Java 类net.minecraft.world.biome.BiomeTaiga 实例源码

项目:Backmemed    文件:StructureVillagePieces.java   
public Start(BiomeProvider chunkManagerIn, int p_i2104_2_, Random rand, int p_i2104_4_, int p_i2104_5_, List<StructureVillagePieces.PieceWeight> p_i2104_6_, int p_i2104_7_)
{
    super((StructureVillagePieces.Start)null, 0, rand, p_i2104_4_, p_i2104_5_);
    this.worldChunkMngr = chunkManagerIn;
    this.structureVillageWeightedPieceList = p_i2104_6_;
    this.terrainType = p_i2104_7_;
    Biome biome = chunkManagerIn.getBiome(new BlockPos(p_i2104_4_, 0, p_i2104_5_), Biomes.DEFAULT);

    if (biome instanceof BiomeDesert)
    {
        this.structureType = 1;
    }
    else if (biome instanceof BiomeSavanna)
    {
        this.structureType = 2;
    }
    else if (biome instanceof BiomeTaiga)
    {
        this.structureType = 3;
    }

    this.func_189924_a(this.structureType);
    this.isZombieInfested = rand.nextInt(50) == 0;
}
项目:CustomWorldGen    文件:StructureVillagePieces.java   
public Start(BiomeProvider chunkManagerIn, int p_i2104_2_, Random rand, int p_i2104_4_, int p_i2104_5_, List<StructureVillagePieces.PieceWeight> p_i2104_6_, int p_i2104_7_)
{
    super((StructureVillagePieces.Start)null, 0, rand, p_i2104_4_, p_i2104_5_);
    this.worldChunkMngr = chunkManagerIn;
    this.structureVillageWeightedPieceList = p_i2104_6_;
    this.terrainType = p_i2104_7_;
    Biome biome = chunkManagerIn.getBiome(new BlockPos(p_i2104_4_, 0, p_i2104_5_), Biomes.DEFAULT);
    this.biome = biome;
    this.startPiece = this;

    if (biome instanceof BiomeDesert)
    {
        this.structureType = 1;
    }
    else if (biome instanceof BiomeSavanna)
    {
        this.structureType = 2;
    }
    else if (biome instanceof BiomeTaiga)
    {
        this.structureType = 3;
    }

    this.func_189924_a(this.structureType);
    this.isZombieInfested = rand.nextInt(50) == 0;
}
项目:Dailies    文件:EntityBailey.java   
private void setVariantByCurrentBiome() {
    Biome biome = world.getBiome(getPosition());
    if (biome instanceof BiomeTaiga) {
        variant = BaileyVariant.TAIGA;
    } else if (biome instanceof BiomeDesert) {
        variant = BaileyVariant.DESERT;
    } else if (biome instanceof BiomePlains) {
        variant = BaileyVariant.PLAINS;
    } else if (biome instanceof BiomeSavanna) {
        variant = BaileyVariant.SAVANNA;
    } else {
        variant = BaileyVariant.random();
    }
}
项目:geomastery    文件:BlockCrop.java   
@Override
public boolean isPermitted(Biome biome) {

    return (biome instanceof BiomeTaiga && biome != Biomes.COLD_TAIGA &&
            biome != Biomes.COLD_TAIGA_HILLS &&
            biome != Biomes.MUTATED_TAIGA_COLD) ||
            biome instanceof BiomeForest ||
            biome instanceof BiomePlains ||
            biome == Biomes.BEACH;
}
项目:geomastery    文件:BlockCrop.java   
@Override
public boolean isPermitted(Biome biome) {

    return biome instanceof BiomeTaiga || biome instanceof BiomeHills ||
            biome == Biomes.STONE_BEACH ||
            biome instanceof BiomeForest ||
            biome == Biomes.RIVER || biome instanceof BiomePlains;
}
项目:geomastery    文件:BlockCrop.java   
@Override
public boolean isPermitted(Biome biome) {

    return biome instanceof BiomeTaiga || biome instanceof BiomeHills ||
            biome == Biomes.STONE_BEACH ||
            biome instanceof BiomeForest ||
            biome == Biomes.RIVER || biome instanceof BiomePlains;
}
项目:geomastery    文件:BlockCrop.java   
@Override
public boolean isPermitted(Biome biome) {

    return biome instanceof BiomeTaiga || biome instanceof BiomeHills ||
            biome == Biomes.STONE_BEACH ||
            biome instanceof BiomeForest ||
            biome == Biomes.RIVER || biome instanceof BiomePlains;
}
项目:geomastery    文件:BlockCropBlockfruit.java   
@Override
public boolean isPermitted(Biome biome) {

    return biome instanceof BiomeTaiga || biome instanceof BiomeHills ||
            biome instanceof BiomeBeach ||
            biome instanceof BiomeForest ||
            biome instanceof BiomePlains || biome == Biomes.RIVER ||
            biome instanceof BiomeJungle;
}
项目:Got-Wood    文件:WorldGenerator.java   
@Override
public void generate(Random random, int chunkX, int chunkZ, World world, IChunkGenerator chunkGenerator, IChunkProvider chunkProvider) {
    if (world.provider.getDimension() == 0) {

        WorldGenAbstractTree apple = new WorldGenApple(false);
        WorldGenAbstractTree maple = new WorldGenMaple(false);
        WorldGenAbstractTree ebony = new WorldGenEbony(false);
        WorldGenAbstractTree fir = new WorldGenFir(false);
        WorldGenAbstractTree pine = new WorldGenPine(false);
        WorldGenAbstractTree willow = new WorldGenWillow();
        WorldGenAbstractTree yew = new WorldGenYew();

        // get the biome
        Biome biome = world.getBiome(new BlockPos(chunkX * 16, 64, chunkZ * 16));

        if (biome instanceof BiomeDesert) {
            makeTree(ebony, chunkX, chunkZ, random, world, 0, 1);
        }

        if (biome instanceof BiomeForest || biome instanceof BiomeForestMutated) {
            if (random.nextInt(4) == 0) {
                makeTree(maple, chunkX, chunkZ, random, world, 0, 3);
            }

            if (random.nextInt(12) == 0) {
                makeTree(apple, chunkX, chunkZ, random, world, 1, 2);
            }

            makeTree(pine, chunkX, chunkZ, random, world, 0, 3);
        }

        if (biome instanceof BiomeHills) {
            makeTree(maple, chunkX, chunkZ, random, world, 0, 3);
            makeTree(fir, chunkX, chunkZ, random, world, 0, 3);
        }

        if (biome instanceof BiomeMesa && random.nextBoolean()) {
            makeTree(ebony, chunkX, chunkZ, random, world, 1, 3);
        }

        if (biome instanceof BiomePlains) {
            makeTree(apple, chunkX, chunkZ, random, world, 0, 1);
        }

        if (biome instanceof BiomeRiver && random.nextInt(3) == 0) {
            makeTree(yew, chunkX, chunkZ, random, world, 0, 3);
        }

        if (biome instanceof BiomeSavanna) {
            makeTree(ebony, chunkX, chunkZ, random, world, 0, 3);
        }

        if (biome instanceof BiomeSwamp) {
            if (random.nextInt(2) == 0) {
                makeTree(willow, chunkX, chunkZ, random, world, 0, 3);
            }
            if (random.nextInt(1) == 0) {
                makeTree(yew, chunkX, chunkZ, random, world, 0, 3);
            }
        }

        if (biome instanceof BiomeTaiga) {
            makeTree(pine, chunkX, chunkZ, random, world, 0, 3);
            makeTree(fir, chunkX, chunkZ, random, world, 1, 4);
        }
        if (biome instanceof BiomeJungle) {
            makeTree(rubber, chunkX, chunkZ, random, world, 0, 3);
        }
    }
}
项目:geomastery    文件:GeoBiomes.java   
/** Assigns a temperature to the biome.
 * @return The base temperature for the biome */
private static float chooseTemp(Biome biome) {

    if (biome == Biomes.MUTATED_ICE_FLATS) {

        return -4;

    } else if (biome instanceof BiomeSnow) {

        return -3;

    } else if (biome == Biomes.FROZEN_RIVER) {

        return -2;

    } else if (biome == Biomes.COLD_TAIGA ||
            biome == Biomes.COLD_TAIGA_HILLS ||
            biome == Biomes.MUTATED_TAIGA_COLD) {

        return -1;

    } else if (biome == Biomes.COLD_BEACH) {

        return -0.5F;

    } else if (biome instanceof BiomeHills || biome instanceof BiomeTaiga ||
            biome instanceof BiomeVoid || biome instanceof BiomeEnd) {

        return 0;

    } else if (biome == Biomes.STONE_BEACH) {

        return 0.5F;

    } else if (biome == Biomes.BIRCH_FOREST ||
            biome == Biomes.BIRCH_FOREST_HILLS) {

        return 1;

    } else if (biome instanceof BiomeOcean || biome instanceof BiomeForest
            || biome instanceof BiomeRiver) {

        return 2;

    } else if (biome instanceof BiomePlains) {

        return 2.5F;

    } else if (biome instanceof BiomeSwamp || biome instanceof BiomeBeach) {

        return 3;

    } else if (biome instanceof BiomeMushroomIsland) {

        return 4;

    } else if (biome instanceof BiomeJungle) {

        return 4.5F;

    } else if (biome instanceof BiomeSavanna) {

        return 5;

    } else if (biome instanceof BiomeDesert || biome instanceof BiomeMesa ||
            biome instanceof BiomeHell) {

        return 6;

    } else {

        float base = biome.getTemperature();
        float converted = (base - 1) * 10;
        Geomastery.LOG.info("Unsupported biome {} has had its temperature set to {}", biome.getBiomeName(), converted);
        return converted;
    }
}