Java 类net.minecraft.inventory.InventoryLargeChest 实例源码

项目:ExtraUtilities    文件:TNHelper.java   
public static IInventory getInventory(final TileEntity tile) {
    if (tile instanceof IInventory) {
        if (tile instanceof TileEntityChest) {
            final int x = tile.xCoord;
            final int y = tile.yCoord;
            final int z = tile.zCoord;
            final Block blockID = tile.getWorldObj().getBlock(x, y, z);
            if (!tile.getWorldObj().isAirBlock(x, y, z) && blockID instanceof BlockChest) {
                if (tile.getWorldObj().getBlock(x - 1, y, z) == blockID) {
                    return (IInventory)new InventoryLargeChest("container.chestDouble", (IInventory)tile.getWorldObj().getTileEntity(x - 1, y, z), (IInventory)tile);
                }
                if (tile.getWorldObj().getBlock(x + 1, y, z) == blockID) {
                    return (IInventory)new InventoryLargeChest("container.chestDouble", (IInventory)tile, (IInventory)tile.getWorldObj().getTileEntity(x + 1, y, z));
                }
                if (tile.getWorldObj().getBlock(x, y, z - 1) == blockID) {
                    return (IInventory)new InventoryLargeChest("container.chestDouble", (IInventory)tile.getWorldObj().getTileEntity(x, y, z - 1), (IInventory)tile);
                }
                if (tile.getWorldObj().getBlock(x, y, z + 1) == blockID) {
                    return (IInventory)new InventoryLargeChest("container.chestDouble", (IInventory)tile, (IInventory)tile.getWorldObj().getTileEntity(x, y, z + 1));
                }
            }
        }
        return (IInventory)tile;
    }
    return null;
}
项目:CrystalMod    文件:ItemUtil.java   
public static IInventory getInventory(IInventory inv) {
    if (inv instanceof TileEntityChest) {
        TileEntityChest chest = (TileEntityChest) inv;
        TileEntityChest neighbour = null;
        if (chest.adjacentChestXNeg != null) {
            neighbour = chest.adjacentChestXNeg;
        } else if (chest.adjacentChestXPos != null) {
            neighbour = chest.adjacentChestXPos;
        } else if (chest.adjacentChestZNeg != null) {
            neighbour = chest.adjacentChestZNeg;
        } else if (chest.adjacentChestZPos != null) {
            neighbour = chest.adjacentChestZPos;
        }
        if (neighbour != null) {
            return new InventoryLargeChest("", (ILockableContainer)inv, (ILockableContainer)neighbour);
        }
        return inv;
    }
    return inv;
}
项目:EnderCore    文件:ItemUtil.java   
public static IInventory getInventory(IInventory inv) {
  if (inv instanceof TileEntityChest) {
    TileEntityChest chest = (TileEntityChest) inv;
    TileEntityChest neighbour = null;
    boolean reverse = false;
    if (chest.adjacentChestXNeg != null) {
      neighbour = chest.adjacentChestXNeg;
      reverse = true;
    } else if (chest.adjacentChestXPos != null) {
      neighbour = chest.adjacentChestXPos;
    } else if (chest.adjacentChestZNeg != null) {
      neighbour = chest.adjacentChestZNeg;
      reverse = true;
    } else if (chest.adjacentChestZPos != null) {
      neighbour = chest.adjacentChestZPos;
    }
    if (neighbour != null) {
      if (reverse) {
        return new InventoryLargeChest("", neighbour, inv);
      } else {
        return new InventoryLargeChest("", inv, neighbour);
      }
    }
  }
  return inv;
}
项目:morecommands    文件:CommandDropstore.java   
@Override
public String execute(CommandSender sender, String[] params)throws CommandException {
    EntityPlayerMP player = getSenderAsEntity(sender.getMinecraftISender(), EntityPlayerMP.class);
    BlockPos coord1 = new BlockPos(player.getPosition().getX() + 1, player.getPosition().getY(), player.getPosition().getZ());
    BlockPos coord2 = new BlockPos(player.getPosition().getX() + 1, player.getPosition().getY(), player.getPosition().getZ() + 1);

    WorldUtils.setBlock(player.world, coord1, Blocks.CHEST);
    WorldUtils.setBlock(player.world, coord2, Blocks.CHEST);

    InventoryLargeChest chestInv = new InventoryLargeChest("Large chest", (TileEntityChest) player.world.getTileEntity(coord1), (TileEntityChest) player.world.getTileEntity(coord2));

       int count = 0;
       for (int i = 0; i < player.inventory.getSizeInventory() && count < chestInv.getSizeInventory(); i++) {
        chestInv.setInventorySlotContents(count++, player.inventory.getStackInSlot(i));
        player.inventory.setInventorySlotContents(i, ItemStack.EMPTY);
       }

       sender.sendLangfileMessage("command.dropstore.stored");
       return null;
}
项目:BaMsGRAVE    文件:BlockHelper.java   
public static IInventory getChestInventory(TileEntityChest chest) {
    for (EnumFacing face : EnumFacing.Plane.HORIZONTAL) {
        BlockPos offsetPos = chest.getPos().offset(face);
        if (chest.getWorld().getBlockState(offsetPos).getBlock() == chest.getBlockType()) {
            TileEntity te = chest.getWorld().getTileEntity(offsetPos);
            if (te instanceof TileEntityChest) {
                TileEntityChest chest2 = (TileEntityChest) te;
                if (face != EnumFacing.WEST && face != EnumFacing.NORTH) {
                    return new InventoryLargeChest("container.chestDouble", chest, chest2);
                } else {
                    return new InventoryLargeChest("container.chestDouble", chest2, chest);
                }
            }
        }
    }
    return chest;
}
项目:LegacyFarms    文件:BlockUtils.java   
public static IInventory getChest(IInventory inventory) {
    if (!(inventory instanceof TileEntityChest)) {
        return inventory;
    }

    TileEntityChest chest = (TileEntityChest) inventory;

    BlockPosition[] adjacent = new BlockPosition[] { new BlockPosition(chest.xCoord + 1, chest.yCoord, chest.zCoord), new BlockPosition(chest.xCoord - 1, chest.yCoord, chest.zCoord), new BlockPosition(chest.xCoord, chest.yCoord, chest.zCoord + 1), new BlockPosition(chest.xCoord, chest.yCoord, chest.zCoord - 1) };

    for (BlockPosition pos : adjacent) {
        TileEntity otherChest = chest.getWorldObj().getTileEntity(pos.x, pos.y, pos.z);
        if (otherChest instanceof TileEntityChest) {
            return new InventoryLargeChest("", chest, (TileEntityChest) otherChest);
        }
    }

    return inventory;
}
项目:ForestryLegacy    文件:Utils.java   
public static IInventory getChest(IInventory inventory) {
    if (!(inventory instanceof TileEntityChest))
        return inventory;

    TileEntityChest chest = (TileEntityChest) inventory;

    Vect[] adjacent = new Vect[] { new Vect(chest.xCoord + 1, chest.yCoord, chest.zCoord), new Vect(chest.xCoord - 1, chest.yCoord, chest.zCoord),
            new Vect(chest.xCoord, chest.yCoord, chest.zCoord + 1), new Vect(chest.xCoord, chest.yCoord, chest.zCoord - 1) };

    for (Vect pos : adjacent) {
        TileEntity otherchest = chest.worldObj.getBlockTileEntity(pos.x, pos.y, pos.z);
        if (otherchest instanceof TileEntityChest)
            return new InventoryLargeChest("", chest, (TileEntityChest) otherchest);
    }

    return inventory;
}
项目:4Space-5    文件:InventoryUtils.java   
public static IInventory getChest(TileEntityChest chest) {
    for (ForgeDirection fside : chestSides) {
        if (chest.getWorldObj().getBlock(chest.xCoord + fside.offsetX, chest.yCoord + fside.offsetY, chest.zCoord + fside.offsetZ) == chest.getBlockType())
            return new InventoryLargeChest("container.chestDouble",
                    (TileEntityChest) chest.getWorldObj().getTileEntity(chest.xCoord + fside.offsetX, chest.yCoord + fside.offsetY, chest.zCoord + fside.offsetZ), chest);
    }
    return chest;
}
项目:CodeChickenLib    文件:InventoryUtils.java   
public static IInventory getChest(TileEntityChest chest) {
    for (EnumFacing fside : Plane.HORIZONTAL) {
        if (chest.getWorld().getBlockState(chest.getPos().offset(fside)).getBlock() == chest.getBlockType()) {
            return new InventoryLargeChest("container.chestDouble", (TileEntityChest) chest.getWorld().getTileEntity(chest.getPos().offset(fside)), chest);
        }
    }
    return chest;
}
项目:vsminecraft    文件:InventoryUtils.java   
public static IInventory checkChestInv(IInventory inv)
{
    if(inv instanceof TileEntityChest)
    {
        TileEntityChest main = (TileEntityChest)inv;
        TileEntityChest adj = null;

        if(main.adjacentChestXNeg != null)
        {
            adj = main.adjacentChestXNeg;
        }
        else if(main.adjacentChestXPos != null)
        {
            adj = main.adjacentChestXPos;
        }
        else if(main.adjacentChestZNeg != null)
        {
            adj = main.adjacentChestZNeg;
        }
        else if(main.adjacentChestZPos != null)
        {
            adj = main.adjacentChestZPos;
        }

        if(adj != null)
        {
            return new InventoryLargeChest("", main, adj);
        }
    }

    return inv;
}
项目:MiscUtils    文件:InventoryUtils.java   
/**
 * Ensures that the given inventory is the full inventory, i.e. takes double
 * chests into account.
 *
 * @param inv
 * @return Modified inventory if double chest, unmodified otherwise.
 */
public static IInventory getInventory(IInventory inv) {
        if (inv instanceof TileEntityChest) {
                TileEntityChest chest = (TileEntityChest) inv;

                TileEntityChest adjacent = null;

                if (chest.adjacentChestXNeg != null) {
                        adjacent = chest.adjacentChestXNeg;
                }

                if (chest.adjacentChestXPos != null) {
                        adjacent = chest.adjacentChestXPos;
                }

                if (chest.adjacentChestZNeg != null) {
                        adjacent = chest.adjacentChestZNeg;
                }

                if (chest.adjacentChestZPos != null) {
                        adjacent = chest.adjacentChestZPos;
                }

                if (adjacent != null) {
                        return new InventoryLargeChest("", inv, adjacent);
                }
                return inv;
        }
        return inv;
}
项目:Dimensional-Pockets    文件:Utils.java   
/**
 * Ensures that the given inventory is the full inventory, i.e. takes double
 * chests into account.<br>
 * <i>METHOD COPIED FROM BUILDCRAFT</i>
 *
 * @param inv
 * @return Modified inventory if double chest, unmodified otherwise.
 */
public static IInventory getInventory(IInventory inv) {
    if (inv instanceof TileEntityChest) {
        TileEntityChest chest = (TileEntityChest) inv;

        TileEntityChest adjacent = null;

        if (chest.adjacentChestXNeg != null) {
            adjacent = chest.adjacentChestXNeg;
        }

        if (chest.adjacentChestXPos != null) {
            adjacent = chest.adjacentChestXPos;
        }

        if (chest.adjacentChestZNeg != null) {
            adjacent = chest.adjacentChestZNeg;
        }

        if (chest.adjacentChestZPos != null) {
            adjacent = chest.adjacentChestZPos;
        }

        if (adjacent != null)
            return new InventoryLargeChest("", inv, adjacent);
        return inv;
    }
    return inv;
}
项目:DBLibOld    文件:InventoryUtils.java   
/**
 * Ensures that the given inventory is the full inventory, i.e. takes double
 * chests into account.
 *
 * @param inv
 * @return Modified inventory if double chest, unmodified otherwise.
 */
public static IInventory getInventory(IInventory inv) {
    if (inv instanceof TileEntityChest) {
        TileEntityChest chest = (TileEntityChest) inv;

        TileEntityChest adjacent = null;

        if (chest.adjacentChestXNeg != null) {
            adjacent = chest.adjacentChestXNeg;
        }

        if (chest.adjacentChestXPos != null) {
            adjacent = chest.adjacentChestXPos;
        }

        if (chest.adjacentChestZNeg != null) {
            adjacent = chest.adjacentChestZNeg;
        }

        if (chest.adjacentChestZPos != null) {
            adjacent = chest.adjacentChestZPos;
        }

        if (adjacent != null) {
            return new InventoryLargeChest("", inv, adjacent);
        }
        return inv;
    }
    return inv;
}
项目:DBLibOld    文件:InventoryUtility.java   
public static IInventory checkChestInv(IInventory inv)
{
    if (inv instanceof TileEntityChest)
    {
        TileEntityChest main = (TileEntityChest) inv;
        TileEntityChest adj = null;

        if (main.adjacentChestXNeg != null)
        {
            adj = main.adjacentChestXNeg;
        }
        else if (main.adjacentChestXPos != null)
        {
            adj = main.adjacentChestXPos;
        }
        else if (main.adjacentChestZNeg != null)
        {
            adj = main.adjacentChestZNeg;
        }
        else if (main.adjacentChestZPos != null)
        {
            adj = main.adjacentChestZPos;
        }

        if (adj != null)
        {
            return new InventoryLargeChest("", main, adj);
        }
    }

    return inv;
}
项目:Toms-Mod    文件:TileEntityLimitableChest.java   
/**
 * Like the old updateEntity(), except more generic.
 */
@Override
public void update() {
    int i = this.pos.getX();
    int j = this.pos.getY();
    int k = this.pos.getZ();
    ++this.ticksSinceSync;

    if (!this.world.isRemote && this.numPlayersUsing != 0 && (this.ticksSinceSync + i + j + k) % 200 == 0) {
        this.numPlayersUsing = 0;
        // float f = 5.0F;

        for (EntityPlayer entityplayer : this.world.getEntitiesWithinAABB(EntityPlayer.class, new AxisAlignedBB(i - 5.0F, j - 5.0F, k - 5.0F, i + 1 + 5.0F, j + 1 + 5.0F, k + 1 + 5.0F))) {
            if (entityplayer.openContainer instanceof ContainerChest) {
                IInventory iinventory = ((ContainerChest) entityplayer.openContainer).getLowerChestInventory();

                if (iinventory == this || iinventory instanceof InventoryLargeChest && ((InventoryLargeChest) iinventory).isPartOfLargeChest(this)) {
                    ++this.numPlayersUsing;
                }
            }
        }
    }

    this.prevLidAngle = this.lidAngle;
    // float f1 = 0.1F;

    if (this.numPlayersUsing > 0 && this.lidAngle == 0.0F && this.adjacentChestZNeg == null && this.adjacentChestXNeg == null) {
        double d1 = i + 0.5D;
        double d2 = k + 0.5D;

        if (this.adjacentChestZPos != null) {
            d2 += 0.5D;
        }

        if (this.adjacentChestXPos != null) {
            d1 += 0.5D;
        }

        this.world.playSound((EntityPlayer) null, d1, j + 0.5D, d2, SoundEvents.BLOCK_CHEST_OPEN, SoundCategory.BLOCKS, 0.5F, this.world.rand.nextFloat() * 0.1F + 0.9F);
    }

    if (this.numPlayersUsing == 0 && this.lidAngle > 0.0F || this.numPlayersUsing > 0 && this.lidAngle < 1.0F) {
        float f2 = this.lidAngle;

        if (this.numPlayersUsing > 0) {
            this.lidAngle += 0.1F;
        } else {
            this.lidAngle -= 0.1F;
        }

        if (this.lidAngle > 1.0F) {
            this.lidAngle = 1.0F;
        }

        // float f3 = 0.5F;

        if (this.lidAngle < 0.5F && f2 >= 0.5F && this.adjacentChestZNeg == null && this.adjacentChestXNeg == null) {
            double d3 = i + 0.5D;
            double d0 = k + 0.5D;

            if (this.adjacentChestZPos != null) {
                d0 += 0.5D;
            }

            if (this.adjacentChestXPos != null) {
                d3 += 0.5D;
            }

            this.world.playSound((EntityPlayer) null, d3, j + 0.5D, d0, SoundEvents.BLOCK_CHEST_CLOSE, SoundCategory.BLOCKS, 0.5F, this.world.rand.nextFloat() * 0.1F + 0.9F);
        }

        if (this.lidAngle < 0.0F) {
            this.lidAngle = 0.0F;
        }
    }
}
项目:Cauldron    文件:BlockDropper.java   
public void func_149941_e(World p_149941_1_, int p_149941_2_, int p_149941_3_, int p_149941_4_)   // CraftBukkit - protected -> public
{
    BlockSourceImpl blocksourceimpl = new BlockSourceImpl(p_149941_1_, p_149941_2_, p_149941_3_, p_149941_4_);
    TileEntityDispenser tileentitydispenser = (TileEntityDispenser)blocksourceimpl.getBlockTileEntity();

    if (tileentitydispenser != null)
    {
        int l = tileentitydispenser.func_146017_i();

        if (l < 0)
        {
            p_149941_1_.playAuxSFX(1001, p_149941_2_, p_149941_3_, p_149941_4_, 0);
        }
        else
        {
            ItemStack itemstack = tileentitydispenser.getStackInSlot(l);
            int i1 = p_149941_1_.getBlockMetadata(p_149941_2_, p_149941_3_, p_149941_4_) & 7;
            IInventory iinventory = TileEntityHopper.func_145893_b(p_149941_1_, (double)(p_149941_2_ + Facing.offsetsXForSide[i1]), (double)(p_149941_3_ + Facing.offsetsYForSide[i1]), (double)(p_149941_4_ + Facing.offsetsZForSide[i1]));
            ItemStack itemstack1;

            if (iinventory != null)
            {
                // CraftBukkit start - Fire event when pushing items into other inventories
                CraftItemStack oitemstack = CraftItemStack.asCraftMirror(itemstack.copy().splitStack(1));
                org.bukkit.inventory.Inventory destinationInventory;

                // Have to special case large chests as they work oddly
                if (iinventory instanceof InventoryLargeChest)
                {
                    destinationInventory = new org.bukkit.craftbukkit.inventory.CraftInventoryDoubleChest((InventoryLargeChest) iinventory);
                }
                else
                {
                    destinationInventory = iinventory.getOwner().getInventory();
                }

                InventoryMoveItemEvent event = new InventoryMoveItemEvent(tileentitydispenser.getOwner().getInventory(), oitemstack.clone(), destinationInventory, true);
                p_149941_1_.getServer().getPluginManager().callEvent(event);

                if (event.isCancelled())
                {
                    return;
                }

                itemstack1 = TileEntityHopper.func_145889_a(iinventory, CraftItemStack.asNMSCopy(event.getItem()), Facing.oppositeSide[i1]);

                if (event.getItem().equals(oitemstack) && itemstack1 == null)
                {
                    // CraftBukkit end
                    itemstack1 = itemstack.copy();

                    if (--itemstack1.stackSize == 0)
                    {
                        itemstack1 = null;
                    }
                }
                else
                {
                    itemstack1 = itemstack.copy();
                }
            }
            else
            {
                itemstack1 = this.field_149947_P.dispense(blocksourceimpl, itemstack);

                if (itemstack1 != null && itemstack1.stackSize == 0)
                {
                    itemstack1 = null;
                }
            }

            tileentitydispenser.setInventorySlotContents(l, itemstack1);
        }
    }
}
项目:Cauldron    文件:TileEntityHopper.java   
private static boolean func_145892_a(IHopper p_145892_0_, IInventory p_145892_1_, int p_145892_2_, int p_145892_3_)
{
    ItemStack itemstack = p_145892_1_.getStackInSlot(p_145892_2_);

    if (itemstack != null && func_145890_b(p_145892_1_, itemstack, p_145892_2_, p_145892_3_))
    {
        ItemStack itemstack1 = itemstack.copy();
        // CraftBukkit start - Call event on collection of items from inventories into the hopper
        CraftItemStack oitemstack = CraftItemStack.asCraftMirror(p_145892_1_.decrStackSize(p_145892_2_, 1));
        Inventory sourceInventory;

        // Have to special case large chests as they work oddly
        if (p_145892_1_ instanceof InventoryLargeChest)
        {
            sourceInventory = new org.bukkit.craftbukkit.inventory.CraftInventoryDoubleChest((InventoryLargeChest) p_145892_1_);
        }
        else
        {
            // Cauldron start - support mod inventories, with no owners
            try
            {
                if (p_145892_1_.getOwner() != null)
                {
                    sourceInventory = p_145892_1_.getOwner().getInventory();
                } 
                else
                {
                    // TODO: create a mod inventory for passing to the event, instead of null
                    sourceInventory = null;
                }
            }
            catch (AbstractMethodError e)
            {
                sourceInventory = null;
            }
            // Cauldron end
        }

        InventoryMoveItemEvent event = new InventoryMoveItemEvent(sourceInventory, oitemstack.clone(), p_145892_0_.getOwner().getInventory(), false);
        p_145892_0_.getWorldObj().getServer().getPluginManager().callEvent(event);

        if (event.isCancelled())
        {
            p_145892_1_.setInventorySlotContents(p_145892_2_, itemstack1);

            if (p_145892_0_ instanceof TileEntityHopper)
            {
                ((TileEntityHopper) p_145892_0_).func_145896_c(p_145892_0_.getWorldObj().spigotConfig.hopperTransfer); // Spigot
            }
            else if (p_145892_0_ instanceof EntityMinecartHopper)
            {
                ((EntityMinecartHopper) p_145892_0_).setDisplayTileData(p_145892_0_.getWorldObj().spigotConfig.hopperTransfer / 2); // Spigot
            }

            return false;
        }

        ItemStack itemstack2 = func_145889_a(p_145892_0_, CraftItemStack.asNMSCopy(event.getItem()), -1);

        if (itemstack2 == null || itemstack2.stackSize == 0)
        {
            if (event.getItem().equals(oitemstack))
            {
                p_145892_1_.markDirty();
            }
            else
            {
                p_145892_1_.setInventorySlotContents(p_145892_2_, itemstack1);
            }

            // CraftBukkit end
            return true;
        }

        p_145892_1_.setInventorySlotContents(p_145892_2_, itemstack1);
    }

    return false;
}
项目:RuneCraftery    文件:TileEntityChest.java   
public void func_70316_g() {
   super.func_70316_g();
   this.func_70418_i();
   ++this.field_70426_j;
   float var1;
   if(!this.field_70331_k.field_72995_K && this.field_70427_h != 0 && (this.field_70426_j + this.field_70329_l + this.field_70330_m + this.field_70327_n) % 200 == 0) {
      this.field_70427_h = 0;
      var1 = 5.0F;
      List var2 = this.field_70331_k.func_72872_a(EntityPlayer.class, AxisAlignedBB.func_72332_a().func_72299_a((double)((float)this.field_70329_l - var1), (double)((float)this.field_70330_m - var1), (double)((float)this.field_70327_n - var1), (double)((float)(this.field_70329_l + 1) + var1), (double)((float)(this.field_70330_m + 1) + var1), (double)((float)(this.field_70327_n + 1) + var1)));
      Iterator var3 = var2.iterator();

      while(var3.hasNext()) {
         EntityPlayer var4 = (EntityPlayer)var3.next();
         if(var4.field_71070_bA instanceof ContainerChest) {
            IInventory var5 = ((ContainerChest)var4.field_71070_bA).func_85151_d();
            if(var5 == this || var5 instanceof InventoryLargeChest && ((InventoryLargeChest)var5).func_90010_a(this)) {
               ++this.field_70427_h;
            }
         }
      }
   }

   this.field_70420_g = this.field_70419_f;
   var1 = 0.1F;
   double var11;
   if(this.field_70427_h > 0 && this.field_70419_f == 0.0F && this.field_70423_b == null && this.field_70421_d == null) {
      double var8 = (double)this.field_70329_l + 0.5D;
      var11 = (double)this.field_70327_n + 0.5D;
      if(this.field_70422_e != null) {
         var11 += 0.5D;
      }

      if(this.field_70424_c != null) {
         var8 += 0.5D;
      }

      this.field_70331_k.func_72908_a(var8, (double)this.field_70330_m + 0.5D, var11, "random.chestopen", 0.5F, this.field_70331_k.field_73012_v.nextFloat() * 0.1F + 0.9F);
   }

   if(this.field_70427_h == 0 && this.field_70419_f > 0.0F || this.field_70427_h > 0 && this.field_70419_f < 1.0F) {
      float var9 = this.field_70419_f;
      if(this.field_70427_h > 0) {
         this.field_70419_f += var1;
      } else {
         this.field_70419_f -= var1;
      }

      if(this.field_70419_f > 1.0F) {
         this.field_70419_f = 1.0F;
      }

      float var10 = 0.5F;
      if(this.field_70419_f < var10 && var9 >= var10 && this.field_70423_b == null && this.field_70421_d == null) {
         var11 = (double)this.field_70329_l + 0.5D;
         double var6 = (double)this.field_70327_n + 0.5D;
         if(this.field_70422_e != null) {
            var6 += 0.5D;
         }

         if(this.field_70424_c != null) {
            var11 += 0.5D;
         }

         this.field_70331_k.func_72908_a(var11, (double)this.field_70330_m + 0.5D, var6, "random.chestclosed", 0.5F, this.field_70331_k.field_73012_v.nextFloat() * 0.1F + 0.9F);
      }

      if(this.field_70419_f < 0.0F) {
         this.field_70419_f = 0.0F;
      }
   }

}