我想将地图限制为最多X个字节。似乎没有直接的方法可以计算映射的字节长度。
"encoding/binary"package具有不错的Size功能,但仅适用于切片或“固定值”,不适用于地图。
"encoding/binary"
Size
我可以尝试从地图中获取所有键/值对,推断它们的类型(如果为map[string]interface{})并计算长度- 但这既麻烦又可能不正确(因为这会排除地图的“内部”运行成本)本身-管理指向元素的指针等)。
map[string]interface{}
有建议的方式吗?最好是一个代码示例。
这是地图标题的定义:
// A header for a Go map. type hmap struct { // Note: the format of the Hmap is encoded in ../../cmd/gc/reflect.c and // ../reflect/type.go. Don't change this structure without also changing that code! count int // # live cells == size of map. Must be first (used by len() builtin) flags uint32 hash0 uint32 // hash seed B uint8 // log_2 of # of buckets (can hold up to loadFactor * 2^B items) buckets unsafe.Pointer // array of 2^B Buckets. may be nil if count==0. oldbuckets unsafe.Pointer // previous bucket array of half the size, non-nil only when growing nevacuate uintptr // progress counter for evacuation (buckets less than this have been evacuated) }
计算其大小非常简单(unsafe.Sizeof)。
这是地图指向的每个单独存储区的定义:
// A bucket for a Go map. type bmap struct { tophash [bucketCnt]uint8 // Followed by bucketCnt keys and then bucketCnt values. // NOTE: packing all the keys together and then all the values together makes the // code a bit more complicated than alternating key/value/key/value/... but it allows // us to eliminate padding which would be needed for, e.g., map[int64]int8. // Followed by an overflow pointer. }
bucketCnt 是一个常量,定义为:
bucketCnt
bucketCnt = 1 << bucketCntBits // equals decimal 8 bucketCntBits = 3
最终计算将为:
unsafe.Sizeof(hmap) + (len(theMap) * 8) + (len(theMap) * 8 * unsafe.Sizeof(x)) + (len(theMap) * 8 * unsafe.Sizeof(y))
theMap地图值在哪里,x是地图键类型y的值和地图值类型的值。
theMap
x
y
hmap与thunk.s运行时类似,您必须通过组装与包共享结构。
hmap
thunk.s