public static List func_75084_a(Random p_75084_0_, int p_75084_1_) { ArrayList var2 = new ArrayList(); var2.add(new StructureVillagePieceWeight(ComponentVillageHouse4_Garden.class, 4, MathHelper.func_76136_a(p_75084_0_, 2 + p_75084_1_, 4 + p_75084_1_ * 2))); var2.add(new StructureVillagePieceWeight(ComponentVillageChurch.class, 20, MathHelper.func_76136_a(p_75084_0_, 0 + p_75084_1_, 1 + p_75084_1_))); var2.add(new StructureVillagePieceWeight(ComponentVillageHouse1.class, 20, MathHelper.func_76136_a(p_75084_0_, 0 + p_75084_1_, 2 + p_75084_1_))); var2.add(new StructureVillagePieceWeight(ComponentVillageWoodHut.class, 3, MathHelper.func_76136_a(p_75084_0_, 2 + p_75084_1_, 5 + p_75084_1_ * 3))); var2.add(new StructureVillagePieceWeight(ComponentVillageHall.class, 15, MathHelper.func_76136_a(p_75084_0_, 0 + p_75084_1_, 2 + p_75084_1_))); var2.add(new StructureVillagePieceWeight(ComponentVillageField.class, 3, MathHelper.func_76136_a(p_75084_0_, 1 + p_75084_1_, 4 + p_75084_1_))); var2.add(new StructureVillagePieceWeight(ComponentVillageField2.class, 3, MathHelper.func_76136_a(p_75084_0_, 2 + p_75084_1_, 4 + p_75084_1_ * 2))); var2.add(new StructureVillagePieceWeight(ComponentVillageHouse2.class, 15, MathHelper.func_76136_a(p_75084_0_, 0, 1 + p_75084_1_))); var2.add(new StructureVillagePieceWeight(ComponentVillageHouse3.class, 8, MathHelper.func_76136_a(p_75084_0_, 0 + p_75084_1_, 3 + p_75084_1_ * 2))); Iterator var3 = var2.iterator(); while(var3.hasNext()) { if(((StructureVillagePieceWeight)var3.next()).field_75087_d == 0) { var3.remove(); } } return var2; }
private static ComponentVillage func_75083_a(ComponentVillageStartPiece p_75083_0_, StructureVillagePieceWeight p_75083_1_, List p_75083_2_, Random p_75083_3_, int p_75083_4_, int p_75083_5_, int p_75083_6_, int p_75083_7_, int p_75083_8_) { Class var9 = p_75083_1_.field_75090_a; Object var10 = null; if(var9 == ComponentVillageHouse4_Garden.class) { var10 = ComponentVillageHouse4_Garden.func_74912_a(p_75083_0_, p_75083_2_, p_75083_3_, p_75083_4_, p_75083_5_, p_75083_6_, p_75083_7_, p_75083_8_); } else if(var9 == ComponentVillageChurch.class) { var10 = ComponentVillageChurch.func_74919_a(p_75083_0_, p_75083_2_, p_75083_3_, p_75083_4_, p_75083_5_, p_75083_6_, p_75083_7_, p_75083_8_); } else if(var9 == ComponentVillageHouse1.class) { var10 = ComponentVillageHouse1.func_74898_a(p_75083_0_, p_75083_2_, p_75083_3_, p_75083_4_, p_75083_5_, p_75083_6_, p_75083_7_, p_75083_8_); } else if(var9 == ComponentVillageWoodHut.class) { var10 = ComponentVillageWoodHut.func_74908_a(p_75083_0_, p_75083_2_, p_75083_3_, p_75083_4_, p_75083_5_, p_75083_6_, p_75083_7_, p_75083_8_); } else if(var9 == ComponentVillageHall.class) { var10 = ComponentVillageHall.func_74906_a(p_75083_0_, p_75083_2_, p_75083_3_, p_75083_4_, p_75083_5_, p_75083_6_, p_75083_7_, p_75083_8_); } else if(var9 == ComponentVillageField.class) { var10 = ComponentVillageField.func_74900_a(p_75083_0_, p_75083_2_, p_75083_3_, p_75083_4_, p_75083_5_, p_75083_6_, p_75083_7_, p_75083_8_); } else if(var9 == ComponentVillageField2.class) { var10 = ComponentVillageField2.func_74902_a(p_75083_0_, p_75083_2_, p_75083_3_, p_75083_4_, p_75083_5_, p_75083_6_, p_75083_7_, p_75083_8_); } else if(var9 == ComponentVillageHouse2.class) { var10 = ComponentVillageHouse2.func_74915_a(p_75083_0_, p_75083_2_, p_75083_3_, p_75083_4_, p_75083_5_, p_75083_6_, p_75083_7_, p_75083_8_); } else if(var9 == ComponentVillageHouse3.class) { var10 = ComponentVillageHouse3.func_74921_a(p_75083_0_, p_75083_2_, p_75083_3_, p_75083_4_, p_75083_5_, p_75083_6_, p_75083_7_, p_75083_8_); } return (ComponentVillage)var10; }
public static void addExtraVillageComponents(ArrayList components, Random random, int i) { List<StructureVillagePieceWeight> parts = components; for (IVillageCreationHandler handler : instance().villageCreationHandlers.values()) { parts.add(handler.getVillagePieceWeight(random, i)); } }
@Override public StructureVillagePieceWeight getVillagePieceWeight(Random random, int i) { return new StructureVillagePieceWeight(getComponentClass(), 10000, 1); }
@Override public Object buildComponent(StructureVillagePieceWeight villagePiece, ComponentVillageStartPiece startPiece, List pieces, Random random, int p1, int p2, int p3, int p4, int p5) { return GraveyardComponent.buildComponent(startPiece, pieces, random, p1, p2, p3, p4, p5); }
public static Object getVillageComponent(StructureVillagePieceWeight villagePiece, ComponentVillageStartPiece startPiece, List pieces, Random random, int p1, int p2, int p3, int p4, int p5) { return instance().villageCreationHandlers.get(villagePiece.villagePieceClass).buildComponent(villagePiece, startPiece, pieces, random, p1, p2, p3, p4, p5); }
public static Object getVillageComponent(StructureVillagePieceWeight villagePiece, ComponentVillageStartPiece startPiece, List pieces, Random random, int p1, int p2, int p3, int p4, int p5) { return instance().villageCreationHandlers.get(villagePiece.field_75090_a).buildComponent(villagePiece, startPiece, pieces, random, p1, p2, p3, p4, p5); }
private static ComponentVillage func_75081_c(ComponentVillageStartPiece p_75081_0_, List p_75081_1_, Random p_75081_2_, int p_75081_3_, int p_75081_4_, int p_75081_5_, int p_75081_6_, int p_75081_7_) { int var8 = func_75079_a(p_75081_0_.field_74931_h); if(var8 <= 0) { return null; } else { int var9 = 0; while(var9 < 5) { ++var9; int var10 = p_75081_2_.nextInt(var8); Iterator var11 = p_75081_0_.field_74931_h.iterator(); while(var11.hasNext()) { StructureVillagePieceWeight var12 = (StructureVillagePieceWeight)var11.next(); var10 -= var12.field_75088_b; if(var10 < 0) { if(!var12.func_75085_a(p_75081_7_) || var12 == p_75081_0_.field_74926_d && p_75081_0_.field_74931_h.size() > 1) { break; } ComponentVillage var13 = func_75083_a(p_75081_0_, var12, p_75081_1_, p_75081_2_, p_75081_3_, p_75081_4_, p_75081_5_, p_75081_6_, p_75081_7_); if(var13 != null) { ++var12.field_75089_c; p_75081_0_.field_74926_d = var12; if(!var12.func_75086_a()) { p_75081_0_.field_74931_h.remove(var12); } return var13; } } } } StructureBoundingBox var14 = ComponentVillageTorch.func_74904_a(p_75081_0_, p_75081_1_, p_75081_2_, p_75081_3_, p_75081_4_, p_75081_5_, p_75081_6_); if(var14 != null) { return new ComponentVillageTorch(p_75081_0_, p_75081_7_, p_75081_2_, var14, p_75081_6_); } else { return null; } } }
@Override public StructureVillagePieceWeight getVillagePieceWeight(Random random, int size) { return new StructureVillagePieceWeight(ComponentVillageBeeHouse.class, 15, MathHelper.getRandomIntegerInRange(random, 0 + size, 1 + size)); }
@Override public Object buildComponent(StructureVillagePieceWeight villagePiece, ComponentVillageStartPiece startPiece, List pieces, Random random, int p1, int p2, int p3, int p4, int p5) { return ComponentVillageBeeHouse.buildComponent(startPiece, pieces, random, p1, p2, p3, p4, p5); }
@Override public StructureVillagePieceWeight getVillagePieceWeight(Random random, int i) { return new StructureVillagePieceWeight(ComponentVillageCemetery.class, 5, 1); }
@Override public Object buildComponent(StructureVillagePieceWeight villagePiece, ComponentVillageStartPiece startPiece, @SuppressWarnings("rawtypes") List pieces, Random random, int p1, int p2, int p3, int p4, int p5) { ComponentVillageCemetery cemetery = ComponentVillageCemetery.func_74919_a(startPiece, pieces, random, p1, p2, p3, p4, p5); return cemetery; }
/** * Called when {@link net.minecraft.world.gen.structure.MapGenVillage} is creating a new village * * @param random * @param i */ StructureVillagePieceWeight getVillagePieceWeight(Random random, int i);
/** * Build an instance of the village component {@link net.minecraft.world.gen.structure.StructureVillagePieces} * @param villagePiece * @param startPiece * @param pieces * @param random * @param p1 * @param p2 * @param p3 * @param p4 * @param p5 */ Object buildComponent(StructureVillagePieceWeight villagePiece, ComponentVillageStartPiece startPiece, List pieces, Random random, int p1, int p2, int p3, int p4, int p5);