我正在制作一个嵌套菜单和子菜单,到目前为止,所有操作都已完成。.现在,我需要使此可折叠菜单默认根据给定的ID打开。
您还可以查看下面的完整工作代码段,
const loadMenu = () => Promise.resolve([{id:"1",name:"One",children:[{id:"1.1",name:"One - one",children:[{id:"1.1.1",name:"One - one - one"},{id:"1.1.2",name:"One - one - two"},{id:"1.1.3",name:"One - one - three"}]}]},{id:"2",name:"Two",children:[{id:"2.1",name:"Two - one"}]},{id:"3",name:"Three",children:[{id:"3.1",name:"Three - one",children:[{id:"3.1.1",name:"Three - one - one",children:[{id:"3.1.1.1",name:"Three - one - one - one",children:[{id:"3.1.1.1.1",name:"Three - one - one - one - one"}]}]}]}]},{id:"4",name:"Four"},{id:"5",name:"Five",children:[{id:"5.1",name:"Five - one"},{id:"5.2",name:"Five - two"},{id:"5.3",name:"Five - three"},{id:"5.4",name:"Five - four"}]},{id:"6",name:"Six"}]); const openMenuId = "3.1.1.1"; const {Component, Fragment} = React; const {Button, Collapse, Input} = Reactstrap; class Menu extends Component { constructor(props) { super(props); this.state = {menuItems: []}; } render() { return <MenuItemContainer menuItems={this.state.menuItems} />; } componentDidMount() { loadMenu().then(menuItems => this.setState({menuItems})); } } function MenuItemContainer(props) { if (!props.menuItems.length) return null; const renderMenuItem = menuItem => <li key={menuItem.id}><MenuItem {...menuItem} /></li>; return <ul>{props.menuItems.map(renderMenuItem)}</ul>; } MenuItemContainer.defaultProps = {menuItems: []}; class MenuItem extends Component { constructor(props) { super(props); this.state = {isOpen: false}; this.toggle = this.toggle.bind(this); } render() { let isLastChild = this.props.children ? false : true; return ( <Fragment> <Button onClick={this.toggle}>{this.props.name}</Button> <Fragment> {isLastChild ? <Input type="checkbox" value={this.props.id} /> : ''} </Fragment> <Collapse isOpen={this.state.isOpen}> <MenuItemContainer menuItems={this.props.children} /> </Collapse> </Fragment> ); } toggle() { this.setState(({isOpen}) => ({isOpen: !isOpen})); } } ReactDOM.render(<Menu />, document.getElementById("root")); <link rel="stylesheet" href="https://cdnjs.cloudflare.com/ajax/libs/twitter-bootstrap/4.4.1/css/bootstrap.min.css" /> <script src="https://cdnjs.cloudflare.com/ajax/libs/react/16.6.3/umd/react.production.min.js"></script> <script src="https://cdnjs.cloudflare.com/ajax/libs/react-dom/16.6.3/umd/react-dom.production.min.js"></script> <script src="https://cdnjs.cloudflare.com/ajax/libs/reactstrap/8.4.1/reactstrap.min.js"></script> <div id="root"></div>
需求:
我有一个ID值存储在const openMenuId = "3.1.1.1.1";父组件中(您可以在loadMenu数组变量下面查看此变量)。
const openMenuId = "3.1.1.1.1";
loadMenu
即使有多个子菜单,此ID也将仅属于上一级子ID,因此肯定会有一个复选框,以便需要选中此复选框,并且需要打开父级菜单。
例如..,
正如openMenuId一样"3.1.1.1.1",因此很显然,由于and复选框的值在此处具有匹配项three,因此Three - one - one - one - one需要检查菜单的最后一个子级别openMenuId。然后,需要将各个菜单和子菜单扩展到最后一个级别。
"3.1.1.1.1"
three
Three - one - one - one - one
openMenuId
这仅用于所访问页面上的默认行为,因此该用户可以退回并能够检查任何其他菜单中的任何其他复选框。。但是,在访问该页面时,我将有一个需要默认打开的特定ID,并且需要在复选框中选中。
请通过比较作为道具传递的ID并检查各个菜单来帮助我获得打开各个菜单的结果。
奋斗了很久,所以请帮助我。。在此先多谢。
真是个好问题!我真的很高兴为此提出一个解决方案。
当您想为菜单状态和复选框状态都赋予初始状态时,我认为在<Menu>级别(甚至更高!)上控制这两种状态都是一个好主意。这不仅使从父级定义初始状态变得容易,而且如果将来需要一些更复杂的菜单或复选框行为,还可以为您提供更大的灵活性。
<Menu>
由于菜单的结构是递归的,所以我认为为菜单状态设置递归结构效果很好。在开始编写代码之前,这里有一个简短的GIF,希望可以帮助解释该状态:
这是游乐场片段:
const loadMenu = () => Promise.resolve([ { id: "1", name: "One", children: [ { id: "1.1", name: "One - one", children: [ { id: "1.1.1", name: "One - one - one" }, { id: "1.1.2", name: "One - one - two" }, { id: "1.1.3", name: "One - one - three" } ] } ] }, { id: "2", name: "Two", children: [{ id: "2.1", name: "Two - one" }] }, { id: "3", name: "Three", children: [ { id: "3.1", name: "Three - one", children: [ { id: "3.1.1", name: "Three - one - one", children: [ { id: "3.1.1.1", name: "Three - one - one - one", children: [ { id: "3.1.1.1.1", name: "Three - one - one - one - one" } ] } ] } ] } ] }, { id: "4", name: "Four" }, { id: "5", name: "Five", children: [ { id: "5.1", name: "Five - one" }, { id: "5.2", name: "Five - two" }, { id: "5.3", name: "Five - three" }, { id: "5.4", name: "Five - four" } ] }, { id: "6", name: "Six" } ]); const { Component, Fragment } = React; const { Button, Collapse, Input } = Reactstrap; const replaceNode = (replacer, node, idPath, i) => { if (i <= idPath.length && !node) { // Not at target node yet, create nodes in between node = {}; } if (i > idPath.length) { // Reached target node return replacer(node); } // Construct ID that matches this depth - depth meaning // the amount of dots in between the ID const id = idPath.slice(0, i).join("."); return { ...node, // Recurse [id]: replaceNode(replacer, node[id], idPath, i + 1) }; }; const replaceNodeById = (node, id, visitor) => { // Pass array of the id's parts instead of working on the string // directly - easy way to handle multi-number ID parts e.g. 3.1.15.32 return replaceNode(visitor, node, id.split("."), 1); }; const expandedNode = () => ({}); const unexpandedNode = () => undefined; const toggleNodeById = (node, id) => replaceNodeById(node, id, oldNode => oldNode ? unexpandedNode() : expandedNode() ); const expandNodeById = (node, id) => replaceNodeById(node, id, oldNode => expandedNode()); class Menu extends Component { constructor(props) { super(props); this.state = { menuItems: [], openMenus: {}, checkedMenus: {} }; this.handleMenuToggle = this.handleMenuToggle.bind(this); this.handleChecked = this.handleChecked.bind(this); } render() { const { menuItems, openMenus, checkedMenus } = this.state; return ( <div style={{ display: "flex", flexDirection: "row", columnCount: 3, justifyContent: "space-between" }} > <div style={{ paddingTop: "10px" }}> <MenuItemContainer openMenus={openMenus} menuItems={menuItems} onMenuToggle={this.handleMenuToggle} checkedMenus={checkedMenus} onChecked={this.handleChecked} /> </div> <div style={{ padding: "10px", marginLeft: "auto" }}> <p>Menu state</p> <pre>{JSON.stringify(openMenus, null, 2)}</pre> </div> <div style={{ padding: "10px", width: "177px" }}> <p>Checkbox state</p> <pre>{JSON.stringify(checkedMenus, null, 2)}</pre> </div> </div> ); } componentDidMount() { const { initialOpenMenuId, initialCheckedMenuIds } = this.props; loadMenu().then(menuItems => { const initialMenuState = {}; this.setState({ menuItems, openMenus: expandNodeById(initialMenuState, initialOpenMenuId), checkedMenus: initialCheckedMenuIds.reduce( (acc, val) => ({ ...acc, [val]: true }), {} ) }); }); } handleMenuToggle(toggledId) { this.setState(({ openMenus }) => ({ openMenus: toggleNodeById(openMenus, toggledId) })); } handleChecked(toggledId) { this.setState(({ checkedMenus }) => ({ checkedMenus: { ...checkedMenus, [toggledId]: checkedMenus[toggledId] ? unexpandedNode() : expandedNode() } })); } } function MenuItemContainer({ openMenus, onMenuToggle, checkedMenus, onChecked, menuItems = [] }) { if (!menuItems.length) return null; const renderMenuItem = menuItem => ( <li key={menuItem.id}> <MenuItem openMenus={openMenus} onMenuToggle={onMenuToggle} checkedMenus={checkedMenus} onChecked={onChecked} {...menuItem} /> </li> ); return <ul>{menuItems.map(renderMenuItem)}</ul>; } class MenuItem extends Component { constructor(props) { super(props); this.handleToggle = this.handleToggle.bind(this); this.handleChecked = this.handleChecked.bind(this); } render() { const { children, name, id, openMenus, onMenuToggle, checkedMenus, onChecked } = this.props; const isLastChild = !children; return ( <Fragment> <Button onClick={isLastChild ? this.handleChecked : this.handleToggle}> {name} </Button> {isLastChild && ( <Input addon type="checkbox" onChange={this.handleChecked} checked={!!checkedMenus[id]} value={id} /> )} <Collapse isOpen={openMenus ? !!openMenus[id] : false}> <MenuItemContainer menuItems={children} // Pass down child menus' state openMenus={openMenus && openMenus[id]} onMenuToggle={onMenuToggle} checkedMenus={checkedMenus} onChecked={onChecked} /> </Collapse> </Fragment> ); } handleToggle() { this.props.onMenuToggle(this.props.id); } handleChecked() { this.props.onChecked(this.props.id); } } ReactDOM.render( <Menu initialOpenMenuId="3.1.1.1" initialCheckedMenuIds={["3.1.1.1.1"]} />, document.getElementById("root") ); <link rel="stylesheet" href="https://cdnjs.cloudflare.com/ajax/libs/twitter-bootstrap/4.4.1/css/bootstrap.min.css" /> <script src="https://cdnjs.cloudflare.com/ajax/libs/react/16.6.3/umd/react.production.min.js"></script> <script src="https://cdnjs.cloudflare.com/ajax/libs/react-dom/16.6.3/umd/react-dom.production.min.js"></script> <script src="https://cdnjs.cloudflare.com/ajax/libs/reactstrap/8.4.1/reactstrap.min.js"></script> <div id="root"></div>
下面的代码演练。
const loadMenu = () => Promise.resolve([ { id: "1", name: "One", children: [ { id: "1.1", name: "One - one", children: [ { id: "1.1.1", name: "One - one - one" }, { id: "1.1.2", name: "One - one - two" }, { id: "1.1.3", name: "One - one - three" } ] } ] }, { id: "2", name: "Two", children: [{ id: "2.1", name: "Two - one" }] }, { id: "3", name: "Three", children: [ { id: "3.1", name: "Three - one", children: [ { id: "3.1.1", name: "Three - one - one", children: [ { id: "3.1.1.1", name: "Three - one - one - one", children: [ { id: "3.1.1.1.1", name: "Three - one - one - one - one" } ] } ] } ] } ] }, { id: "4", name: "Four" }, { id: "5", name: "Five", children: [ { id: "5.1", name: "Five - one" }, { id: "5.2", name: "Five - two" }, { id: "5.3", name: "Five - three" }, { id: "5.4", name: "Five - four" } ] }, { id: "6", name: "Six" } ]); const { Component, Fragment } = React; const { Button, Collapse, Input } = Reactstrap; const replaceNode = (replacer, node, idPath, i) => { if (i <= idPath.length && !node) { // Not at target node yet, create nodes in between node = {}; } if (i > idPath.length) { // Reached target node return replacer(node); } // Construct ID that matches this depth - depth meaning // the amount of dots in between the ID const id = idPath.slice(0, i).join("."); return { ...node, // Recurse [id]: replaceNode(replacer, node[id], idPath, i + 1) }; }; const replaceNodeById = (node, id, visitor) => { // Pass array of the id's parts instead of working on the string // directly - easy way to handle multi-number ID parts e.g. 3.1.15.32 return replaceNode(visitor, node, id.split("."), 1); }; const expandedNode = () => ({}); const unexpandedNode = () => undefined; const toggleNodeById = (node, id) => replaceNodeById(node, id, oldNode => oldNode ? unexpandedNode() : expandedNode() ); const expandNodeById = (node, id) => replaceNodeById(node, id, oldNode => expandedNode()); class Menu extends Component { constructor(props) { super(props); this.state = { menuItems: [], openMenus: {}, checkedMenus: {} }; this.handleMenuToggle = this.handleMenuToggle.bind(this); this.handleChecked = this.handleChecked.bind(this); } render() { const { menuItems, openMenus, checkedMenus } = this.state; return ( <MenuItemContainer openMenus={openMenus} menuItems={menuItems} onMenuToggle={this.handleMenuToggle} checkedMenus={checkedMenus} onChecked={this.handleChecked} /> ); } componentDidMount() { const { initialOpenMenuId, initialCheckedMenuIds } = this.props; loadMenu().then(menuItems => { const initialMenuState = {}; this.setState({ menuItems, openMenus: expandNodeById(initialMenuState, initialOpenMenuId), checkedMenus: initialCheckedMenuIds.reduce( (acc, val) => ({ ...acc, [val]: true }), {} ) }); }); } handleMenuToggle(toggledId) { this.setState(({ openMenus }) => ({ openMenus: toggleNodeById(openMenus, toggledId) })); } handleChecked(toggledId) { this.setState(({ checkedMenus }) => ({ checkedMenus: { ...checkedMenus, [toggledId]: checkedMenus[toggledId] ? unexpandedNode() : expandedNode() } })); } } function MenuItemContainer({ openMenus, onMenuToggle, checkedMenus, onChecked, menuItems = [] }) { if (!menuItems.length) return null; const renderMenuItem = menuItem => ( <li key={menuItem.id}> <MenuItem openMenus={openMenus} onMenuToggle={onMenuToggle} checkedMenus={checkedMenus} onChecked={onChecked} {...menuItem} /> </li> ); return <ul>{menuItems.map(renderMenuItem)}</ul>; } class MenuItem extends Component { constructor(props) { super(props); this.handleToggle = this.handleToggle.bind(this); this.handleChecked = this.handleChecked.bind(this); } render() { const { children, name, id, openMenus, onMenuToggle, checkedMenus, onChecked } = this.props; const isLastChild = !children; return ( <Fragment> <Button onClick={isLastChild ? this.handleChecked : this.handleToggle}> {name} </Button> {isLastChild && ( <Input addon type="checkbox" onChange={this.handleChecked} checked={!!checkedMenus[id]} value={id} /> )} <Collapse isOpen={openMenus ? !!openMenus[id] : false}> <MenuItemContainer menuItems={children} // Pass down child menus' state openMenus={openMenus && openMenus[id]} onMenuToggle={onMenuToggle} checkedMenus={checkedMenus} onChecked={onChecked} /> </Collapse> </Fragment> ); } handleToggle() { this.props.onMenuToggle(this.props.id); } handleChecked() { this.props.onChecked(this.props.id); } } ReactDOM.render( <Menu initialOpenMenuId="3.1.1.1" initialCheckedMenuIds={["3.1.1.1.1"]} />, document.getElementById("root") ); <link rel="stylesheet" href="https://cdnjs.cloudflare.com/ajax/libs/twitter-bootstrap/4.4.1/css/bootstrap.min.css" /> <script src="https://cdnjs.cloudflare.com/ajax/libs/react/16.6.3/umd/react.production.min.js"></script> <script src="https://cdnjs.cloudflare.com/ajax/libs/react-dom/16.6.3/umd/react-dom.production.min.js"></script> <script src="https://cdnjs.cloudflare.com/ajax/libs/reactstrap/8.4.1/reactstrap.min.js"></script> <div id="root"></div>
Before I start, I must say that I’ve taken the liberty to change some of the code to use modern JavaScript features like object destructuring, array destructuring, rest and default values.
So. Since the IDs of the menu items are numbers delimited by a dot, we can take advantage of this when constructing the state. The state is essentially a tree-like structure, with each sub-menu being a child of its parent, and the leaf node (“last menu” or “deepest menu”) having the value of either {} if it’s expanded, or undefined if not. Here’s how the initial state of the menu is constructed:
{}
undefined
<Menu initialOpenMenuId="3.1.1.1" initialCheckedMenuIds={["3.1.1.1.1"]} /> // ... loadMenu().then(menuItems => { const initialMenuState = {}; this.setState({ menuItems, openMenus: expandNodeById(initialMenuState, initialOpenMenuId), checkedMenus: initialCheckedMenuIds.reduce( (acc, val) => ({ ...acc, [val]: true }), {} ) }); }); // ... const expandedNode = () => ({}); const unexpandedNode = () => undefined; const toggleNodeById = (node, id) => replaceNodeById(node, id, oldNode => oldNode ? unexpandedNode() : expandedNode() ); const expandNodeById = (node, id) => replaceNodeById(node, id, oldNode => expandedNode()); const replaceNodeById = (node, id, visitor) => { // Pass array of the id's parts instead of working on the string // directly - easy way to handle multi-number ID parts e.g. 3.1.15.32 return replaceNode(visitor, node, id.split("."), 1); }; const replaceNode = (replacer, node, idPath, i) => { if (i <= idPath.length && !node) { // Not at target node yet, create nodes in between node = {}; } if (i > idPath.length) { // Reached target node return replacer(node); } // Construct ID that matches this depth - depth meaning // the amount of dots in between the ID const id = idPath.slice(0, i).join("."); return { ...node, // Recurse [id]: replaceNode(replacer, node[id], idPath, i + 1) }; };
Let’s take this apart bit by bit.
const expandedNode = () => ({}); const unexpandedNode = () => undefined;
These are just convenience functions that we define so we can easily change the value we use to represent an expanded and unexpanded node. It also makes the code a little bit more readable compared to just using literal {} or undefined in the code. The expanded and unexpanded values could just as well be true and false, what matters is that the expanded node is truthy and the unexpanded node is falsy. More about that later.
true
false
const toggleNodeById = (node, id) => replaceNodeById(node, id, oldNode => oldNode ? unexpandedNode() : expandedNode() ); const expandNodeById = (node, id) => replaceNodeById(node, id, oldNode => expandedNode());
These functions let us toggle or expand a specific menu in the menu state. The first parameter is the menu state itself, the second is the string ID of a menu (e.g. "3.1.1.1.1"), and the third is the function that does the replacing. Think of this like the function you pass to .map(). The replacer functionality is separated from the actual recursive tree iteration so that you can easily implement more functionality later - for example, if you want some specific menu to be unexpanded, you can just pass in a function that returns unexpandedNode().
.map()
unexpandedNode()
const replaceNodeById = (node, id, visitor) => { // Pass array of the id's parts instead of working on the string // directly - easy way to handle multi-number ID parts e.g. 3.1.15.32 return replaceNode(visitor, node, id.split("."), 1); };
This function is used by the two previous ones to provide a cleaner interface. The ID is split here by the dots (.) which gives us an array of the ID parts. The next function operates on this array instead of the ID string directly, because that way we don’t need to do .indexOf('.') shenanigans.
.
.indexOf('.')
const replaceNode = (replacer, node, idPath, i) => { if (i <= idPath.length && !node) { // Not at target node yet, create nodes in between node = {}; } if (i > idPath.length) { // Reached target node return replacer(node); } // Construct ID that matches this depth - depth meaning // the amount of dots in between the ID const id = idPath.slice(0, i).join("."); return { ...node, // Recurse [id]: replaceNode(replacer, node[id], idPath, i + 1) }; };
The replaceNode function is the meat of the matter. It is a recursive function that produces a new tree from the old menu tree, replacing the old target node with the provided replacer function. If the tree is missing parts from in between, e.g. when the tree is {} but we want to replace the node 3.1.1.1, it creates the parent nodes in between. Kind of like mkdir -p if you’re familiar with the command.
replaceNode
3.1.1.1
mkdir -p
So that’s the menu state. The checkbox state (checkedMenus) is basically just an index, with the key being the ID and the value true if an item is checked. This state is not recursive, since they don’t need to be unchecked or checked recursively. If you decide that you want to display an indicator that something under this menu item is checked, an easy solution would be to change the checkbox state to be recursive like the menu state.
checkedMenus
The <Menu> component passes down the states to <MenuItemContainer>, which renders the <MenuItem>s.
<MenuItemContainer>
<MenuItem>
function MenuItemContainer({ openMenus, onMenuToggle, checkedMenus, onChecked, menuItems = [] }) { if (!menuItems.length) return null; const renderMenuItem = menuItem => ( <li key={menuItem.id}> <MenuItem openMenus={openMenus} onMenuToggle={onMenuToggle} checkedMenus={checkedMenus} onChecked={onChecked} {...menuItem} /> </li> ); return <ul>{menuItems.map(renderMenuItem)}</ul>; }
The <MenuItemContainer> component is not very different from the original component. The <MenuItem> component does look a little bit different, though.
class MenuItem extends Component { constructor(props) { super(props); this.handleToggle = this.handleToggle.bind(this); this.handleChecked = this.handleChecked.bind(this); } render() { const { children, name, id, openMenus, onMenuToggle, checkedMenus, onChecked } = this.props; const isLastChild = !children; return ( <Fragment> <Button onClick={isLastChild ? this.handleChecked : this.handleToggle}> {name} </Button> {isLastChild && ( <Input addon type="checkbox" onChange={this.handleChecked} checked={!!checkedMenus[id]} value={id} /> )} <Collapse isOpen={openMenus ? !!openMenus[id] : false}> <MenuItemContainer menuItems={children} // Pass down child menus' state openMenus={openMenus && openMenus[id]} onMenuToggle={onMenuToggle} checkedMenus={checkedMenus} onChecked={onChecked} /> </Collapse> </Fragment> ); } handleToggle() { this.props.onMenuToggle(this.props.id); } handleChecked() { this.props.onChecked(this.props.id); } }
Here the crucial part is this: openMenus={openMenus && openMenus[id]}. Instead of passing down the entire menu state, we only pass down the state tree which contains the current item’s children. This allows the component to very easily check if it should be open or collapsed - just check if its own ID is found from the object (openMenus ? !!openMenus[id] : false)!
openMenus={openMenus && openMenus[id]}
openMenus ? !!openMenus[id] : false
I also changed the toggle button to toggle the checkbox instead of the menu state if it’s the deepest item in the menu - if this is not what you’re looking for, it’s pretty quick to change back.
I also make use of !! here to coerce {} and undefined from the menu state into true or false. This is why I said it only matters whether they’re truthy or falsy. The reactstrap components seemed to want explicit true or false instead of truthy/falsy, so that’s why it’s there.
!!
reactstrap
And finally:
ReactDOM.render( <Menu initialOpenMenuId="3.1.1.1" initialCheckedMenuIds={["3.1.1.1.1"]} />, document.getElementById("root") );
Here we pass the initial state to <Menu>. The initialOpenMenuId could also be an array (or initialCheckedMenuIds could be a single string), but this fit the question’s spec.
initialOpenMenuId
initialCheckedMenuIds
The solution right now passes down lots of state all the way down, such as the onMenuToggle and onChecked callbacks, and the checkedMenus state which is not recursive. These could make use of React’s Context.
onMenuToggle
onChecked