Java 类net.minecraft.entity.NpcMerchant 实例源码

项目:DecompiledMinecraft    文件:NetHandlerPlayClient.java   
/**
 * Displays a GUI by ID. In order starting from id 0: Chest, Workbench, Furnace, Dispenser, Enchanting table,
 * Brewing stand, Villager merchant, Beacon, Anvil, Hopper, Dropper, Horse
 */
public void handleOpenWindow(S2DPacketOpenWindow packetIn)
{
    PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.gameController);
    EntityPlayerSP entityplayersp = this.gameController.thePlayer;

    if ("minecraft:container".equals(packetIn.getGuiId()))
    {
        entityplayersp.displayGUIChest(new InventoryBasic(packetIn.getWindowTitle(), packetIn.getSlotCount()));
        entityplayersp.openContainer.windowId = packetIn.getWindowId();
    }
    else if ("minecraft:villager".equals(packetIn.getGuiId()))
    {
        entityplayersp.displayVillagerTradeGui(new NpcMerchant(entityplayersp, packetIn.getWindowTitle()));
        entityplayersp.openContainer.windowId = packetIn.getWindowId();
    }
    else if ("EntityHorse".equals(packetIn.getGuiId()))
    {
        Entity entity = this.clientWorldController.getEntityByID(packetIn.getEntityId());

        if (entity instanceof EntityHorse)
        {
            entityplayersp.displayGUIHorse((EntityHorse)entity, new AnimalChest(packetIn.getWindowTitle(), packetIn.getSlotCount()));
            entityplayersp.openContainer.windowId = packetIn.getWindowId();
        }
    }
    else if (!packetIn.hasSlots())
    {
        entityplayersp.displayGui(new LocalBlockIntercommunication(packetIn.getGuiId(), packetIn.getWindowTitle()));
        entityplayersp.openContainer.windowId = packetIn.getWindowId();
    }
    else
    {
        ContainerLocalMenu containerlocalmenu = new ContainerLocalMenu(packetIn.getGuiId(), packetIn.getWindowTitle(), packetIn.getSlotCount());
        entityplayersp.displayGUIChest(containerlocalmenu);
        entityplayersp.openContainer.windowId = packetIn.getWindowId();
    }
}
项目:BaseClient    文件:NetHandlerPlayClient.java   
/**
 * Displays a GUI by ID. In order starting from id 0: Chest, Workbench, Furnace, Dispenser, Enchanting table,
 * Brewing stand, Villager merchant, Beacon, Anvil, Hopper, Dropper, Horse
 */
public void handleOpenWindow(S2DPacketOpenWindow packetIn)
{
    PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.gameController);
    EntityPlayerSP entityplayersp = this.gameController.thePlayer;

    if ("minecraft:container".equals(packetIn.getGuiId()))
    {
        entityplayersp.displayGUIChest(new InventoryBasic(packetIn.getWindowTitle(), packetIn.getSlotCount()));
        entityplayersp.openContainer.windowId = packetIn.getWindowId();
    }
    else if ("minecraft:villager".equals(packetIn.getGuiId()))
    {
        entityplayersp.displayVillagerTradeGui(new NpcMerchant(entityplayersp, packetIn.getWindowTitle()));
        entityplayersp.openContainer.windowId = packetIn.getWindowId();
    }
    else if ("EntityHorse".equals(packetIn.getGuiId()))
    {
        Entity entity = this.clientWorldController.getEntityByID(packetIn.getEntityId());

        if (entity instanceof EntityHorse)
        {
            entityplayersp.displayGUIHorse((EntityHorse)entity, new AnimalChest(packetIn.getWindowTitle(), packetIn.getSlotCount()));
            entityplayersp.openContainer.windowId = packetIn.getWindowId();
        }
    }
    else if (!packetIn.hasSlots())
    {
        entityplayersp.displayGui(new LocalBlockIntercommunication(packetIn.getGuiId(), packetIn.getWindowTitle()));
        entityplayersp.openContainer.windowId = packetIn.getWindowId();
    }
    else
    {
        ContainerLocalMenu containerlocalmenu = new ContainerLocalMenu(packetIn.getGuiId(), packetIn.getWindowTitle(), packetIn.getSlotCount());
        entityplayersp.displayGUIChest(containerlocalmenu);
        entityplayersp.openContainer.windowId = packetIn.getWindowId();
    }
}
项目:BaseClient    文件:NetHandlerPlayClient.java   
/**
 * Displays a GUI by ID. In order starting from id 0: Chest, Workbench, Furnace,
 * Dispenser, Enchanting table, Brewing stand, Villager merchant, Beacon, Anvil,
 * Hopper, Dropper, Horse
 */
public void handleOpenWindow(S2DPacketOpenWindow packetIn) {
    PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.gameController);
    EntityPlayerSP entityplayersp = this.gameController.thePlayer;

    if ("minecraft:container".equals(packetIn.getGuiId())) {
        entityplayersp.displayGUIChest(new InventoryBasic(packetIn.getWindowTitle(), packetIn.getSlotCount()));
        entityplayersp.openContainer.windowId = packetIn.getWindowId();
    } else if ("minecraft:villager".equals(packetIn.getGuiId())) {
        entityplayersp.displayVillagerTradeGui(new NpcMerchant(entityplayersp, packetIn.getWindowTitle()));
        entityplayersp.openContainer.windowId = packetIn.getWindowId();
    } else if ("EntityHorse".equals(packetIn.getGuiId())) {
        Entity entity = this.clientWorldController.getEntityByID(packetIn.getEntityId());

        if (entity instanceof EntityHorse) {
            entityplayersp.displayGUIHorse((EntityHorse) entity,
                    new AnimalChest(packetIn.getWindowTitle(), packetIn.getSlotCount()));
            entityplayersp.openContainer.windowId = packetIn.getWindowId();
        }
    } else if (!packetIn.hasSlots()) {
        entityplayersp.displayGui(new LocalBlockIntercommunication(packetIn.getGuiId(), packetIn.getWindowTitle()));
        entityplayersp.openContainer.windowId = packetIn.getWindowId();
    } else {
        ContainerLocalMenu containerlocalmenu = new ContainerLocalMenu(packetIn.getGuiId(),
                packetIn.getWindowTitle(), packetIn.getSlotCount());
        entityplayersp.displayGUIChest(containerlocalmenu);
        entityplayersp.openContainer.windowId = packetIn.getWindowId();
    }
}
项目:Zombe-Modpack    文件:NetHandlerPlayClient.java   
/**
 * Displays a GUI by ID. In order starting from id 0: Chest, Workbench, Furnace, Dispenser, Enchanting table,
 * Brewing stand, Villager merchant, Beacon, Anvil, Hopper, Dropper, Horse
 */
public void handleOpenWindow(SPacketOpenWindow packetIn)
{
    PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.gameController);
    EntityPlayerSP entityplayersp = this.gameController.player;

    if ("minecraft:container".equals(packetIn.getGuiId()))
    {
        entityplayersp.displayGUIChest(new InventoryBasic(packetIn.getWindowTitle(), packetIn.getSlotCount()));
        entityplayersp.openContainer.windowId = packetIn.getWindowId();
    }
    else if ("minecraft:villager".equals(packetIn.getGuiId()))
    {
        entityplayersp.displayVillagerTradeGui(new NpcMerchant(entityplayersp, packetIn.getWindowTitle()));
        entityplayersp.openContainer.windowId = packetIn.getWindowId();
    }
    else if ("EntityHorse".equals(packetIn.getGuiId()))
    {
        Entity entity = this.clientWorldController.getEntityByID(packetIn.getEntityId());

        if (entity instanceof AbstractHorse)
        {
            entityplayersp.openGuiHorseInventory((AbstractHorse)entity, new ContainerHorseChest(packetIn.getWindowTitle(), packetIn.getSlotCount()));
            entityplayersp.openContainer.windowId = packetIn.getWindowId();
        }
    }
    else if (!packetIn.hasSlots())
    {
        entityplayersp.displayGui(new LocalBlockIntercommunication(packetIn.getGuiId(), packetIn.getWindowTitle()));
        entityplayersp.openContainer.windowId = packetIn.getWindowId();
    }
    else
    {
        IInventory iinventory = new ContainerLocalMenu(packetIn.getGuiId(), packetIn.getWindowTitle(), packetIn.getSlotCount());
        entityplayersp.displayGUIChest(iinventory);
        entityplayersp.openContainer.windowId = packetIn.getWindowId();
    }
}
项目:Backmemed    文件:NetHandlerPlayClient.java   
/**
 * Displays a GUI by ID. In order starting from id 0: Chest, Workbench, Furnace, Dispenser, Enchanting table,
 * Brewing stand, Villager merchant, Beacon, Anvil, Hopper, Dropper, Horse
 */
public void handleOpenWindow(SPacketOpenWindow packetIn)
{
    PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.gameController);
    EntityPlayerSP entityplayersp = this.gameController.player;

    if ("minecraft:container".equals(packetIn.getGuiId()))
    {
        entityplayersp.displayGUIChest(new InventoryBasic(packetIn.getWindowTitle(), packetIn.getSlotCount()));
        entityplayersp.openContainer.windowId = packetIn.getWindowId();
    }
    else if ("minecraft:villager".equals(packetIn.getGuiId()))
    {
        entityplayersp.displayVillagerTradeGui(new NpcMerchant(entityplayersp, packetIn.getWindowTitle()));
        entityplayersp.openContainer.windowId = packetIn.getWindowId();
    }
    else if ("EntityHorse".equals(packetIn.getGuiId()))
    {
        Entity entity = this.clientWorldController.getEntityByID(packetIn.getEntityId());

        if (entity instanceof AbstractHorse)
        {
            entityplayersp.openGuiHorseInventory((AbstractHorse)entity, new ContainerHorseChest(packetIn.getWindowTitle(), packetIn.getSlotCount()));
            entityplayersp.openContainer.windowId = packetIn.getWindowId();
        }
    }
    else if (!packetIn.hasSlots())
    {
        entityplayersp.displayGui(new LocalBlockIntercommunication(packetIn.getGuiId(), packetIn.getWindowTitle()));
        entityplayersp.openContainer.windowId = packetIn.getWindowId();
    }
    else
    {
        IInventory iinventory = new ContainerLocalMenu(packetIn.getGuiId(), packetIn.getWindowTitle(), packetIn.getSlotCount());
        entityplayersp.displayGUIChest(iinventory);
        entityplayersp.openContainer.windowId = packetIn.getWindowId();
    }
}
项目:CustomWorldGen    文件:NetHandlerPlayClient.java   
/**
 * Displays a GUI by ID. In order starting from id 0: Chest, Workbench, Furnace, Dispenser, Enchanting table,
 * Brewing stand, Villager merchant, Beacon, Anvil, Hopper, Dropper, Horse
 */
public void handleOpenWindow(SPacketOpenWindow packetIn)
{
    PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.gameController);
    EntityPlayerSP entityplayersp = this.gameController.thePlayer;

    if ("minecraft:container".equals(packetIn.getGuiId()))
    {
        entityplayersp.displayGUIChest(new InventoryBasic(packetIn.getWindowTitle(), packetIn.getSlotCount()));
        entityplayersp.openContainer.windowId = packetIn.getWindowId();
    }
    else if ("minecraft:villager".equals(packetIn.getGuiId()))
    {
        entityplayersp.displayVillagerTradeGui(new NpcMerchant(entityplayersp, packetIn.getWindowTitle()));
        entityplayersp.openContainer.windowId = packetIn.getWindowId();
    }
    else if ("EntityHorse".equals(packetIn.getGuiId()))
    {
        Entity entity = this.clientWorldController.getEntityByID(packetIn.getEntityId());

        if (entity instanceof EntityHorse)
        {
            entityplayersp.openGuiHorseInventory((EntityHorse)entity, new AnimalChest(packetIn.getWindowTitle(), packetIn.getSlotCount()));
            entityplayersp.openContainer.windowId = packetIn.getWindowId();
        }
    }
    else if (!packetIn.hasSlots())
    {
        entityplayersp.displayGui(new LocalBlockIntercommunication(packetIn.getGuiId(), packetIn.getWindowTitle()));
        entityplayersp.openContainer.windowId = packetIn.getWindowId();
    }
    else
    {
        IInventory iinventory = new ContainerLocalMenu(packetIn.getGuiId(), packetIn.getWindowTitle(), packetIn.getSlotCount());
        entityplayersp.displayGUIChest(iinventory);
        entityplayersp.openContainer.windowId = packetIn.getWindowId();
    }
}
项目:ExpandedRailsMod    文件:NetHandlerPlayClient.java   
/**
 * Displays a GUI by ID. In order starting from id 0: Chest, Workbench, Furnace, Dispenser, Enchanting table,
 * Brewing stand, Villager merchant, Beacon, Anvil, Hopper, Dropper, Horse
 */
public void handleOpenWindow(SPacketOpenWindow packetIn)
{
    PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.gameController);
    EntityPlayerSP entityplayersp = this.gameController.thePlayer;

    if ("minecraft:container".equals(packetIn.getGuiId()))
    {
        entityplayersp.displayGUIChest(new InventoryBasic(packetIn.getWindowTitle(), packetIn.getSlotCount()));
        entityplayersp.openContainer.windowId = packetIn.getWindowId();
    }
    else if ("minecraft:villager".equals(packetIn.getGuiId()))
    {
        entityplayersp.displayVillagerTradeGui(new NpcMerchant(entityplayersp, packetIn.getWindowTitle()));
        entityplayersp.openContainer.windowId = packetIn.getWindowId();
    }
    else if ("EntityHorse".equals(packetIn.getGuiId()))
    {
        Entity entity = this.clientWorldController.getEntityByID(packetIn.getEntityId());

        if (entity instanceof EntityHorse)
        {
            entityplayersp.openGuiHorseInventory((EntityHorse)entity, new AnimalChest(packetIn.getWindowTitle(), packetIn.getSlotCount()));
            entityplayersp.openContainer.windowId = packetIn.getWindowId();
        }
    }
    else if (!packetIn.hasSlots())
    {
        entityplayersp.displayGui(new LocalBlockIntercommunication(packetIn.getGuiId(), packetIn.getWindowTitle()));
        entityplayersp.openContainer.windowId = packetIn.getWindowId();
    }
    else
    {
        IInventory iinventory = new ContainerLocalMenu(packetIn.getGuiId(), packetIn.getWindowTitle(), packetIn.getSlotCount());
        entityplayersp.displayGUIChest(iinventory);
        entityplayersp.openContainer.windowId = packetIn.getWindowId();
    }
}