我正在努力拼凑一个拼凑的CreateJobObject和SetInformationJobObject的工作示例。通过各种Google搜索(包括俄语和中文帖子!),我将以下代码拼凑在一起。我认为JOBOBJECT_BASIC_LIMIT_INFORMATION的定义根据平台(32/64位)而变化。CreateJobObject / AssignProcessToJobObject 似乎 可以工作。SetInformationJobObject失败-错误24或87。
Process myProcess // POPULATED SOMEWHERE ELSE // Create Job & assign this process and another process to the job IntPtr jobHandle = CreateJobObject( null , null ); AssignProcessToJobObject( jobHandle , myProcess.Handle ); AssignProcessToJobObject( jobHandle , Process.GetCurrentProcess().Handle ); // Ensure that killing one process kills the others JOBOBJECT_BASIC_LIMIT_INFORMATION limits = new JOBOBJECT_BASIC_LIMIT_INFORMATION(); limits.LimitFlags = (short)LimitFlags.JOB_OBJECT_LIMIT_KILL_ON_JOB_CLOSE; IntPtr pointerToJobLimitInfo = Marshal.AllocHGlobal( Marshal.SizeOf( limits ) ); Marshal.StructureToPtr( limits , pointerToJobLimitInfo , false ); SetInformationJobObject( job , JOBOBJECTINFOCLASS.JobObjectBasicLimitInformation , pionterToJobLimitInfo , ( uint )Marshal.SizeOf( limits ) ) ... [DllImport( "kernel32.dll" , EntryPoint = "CreateJobObjectW" , CharSet = CharSet.Unicode )] public static extern IntPtr CreateJobObject( SecurityAttributes JobAttributes , string lpName ); public class SecurityAttributes { public int nLength; //Useless field = 0 public IntPtr pSecurityDescriptor; //хз)) public bool bInheritHandle; //Возможность наследования public SecurityAttributes() { this.bInheritHandle = true; this.nLength = 0; this.pSecurityDescriptor = IntPtr.Zero; } } [DllImport( "kernel32.dll" )] static extern bool SetInformationJobObject( IntPtr hJob , JOBOBJECTINFOCLASS JobObjectInfoClass , IntPtr lpJobObjectInfo , uint cbJobObjectInfoLength ); public enum JOBOBJECTINFOCLASS { JobObjectAssociateCompletionPortInformation = 7 , JobObjectBasicLimitInformation = 2 , JobObjectBasicUIRestrictions = 4 , JobObjectEndOfJobTimeInformation = 6 , JobObjectExtendedLimitInformation = 9 , JobObjectSecurityLimitInformation = 5 } [StructLayout( LayoutKind.Sequential )] struct JOBOBJECT_BASIC_LIMIT_INFORMATION { public Int64 PerProcessUserTimeLimit; public Int64 PerJobUserTimeLimit; public Int16 LimitFlags; public UIntPtr MinimumWorkingSetSize; public UIntPtr MaximumWorkingSetSize; public Int16 ActiveProcessLimit; public Int64 Affinity; public Int16 PriorityClass; public Int16 SchedulingClass; } public enum LimitFlags { JOB_OBJECT_LIMIT_ACTIVE_PROCESS = 0x00000008 , JOB_OBJECT_LIMIT_AFFINITY = 0x00000010 , JOB_OBJECT_LIMIT_BREAKAWAY_OK = 0x00000800 , JOB_OBJECT_LIMIT_DIE_ON_UNHANDLED_EXCEPTION = 0x00000400 , JOB_OBJECT_LIMIT_JOB_MEMORY = 0x00000200 , JOB_OBJECT_LIMIT_JOB_TIME = 0x00000004 , JOB_OBJECT_LIMIT_KILL_ON_JOB_CLOSE = 0x00002000 , JOB_OBJECT_LIMIT_PRESERVE_JOB_TIME = 0x00000040 , JOB_OBJECT_LIMIT_PRIORITY_CLASS = 0x00000020 , JOB_OBJECT_LIMIT_PROCESS_MEMORY = 0x00000100 , JOB_OBJECT_LIMIT_PROCESS_TIME = 0x00000002 , JOB_OBJECT_LIMIT_SCHEDULING_CLASS = 0x00000080 , JOB_OBJECT_LIMIT_SILENT_BREAKAWAY_OK = 0x00001000 , JOB_OBJECT_LIMIT_WORKINGSET = 0x00000001 } [DllImport( "kernel32.dll" )] [return: MarshalAs( UnmanagedType.Bool )] static extern bool AssignProcessToJobObject( IntPtr hJob , IntPtr hProcess ); [StructLayout( LayoutKind.Sequential )] public struct SECURITY_ATTRIBUTES { public int nLength; public IntPtr lpSecurityDescriptor; public int bInheritHandle; }
这可能会晚一点,但仍然如此。
我在这里尝试了所有示例,但是没有人同时在32位和64位模式下为我工作。最后,我需要亲自检查所有签名并创建相应的PInvoke例程。我认为,其他人可能会发现这很有帮助。
免责声明:解决方案基于 Matt Howells的答案。
using System; using System.Diagnostics; using System.Runtime.InteropServices; namespace JobManagement { public class Job : IDisposable { [DllImport("kernel32.dll", CharSet = CharSet.Unicode)] static extern IntPtr CreateJobObject(IntPtr a, string lpName); [DllImport("kernel32.dll")] static extern bool SetInformationJobObject(IntPtr hJob, JobObjectInfoType infoType, IntPtr lpJobObjectInfo, UInt32 cbJobObjectInfoLength); [DllImport("kernel32.dll", SetLastError = true)] static extern bool AssignProcessToJobObject(IntPtr job, IntPtr process); [DllImport("kernel32.dll", SetLastError = true)] [return: MarshalAs(UnmanagedType.Bool)] static extern bool CloseHandle(IntPtr hObject); private IntPtr handle; private bool disposed; public Job() { handle = CreateJobObject(IntPtr.Zero, null); var info = new JOBOBJECT_BASIC_LIMIT_INFORMATION { LimitFlags = 0x2000 }; var extendedInfo = new JOBOBJECT_EXTENDED_LIMIT_INFORMATION { BasicLimitInformation = info }; int length = Marshal.SizeOf(typeof(JOBOBJECT_EXTENDED_LIMIT_INFORMATION)); IntPtr extendedInfoPtr = Marshal.AllocHGlobal(length); Marshal.StructureToPtr(extendedInfo, extendedInfoPtr, false); if (!SetInformationJobObject(handle, JobObjectInfoType.ExtendedLimitInformation, extendedInfoPtr, (uint)length)) throw new Exception(string.Format("Unable to set information. Error: {0}", Marshal.GetLastWin32Error())); } public void Dispose() { Dispose(true); GC.SuppressFinalize(this); } private void Dispose(bool disposing) { if (disposed) return; if (disposing) { } Close(); disposed = true; } public void Close() { CloseHandle(handle); handle = IntPtr.Zero; } public bool AddProcess(IntPtr processHandle) { return AssignProcessToJobObject(handle, processHandle); } public bool AddProcess(int processId) { return AddProcess(Process.GetProcessById(processId).Handle); } } #region Helper classes [StructLayout(LayoutKind.Sequential)] struct IO_COUNTERS { public UInt64 ReadOperationCount; public UInt64 WriteOperationCount; public UInt64 OtherOperationCount; public UInt64 ReadTransferCount; public UInt64 WriteTransferCount; public UInt64 OtherTransferCount; } [StructLayout(LayoutKind.Sequential)] struct JOBOBJECT_BASIC_LIMIT_INFORMATION { public Int64 PerProcessUserTimeLimit; public Int64 PerJobUserTimeLimit; public UInt32 LimitFlags; public UIntPtr MinimumWorkingSetSize; public UIntPtr MaximumWorkingSetSize; public UInt32 ActiveProcessLimit; public UIntPtr Affinity; public UInt32 PriorityClass; public UInt32 SchedulingClass; } [StructLayout(LayoutKind.Sequential)] public struct SECURITY_ATTRIBUTES { public UInt32 nLength; public IntPtr lpSecurityDescriptor; public Int32 bInheritHandle; } [StructLayout(LayoutKind.Sequential)] struct JOBOBJECT_EXTENDED_LIMIT_INFORMATION { public JOBOBJECT_BASIC_LIMIT_INFORMATION BasicLimitInformation; public IO_COUNTERS IoInfo; public UIntPtr ProcessMemoryLimit; public UIntPtr JobMemoryLimit; public UIntPtr PeakProcessMemoryUsed; public UIntPtr PeakJobMemoryUsed; } public enum JobObjectInfoType { AssociateCompletionPortInformation = 7, BasicLimitInformation = 2, BasicUIRestrictions = 4, EndOfJobTimeInformation = 6, ExtendedLimitInformation = 9, SecurityLimitInformation = 5, GroupInformation = 11 } #endregion }