Java 类net.minecraft.world.storage.ISaveHandler 实例源码

项目:Backmemed    文件:MinecraftServer.java   
public void setResourcePackFromWorld(String worldNameIn, ISaveHandler saveHandlerIn)
{
    File file1 = new File(saveHandlerIn.getWorldDirectory(), "resources.zip");

    if (file1.isFile())
    {
        try
        {
            this.setResourcePack("level://" + URLEncoder.encode(worldNameIn, Charsets.UTF_8.toString()) + "/" + "resources.zip", "");
        }
        catch (UnsupportedEncodingException var5)
        {
            LOG.warn("Something went wrong url encoding {}", new Object[] {worldNameIn});
        }
    }
}
项目:CustomWorldGen    文件:WorldServer.java   
public WorldServer(MinecraftServer server, ISaveHandler saveHandlerIn, WorldInfo info, int dimensionId, Profiler profilerIn)
{
    super(saveHandlerIn, info, net.minecraftforge.common.DimensionManager.createProviderFor(dimensionId), profilerIn, false);
    this.mcServer = server;
    this.theEntityTracker = new EntityTracker(this);
    this.thePlayerManager = new PlayerChunkMap(this);
    // Guarantee the dimension ID was not reset by the provider
    int providerDim = this.provider.getDimension();
    this.provider.registerWorld(this);
    this.provider.setDimension(providerDim);
    this.chunkProvider = this.createChunkProvider();
    perWorldStorage = new MapStorage(new net.minecraftforge.common.WorldSpecificSaveHandler((WorldServer)this, saveHandlerIn));
    this.worldTeleporter = new Teleporter(this);
    this.calculateInitialSkylight();
    this.calculateInitialWeather();
    this.getWorldBorder().setSize(server.getMaxWorldSize());
    net.minecraftforge.common.DimensionManager.setWorld(dimensionId, this, mcServer);
}
项目:CustomWorldGen    文件:World.java   
protected World(ISaveHandler saveHandlerIn, WorldInfo info, WorldProvider providerIn, Profiler profilerIn, boolean client)
{
    this.eventListeners = Lists.newArrayList(new IWorldEventListener[] {this.pathListener});
    this.theCalendar = Calendar.getInstance();
    this.worldScoreboard = new Scoreboard();
    this.spawnHostileMobs = true;
    this.spawnPeacefulMobs = true;
    this.lightUpdateBlockList = new int[32768];
    this.saveHandler = saveHandlerIn;
    this.theProfiler = profilerIn;
    this.worldInfo = info;
    this.provider = providerIn;
    this.isRemote = client;
    this.worldBorder = providerIn.createWorldBorder();
    perWorldStorage = new MapStorage((ISaveHandler)null);
}
项目:NeptuneMod    文件:MixinMinecraftServer.java   
@Override
public OfflinePlayer getOfflinePlayer(UUID uuid) {
    final ISaveHandler saveHandler = MinecraftServer.getServer().getEntityWorld().getSaveHandler();

    if (saveHandler instanceof SaveHandler) {
        final NBTTagCompound tagCompound = ((IMixinSaveHandler) saveHandler).readPlayerData(uuid);

        if (tagCompound != null) {
            final GameProfile profile = getPlayerProfileCache().getProfileByUUID(uuid);

            if (profile != null) {
                return new NeptuneOfflinePlayer(profile.getName(), uuid, tagCompound);
            } else {
                return new NeptuneOfflinePlayer("PLAYER_NAME_UNKNOWN", uuid, tagCompound);
            }
        }

        return null;
    } else {
        throw new RuntimeException("ISaveHandler is not of type SaveHandler! Failing to load playerdata");
    }
}
项目:ElConQore    文件:EQSaveHandler.java   
public File getSaveFile(ISaveHandler saveHandler, World world, String name, boolean backup) {
    File worldDir = new File(saveHandler.getWorldDirectoryName());
    IChunkLoader loader = saveHandler.getChunkLoader(world.provider);
    if((loader instanceof AnvilChunkLoader)) {
        worldDir = ((AnvilChunkLoader) loader).chunkSaveLocation;
    }
    File file = new File(worldDir, name + (backup ? ".bak" : ""));
    if(!file.exists()) {
        try {
            file.createNewFile();
        } catch(Exception e) {
            e.printStackTrace();
        }
    }
    return file;
}
项目:Cauldron    文件:World.java   
@SideOnly(Side.CLIENT)
public World(ISaveHandler p_i45368_1_, String p_i45368_2_, WorldProvider p_i45368_3_, WorldSettings p_i45368_4_, Profiler p_i45368_5_)
{
    this.ambientTickCountdown = this.rand.nextInt(12000);
    this.spawnHostileMobs = true;
    this.spawnPeacefulMobs = true;
    this.collidingBoundingBoxes = new ArrayList();
    this.lightUpdateBlockList = new int[32768];
    this.saveHandler = p_i45368_1_;
    this.theProfiler = p_i45368_5_;
    this.worldInfo = new WorldInfo(p_i45368_4_, p_i45368_2_);
    this.provider = p_i45368_3_;
    perWorldStorage = new MapStorage((ISaveHandler)null);
    // Cauldron start
    this.world = null;
    this.timings = null;
    this.spigotConfig = null;
    this.activeChunkSet_CB = null;
    this.chunkTickRadius = 0;
    // Cauldron end
}
项目:Cauldron    文件:IntegratedServer.java   
protected void loadAllWorlds(String p_71247_1_, String p_71247_2_, long p_71247_3_, WorldType p_71247_5_, String p_71247_6_)
{
    this.convertMapIfNeeded(p_71247_1_);
    ISaveHandler isavehandler = this.getActiveAnvilConverter().getSaveLoader(p_71247_1_, true);

    WorldServer overWorld = (isDemo() ? new DemoWorldServer(this, isavehandler, p_71247_2_, 0, theProfiler) : new WorldServer(this, isavehandler, p_71247_2_, 0, theWorldSettings, theProfiler));
    for (int dim : DimensionManager.getStaticDimensionIDs())
    {
        WorldServer world = (dim == 0 ? overWorld : new WorldServerMulti(this, isavehandler, p_71247_2_, dim, theWorldSettings, overWorld, theProfiler));
        world.addWorldAccess(new WorldManager(this, world));

        if (!this.isSinglePlayer())
        {
            world.getWorldInfo().setGameType(getGameType());
        }

        MinecraftForge.EVENT_BUS.post(new WorldEvent.Load(world));
    }

    this.getConfigurationManager().setPlayerManager(new WorldServer[]{ overWorld });
    this.func_147139_a(this.func_147135_j());
    this.initialWorldChunkLoad();
}
项目:Cauldron    文件:IntegratedServer.java   
protected void loadAllWorlds(String p_71247_1_, String p_71247_2_, long p_71247_3_, WorldType p_71247_5_, String p_71247_6_)
{
    this.convertMapIfNeeded(p_71247_1_);
    ISaveHandler isavehandler = this.getActiveAnvilConverter().getSaveLoader(p_71247_1_, true);

    WorldServer overWorld = (isDemo() ? new DemoWorldServer(this, isavehandler, p_71247_2_, 0, theProfiler) : new WorldServer(this, isavehandler, p_71247_2_, 0, theWorldSettings, theProfiler));
    for (int dim : DimensionManager.getStaticDimensionIDs())
    {
        WorldServer world = (dim == 0 ? overWorld : new WorldServerMulti(this, isavehandler, p_71247_2_, dim, theWorldSettings, overWorld, theProfiler));
        world.addWorldAccess(new WorldManager(this, world));

        if (!this.isSinglePlayer())
        {
            world.getWorldInfo().setGameType(getGameType());
        }

        MinecraftForge.EVENT_BUS.post(new WorldEvent.Load(world));
    }

    this.getConfigurationManager().setPlayerManager(new WorldServer[]{ overWorld });
    this.func_147139_a(this.func_147135_j());
    this.initialWorldChunkLoad();
}
项目:RuneCraftery    文件:World.java   
@SideOnly(Side.CLIENT)
public World(ISaveHandler p_i1953_1_, String p_i1953_2_, WorldProvider p_i1953_3_, WorldSettings p_i1953_4_, Profiler p_i1953_5_, ILogAgent p_i1953_6_) {
   this.field_72990_M = this.field_73012_v.nextInt(12000);
   this.field_72994_J = new int['\u8000'];
   this.field_73019_z = p_i1953_1_;
   this.field_72984_F = p_i1953_5_;
   this.field_72986_A = new WorldInfo(p_i1953_4_, p_i1953_2_);
   this.field_73011_w = p_i1953_3_;
   this.field_72988_C = new MapStorage(p_i1953_1_);
   this.field_98181_L = p_i1953_6_;
   VillageCollection var7 = (VillageCollection)this.field_72988_C.func_75742_a(VillageCollection.class, "villages");
   if(var7 == null) {
      this.field_72982_D = new VillageCollection(this);
      this.field_72988_C.func_75745_a("villages", this.field_72982_D);
   } else {
      this.field_72982_D = var7;
      this.field_72982_D.func_82566_a(this);
   }

   p_i1953_3_.func_76558_a(this);
   this.field_73020_y = this.func_72970_h();
   this.func_72966_v();
   this.func_72947_a();
}
项目:RuneCraftery    文件:IntegratedServer.java   
protected void loadAllWorlds(String par1Str, String par2Str, long par3, WorldType par5WorldType, String par6Str)
{
    this.convertMapIfNeeded(par1Str);
    ISaveHandler isavehandler = this.getActiveAnvilConverter().getSaveLoader(par1Str, true);

    WorldServer overWorld = (isDemo() ? new DemoWorldServer(this, isavehandler, par2Str, 0, theProfiler, getLogAgent()) : new WorldServer(this, isavehandler, par2Str, 0, theWorldSettings, theProfiler, getLogAgent()));
    for (int dim : DimensionManager.getStaticDimensionIDs())
    {
        WorldServer world = (dim == 0 ? overWorld : new WorldServerMulti(this, isavehandler, par2Str, dim, theWorldSettings, overWorld, theProfiler, getLogAgent()));
        world.addWorldAccess(new WorldManager(this, world));

        if (!this.isSinglePlayer())
        {
            world.getWorldInfo().setGameType(this.getGameType());
        }

        MinecraftForge.EVENT_BUS.post(new WorldEvent.Load(world));
    }

    this.getConfigurationManager().setPlayerManager(new WorldServer[]{ overWorld });
    this.setDifficultyForAllWorlds(this.getDifficulty());
    this.initialWorldChunkLoad();
}
项目:BetterNutritionMod    文件:IntegratedServer.java   
protected void loadAllWorlds(String par1Str, String par2Str, long par3, WorldType par5WorldType, String par6Str)
{
    this.convertMapIfNeeded(par1Str);
    ISaveHandler isavehandler = this.getActiveAnvilConverter().getSaveLoader(par1Str, true);

    WorldServer overWorld = (isDemo() ? new DemoWorldServer(this, isavehandler, par2Str, 0, theProfiler, getLogAgent()) : new WorldServer(this, isavehandler, par2Str, 0, theWorldSettings, theProfiler, getLogAgent()));
    for (int dim : DimensionManager.getStaticDimensionIDs())
    {
        WorldServer world = (dim == 0 ? overWorld : new WorldServerMulti(this, isavehandler, par2Str, dim, theWorldSettings, overWorld, theProfiler, getLogAgent()));
        world.addWorldAccess(new WorldManager(this, world));

        if (!this.isSinglePlayer())
        {
            world.getWorldInfo().setGameType(this.getGameType());
        }

        MinecraftForge.EVENT_BUS.post(new WorldEvent.Load(world));
    }

    this.getConfigurationManager().setPlayerManager(new WorldServer[]{ overWorld });
    this.setDifficultyForAllWorlds(this.getDifficulty());
    this.initialWorldChunkLoad();
}
项目:AgeCraft-Old    文件:GuiSelectWorld.java   
@Override
protected void actionPerformed(GuiButton button) {
    if(button.id == 3) {
        mc.displayGuiScreen(new GuiCreateWorld(this));
    } else if(button.id == 7) {
        try {
            GuiCreateWorld gui = new GuiCreateWorld(this);
            ISaveHandler saveHandler = mc.getSaveLoader().getSaveLoader(func_146621_a(super_field_146640_r.getInt(this)), false);
            WorldInfo worldInfo = saveHandler.loadWorldInfo();
            saveHandler.flush();
            gui.func_146318_a(worldInfo);
            mc.displayGuiScreen(gui);
        } catch(Exception e) {
            e.printStackTrace();
        }
    } else {
        super.actionPerformed(button);
    }
}
项目:DecompiledMinecraft    文件:WorldServer.java   
public WorldServer(MinecraftServer server, ISaveHandler saveHandlerIn, WorldInfo info, int dimensionId, Profiler profilerIn)
{
    super(saveHandlerIn, info, WorldProvider.getProviderForDimension(dimensionId), profilerIn, false);
    this.mcServer = server;
    this.theEntityTracker = new EntityTracker(this);
    this.thePlayerManager = new PlayerManager(this);
    this.provider.registerWorld(this);
    this.chunkProvider = this.createChunkProvider();
    this.worldTeleporter = new Teleporter(this);
    this.calculateInitialSkylight();
    this.calculateInitialWeather();
    this.getWorldBorder().setSize(server.getMaxWorldSize());
}
项目:DecompiledMinecraft    文件:World.java   
protected World(ISaveHandler saveHandlerIn, WorldInfo info, WorldProvider providerIn, Profiler profilerIn, boolean client)
{
    this.ambientTickCountdown = this.rand.nextInt(12000);
    this.spawnHostileMobs = true;
    this.spawnPeacefulMobs = true;
    this.lightUpdateBlockList = new int[32768];
    this.saveHandler = saveHandlerIn;
    this.theProfiler = profilerIn;
    this.worldInfo = info;
    this.provider = providerIn;
    this.isRemote = client;
    this.worldBorder = providerIn.getWorldBorder();
}
项目:DecompiledMinecraft    文件:MinecraftServer.java   
protected void setResourcePackFromWorld(String worldNameIn, ISaveHandler saveHandlerIn)
{
    File file1 = new File(saveHandlerIn.getWorldDirectory(), "resources.zip");

    if (file1.isFile())
    {
        this.setResourcePack("level://" + worldNameIn + "/" + file1.getName(), "");
    }
}
项目:DecompiledMinecraft    文件:WorldServer.java   
public WorldServer(MinecraftServer server, ISaveHandler saveHandlerIn, WorldInfo info, int dimensionId, Profiler profilerIn)
{
    super(saveHandlerIn, info, WorldProvider.getProviderForDimension(dimensionId), profilerIn, false);
    this.mcServer = server;
    this.theEntityTracker = new EntityTracker(this);
    this.thePlayerManager = new PlayerManager(this);
    this.provider.registerWorld(this);
    this.chunkProvider = this.createChunkProvider();
    this.worldTeleporter = new Teleporter(this);
    this.calculateInitialSkylight();
    this.calculateInitialWeather();
    this.getWorldBorder().setSize(server.getMaxWorldSize());
}
项目:DecompiledMinecraft    文件:World.java   
protected World(ISaveHandler saveHandlerIn, WorldInfo info, WorldProvider providerIn, Profiler profilerIn, boolean client)
{
    this.ambientTickCountdown = this.rand.nextInt(12000);
    this.spawnHostileMobs = true;
    this.spawnPeacefulMobs = true;
    this.lightUpdateBlockList = new int[32768];
    this.saveHandler = saveHandlerIn;
    this.theProfiler = profilerIn;
    this.worldInfo = info;
    this.provider = providerIn;
    this.isRemote = client;
    this.worldBorder = providerIn.getWorldBorder();
}
项目:DecompiledMinecraft    文件:MinecraftServer.java   
protected void setResourcePackFromWorld(String worldNameIn, ISaveHandler saveHandlerIn)
{
    File file1 = new File(saveHandlerIn.getWorldDirectory(), "resources.zip");

    if (file1.isFile())
    {
        this.setResourcePack("level://" + worldNameIn + "/" + file1.getName(), "");
    }
}
项目:BaseClient    文件:WorldServer.java   
public WorldServer(MinecraftServer server, ISaveHandler saveHandlerIn, WorldInfo info, int dimensionId, Profiler profilerIn)
{
    super(saveHandlerIn, info, WorldProvider.getProviderForDimension(dimensionId), profilerIn, false);
    this.mcServer = server;
    this.theEntityTracker = new EntityTracker(this);
    this.thePlayerManager = new PlayerManager(this);
    this.provider.registerWorld(this);
    this.chunkProvider = this.createChunkProvider();
    this.worldTeleporter = new Teleporter(this);
    this.calculateInitialSkylight();
    this.calculateInitialWeather();
    this.getWorldBorder().setSize(server.getMaxWorldSize());
}
项目:BaseClient    文件:World.java   
protected World(ISaveHandler saveHandlerIn, WorldInfo info, WorldProvider providerIn, Profiler profilerIn, boolean client)
{
    this.ambientTickCountdown = this.rand.nextInt(12000);
    this.spawnHostileMobs = true;
    this.spawnPeacefulMobs = true;
    this.lightUpdateBlockList = new int[32768];
    this.saveHandler = saveHandlerIn;
    this.theProfiler = profilerIn;
    this.worldInfo = info;
    this.provider = providerIn;
    this.isRemote = client;
    this.worldBorder = providerIn.getWorldBorder();
}
项目:BaseClient    文件:MinecraftServer.java   
protected void setResourcePackFromWorld(String worldNameIn, ISaveHandler saveHandlerIn)
{
    File file1 = new File(saveHandlerIn.getWorldDirectory(), "resources.zip");

    if (file1.isFile())
    {
        this.setResourcePack("level://" + worldNameIn + "/" + file1.getName(), "");
    }
}
项目:BaseClient    文件:WorldServer.java   
public WorldServer(MinecraftServer server, ISaveHandler saveHandlerIn, WorldInfo info, int dimensionId, Profiler profilerIn)
{
    super(saveHandlerIn, info, WorldProvider.getProviderForDimension(dimensionId), profilerIn, false);
    this.mcServer = server;
    this.theEntityTracker = new EntityTracker(this);
    this.thePlayerManager = new PlayerManager(this);
    this.provider.registerWorld(this);
    this.chunkProvider = this.createChunkProvider();
    this.worldTeleporter = new Teleporter(this);
    this.calculateInitialSkylight();
    this.calculateInitialWeather();
    this.getWorldBorder().setSize(server.getMaxWorldSize());
}
项目:BaseClient    文件:World.java   
protected World(ISaveHandler saveHandlerIn, WorldInfo info, WorldProvider providerIn, Profiler profilerIn, boolean client)
{
    this.ambientTickCountdown = this.rand.nextInt(12000);
    this.spawnHostileMobs = true;
    this.spawnPeacefulMobs = true;
    this.lightUpdateBlockList = new int[32768];
    this.saveHandler = saveHandlerIn;
    this.theProfiler = profilerIn;
    this.worldInfo = info;
    this.provider = providerIn;
    this.isRemote = client;
    this.worldBorder = providerIn.getWorldBorder();
}
项目:BaseClient    文件:MinecraftServer.java   
protected void setResourcePackFromWorld(String worldNameIn, ISaveHandler saveHandlerIn)
{
    File file1 = new File(saveHandlerIn.getWorldDirectory(), "resources.zip");

    if (file1.isFile())
    {
        this.setResourcePack("level://" + worldNameIn + "/" + file1.getName(), "");
    }
}
项目:UniversalRemote    文件:WorldServerProxy.java   
@Override
public ISaveHandler getSaveHandler() {
    if (m_proxyWorld != null && Util.isPrefixInCallStack(m_modPrefix)) {
        return m_proxyWorld.getSaveHandler();
    } else if (m_realWorld != null) {
        return m_realWorld.getSaveHandler();
    } else {
        return super.getSaveHandler();
    }
}
项目:Backmemed    文件:WorldServer.java   
public WorldServer(MinecraftServer server, ISaveHandler saveHandlerIn, WorldInfo info, int dimensionId, Profiler profilerIn)
{
    super(saveHandlerIn, info, DimensionType.getById(dimensionId).createDimension(), profilerIn, false);
    this.mcServer = server;
    this.theEntityTracker = new EntityTracker(this);
    this.thePlayerManager = new PlayerChunkMap(this);
    this.provider.registerWorld(this);
    this.chunkProvider = this.createChunkProvider();
    this.worldTeleporter = new Teleporter(this);
    this.calculateInitialSkylight();
    this.calculateInitialWeather();
    this.getWorldBorder().setSize(server.getMaxWorldSize());
}
项目:Backmemed    文件:World.java   
protected World(ISaveHandler saveHandlerIn, WorldInfo info, WorldProvider providerIn, Profiler profilerIn, boolean client)
{
    this.eventListeners = Lists.newArrayList(new IWorldEventListener[] {this.pathListener});
    this.theCalendar = Calendar.getInstance();
    this.worldScoreboard = new Scoreboard();
    this.spawnHostileMobs = true;
    this.spawnPeacefulMobs = true;
    this.lightUpdateBlockList = new int[32768];
    this.saveHandler = saveHandlerIn;
    this.theProfiler = profilerIn;
    this.worldInfo = info;
    this.provider = providerIn;
    this.isRemote = client;
    this.worldBorder = providerIn.createWorldBorder();
}
项目:Backmemed    文件:GuiListWorldSelectionEntry.java   
public void recreateWorld()
{
    this.client.displayGuiScreen(new GuiScreenWorking());
    GuiCreateWorld guicreateworld = new GuiCreateWorld(this.worldSelScreen);
    ISaveHandler isavehandler = this.client.getSaveLoader().getSaveLoader(this.worldSummary.getFileName(), false);
    WorldInfo worldinfo = isavehandler.loadWorldInfo();
    isavehandler.flush();

    if (worldinfo != null)
    {
        guicreateworld.recreateFromExistingWorld(worldinfo);
        this.client.displayGuiScreen(guicreateworld);
    }
}
项目:BlockCraft    文件:MixinWorldServer.java   
@Inject(method = "<init>", at = @At("RETURN"))
public void onConstruct(MinecraftServer server, ISaveHandler saveHandlerIn, WorldInfo info, int dimensionId, Profiler profilerIn,
        CallbackInfo callbackInfo) {
    this.dimensionId = dimensionId;
    BlockChain chain = new BlockChain(worldInfo.getWorldName() + "," + dimensionId);
    chain.load();
    BlockCraft.instance.blockChains.put(worldInfo.getWorldName() + "," + dimensionId, chain);
}
项目:CustomWorldGen    文件:DimensionManager.java   
public static void initDimension(int dim)
{
    WorldServer overworld = getWorld(0);
    if (overworld == null)
    {
        throw new RuntimeException("Cannot Hotload Dim: Overworld is not Loaded!");
    }
    try
    {
        DimensionManager.getProviderType(dim);
    }
    catch (Exception e)
    {
        System.err.println("Cannot Hotload Dim: " + e.getMessage());
        return; // If a provider hasn't been registered then we can't hotload the dim
    }
    MinecraftServer mcServer = overworld.getMinecraftServer();
    ISaveHandler savehandler = overworld.getSaveHandler();
    //WorldSettings worldSettings = new WorldSettings(overworld.getWorldInfo());

    WorldServer world = (dim == 0 ? overworld : (WorldServer)(new WorldServerMulti(mcServer, savehandler, dim, overworld, mcServer.theProfiler).init()));
    world.addEventListener(new ServerWorldEventHandler(mcServer, world));
    MinecraftForge.EVENT_BUS.post(new WorldEvent.Load(world));
    if (!mcServer.isSinglePlayer())
    {
        world.getWorldInfo().setGameType(mcServer.getGameType());
    }

    mcServer.setDifficultyForAllWorlds(mcServer.getDifficulty());
}
项目:CustomWorldGen    文件:GuiListWorldSelectionEntry.java   
public void recreateWorld()
{
    this.client.displayGuiScreen(new GuiScreenWorking());
    GuiCreateWorld guicreateworld = new GuiCreateWorld(this.worldSelScreen);
    ISaveHandler isavehandler = this.client.getSaveLoader().getSaveLoader(this.worldSummary.getFileName(), false);
    WorldInfo worldinfo = isavehandler.loadWorldInfo();
    isavehandler.flush();
    guicreateworld.recreateFromExistingWorld(worldinfo);
    this.client.displayGuiScreen(guicreateworld);
}
项目:CustomWorldGen    文件:MinecraftServer.java   
public void setResourcePackFromWorld(String worldNameIn, ISaveHandler saveHandlerIn)
{
    File file1 = new File(saveHandlerIn.getWorldDirectory(), "resources.zip");

    if (file1.isFile())
    {
        this.setResourcePack("level://" + worldNameIn + "/" + "resources.zip", "");
    }
}
项目:Simple-Dimensions    文件:DimensionHandler.java   
private void loadDimension(int dimensionID, WorldInfo worldInfo)
{
    WorldServer overworld = (WorldServer) FMLCommonHandler.instance().getMinecraftServerInstance().getEntityWorld();
    if (overworld == null)
    {
        throw new RuntimeException("Cannot Hotload Dim: Overworld is not Loaded!");
    }
    try
    {
        DimensionManager.getProviderType(dimensionID);
    }
    catch (Exception e)
    {
        System.err.println("Cannot Hotload Dim: " + e.getMessage());
        return;
    }

    MinecraftServer mcServer = overworld.getMinecraftServer();
    ISaveHandler savehandler = overworld.getSaveHandler();
    EnumDifficulty difficulty = mcServer.getEntityWorld().getDifficulty();

    WorldServer world = (WorldServer) (new WorldCustom(worldInfo, mcServer, savehandler, dimensionID, overworld, mcServer.profiler).init());
    world.addEventListener(new ServerWorldEventHandler(mcServer, world));
    MinecraftForge.EVENT_BUS.post(new WorldEvent.Load(world));

    if (!mcServer.isSinglePlayer())
    {
        world.getWorldInfo().setGameType(mcServer.getGameType());
    }

    mcServer.setDifficultyForAllWorlds(difficulty);
}
项目:TRHS_Club_Mod_2016    文件:WorldSpecificSaveHandler.java   
public WorldSpecificSaveHandler(WorldServer world, ISaveHandler parent)
{
    this.world = world;
    this.parent = parent;
    dataDir = new File(world.getChunkSaveLocation(), "data");
    dataDir.mkdirs();
}
项目:TRHS_Club_Mod_2016    文件:DimensionManager.java   
public static void initDimension(int dim) {
    WorldServer overworld = getWorld(0);
    if (overworld == null)
    {
        throw new RuntimeException("Cannot Hotload Dim: Overworld is not Loaded!");
    }
    try
    {
        DimensionManager.getProviderType(dim);
    }
    catch (Exception e)
    {
        System.err.println("Cannot Hotload Dim: " + e.getMessage());
        return; // If a provider hasn't been registered then we can't hotload the dim
    }
    MinecraftServer mcServer = overworld.func_73046_m();
    ISaveHandler savehandler = overworld.func_72860_G();
    WorldSettings worldSettings = new WorldSettings(overworld.func_72912_H());

    WorldServer world = (dim == 0 ? overworld : new WorldServerMulti(mcServer, savehandler, overworld.func_72912_H().func_76065_j(), dim, worldSettings, overworld, mcServer.field_71304_b));
    world.func_72954_a(new WorldManager(mcServer, world));
    MinecraftForge.EVENT_BUS.post(new WorldEvent.Load(world));
    if (!mcServer.func_71264_H())
    {
        world.func_72912_H().func_76060_a(mcServer.func_71265_f());
    }

    mcServer.func_147139_a(mcServer.func_147135_j());
}
项目:Geographicraft    文件:Savee.java   
public void loadData(String saveName, Savee<Type> worldsaveddata, World world, Maker<Type> maker){
    final ISaveHandler saveHandler = saveHandlerAccess.get(world.getMapStorage());
    final MapStorage mapStorage = world.getMapStorage();
     if (saveHandler != null){
        try {
            File file1 = saveHandler.getMapFileFromName(saveName);

            if (file1 != null && file1.exists()) {
                FileInputStream fileinputstream = new FileInputStream(file1);
                NBTTagCompound nbttagcompound = CompressedStreamTools.readCompressed(fileinputstream);
                fileinputstream.close();
                worldsaveddata.readFromNBT(nbttagcompound.getCompoundTag("data"));
            }
        }
        catch (Exception exception1){
            exception1.printStackTrace();
        }
    }

    if (worldsaveddata.data() == null) {
        worldsaveddata.data = maker.item();
        worldsaveddata.data.informOnChange(toSelf);
    }

    if (worldsaveddata != null) {

        mapStorage.setData(mapName, worldsaveddata);
        worldsaveddata.setDirty(true);
        mapStorage.saveAllData();
    }
}
项目:placementpreview    文件:FakeWorld.java   
public FakeWorld(MinecraftServer server, World parent)
{
    //super(null, parent.getWorldInfo(), new WorldProviderSurface(), null, false);
    //super(new FakeServer(Minecraft.getMinecraft(), "fake", "fake", new WorldSettings(parent.getWorldInfo()), null, null, null, null),
    //        null, parent.getWorldInfo(), 1, parent.theProfiler);
    super(server, server.getActiveAnvilConverter().getSaveLoader("pp_fake", false), parent.getWorldInfo(), PlacementPreview.dimId, parent.profiler);

    this.parent = parent;
    this.chunk = new FakeChunk(this);
    this.chunkProvider = this.createChunkProvider();
    this.provider.setWorld(this);
    this.provider.setDimension(PlacementPreview.dimId);
    this.mapStorage = new MapStorage(this.saveHandler);
    this.perWorldStorage = new MapStorage((ISaveHandler) null);
}
项目:CauldronGit    文件:WorldSpecificSaveHandler.java   
public WorldSpecificSaveHandler(WorldServer world, ISaveHandler parent)
{
    this.world = world;
    this.parent = parent;
    dataDir = new File(world.getChunkSaveLocation(), "data");
    dataDir.mkdirs();
}
项目:CauldronGit    文件:DimensionManager.java   
public static void initDimension(int dim) {
    WorldServer overworld = getWorld(0);
    if (overworld == null)
    {
        throw new RuntimeException("Cannot Hotload Dim: Overworld is not Loaded!");
    }
    try
    {
        DimensionManager.getProviderType(dim);
    }
    catch (Exception e)
    {
        System.err.println("Cannot Hotload Dim: " + e.getMessage());
        return; // If a provider hasn't been registered then we can't hotload the dim
    }
    MinecraftServer mcServer = overworld.func_73046_m();
    ISaveHandler savehandler = overworld.getSaveHandler();
    WorldSettings worldSettings = new WorldSettings(overworld.getWorldInfo());

    WorldServer world = (dim == 0 ? overworld : new WorldServerMulti(mcServer, savehandler, overworld.getWorldInfo().getWorldName(), dim, worldSettings, overworld, mcServer.theProfiler));
    world.addWorldAccess(new WorldManager(mcServer, world));
    MinecraftForge.EVENT_BUS.post(new WorldEvent.Load(world));
    if (!mcServer.isSinglePlayer())
    {
        world.getWorldInfo().setGameType(mcServer.getGameType());
    }

    mcServer.func_147139_a(mcServer.func_147135_j());
}
项目:Resilience-Client-Source    文件:WorldServerMulti.java   
public WorldServerMulti(MinecraftServer p_i45283_1_, ISaveHandler p_i45283_2_, String p_i45283_3_, int p_i45283_4_, WorldSettings p_i45283_5_, WorldServer p_i45283_6_, Profiler p_i45283_7_)
{
    super(p_i45283_1_, p_i45283_2_, p_i45283_3_, p_i45283_4_, p_i45283_5_, p_i45283_7_);
    this.mapStorage = p_i45283_6_.mapStorage;
    this.worldScoreboard = p_i45283_6_.getScoreboard();
    this.worldInfo = new DerivedWorldInfo(p_i45283_6_.getWorldInfo());
}