GLOBE_3D - 实时3D引擎


MIT
跨平台

软件简介

GLOBE_3D 是一个实时的3D引擎,具有可移植的特点,支持多数平台,采用 Ada
语言开发。

real-time rendering (fast with a 3D hardware-accelerated graphics card), full
eye movements and rotations, display of combinations of colors, materials, and
textures, transparency, multiple area rendering with the portal technique
(e.g. for inner scenes), collision detection, binary space partition (BSP),
input-output of 3D objects or groups of objects linked to each other by
portals, easy management of resources like textures (.bmp and .tga), BSP
trees, and objects stored in .zip files, screenshots (.bmp) and video captures
(.avi), multi-view support, and vectorized geometry support.