我想将以Base64编码的PNG图像加载到canvas元素。我有以下代码:
<html> <head> </head> <body> <canvas id="c"></canvas> <script type="text/javascript"> var canvas = document.getElementById("c"); var ctx = canvas.getContext("2d"); data = "data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAUAAAAFCAIAAAACDbGyAAAAAXNSR0IArs4c6QAAAAlwSFlzAAALEwAACxMBAJqcGAAAAAd0SU1FB9oMCRUiMrIBQVkAAAAZdEVYdENvbW1lbnQAQ3JlYXRlZCB3aXRoIEdJTVBXgQ4XAAAADElEQVQI12NgoC4AAABQAAEiE+h1AAAAAElFTkSuQmCC"; ctx.drawImage(data, 0, 0); </script> </body> </html>
在Chrome 8中,我收到错误消息: Uncaught TypeError: Type error
Uncaught TypeError: Type error
在Firefox的Firebug中,这是:“对象的类型与与该对象关联的参数的预期类型不兼容”代码:“ 17”
在那个base64中,是我在GIMP中制作的5x5px黑色PNG正方形,并将其转换为GNU / Linux程序base64中的base64。
从外观上看,您实际上需要像这样传递一个imageImage对象
var canvas = document.getElementById("c"); var ctx = canvas.getContext("2d"); var image = new Image(); image.onload = function() { ctx.drawImage(image, 0, 0); }; image.src = "data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAUAAAAFCAIAAAACDbGyAAAAAXNSR0IArs4c6QAAAAlwSFlzAAALEwAACxMBAJqcGAAAAAd0SU1FB9oMCRUiMrIBQVkAAAAZdEVYdENvbW1lbnQAQ3JlYXRlZCB3aXRoIEdJTVBXgQ4XAAAADElEQVQI12NgoC4AAABQAAEiE+h1AAAAAElFTkSuQmCC"; <canvas id="c"></canvas>
我已经在chrome中尝试过了,效果很好。