waterCreature, false)))
    {
        return true;
    }

    return false;
}
项目:CauldronGit    文件:CraftEnderDragon.java   
public Set<ComplexEntityPart> getParts() {
    Builder<ComplexEntityPart> builder = ImmutableSet.builder();

    for (EntityDragonPart part : getHandle().dragonPartArray) {
        builder.add((ComplexEntityPart) part.getBukkitEntity());
    }

    return builder.build();
}
项目:CauldronGit    文件:ActivationRange.java   
/**
 * These entities are excluded from Activation range checks.
 *
 * @param entity
 * @param world
 * @return boolean If it should always tick.
 */
public static boolean initializeEntityActivationState(Entity entity, SpigotWorldConfig config)
{
    // Cauldron start - another fix for Proxy Worlds
    if (config == null && DimensionManager.getWorld(0) != null)
    {
        config = DimensionManager.getWorld(0).spigotConfig;
    }
    else
    {
        return true;
    }
    // Cauldron end

    if ( ( entity.activationType == 3 && config.miscActivationRange == 0 )
            || ( entity.activationType == 2 && config.animalActivationRange == 0 )
            || ( entity.activationType == 1 && config.monsterActivationRange == 0 )
            || (entity instanceof EntityPlayer && !(entity instanceof FakePlayer)) // Cauldron
            || entity instanceof EntityThrowable
            || entity instanceof EntityDragon
            || entity instanceof EntityDragonPart
            || entity instanceof EntityWither
            || entity instanceof EntityFireball
            || entity instanceof EntityWeatherEffect
            || entity instanceof EntityTNTPrimed
            || entity instanceof EntityEnderCrystal
            || entity instanceof EntityFireworkRocket
            || entity instanceof EntityVillager
            // Cauldron start - force ticks for entities with superclass of Entity and not a creature/monster
            || (entity.getClass().getSuperclass() == Entity.class && !entity.isCreatureType(EnumCreatureType.creature, false)
            && !entity.isCreatureType(EnumCreatureType.ambient, false) && !entity.isCreatureType(EnumCreatureType.monster, false)
            && !entity.isCreatureType(EnumCreatureType.waterCreature, false)))
    {
        return true;
    }

    return false;
}
项目:Cauldron-Old    文件:CraftEnderDragon.java   
public Set<ComplexEntityPart> getParts() {
    Builder<ComplexEntityPart> builder = ImmutableSet.builder();

    for (EntityDragonPart part : getHandle().dragonPartArray) {
        builder.add((ComplexEntityPart) part.getBukkitEntity());
    }

    return builder.build();
}
项目:Cauldron-Old    文件:ActivationRange.java   
/**
 * These entities are excluded from Activation range checks.
 *
 * @param entity
 * @param world
 * @return boolean If it should always tick.
 */
public static boolean initializeEntityActivationState(Entity entity, SpigotWorldConfig config)
{
    // Cauldron start - another fix for Proxy Worlds
    if (config == null && DimensionManager.getWorld(0) != null)
    {
        config = DimensionManager.getWorld(0).spigotConfig;
    }
    else
    {
        return true;
    }
    // Cauldron end

    if ( ( entity.activationType == 3 && config.miscActivationRange == 0 )
            || ( entity.activationType == 2 && config.animalActivationRange == 0 )
            || ( entity.activationType == 1 && config.monsterActivationRange == 0 )
            || (entity instanceof EntityPlayer && !(entity instanceof FakePlayer)) // Cauldron
            || entity instanceof EntityThrowable
            || entity instanceof EntityDragon
            || entity instanceof EntityDragonPart
            || entity instanceof EntityWither
            || entity instanceof EntityFireball
            || entity instanceof EntityWeatherEffect
            || entity instanceof EntityTNTPrimed
            || entity instanceof EntityEnderCrystal
            || entity instanceof EntityFireworkRocket
            || entity instanceof EntityVillager
            // Cauldron start - force ticks for entities with superclass of Entity and not a creature/monster
            || (entity.getClass().getSuperclass() == Entity.class && !entity.isCreatureType(EnumCreatureType.creature, false)
            && !entity.isCreatureType(EnumCreatureType.ambient, false) && !entity.isCreatureType(EnumCreatureType.monster, false)
            && !entity.isCreatureType(EnumCreatureType.waterCreature, false)))
    {
        return true;
    }

    return false;
}
项目:Cauldron-Reloaded    文件:CraftEnderDragon.java   
public Set<ComplexEntityPart> getParts() {
    Builder<ComplexEntityPart> builder = ImmutableSet.builder();

    for (EntityDragonPart part : getHandle().dragonPartArray) {
        builder.add((ComplexEntityPart) part.getBukkitEntity());
    }

    return builder.build();
}
项目:Cauldron-Reloaded    文件:ActivationRange.java   
/**
 * These entities are excluded from Activation range checks.
 *
 * @param entity
 * @param world
 * @return boolean If it should always tick.
 */
public static boolean initializeEntityActivationState(Entity entity, SpigotWorldConfig config)
{
    // Cauldron start - another fix for Proxy Worlds
    if (config == null && DimensionManager.getWorld(0) != null)
    {
        config = DimensionManager.getWorld(0).spigotConfig;
    }
    else
    {
        return true;
    }
    // Cauldron end

    if ( ( entity.activationType == 3 && config.miscActivationRange == 0 )
            || ( entity.activationType == 2 && config.animalActivationRange == 0 )
            || ( entity.activationType == 1 && config.monsterActivationRange == 0 )
            || (entity instanceof EntityPlayer && !(entity instanceof FakePlayer)) // Cauldron
            || entity instanceof EntityThrowable
            || entity instanceof EntityDragon
            || entity instanceof EntityDragonPart
            || entity instanceof EntityWither
            || entity instanceof EntityFireball
            || entity instanceof EntityWeatherEffect
            || entity instanceof EntityTNTPrimed
            || entity instanceof EntityEnderCrystal
            || entity instanceof EntityFireworkRocket
            || entity instanceof EntityVillager
            // Cauldron start - force ticks for entities with superclass of Entity and not a creature/monster
            || (entity.getClass().getSuperclass() == Entity.class && !entity.isCreatureType(EnumCreatureType.creature, false)
            && !entity.isCreatureType(EnumCreatureType.ambient, false) && !entity.isCreatureType(EnumCreatureType.monster, false)
            && !entity.isCreatureType(EnumCreatureType.waterCreature, false)))
    {
        return true;
    }

    return false;
}
项目:FFoKC    文件:CraftEnderDragon.java   
public Set<ComplexEntityPart> getParts() {
    Builder<ComplexEntityPart> builder = ImmutableSet.builder();

    for (EntityDragonPart part : getHandle().dragonPartArray) {
        builder.add((ComplexEntityPart) part.getBukkitEntity());
    }

    return builder.build();
}
项目:FFoKC    文件:ActivationRange.java   
/**
 * These entities are excluded from Activation range checks.
 *
 * @param entity
 * @param world
 * @return boolean If it should always tick.
 */
public static boolean initializeEntityActivationState(Entity entity, SpigotWorldConfig config)
{
    // Cauldron start - another fix for Proxy Worlds
    if (config == null && DimensionManager.getWorld(0) != null)
    {
        config = DimensionManager.getWorld(0).spigotConfig;
    }
    else
    {
        return true;
    }
    // Cauldron end

    if ( ( entity.activationType == 3 && config.miscActivationRange == 0 )
            || ( entity.activationType == 2 && config.animalActivationRange == 0 )
            || ( entity.activationType == 1 && config.monsterActivationRange == 0 )
            || (entity.getClass().equals(EntityPlayer.class) && !(entity.getClass().equals(FakePlayer.class))) // Cauldron
            || entity.getClass().equals(EntityThrowable.class)
            || entity.getClass().equals(EntityDragon.class)
            || entity.getClass().equals(EntityDragonPart.class)
            || entity.getClass().equals(EntityWither.class)
            || entity.getClass().equals(EntityFireball.class)
            || entity.getClass().equals(EntityWeatherEffect.class)
            || entity.getClass().equals(EntityTNTPrimed.class)
            || entity.getClass().equals(EntityFallingBlock.class)
            || entity.getClass().equals(EntityEnderCrystal.class)
            || entity.getClass().equals(EntityFireworkRocket.class)
            || entity.getClass().equals(EntityVillager.class)
            // Cauldron start - force ticks for entities with superclass of Entity and not a creature/monster
            || (entity.getClass().getSuperclass() == Entity.class && !entity.isCreatureType(EnumCreatureType.creature, false)
            && !entity.isCreatureType(EnumCreatureType.ambient, false) && !entity.isCreatureType(EnumCreatureType.monster, false)
            && !entity.isCreatureType(EnumCreatureType.waterCreature, false)))
    {
        return true;
    }

    return false;
}
项目:ExpandedRailsMod    文件:PhaseSittingBase.java   
/**
 * Normally, just returns damage. If dragon is sitting and src is an arrow, arrow is enflamed and zero damage
 * returned.
 */
public float getAdjustedDamage(EntityDragonPart pt, DamageSource src, float damage)
{
    if (src.getSourceOfDamage() instanceof EntityArrow)
    {
        src.getSourceOfDamage().setFire(1);
        return 0.0F;
    }
    else
    {
        return super.getAdjustedDamage(pt, src, damage);
    }
}
项目:Cauldron    文件:CraftEnderDragon.java   
public Set<ComplexEntityPart> getParts() {
    Builder<ComplexEntityPart> builder = ImmutableSet.builder();

    for (EntityDragonPart part : getHandle().dragonPartArray) {
        builder.add((ComplexEntityPart) part.getBukkitEntity());
    }

    return builder.build();
}
项目:Cauldron    文件:ActivationRange.java   
/**
 * These entities are excluded from Activation range checks.
 *
 * @param entity
 * @param world
 * @return boolean If it should always tick.
 */
public static boolean initializeEntityActivationState(Entity entity, SpigotWorldConfig config)
{
    // Cauldron start - another fix for Proxy Worlds
    if (config == null && DimensionManager.getWorld(0) != null)
    {
        config = DimensionManager.getWorld(0).spigotConfig;
    }
    else
    {
        return true;
    }
    // Cauldron end

    if ( ( entity.activationType == 3 && config.miscActivationRange == 0 )
            || ( entity.activationType == 2 && config.animalActivationRange == 0 )
            || ( entity.activationType == 1 && config.monsterActivationRange == 0 )
            || (entity instanceof EntityPlayer && !(entity instanceof FakePlayer)) // Cauldron
            || entity instanceof EntityThrowable
            || entity instanceof EntityDragon
            || entity instanceof EntityDragonPart
            || entity instanceof EntityWither
            || entity instanceof EntityFireball
            || entity instanceof EntityWeatherEffect
            || entity instanceof EntityTNTPrimed
            || entity instanceof EntityEnderCrystal
            || entity instanceof EntityFireworkRocket
            || entity instanceof EntityVillager
            // Cauldron start - force ticks for entities with superclass of Entity and not a creature/monster
            || (entity.getClass().getSuperclass() == Entity.class && !entity.isCreatureType(EnumCreatureType.creature, false)
            && !entity.isCreatureType(EnumCreatureType.ambient, false) && !entity.isCreatureType(EnumCreatureType.monster, false)
            && !entity.isCreatureType(EnumCreatureType.waterCreature, false)))
    {
        return true;
    }

    return false;
}
项目:RuneCraftery    文件:EntityDragon.java   
public EntityDragon(World p_i1700_1_) {
   super(p_i1700_1_);
   this.field_70977_g = new EntityDragonPart[]{this.field_70986_h = new EntityDragonPart(this, "head", 6.0F, 6.0F), this.field_70987_i = new EntityDragonPart(this, "body", 8.0F, 8.0F), this.field_70985_j = new EntityDragonPart(this, "tail", 4.0F, 4.0F), this.field_70984_by = new EntityDragonPart(this, "tail", 4.0F, 4.0F), this.field_70982_bz = new EntityDragonPart(this, "tail", 4.0F, 4.0F), this.field_70983_bA = new EntityDragonPart(this, "wing", 4.0F, 4.0F), this.field_70990_bB = new EntityDragonPart(this, "wing", 4.0F, 4.0F)};
   this.func_70606_j(this.func_110138_aP());
   this.func_70105_a(16.0F, 8.0F);
   this.field_70145_X = true;
   this.field_70178_ae = true;
   this.field_70981_c = 100.0D;
   this.field_70158_ak = true;
}
项目:Uranium    文件:CraftEnderDragonPart.java   
public CraftEnderDragonPart(CraftServer server, EntityDragonPart entity) {
    super(server, entity);
}
项目:Uranium    文件:CraftEnderDragonPart.java   
@Override
public EntityDragonPart getHandle() {
    return (EntityDragonPart) entity;
}
项目:Uranium    文件:CraftComplexPart.java   
public CraftComplexPart(CraftServer server, EntityDragonPart entity) {
    super(server, entity);
}
项目:Uranium    文件:CraftComplexPart.java   
@Override
public EntityDragonPart getHandle() {
    return (EntityDragonPart) entity;
}
项目:minecraft-quiverbow    文件:AI_Targeting.java   
private static boolean isEntityListed(Entity_AA turret, Entity entity)
{
    if (entity instanceof EntityPlayer)
    {
        EntityPlayer player = (EntityPlayer) entity;

        if (isNameOnWhitelist(turret, player.getDisplayName())) { return true; }    // Not shooting at their friends either
        else if (isNameOnWhitelist(turret, "player")) { return true; }              // Not shooting at players in general
    }

    // Creature specific whitelists
    else if (entity instanceof EntityVillager && isNameOnWhitelist(turret, "villager")) { return true; }
    else if (entity instanceof EntityChicken && isNameOnWhitelist(turret, "chicken")) { return true; }
    else if (entity instanceof EntityCow && isNameOnWhitelist(turret, "cow")) { return true; }
    else if (entity instanceof EntityHorse && isNameOnWhitelist(turret, "horse")) { return true; }
    else if (entity instanceof EntityMooshroom && isNameOnWhitelist(turret, "mooshroom")) { return true; }
    else if (entity instanceof EntityOcelot && isNameOnWhitelist(turret, "ocelot")) { return true; }
    else if (entity instanceof EntityPig && isNameOnWhitelist(turret, "pig")) { return true; }
    else if (entity instanceof EntitySheep && isNameOnWhitelist(turret, "sheep")) { return true; }
    else if (entity instanceof EntitySquid && isNameOnWhitelist(turret, "squid")) { return true; }
    else if (entity instanceof EntityWolf && isNameOnWhitelist(turret, "wolf")) { return true; }

    // Bosses
    else if (entity instanceof EntityDragon && isNameOnWhitelist(turret, "ender dragon")) { return true; }
    else if (entity instanceof EntityDragonPart && isNameOnWhitelist(turret, "ender dragon")) { return true; }
    else if (entity instanceof EntityWither && isNameOnWhitelist(turret, "wither")) { return true; }

    // Hostiles
    else if (entity instanceof EntityBlaze && isNameOnWhitelist(turret, "blaze")) { return true; }
    else if (entity instanceof EntityCaveSpider && isNameOnWhitelist(turret, "cave spider")) { return true; }
    else if (entity instanceof EntityCreeper && isNameOnWhitelist(turret, "creeper")) { return true; }
    else if (entity instanceof EntityEnderman && isNameOnWhitelist(turret, "enderman")) { return true; }
    else if (entity instanceof EntityGhast && isNameOnWhitelist(turret, "ghast")) { return true; }
    else if (entity instanceof EntityGiantZombie && isNameOnWhitelist(turret, "zombie")) { return true; }
    else if (entity instanceof EntityGolem && isNameOnWhitelist(turret, "golem")) { return true; }
    else if (entity instanceof EntityIronGolem && isNameOnWhitelist(turret, "iron golem")) { return true; }
    else if (entity instanceof EntityMagmaCube && isNameOnWhitelist(turret, "magma cube")) { return true; }
    else if (entity instanceof EntityPigZombie && isNameOnWhitelist(turret, "pig zombie")) { return true; }
    else if (entity instanceof EntitySilverfish && isNameOnWhitelist(turret, "silverfish")) { return true; }
    else if (entity instanceof EntitySkeleton && isNameOnWhitelist(turret, "skeleton")) { return true; }
    else if (entity instanceof EntitySlime && isNameOnWhitelist(turret, "slime")) { return true; }
    else if (entity instanceof EntitySnowman && isNameOnWhitelist(turret, "snow golem")) { return true; }
    else if (entity instanceof EntitySpider && isNameOnWhitelist(turret, "spider")) { return true; }
    else if (entity instanceof EntityWitch && isNameOnWhitelist(turret, "witch")) { return true; }
    else if (entity instanceof EntityZombie && isNameOnWhitelist(turret, "zombie")) { return true; }

    if (entity instanceof EntityLiving) // For things with custom names
    {
        EntityLiving living = (EntityLiving) entity;

        if (living.hasCustomNameTag())
        {
            if (isNameOnWhitelist(turret, living.getCustomNameTag())) { return true; }
        }
    }

    return false;   // Nope. Fire away!
}
项目:Backmemed    文件:PhaseBase.java   
/**
 * Normally, just returns damage. If dragon is sitting and src is an arrow, arrow is enflamed and zero damage
 * returned.
 */
public float getAdjustedDamage(EntityDragonPart pt, DamageSource src, float damage)
{
    return damage;
}
项目:CustomWorldGen    文件:PhaseBase.java   
/**
 * Normally, just returns damage. If dragon is sitting and src is an arrow, arrow is enflamed and zero damage
 * returned.
 */
public float getAdjustedDamage(EntityDragonPart pt, DamageSource src, float damage)
{
    return damage;
}
项目:ThermosRebased    文件:CraftEnderDragonPart.java   
public CraftEnderDragonPart(CraftServer server, EntityDragonPart entity) {
    super(server, entity);
}
项目:ThermosRebased    文件:CraftEnderDragonPart.java   
@Override
public EntityDragonPart getHandle() {
    return (EntityDragonPart) entity;
}
项目:ThermosRebased    文件:CraftComplexPart.java   
public CraftComplexPart(CraftServer server, EntityDragonPart entity) {
    super(server, entity);
}
项目:ThermosRebased    文件:CraftComplexPart.java   
@Override
public EntityDragonPart getHandle() {
    return (EntityDragonPart) entity;
}
项目:Thermos    文件:CraftEnderDragonPart.java   
public CraftEnderDragonPart(CraftServer server, EntityDragonPart entity) {
    super(server, entity);
}
项目:Thermos    文件:CraftEnderDragonPart.java   
@Override
public EntityDragonPart getHandle() {
    return (EntityDragonPart) entity;
}
项目:Thermos    文件:CraftComplexPart.java   
public CraftComplexPart(CraftServer server, EntityDragonPart entity) {
    super(server, entity);
}
项目:Thermos    文件:CraftComplexPart.java   
@Override
public EntityDragonPart getHandle() {
    return (EntityDragonPart) entity;
}
项目:KCauldron    文件:CraftEnderDragonPart.java   
public CraftEnderDragonPart(CraftServer server, EntityDragonPart entity) {
    super(server, entity);
}
项目:KCauldron    文件:CraftEnderDragonPart.java   
@Override
public EntityDragonPart getHandle() {
    return (EntityDragonPart) entity;
}