我一直在做一些谷歌搜索来找到答案,但是我没有运气。可能是因为我有点业余,我不知道要搜索的合适术语,但是也许有人可以在正确的方向指引我或帮助我。
无论如何,我正在寻找一种使div随机,平滑地在页面上移动的方法。会有背景色,然后我想随机地在页面上无限移动此图像。就像DVD播放器主屏幕的背景一样,“ DVD”只是在上面浮动。
div的起点并不重要,终点也不重要。它只需要在用户停留在页面上的持续时间内在页面上随机移动。
我具有不错的HTML和CSS技能,非常基本的JS技能以及一些实现jQuery的经验。理想情况下,我希望我可以实现自己的目标。
提前致谢!!!
基本前提是生成位置值,并使用jquery的animate()函数移动div。下一个位置的计算很简单,您只需要一点数学即可。这是我刚刚提出的一个非常基本的jsfiddle。它可以使用一个延迟计时器,根据它的移动幅度来动态计算速度,但是我希望它为您提供了一个起点。
由于某种原因,这仍然引起了人们的注意,因此这是一个更新的答案,该答案使用CSS过渡应该会更加流畅。
function RandomObjectMover(obj, container) { this.$object = obj; this.$container = container; this.container_is_window = container === window; this.pixels_per_second = 250; this.current_position = { x: 0, y: 0 }; this.is_running = false; } // Set the speed of movement in Pixels per Second. RandomObjectMover.prototype.setSpeed = function(pxPerSec) { this.pixels_per_second = pxPerSec; } RandomObjectMover.prototype._getContainerDimensions = function() { if (this.$container === window) { return { 'height' : this.$container.innerHeight, 'width' : this.$container.innerWidth }; } else { return { 'height' : this.$container.clientHeight, 'width' : this.$container.clientWidth }; } } RandomObjectMover.prototype._generateNewPosition = function() { // Get container dimensions minus div size var containerSize = this._getContainerDimensions(); var availableHeight = containerSize.height - this.$object.clientHeight; var availableWidth = containerSize.width - this.$object.clientHeight; // Pick a random place in the space var y = Math.floor(Math.random() * availableHeight); var x = Math.floor(Math.random() * availableWidth); return { x: x, y: y }; } RandomObjectMover.prototype._calcDelta = function(a, b) { var dx = a.x - b.x; var dy = a.y - b.y; var dist = Math.sqrt( dx*dx + dy*dy ); return dist; } RandomObjectMover.prototype._moveOnce = function() { // Pick a new spot on the page var next = this._generateNewPosition(); // How far do we have to move? var delta = this._calcDelta(this.current_position, next); // Speed of this transition, rounded to 2DP var speed = Math.round((delta / this.pixels_per_second) * 100) / 100; //console.log(this.current_position, next, delta, speed); this.$object.style.transition='transform '+speed+'s linear'; this.$object.style.transform='translate3d('+next.x+'px, '+next.y+'px, 0)'; // Save this new position ready for the next call. this.current_position = next; }; RandomObjectMover.prototype.start = function() { if (this.is_running) { return; } // Make sure our object has the right css set this.$object.willChange = 'transform'; this.$object.pointerEvents = 'auto'; this.boundEvent = this._moveOnce.bind(this) // Bind callback to keep things moving this.$object.addEventListener('transitionend', this.boundEvent); // Start it moving this._moveOnce(); this.is_running = true; } RandomObjectMover.prototype.stop = function() { if (!this.is_running) { return; } this.$object.removeEventListener('transitionend', this.boundEvent); this.is_running = false; } // Init it var x = new RandomObjectMover(document.getElementById('a'), window); // Toolbar stuff document.getElementById('start').addEventListener('click', function(){ x.start(); }); document.getElementById('stop').addEventListener('click', function(){ x.stop(); }); document.getElementById('speed').addEventListener('keyup', function(){ if (parseInt(this.value) > 3000 ) { alert('Don\'t be stupid, stupid'); this.value = 250; } x.setSpeed(parseInt(this.value)); }); // Start it off x.start(); div#toolbar { position:fixed; background:#20262F; width:100%; text-align:center; padding: 10px } div#a { width: 50px; height:50px; background-color:red; position:absolute; } <div id="toolbar"> <button id="start">Start</button> <button id="stop">Stop</button> <input type="number" value="250" id="speed" /> </div> <div id='a'></div>