在StackOverflow上已经存在类似此链接的问题,并且可接受的答案是“广播”:
Image image = ImageIO.read(new File(file)); BufferedImage buffered = (BufferedImage) image;
在我的程序中,我尝试:
final float FACTOR = 4f; BufferedImage img = ImageIO.read(new File("graphic.png")); int scaleX = (int) (img.getWidth() * FACTOR); int scaleY = (int) (img.getHeight() * FACTOR); Image image = img.getScaledInstance(scaleX, scaleY, Image.SCALE_SMOOTH); BufferedImage buffered = (BufferedImage) image;
不幸的是,我得到运行时错误:
sun.awt.image.ToolkitImage无法转换为java.awt.image.BufferedImage
显然,投射不起作用。 问题是:将Image转换为BufferedImage的正确方法是(或存在)什么?
从Java游戏引擎:
/** * Converts a given Image into a BufferedImage * * @param img The Image to be converted * @return The converted BufferedImage */ public static BufferedImage toBufferedImage(Image img) { if (img instanceof BufferedImage) { return (BufferedImage) img; } // Create a buffered image with transparency BufferedImage bimage = new BufferedImage(img.getWidth(null), img.getHeight(null), BufferedImage.TYPE_INT_ARGB); // Draw the image on to the buffered image Graphics2D bGr = bimage.createGraphics(); bGr.drawImage(img, 0, 0, null); bGr.dispose(); // Return the buffered image return bimage; }