Java 类org.bukkit.GameMode 实例源码

项目:NoDaylight    文件:PlayerMoveListener.java   
@EventHandler
public void onPlayerMove(PlayerMoveEvent event) {
    if (!event.getFrom().getWorld().getName().equalsIgnoreCase("cave")) {
        return;
    }

    if (event.getTo().getBlock().getLightFromSky() == 0) {
        return;
    }

    if (event.getPlayer().getGameMode() == GameMode.CREATIVE) {
        return;
    }

    event.getPlayer().setHealth(0.0D);

    TextComponent message = new TextComponent("DU VOLLIDIOT! SONNE IST GEFÄHRLICH! HOFFE DU LERNST DARAUS");
    message.setColor(ChatColor.DARK_RED);

    event.getPlayer().spigot().sendMessage(message);
}
项目:Warzone    文件:MatchManager.java   
public void endMatch(MatchTeam winningTeam) {
    List<MatchTeam> losers = new ArrayList<>();
    for (MatchTeam matchTeam : TGM.get().getModule(TeamManagerModule.class).getTeams()) {
        if (!matchTeam.isSpectator()) {
            matchTeam.getMembers().forEach(playerContext -> {
                playerContext.getPlayer().setGameMode(GameMode.ADVENTURE);
                playerContext.getPlayer().setAllowFlight(true);
                playerContext.getPlayer().setVelocity(new Vector(playerContext.getPlayer().getVelocity().getX(),
                        playerContext.getPlayer().getVelocity().getZ() + 1.0, playerContext.getPlayer().getVelocity().getZ()));
                playerContext.getPlayer().setFlying(true);
            });

            if (matchTeam != winningTeam) {
                losers.add(matchTeam);
            }
        }
    }
    match.disable();

    Bukkit.getPluginManager().callEvent(new MatchResultEvent(match, winningTeam, losers));
}
项目:Warzone    文件:SpawnPointHandlerModule.java   
public void spawnPlayer(PlayerContext playerContext, MatchTeam matchTeam, boolean teleport) {
    Players.reset(playerContext.getPlayer(), true);

    if (matchTeam.isSpectator()) {
        spectatorModule.applySpectatorKit(playerContext);
        if (teleport) {
            playerContext.getPlayer().teleport(getTeamSpawn(matchTeam).getLocation(), PlayerTeleportEvent.TeleportCause.PLUGIN);
        }
    } else {
        matchTeam.getKits().forEach(kit -> kit.apply(playerContext.getPlayer(), matchTeam));
        playerContext.getPlayer().updateInventory();

        if (teleport) {
            playerContext.getPlayer().teleport(getTeamSpawn(matchTeam).getLocation(), PlayerTeleportEvent.TeleportCause.PLUGIN);
            playerContext.getPlayer().setGameMode(GameMode.SURVIVAL);
        }
    }
}
项目:HCFCore    文件:BookDeenchantListener.java   
@EventHandler(ignoreCancelled = true, priority = EventPriority.HIGH)
public void onPlayerInteract(PlayerInteractEvent event) {
    if (event.getAction() == Action.LEFT_CLICK_BLOCK && event.hasItem()) {
        // The player didn't click an enchantment table, Creative players will instantly destroy.
        Player player = event.getPlayer();
        if (event.getClickedBlock().getType() == Material.ENCHANTMENT_TABLE && player.getGameMode() != GameMode.CREATIVE) {

            // The player didn't click with an enchanted book.
            ItemStack stack = event.getItem();
            if (stack != null && stack.getType() == Material.ENCHANTED_BOOK) {
                ItemMeta meta = stack.getItemMeta();
                if (meta instanceof EnchantmentStorageMeta) {
                    EnchantmentStorageMeta enchantmentStorageMeta = (EnchantmentStorageMeta) meta;
                    for (Enchantment enchantment : enchantmentStorageMeta.getStoredEnchants().keySet()) {
                        enchantmentStorageMeta.removeStoredEnchant(enchantment);
                    }

                    event.setCancelled(true);
                    player.setItemInHand(EMPTY_BOOK);
                    player.sendMessage(ChatColor.GREEN + "You reverted this item to its original form.");
                }
            }
        }
    }
}
项目:UHC    文件:Message.java   
public void message(CommandContext context) {
    String targetString = context.getArgs().get(0);
    Player target = Bukkit.getPlayer(targetString);
    if (target == null) {
        context.send(colour("&cNobody was found with name '" + targetString + "'."));
        return;
    }

    if (context.getSender() instanceof Player &&
            Conditionals.ofBoth(((Player) context.getSender()).getGameMode(), target.getGameMode(), GameMode.SURVIVAL, GameMode.SPECTATOR)) {
        context.send(colour("&cGhosting is not allowed!"));
        return;
    }

    String finalMessage = String.join(" ", context.getArgs().subList(1, context.getArgs().size()));

    target.sendMessage(colour("&f<" + context.getSender().getName() + "&f -> Me&f> ") + finalMessage);
    context.send(colour("&f<Me -> " + target.getName() + "&f> ") + finalMessage);

    Bukkit.getOnlinePlayers().stream().filter(it -> UserManager.getInstance().getUser(it.getUniqueId()).orElseThrow(() -> new RuntimeException("An offline player is in Bukkit#getOnlinePlayers.")).getParticipation() == Participation.ADMIN)
            .forEach(it -> it.sendMessage(colour("&f<" + context.getSender().getName() + " -> " + target.getName() + "> ") + finalMessage));

    lastMessaged.put(context.getSender(), target);
}
项目:AntiCheat    文件:BlockHitManager.java   
public static boolean hitBlock(Player player, Block block) {
    if (player.getGameMode() == GameMode.CREATIVE)
        return true;

    PlayerBlockTracking playerBlockTracking = getPlayerBlockTracking(player);

    if (playerBlockTracking.isBlock(block)) {
        return true;
    }

    long time = playerBlockTracking.getTimeDifference();
    playerBlockTracking.incrementHackingIndicator();
    playerBlockTracking.setBlock(block);
    playerBlockTracking.updateTime();

    int decrement = (int) (time / OrebfuscatorConfig.AntiHitHackDecrementFactor);
    playerBlockTracking.decrementHackingIndicator(decrement);

    if (playerBlockTracking.getHackingIndicator() == OrebfuscatorConfig.AntiHitHackMaxViolation)
        playerBlockTracking.incrementHackingIndicator(OrebfuscatorConfig.AntiHitHackMaxViolation);

    if (playerBlockTracking.getHackingIndicator() > OrebfuscatorConfig.AntiHitHackMaxViolation)
        return false;

    return true;
}
项目:Debuggery    文件:InputFormatterTest.java   
@Test
public void testGameMode() throws InputException {
    Class[] inputTypes = {GameMode.class, GameMode.class};
    String[] input = {"1", "adventure"};

    Object[] output = InputFormatter.getTypesFromInput(inputTypes, Arrays.asList(input), null);

    // First let's make sure we didn't lose anything, or get anything
    assertEquals(inputTypes.length, output.length);

    // Next let's make sure everything is the right type
    for (Object object : output) {
        assertTrue(object instanceof GameMode);
    }

    // Finally, let's make sure the values are correct
    assertSame(output[0], GameMode.CREATIVE);
    assertSame(output[1], GameMode.ADVENTURE);
}
项目:SamaGamesCore    文件:ModerationJoinHandler.java   
@Override
public void onModerationJoin(Player player)
{
    player.sendMessage(ChatColor.GOLD + "Vous avez rejoint cette arène en mode modération.");
    player.setGameMode(GameMode.SPECTATOR);

    List<Player> players = new ArrayList<>();
    players.addAll(Bukkit.getOnlinePlayers());
    players.stream().filter(gamePlayer -> !gamePlayer.getName().equals(player.getName())).forEach(gamePlayer -> {
        gamePlayer.hidePlayer(player);
    });

    if (teleportTargets.containsKey(player.getUniqueId()))
    {
        UUID target = teleportTargets.get(player.getUniqueId());
        Player tar = Bukkit.getPlayer(target);
        if (tar != null)
            player.teleport(tar);
        teleportTargets.remove(player.getUniqueId());
    }
}
项目:Arcadia-Spigot    文件:KingOfTheHillGame.java   
@Override
public void onPreStart() {
    Location spawnLocation = Utils.parseLocation((String) this.getGameMap().fetchSetting("startPosition"));
    MaterialData materialData = Utils.parseMaterialData((String) this.getGameMap().fetchSetting("item"));
    ItemStack itemStack = new ItemStack(materialData.getItemType(), 1, materialData.getData());
    itemStack.addUnsafeEnchantment(Enchantment.KNOCKBACK,
        Integer.parseInt((String) this.getGameMap().fetchSetting("knockbackAmount")));
    for(Player player : Bukkit.getOnlinePlayers()) {
        if(!this.getAPI().getGameManager().isAlive(player)) continue;
        player.teleport(spawnLocation);
        player.setGameMode(GameMode.ADVENTURE);
        player.getInventory().addItem(itemStack);
    }
    this.hill = new Cuboid(Utils.parseLocation((String) this.getGameMap().fetchSetting("hillBoundsA")),
        Utils.parseLocation((String) this.getGameMap().fetchSetting("hillBoundsB")));
}
项目:Arcadia-Spigot    文件:GameManager.java   
/**
 * Toggles whether a player is in Spectator Mode.
 * @param player
 * @param toggle
 */
public void setSpectating(Player player, boolean toggle) {
    if(toggle && spec.contains(player)) return;
    if(!toggle && !spec.contains(player)) return;
    if(toggle) {
        player.setAllowFlight(true);
        player.setFlying(true);
        player.setGameMode(GameMode.SPECTATOR);
        spec.add(player);
    } else {
        player.setGameMode(GameMode.ADVENTURE);
        spec.remove(player);
    }
    this.setAlive(player, false);
    Bukkit.getServer().getPluginManager().callEvent(new PlayerAliveStatusEvent(player, false, toggle));
}
项目:PA    文件:GamemodeCMD.java   
private GameMode parseGamemode(String gamemode) {
    switch (gamemode) {
        case "creativo":
        case "1":
        case "c":
            return GameMode.CREATIVE;
        case "survival":
        case "0":
        case "s":
            return GameMode.SURVIVAL;
        case "adventura":
        case "2":
        case "a":
            return GameMode.ADVENTURE;
        case "espectador":
        case "3":
        case "e":
            return GameMode.SPECTATOR;
        default:
            return GameMode.SURVIVAL;
    }
}
项目:SamaGamesAPI    文件:Game.java   
/**
 * Override this to execute something when a moderator joins the game.
 *
 * You need to call the {@code super} method at the beginning of your own one.
 *
 * @param player The player who logged in.
 */
public void handleModeratorLogin(Player player)
{
    for (GamePlayer gamePlayer : this.gamePlayers.values())
    {
        Player p = gamePlayer.getPlayerIfOnline();

        if (p != null)
            p.hidePlayer(player);
    }

    this.gameModerators.add(player.getUniqueId());

    player.setGameMode(GameMode.SPECTATOR);
    player.sendMessage(ChatColor.GREEN + "Vous êtes invisibles aux yeux de tous, attention à vos actions !");
}
项目:FastSpawn    文件:Teams.java   
@SuppressWarnings("deprecation")
public static void JoinTeam(Player player,String area){

    String worldconfig = plugin.getConfig().getString("area."+area+".world");
    World world = Bukkit.getServer().getWorld(worldconfig);
    String Location = plugin.getConfig().getString("area."+area+".Location");
    String[] location = Location.split(",");
    int x = Integer.parseInt(location[0]);
    int y = Integer.parseInt(location[1]);
    int z = Integer.parseInt(location[2]);

    Location location2 = new Location(world, x, y, z);
    player.teleport(location2);
    player.setGameMode(GameMode.SURVIVAL);

    Team team = board.getTeam(area);
    PlayerInWhereArea.put(player, team);
    team.addPlayer(player);
    player.playSound(player.getLocation(), Sound.CLICK, 2F, 15F);
    player.sendMessage(ChatColor.BLUE + "�A�[�J�F�C��");

}
项目:Chambers    文件:GameManager.java   
/**
 * Finally starts the game after the countdown
 * 
 * You have to load the chunk because the player could probably spawn in the
 * ground if the chunk is not loaded when the player is teleported
 */
public void finallyStart() {
    game.setStatus(GameStatus.INGAME);
    Chambers.getInstance().getTeamManager().getAllPlayerTeams().stream().forEach(team -> {
        if (!team.getHome().getChunk().isLoaded()) {
            team.getHome().getChunk().load();
        }
        team.getOnlinePlayers().stream().forEach(player -> {
            giveStartingItems(player);
            player.setGameMode(GameMode.SURVIVAL);
            player.setAllowFlight(false);
            player.setFlying(false);
            player.teleport(team.getHome());
        });
    });
    new GameTask().runTaskTimerAsynchronously(Chambers.getInstance(), 0L, 20L);
    Bukkit.broadcastMessage(" ");
    Bukkit.broadcastMessage(ChatColor.YELLOW + "The game has now started! Good luck!");
    Bukkit.broadcastMessage(" ");
}
项目:ZorahPractice    文件:PlayerListener.java   
@EventHandler
public void onInventoryMove(InventoryClickEvent event) {
    if (!(event.getWhoClicked() instanceof Player)) {
        return;
    }

    Player player = (Player) event.getWhoClicked();
    PracticeProfile profile = ManagerHandler.getPlayerManager().getPlayerProfile(player);

    if (profile.getStatus() == PlayerStatus.EDITING_KITS || profile.getStatus() == PlayerStatus.PLAYING) {
        return;
    }

    if ((player.hasPermission("practice.admin") || player.isOp()) && player.getGameMode() == GameMode.CREATIVE) {
        return;
    }

    event.setCancelled(true);
}
项目:SkywarsSeries    文件:PlayerJoin.java   
@EventHandler
public void onJoin(PlayerJoinEvent event) {
    Player player = event.getPlayer();

    event.setJoinMessage(null);

    if (!Skywars.getInstance().isSingleServerMode()) {
        player.setGameMode(GameMode.ADVENTURE);
        player.getInventory().clear();
        player.setMaxHealth(20);
        player.setHealth(player.getMaxHealth());
        player.setFoodLevel(25);

        player.teleport(Skywars.getInstance().getLobbyPoint());
    }
}
项目:UHC    文件:JoinQuitHandlers.java   
@EventHandler
public void leave(final PlayerQuitEvent event) {
    if(GameState.current() != GameState.LOBBY && event.getPlayer().getGameMode() != GameMode.SPECTATOR){
        event.setQuitMessage(colour("&6" + event.getPlayer().getName() + " has quit! " +
                "They have " + UHC.getInstance().getMainConfig().getDisconnectGracePeriodSeconds() + "s to reconnect."));

        bukkitRunnable(() -> disqualified(event.getPlayer().getUniqueId(), event.getPlayer().getName(),
                event.getPlayer().getLocation(), event.getPlayer().getInventory())).runTaskLater(UHC.getInstance(),
                TimeUnit.MILLISECONDS.convert(UHC.getInstance().getMainConfig().getDisconnectGracePeriodSeconds(), TimeUnit.SECONDS));

        //Zombie Spawning
        Zombie zombie = (Zombie) event.getPlayer().getWorld().spawnEntity(event.getPlayer().getLocation(), EntityType.ZOMBIE);
        zombie.setCustomName(event.getPlayer().getName());
        zombie.setCustomNameVisible(true);
        //TODO Make no AI and invulnerable cough cough Proxi cough cough
        deadRepresentatives.put(event.getPlayer().getUniqueId(), zombie);
    }
}
项目:HCFCore    文件:BlockJumpGlitchFixListener.java   
@EventHandler(ignoreCancelled = false, priority = EventPriority.MONITOR)
public void onBlockBreak(BlockPlaceEvent event) {
    if (event.isCancelled()) {
        Player player = event.getPlayer();
        if (player.getGameMode() == GameMode.CREATIVE || player.getAllowFlight()) {
            return;
        }

        Block block = event.getBlockPlaced();
        if (block.getType().isSolid() && !(block.getState() instanceof Sign)) {
            int playerY = player.getLocation().getBlockY();
            int blockY = block.getLocation().getBlockY();
            if (playerY > blockY) {
                Vector vector = player.getVelocity();
                vector.setX(-0.1);
                vector.setZ(-0.1);
                player.setVelocity(vector.setY(vector.getY() - 0.41999998688697815D)); // Magic number acquired from EntityLiving#bj()
            }
        }
    }
}
项目:SurvivalPlus    文件:FoodDiversityConsume.java   
@EventHandler(priority = EventPriority.HIGHEST)
public void onConsumeCake(PlayerInteractEvent event)
{
    if(event.isCancelled()) return;
    Player player = event.getPlayer();
    if(event.hasBlock() && event.getAction().equals(Action.RIGHT_CLICK_BLOCK))
    {
        Block cake = event.getClickedBlock();
        if(cake.getType().equals(Material.CAKE_BLOCK))
        {
            if(player.getFoodLevel() < 20 && (player.getGameMode() == GameMode.SURVIVAL || player.getGameMode() == GameMode.ADVENTURE))
            {
                addStats(player, carbon, 171);
                addStats(player, protein, 114);
                addStats(player, salts, 3);
            }
        }
    }
}
项目:UHC    文件:JoinQuitHandlers.java   
@EventHandler
public void playerJoin(final PlayerJoinEvent event) {
    Optional<User> joinedUser;
    if ((joinedUser = UserManager.getInstance().getUser(event.getPlayer().getUniqueId())).isPresent()) {
        if(joinedUser.get().getParticipation() != Participation.SPECTATOR && GameState.current() != GameState.LOBBY){
            event.setJoinMessage(colour("&b" + event.getPlayer().getName() + " has reconnected."));
            deadRepresentatives.get(event.getPlayer().getUniqueId()).remove();
            deadRepresentatives.remove(event.getPlayer().getUniqueId());
        }
        return;
    }

    User user = new User(event.getPlayer(), GameState.current() == GameState.LOBBY ? Participation.PARTICIPATOR :
        Participation.SPECTATOR);

    if (event.getPlayer().getGameMode() == GameMode.CREATIVE || event.getPlayer().isOp()) {
        user.setParticipation(Participation.ADMIN);
    } else if(GameState.current() != GameState.LOBBY) event.getPlayer().setGameMode(GameMode.SPECTATOR);

    UserManager.getInstance().addUser(user);
}
项目:Hub    文件:CommandFly.java   
@Override
public boolean doAction(Player player, Command command, String s, String[] args)
{
    if (!SamaGamesAPI.get().getPermissionsManager().hasPermission(player, "hub.fly"))
    {
        player.sendMessage(PlayerManager.SETTINGS_TAG + ChatColor.RED + "Vous n'avez pas le grade nécéssaire pour utiliser cette commande.");
        return true;
    }

    if (player.getGameMode() != GameMode.ADVENTURE || this.hub.getPlayerManager().isBusy(player))
    {
        player.sendMessage(PlayerManager.SETTINGS_TAG + ChatColor.RED + "Vous ne pouvez pas utiliser cette commande actuellement.");
        return true;
    }

    boolean now = !player.getAllowFlight();
    player.setAllowFlight(now);

    if (now)
        player.sendMessage(PlayerManager.SETTINGS_TAG + ChatColor.GREEN + "Vous pouvez maintenant voler.");
    else
        player.sendMessage(PlayerManager.SETTINGS_TAG + ChatColor.GREEN + "Vous ne pouvez plus voler.");

    return true;
}
项目:RPGInventory    文件:InventoryLocker.java   
public static void lockSlots(Player player, boolean force) {
    if (!force && player.getGameMode() == GameMode.CREATIVE) {
        return;
    }

    if (isEnabled()) {
        int maxSlot = getSlots(player) + 8;
        for (int i = 35; i > maxSlot; i--) {
            player.getInventory().setItem(i, lockedSlot);
        }

        if (maxSlot < 35) {
            player.getInventory().setItem(maxSlot + 1, getBuyableSlotForLine(getLine(maxSlot + 1)));
        }
    }

    InventoryManager.lockQuickSlots(player);
    InventoryManager.lockEmptySlots(player);
}
项目:DynamicAC    文件:Flight.java   
public static void runCheck(Player player, Distance distance) {
    if (distance.getYDifference() > 400 || player.isFlying() || player.getGameMode().equals(GameMode.CREATIVE)) {
        return; //This is to prevent a player using /fly getting AC'd
    }

    final double y1 = distance.fromY();
    final double y2 = distance.toY();
    if (!isMovingExempt(player) && !Utilities.isHoveringOverWater(player.getLocation(), 1) && Utilities
            .cantStandAtExp(player.getLocation()) && Utilities.blockIsnt(player.getLocation().getBlock()
            .getRelative(BlockFace.DOWN), new Material[]{Material.FENCE, Material.FENCE_GATE, Material
            .COBBLE_WALL})) { //prevents fancy minecraft magicky crap
        for(double i = player.getLocation().getY(); new Location(player.getWorld(),player
                .getLocation().getX(),i,
                player.getLocation().getZ()).getBlock().getType() != Material.AIR; i--) {
            if(player.getVelocity().getY() >= 0 && player.getLocation()
                    .add(0,-2,0).getBlock().getType() != Material.AIR) {
                repeated.put(player,repeated.containsKey(player)?repeated.put(player,repeated.get(player) + 1)
                        :repeated.put(player,1));
            }
        }
        if (repeated.containsKey(player) && repeated.get(player) > MagicNumbers.MAX_FLY){
            for (Player pla : DynamicAC.instance.onlinestaff) {
                pla.sendMessage(DynamicAC.prefix + player.getName() + " failed Fly!");
            }
            DACManager.getUserManager().incrementUser(DACManager.getUserManager().getUser(player.getName()),
                    "Flight");
        }
    }
}
项目:PA    文件:BackInTime.java   
public void spell(TOAUser u) {
    l = u.getLoc();

    u.getPlayer().setGameMode(GameMode.SPECTATOR);

    plugin.getServer().getScheduler().runTaskLater(plugin, () -> {
        u.teleport(l);
        u.getPlayer().setGameMode(GameMode.ADVENTURE);
    }, 100);
}
项目:Warzone    文件:SpectatorModule.java   
public void applySpectatorKit(PlayerContext playerContext) {
    Players.reset(playerContext.getPlayer(), false);
    playerContext.getPlayer().addPotionEffect(new PotionEffect(PotionEffectType.WEAKNESS, 100000, 255, false, false));
    playerContext.getPlayer().setGameMode(GameMode.ADVENTURE);
    playerContext.getPlayer().setAllowFlight(true);
    playerContext.getPlayer().setFlying(true);

    playerContext.getPlayer().setInvulnerable(true);
    playerContext.getPlayer().setCanPickupItems(false);
    playerContext.getPlayer().setCollidable(false);

    playerContext.getPlayer().getInventory().setItem(0, compassItem);
    playerContext.getPlayer().getInventory().setItem(2, teamSelectionItem);
}
项目:VanillaPlus    文件:VPPlayer.java   
public void setGameMode(GameMode gameMode) {
    if(isOnline()){
        player.setGameMode(gameMode);
    }else{
        this.gameMode = gameMode;
    }
}
项目:Warzone    文件:InfectionModule.java   
private void refresh(PlayerContext playerContext, MatchTeam matchTeam) {
    Players.reset(playerContext.getPlayer(), true);

    matchTeam.getKits().forEach(kit -> kit.apply(playerContext.getPlayer(), matchTeam));
    playerContext.getPlayer().updateInventory();
    playerContext.getPlayer().teleport(matchTeam.getSpawnPoints().get(0).getLocation(), PlayerTeleportEvent.TeleportCause.PLUGIN);
    playerContext.getPlayer().setGameMode(GameMode.ADVENTURE);
    playerContext.getPlayer().addPotionEffects(Collections.singleton(new PotionEffect(PotionEffectType.JUMP, 10000, 2, true, false)));

}
项目:Warzone    文件:InfectionModule.java   
@EventHandler
public void onTeamChange(TeamChangeEvent event) {
    if (teamManager.getTeamById("humans").getMembers().size() == 0 && match.getMatchStatus().equals(MatchStatus.MID)) {
        TGM.get().getMatchManager().endMatch(teamManager.getTeamById("infected"));
    }
    event.getPlayerContext().getPlayer().setGameMode(GameMode.ADVENTURE);

    if (event.getTeam().getId().equalsIgnoreCase("infected")) {
        event.getPlayerContext().getPlayer().addPotionEffects(Collections.singleton(new PotionEffect(PotionEffectType.JUMP, 50000, 1, true, false)));
    }
}
项目:MiniWynn    文件:PlayerListener.java   
@EventHandler
public void on(PlayerJoinEvent event){
    Player player = event.getPlayer();
    player.setGameMode(GameMode.ADVENTURE);

    ItemStack item = itemFactory.getWeapon(AirBow.class);
    player.getInventory().setItemInMainHand(item);
}
项目:FastSpawn    文件:Teams.java   
@SuppressWarnings("deprecation")
public static void QuitTeam(Player player){

    String worldconfig = plugin.getConfig().getString("lobby.world");
    World world = Bukkit.getServer().getWorld(worldconfig);

    String Location = plugin.getConfig().getString("lobby.Location");
    String[] location = Location.split(",");
    int x = Integer.parseInt(location[0]);
    int y = Integer.parseInt(location[1]);
    int z = Integer.parseInt(location[2]);

    Location location2 = new Location(world, x, y, z);
    player.teleport(location2);

    Team team = PlayerInWhereArea.get(player);
    team.removePlayer(player);
    PlayerInWhereArea.remove(player);

    player.sendMessage(ChatColor.BLUE + "�A�h�X�F�C��");
    player.playSound(player.getLocation(), Sound.NOTE_PIANO, 2F, 15F);

    player.setGameMode(GameMode.SURVIVAL);

    Spawn.cancel(player);
    Spawn2.cancel(player);
}
项目:Uranium    文件:CraftInventoryView.java   
@Override
public InventoryType getType() {
    InventoryType type = viewing.getType();
    if (type == InventoryType.CRAFTING && player.getGameMode() == GameMode.CREATIVE) {
        return InventoryType.CREATIVE;
    }
    return type;
}
项目:HCFCore    文件:AutoSmeltOreListener.java   
@EventHandler(ignoreCancelled = true, priority = EventPriority.HIGHEST)
public void onBlockBreak(final BlockBreakEvent event) {
    Player player = event.getPlayer();
    if (player.getGameMode() != GameMode.CREATIVE) {
        if (player.hasPermission("hcf.listener.autosmeltore")) {
            ItemStack stack = player.getItemInHand();
            if (stack != null && stack.getType() != Material.AIR
                    && !stack.containsEnchantment(Enchantment.SILK_TOUCH)) {
                Block block = event.getBlock();
                Material dropType = null;
                switch (block.getType()) {
                    case IRON_ORE: {
                        dropType = Material.IRON_INGOT;
                        break;
                    }
                    case GOLD_ORE: {
                        dropType = Material.GOLD_INGOT;
                        break;
                    }
                    default: {
                        return;
                    }
                }
                 Location location = block.getLocation();
                 World world = location.getWorld();
                 ItemStack drop = new ItemStack(dropType, 1);
                world.dropItemNaturally(location, drop);
                block.setType(Material.AIR);
                block.getState().update();
            }
        }
    }
}
项目:AntiCheat    文件:BlockHitManager.java   
public static void breakBlock(Player player, Block block) {
    if (player.getGameMode() == GameMode.CREATIVE)
        return;

    PlayerBlockTracking playerBlockTracking = getPlayerBlockTracking(player);
    if (playerBlockTracking.isBlock(block)) {
        playerBlockTracking.decrementHackingIndicator(2);
    }
}
项目:ZentrelaRPG    文件:EnvironmentManager.java   
@EventHandler
public void onBlockBreak(BlockBreakEvent event) {
    PlayerDataRPG pd = plugin.getPD(event.getPlayer());
    if (pd == null)
        event.setCancelled(true);
    if (event.getPlayer().getGameMode() != GameMode.CREATIVE)
        event.setCancelled(true);
    if (!canBuild(pd))
        event.setCancelled(true);
}
项目:ZentrelaRPG    文件:EnvironmentManager.java   
@EventHandler
public void onBucketEmpty(PlayerBucketEmptyEvent event) {
    PlayerDataRPG pd = plugin.getPD(event.getPlayer());
    if (pd == null)
        event.setCancelled(true);
    if (event.getPlayer().getGameMode() != GameMode.CREATIVE)
        event.setCancelled(true);
    if (!canBuild(pd))
        event.setCancelled(true);
    event.getPlayer().updateInventory();
}
项目:ZentrelaRPG    文件:EnvironmentManager.java   
@EventHandler
public void onBucketFill(PlayerBucketFillEvent event) {
    PlayerDataRPG pd = plugin.getPD(event.getPlayer());
    if (pd == null)
        event.setCancelled(true);
    if (event.getPlayer().getGameMode() != GameMode.CREATIVE)
        event.setCancelled(true);
    if (!canBuild(pd))
        event.setCancelled(true);
    event.getPlayer().updateInventory();
}
项目:ZentrelaRPG    文件:EnvironmentManager.java   
@EventHandler
public void onHangingBreak(HangingBreakByEntityEvent event) {
    if (!(event.getRemover() instanceof Player))
        event.setCancelled(true);
    PlayerDataRPG pd = plugin.getPD((Player) event.getRemover());
    if (pd == null)
        event.setCancelled(true);
    if (((Player) event.getRemover()).getGameMode() != GameMode.CREATIVE)
        event.setCancelled(true);
    if (!canBuild(pd))
        event.setCancelled(true);
}
项目:Kineticraft    文件:Flight.java   
/**
 * Is the player in a state or situation that we should deem them not flying?
 * @param player
 * @return immune
 */
private static boolean isImmune(Player player) {
    return player.getGameMode() != GameMode.SURVIVAL
            || Utils.getRank(player).isAtLeast(EnumRank.MEDIA) // Don't bypass this check.
            || player.isGliding() // Not using Elytra
            || player.hasPotionEffect(PotionEffectType.LEVITATION) // Doesn't have a levitation potion
            || player.getVehicle() != null // Not in a vehicle
            || player.getVelocity().getY() > 0 // Not being launched up
            || player.getNearbyEntities(1, 2, 1).stream().anyMatch(e -> e.getType() == EntityType.BOAT) // Not standing on a boat.
            || player.getLocation().getBlock().isLiquid(); // Not in water.
}
项目:ZentrelaRPG    文件:EnvironmentManager.java   
@EventHandler
public void onItemFrameInteract(PlayerInteractEntityEvent event) {
    Player p = event.getPlayer();
    Entity e = event.getRightClicked();
    if (e instanceof ItemFrame && p.getGameMode() != GameMode.CREATIVE) {
        event.setCancelled(true);
    }
}
项目:HCFCore    文件:ModeratorMode.java   
@EventHandler
public void onDrop(PlayerDropItemEvent event) {
  Player player = event.getPlayer();
  if ((modMode.contains(player)) && (player.getGameMode().equals(GameMode.CREATIVE))) {
    event.setCancelled(true);
  }
}