小编典典

在类属性更改时调用Python方法

python

我正在编写一个API解析Twitter机器人,对OOP来说是个新手。我有一些依赖于全局变量的现有Python代码,并认为我可以借此机会学习。

我有以下Team类,这些类在解析API时会更新,并且希望在类属性更改时能够调用完全不相关的(外部)方法。

class Team(object):
  def __init__(self, team_name, tri_code, goals, shots, goalie_pulled):
    self.team_name = team_name
    self.tri_code = tri_code
    self.goals = goals
    self.shots = shots
    self.goalie_pulled = goalie_pulled

goalie_pulled对于现有实例,何时更改,Team我希望调用以下方法(伪代码):

def goalie_pulled_tweet(team):
  tweet = "{} has pulled their goalie with {} remaining!".format(team.team_name, game.period_remain)
  send_tweet(tweet)

两件事情 -

  1. 一旦检测到属性已更改,如何goalie_pulled_tweetTeam班级内部调用goalie_pulled
  2. 我可以Game从任何地方访问对象的实例,还是也需要将其传递给该变量?

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2021-01-20

共1个答案

小编典典

您应该看看属性类。基本上,它使您可以封装行为和私有成员,而消费者甚至不会注意到它。

在您的示例中,您可能具有以下goalie_pulled属性:

class Team(object):
    def __init__(self, team_name, tri_code, goals, shots, goalie_pulled):
        # Notice the identation here. This is very important.
        self.team_name = team_name
        self.tri_code = tri_code
        self.goals = goals
        self.shots = shots

        # Prefix your field with an underscore, this is Python standard way for defining private members
        self._goalie_pulled = goalie_pulled

    @property
    def goalie_pulled(self):
        return self._goalie_pulled

    @goalie_pulled.setter
    def goalie_pulled(self, new_value):
        self._goalie_pulled = new_value
        goalie_pulled_tweet(self) #self is the current Team instance

从消费者的角度来看:

team = create_team_instance()

# goalie_pulled_tweet is called
team.goalie_pulled = 'some_value'

我建议您尽可能(且必须)使用属性,因为它们是一种很好的抽象方法。

2021-01-20