Java 类org.bukkit.FireworkEffect.Type 实例源码

项目:Uranium    文件:CraftMetaFirework.java   
static int getNBT(Type type) {
    switch (type) {
        case BALL:
            return 0;
        case BALL_LARGE:
            return 1;
        case STAR:
            return 2;
        case CREEPER:
            return 3;
        case BURST:
            return 4;
        default:
            throw new IllegalStateException(type.toString()); // Spigot
    }
}
项目:Uranium    文件:CraftMetaFirework.java   
static Type getEffectType(int nbt) {
    switch (nbt) {
        case 0:
            return Type.BALL;
        case 1:
            return Type.BALL_LARGE;
        case 2:
            return Type.STAR;
        case 3:
            return Type.CREEPER;
        case 4:
            return Type.BURST;
        default:
            throw new IllegalStateException(Integer.toString(nbt)); // Spigot
    }
}
项目:ProjectAres    文件:ObjectivesFireworkListener.java   
public void spawnFireworkDisplay(Location center, Color color, int count, double radius, int power) {
    FireworkEffect effect = FireworkEffect.builder().with(Type.BURST)
                                                    .withFlicker()
                                                    .withColor(color)
                                                    .withFade(Color.BLACK)
                                                    .build();

    for(int i = 0; i < count; i++) {
        double angle = 2 * Math.PI / count * i;
        double dx = radius * Math.cos(angle);
        double dz = radius * Math.sin(angle);
        Location baseLocation = center.clone().add(dx, 0, dz);

        Block block = baseLocation.getBlock();
        if(block == null || !block.getType().isOccluding()) {
            FireworkUtil.spawnFirework(FireworkUtil.getOpenSpaceAbove(baseLocation), effect, power);
        }
    }
}
项目:ProjectAres    文件:PostMatchFireworkListener.java   
@Override
public void run() {
    // Build this list fresh every time, because MatchPlayers can unload, but Competitors can't.
    final List<MatchPlayer> players = winners.stream()
                                             .flatMap(c -> c.getPlayers().stream())
                                             .collect(Collectors.toList());
    Collections.shuffle(players);

    for(int i = 0; i < players.size() && i < PostMatch.number(); i++) {
        MatchPlayer player = players.get(i);

        Type type = AVAILABLE_TYPES.get(match.getRandom().nextInt(AVAILABLE_TYPES.size()));

        FireworkEffect effect = FireworkEffect.builder().with(type).withFlicker().withColor(this.colors).withFade(Color.BLACK).build();

        FireworkUtil.spawnFirework(player.getBukkit().getLocation(), effect, PostMatch.power());
    }

    this.iterations++;
    if(this.iterations >= PostMatch.iterations()) {
        cancelTask();
    }
}
项目:ThermosRebased    文件:CraftMetaFirework.java   
static int getNBT(Type type) {
    switch (type) {
        case BALL:
            return 0;
        case BALL_LARGE:
            return 1;
        case STAR:
            return 2;
        case CREEPER:
            return 3;
        case BURST:
            return 4;
        default:
            throw new IllegalStateException(type.toString()); // Spigot
    }
}
项目:ThermosRebased    文件:CraftMetaFirework.java   
static Type getEffectType(int nbt) {
    switch (nbt) {
        case 0:
            return Type.BALL;
        case 1:
            return Type.BALL_LARGE;
        case 2:
            return Type.STAR;
        case 3:
            return Type.CREEPER;
        case 4:
            return Type.BURST;
        default:
            throw new IllegalStateException(Integer.toString(nbt)); // Spigot
    }
}
项目:Thermos    文件:CraftMetaFirework.java   
static int getNBT(Type type) {
    switch (type) {
        case BALL:
            return 0;
        case BALL_LARGE:
            return 1;
        case STAR:
            return 2;
        case CREEPER:
            return 3;
        case BURST:
            return 4;
        default:
            throw new IllegalStateException(type.toString()); // Spigot
    }
}
项目:Thermos    文件:CraftMetaFirework.java   
static Type getEffectType(int nbt) {
    switch (nbt) {
        case 0:
            return Type.BALL;
        case 1:
            return Type.BALL_LARGE;
        case 2:
            return Type.STAR;
        case 3:
            return Type.CREEPER;
        case 4:
            return Type.BURST;
        default:
            throw new IllegalStateException(Integer.toString(nbt)); // Spigot
    }
}
项目:KCauldron    文件:CraftMetaFirework.java   
static int getNBT(Type type) {
    switch (type) {
        case BALL:
            return 0;
        case BALL_LARGE:
            return 1;
        case STAR:
            return 2;
        case CREEPER:
            return 3;
        case BURST:
            return 4;
        default:
            throw new IllegalStateException(type.toString()); // Spigot
    }
}
项目:KCauldron    文件:CraftMetaFirework.java   
static Type getEffectType(int nbt) {
    switch (nbt) {
        case 0:
            return Type.BALL;
        case 1:
            return Type.BALL_LARGE;
        case 2:
            return Type.STAR;
        case 3:
            return Type.CREEPER;
        case 4:
            return Type.BURST;
        default:
            throw new IllegalStateException(Integer.toString(nbt)); // Spigot
    }
}
项目:CauldronGit    文件:CraftMetaFirework.java   
static int getNBT(Type type) {
    switch (type) {
        case BALL:
            return 0;
        case BALL_LARGE:
            return 1;
        case STAR:
            return 2;
        case CREEPER:
            return 3;
        case BURST:
            return 4;
        default:
            throw new IllegalStateException(type.toString()); // Spigot
    }
}
项目:CauldronGit    文件:CraftMetaFirework.java   
static Type getEffectType(int nbt) {
    switch (nbt) {
        case 0:
            return Type.BALL;
        case 1:
            return Type.BALL_LARGE;
        case 2:
            return Type.STAR;
        case 3:
            return Type.CREEPER;
        case 4:
            return Type.BURST;
        default:
            throw new IllegalStateException(Integer.toString(nbt)); // Spigot
    }
}
项目:Cauldron-Old    文件:CraftMetaFirework.java   
static int getNBT(Type type) {
    switch (type) {
        case BALL:
            return 0;
        case BALL_LARGE:
            return 1;
        case STAR:
            return 2;
        case CREEPER:
            return 3;
        case BURST:
            return 4;
        default:
            throw new IllegalStateException(type.toString()); // Spigot
    }
}
项目:Cauldron-Old    文件:CraftMetaFirework.java   
static Type getEffectType(int nbt) {
    switch (nbt) {
        case 0:
            return Type.BALL;
        case 1:
            return Type.BALL_LARGE;
        case 2:
            return Type.STAR;
        case 3:
            return Type.CREEPER;
        case 4:
            return Type.BURST;
        default:
            throw new IllegalStateException(Integer.toString(nbt)); // Spigot
    }
}
项目:Cauldron-Reloaded    文件:CraftMetaFirework.java   
static int getNBT(Type type) {
    switch (type) {
        case BALL:
            return 0;
        case BALL_LARGE:
            return 1;
        case STAR:
            return 2;
        case CREEPER:
            return 3;
        case BURST:
            return 4;
        default:
            throw new IllegalStateException(type.toString()); // Spigot
    }
}
项目:Cauldron-Reloaded    文件:CraftMetaFirework.java   
static Type getEffectType(int nbt) {
    switch (nbt) {
        case 0:
            return Type.BALL;
        case 1:
            return Type.BALL_LARGE;
        case 2:
            return Type.STAR;
        case 3:
            return Type.CREEPER;
        case 4:
            return Type.BURST;
        default:
            throw new IllegalStateException(Integer.toString(nbt)); // Spigot
    }
}
项目:FFoKC    文件:CraftMetaFirework.java   
static int getNBT(Type type) {
    switch (type) {
        case BALL:
            return 0;
        case BALL_LARGE:
            return 1;
        case STAR:
            return 2;
        case CREEPER:
            return 3;
        case BURST:
            return 4;
        default:
            throw new IllegalStateException(type.toString()); // Spigot
    }
}
项目:FFoKC    文件:CraftMetaFirework.java   
static Type getEffectType(int nbt) {
    switch (nbt) {
        case 0:
            return Type.BALL;
        case 1:
            return Type.BALL_LARGE;
        case 2:
            return Type.STAR;
        case 3:
            return Type.CREEPER;
        case 4:
            return Type.BURST;
        default:
            throw new IllegalStateException(Integer.toString(nbt)); // Spigot
    }
}
项目:CraftBukkit    文件:CraftMetaFirework.java   
static int getNBT(Type type) {
    switch (type) {
        case BALL:
            return 0;
        case BALL_LARGE:
            return 1;
        case STAR:
            return 2;
        case CREEPER:
            return 3;
        case BURST:
            return 4;
        default:
            throw new AssertionError(type);
    }
}
项目:CraftBukkit    文件:CraftMetaFirework.java   
static Type getEffectType(int nbt) {
    switch (nbt) {
        case 0:
            return Type.BALL;
        case 1:
            return Type.BALL_LARGE;
        case 2:
            return Type.STAR;
        case 3:
            return Type.CREEPER;
        case 4:
            return Type.BURST;
        default:
            throw new AssertionError(nbt);
    }
}
项目:gFeatures    文件:Capture.java   
public void loop(){
    Bukkit.getScheduler().scheduleSyncRepeatingTask(Bukkit.getServer().getPluginManager().getPlugin("gFeatures"), new Runnable() {
        public void run(){
            try{
                if(Basic.flagger instanceof Player){
                    Firework fw = (Firework) Bukkit.getServer().getWorld(Basic.mapName).spawnEntity(Basic.flagger.getLocation(), EntityType.FIREWORK);
                    FireworkMeta fwm = fw.getFireworkMeta();
                    FireworkEffect effect = FireworkEffect.builder().withColor(Color.WHITE).with(Type.BALL).build();

                    fwm.addEffect(effect);
                    fwm.setPower(2);

                    fw.setFireworkMeta(fwm);
                }
            }
            catch(Exception e){}
        }
       }, 80L, 80L);
}
项目:Craftbukkit    文件:CraftMetaFirework.java   
static int getNBT(Type type) {
    switch (type) {
        case BALL:
            return 0;
        case BALL_LARGE:
            return 1;
        case STAR:
            return 2;
        case CREEPER:
            return 3;
        case BURST:
            return 4;
        default:
            throw new AssertionError(type);
    }
}
项目:Craftbukkit    文件:CraftMetaFirework.java   
static Type getEffectType(int nbt) {
    switch (nbt) {
        case 0:
            return Type.BALL;
        case 1:
            return Type.BALL_LARGE;
        case 2:
            return Type.STAR;
        case 3:
            return Type.CREEPER;
        case 4:
            return Type.BURST;
        default:
            throw new AssertionError(nbt);
    }
}
项目:civcraft    文件:ArenaControlBlock.java   
public void explode() {
    World world = Bukkit.getWorld(coord.getWorldname());
    ItemManager.setTypeId(coord.getLocation().getBlock(), CivData.AIR);
    world.playSound(coord.getLocation(), Sound.ANVIL_BREAK, 1.0f, -1.0f);
    world.playSound(coord.getLocation(), Sound.EXPLODE, 1.0f, 1.0f);

    FireworkEffect effect = FireworkEffect.builder().with(Type.BURST).withColor(Color.YELLOW).withColor(Color.RED).withTrail().withFlicker().build();
    FireworkEffectPlayer fePlayer = new FireworkEffectPlayer();
    for (int i = 0; i < 3; i++) {
        try {
            fePlayer.playFirework(world, coord.getLocation(), effect);
        } catch (Exception e) {
            e.printStackTrace();
        }
    }
}
项目:Almura-Server    文件:CraftMetaFirework.java   
static int getNBT(Type type) {
    switch (type) {
        case BALL:
            return 0;
        case BALL_LARGE:
            return 1;
        case STAR:
            return 2;
        case CREEPER:
            return 3;
        case BURST:
            return 4;
        default:
            throw new IllegalStateException(type.toString()); // Spigot
    }
}
项目:Almura-Server    文件:CraftMetaFirework.java   
static Type getEffectType(int nbt) {
    switch (nbt) {
        case 0:
            return Type.BALL;
        case 1:
            return Type.BALL_LARGE;
        case 2:
            return Type.STAR;
        case 3:
            return Type.CREEPER;
        case 4:
            return Type.BURST;
        default:
            throw new IllegalStateException(Integer.toString(nbt)); // Spigot
    }
}
项目:Tweakkit-Server    文件:CraftMetaFirework.java   
static int getNBT(Type type) {
    switch (type) {
        case BALL:
            return 0;
        case BALL_LARGE:
            return 1;
        case STAR:
            return 2;
        case CREEPER:
            return 3;
        case BURST:
            return 4;
        default:
            throw new IllegalStateException(type.toString()); // Spigot
    }
}
项目:Tweakkit-Server    文件:CraftMetaFirework.java   
static Type getEffectType(int nbt) {
    switch (nbt) {
        case 0:
            return Type.BALL;
        case 1:
            return Type.BALL_LARGE;
        case 2:
            return Type.STAR;
        case 3:
            return Type.CREEPER;
        case 4:
            return Type.BURST;
        default:
            throw new IllegalStateException(Integer.toString(nbt)); // Spigot
    }
}
项目:UltimateSurvivalGames    文件:Util.java   
public static void shootRandomFirework(Location loc, int height) {
    Firework f = (Firework) loc.getWorld().spawnEntity(loc, EntityType.FIREWORK);
    FireworkMeta fm = f.getFireworkMeta();
    fm.setPower(height);
    int effectAmount = random.nextInt(3) + 1;
    for(int i = 0; i < effectAmount; i++) {
        Builder b = FireworkEffect.builder();
        int colorAmount = random.nextInt(3) + 1;
        for(int ii = 0; ii < colorAmount; ii++) {
            b.withColor(Color.fromBGR(random.nextInt(256), random.nextInt(256), random.nextInt(256)));
        }
        b.with(Type.values()[random.nextInt(Type.values().length)]);
        b.flicker(random.nextInt(2) == 0 ? false : true);
        b.trail(random.nextInt(2) == 0 ? false : true);
        fm.addEffect(b.build());
    }
    f.setFireworkMeta(fm);
}
项目:Annihilation    文件:Util.java   
public static void spawnFirework(Location loc) {
    Random colour = new Random();

    Firework fw = loc.getWorld().spawn(loc, Firework.class);
    FireworkMeta fwMeta = fw.getFireworkMeta();

    Type fwType = Type.BALL_LARGE;

    int c1i = colour.nextInt(17) + 1;
    int c2i = colour.nextInt(17) + 1;

    Color c1 = getFWColor(c1i);
    Color c2 = getFWColor(c2i);

    FireworkEffect effect = FireworkEffect.builder().withFade(c2).withColor(c1).with(fwType).build();

    fwMeta.addEffect(effect);
    fwMeta.setPower(1);
    fw.setFireworkMeta(fwMeta);
}
项目:Cauldron    文件:CraftMetaFirework.java   
static int getNBT(Type type) {
    switch (type) {
        case BALL:
            return 0;
        case BALL_LARGE:
            return 1;
        case STAR:
            return 2;
        case CREEPER:
            return 3;
        case BURST:
            return 4;
        default:
            throw new IllegalStateException(type.toString()); // Spigot
    }
}
项目:Cauldron    文件:CraftMetaFirework.java   
static Type getEffectType(int nbt) {
    switch (nbt) {
        case 0:
            return Type.BALL;
        case 1:
            return Type.BALL_LARGE;
        case 2:
            return Type.STAR;
        case 3:
            return Type.CREEPER;
        case 4:
            return Type.BURST;
        default:
            throw new IllegalStateException(Integer.toString(nbt)); // Spigot
    }
}
项目:TheSurvivalGames    文件:Zelda.java   
@EventHandler(priority = EventPriority.HIGH)
public void onInteract(PlayerInteractEvent event) {
    Player player = event.getPlayer();
    if (this.hasAbility(player)) {
        if (player.getItemInHand().getType() == Material.SPECKLED_MELON && player.getItemInHand().getItemMeta().getDisplayName().equalsIgnoreCase("Zelda Heart")) {
            this.removeOneFromHand(player);
            if (player.getHealth() >= 14) {
                player.setHealth(20);
            }

            if (player.getHealth() < 14)
                player.setHealth(player.getHealth() + 6);
            FireworkEffect fEffect = FireworkEffect.builder().flicker(false).withColor(Color.YELLOW).withFade(Color.GREEN).with(Type.BALL).trail(true).build();
            try {
                FireworkEffectPlayer.getFireworkEffectPlayer().playFirework(event.getPlayer().getWorld(), event.getPlayer().getLocation(), fEffect);
            } catch (Exception e) {
                //If the firework dosen't work... to bad 
            }
        }
    }
}
项目:TheSurvivalGames    文件:Pacman.java   
@EventHandler(priority = EventPriority.HIGH)
public void onInteract(PlayerInteractEvent event) {
    Player player = event.getPlayer();
    if (this.hasAbility(player)) {
        if (player.getItemInHand().getType() == Material.GLOWSTONE_DUST && player.getItemInHand().getItemMeta().getDisplayName().equalsIgnoreCase("Power Orb")) {
            this.removeOneFromHand(player);
            player.addPotionEffect(new PotionEffect(PotionEffectType.INCREASE_DAMAGE, 200, 2));
            player.addPotionEffect(new PotionEffect(PotionEffectType.SPEED, 200, 2));
            FireworkEffect fEffect = FireworkEffect.builder().flicker(false).withColor(Color.YELLOW).withFade(Color.YELLOW).with(Type.STAR).trail(false).build();
            try {
                FireworkEffectPlayer.getFireworkEffectPlayer().playFirework(event.getPlayer().getWorld(), event.getPlayer().getLocation(), fEffect);
            } catch (Exception e) {
                //If the firework dosen't work... to bad 
            }
        }
    }
}
项目:TheSurvivalGames    文件:Enchanter.java   
@EventHandler(priority = EventPriority.HIGH)
public void onInteract(PlayerInteractEvent event) {
    Player player = event.getPlayer();
    if (this.hasAbility(player)) {
        if (event.getPlayer().getItemInHand().getType() == Material.ENCHANTMENT_TABLE) {
            this.removeOneFromHand(player);
            Inventory inv = Bukkit.getServer().createInventory(null, InventoryType.ENCHANTING);
            event.getPlayer().openInventory(inv);
            FireworkEffect fEffect = FireworkEffect.builder().flicker(false).withColor(Color.PURPLE).withFade(Color.NAVY).with(Type.BURST).trail(false).build();
            try {
                FireworkEffectPlayer.getFireworkEffectPlayer().playFirework(event.getPlayer().getWorld(), event.getPlayer().getLocation(), fEffect);
            } catch (Exception e) {
                //If the firework dosen't work... to bad 
            }
        }
    }
}
项目:CrafterNexus    文件:Util.java   
public static void spawnFirework(Location loc) {
Random colour = new Random();

Firework fw = loc.getWorld().spawn(loc, Firework.class);
FireworkMeta fwMeta = fw.getFireworkMeta();
Type fwType = Type.BALL_LARGE;

int c1i = colour.nextInt(17) + 1;
int c2i = colour.nextInt(17) + 1;

Color c1 = getFWColor(c1i);
Color c2 = getFWColor(c2i);

FireworkEffect effect = FireworkEffect.builder().withFade(c2).withColor(c1).with(fwType).build();

fwMeta.addEffect(effect);
fwMeta.setPower(1);
fw.setFireworkMeta(fwMeta);
}
项目:SpigotSource    文件:CraftMetaFirework.java   
static int getNBT(Type type) {
    switch (type) {
        case BALL:
            return 0;
        case BALL_LARGE:
            return 1;
        case STAR:
            return 2;
        case CREEPER:
            return 3;
        case BURST:
            return 4;
        default:
            throw new IllegalStateException(type.toString()); // Spigot
    }
}
项目:SpigotSource    文件:CraftMetaFirework.java   
static Type getEffectType(int nbt) {
    switch (nbt) {
        case 0:
            return Type.BALL;
        case 1:
            return Type.BALL_LARGE;
        case 2:
            return Type.STAR;
        case 3:
            return Type.CREEPER;
        case 4:
            return Type.BURST;
        default:
            throw new IllegalStateException(Integer.toString(nbt)); // Spigot
    }
}
项目:UnexpectedFishing    文件:UnexpectedFishingListener.java   
private void throwKittyCannon(final World world, Player player, Location hookLoc) {
    int i = random.nextInt(Ocelot.Type.values().length);
    final Ocelot cat = (Ocelot) throwMob(world, player, hookLoc, EntityType.OCELOT);
    cat.setCatType(Ocelot.Type.values()[i]);
    cat.setTamed(true);
    cat.setBaby();

    mainInstance.scheduleSyncDelayedTask(new Runnable() {
        @Override
        public void run() {
            final Location catLoc = cat.getLocation();
            cat.remove();
            world.createExplosion(catLoc.getX(), catLoc.getY(), catLoc.getZ(), 2.0F, false, false);
        }
    }, 20);
}
项目:MineKart    文件:Racecourse.java   
/**
 * 
 * @param location
 */
private void spawnPowerup(Location location) {

    ItemStack powerup = new ItemStack(Material.CHEST); // TODO: Make configrable
    ItemMeta meta = powerup.getItemMeta();
    meta.setDisplayName("Powerup " + (new Random()).nextInt());
    powerup.setItemMeta(meta);
    powerup.addUnsafeEnchantment(Enchantment.PROTECTION_FIRE, 0);

    PowerupEntity entity = NmsHandler.getNmsHandler().newPowerup(location, powerup);
    entity.spawn();
    this.powerupItems.add(entity);

    location.getWorld().playSound(location, Sound.FIREWORK_TWINKLE, 1.0f, 1.0f);

    FireworkFactory.SpawnFireworkExplosion(location, Type.BALL, Color.RED);
}