Java 类com.badlogic.gdx.graphics.g2d.BitmapFont.Glyph 实例源码

项目:typing-label    文件:GlyphUtils.java   
/** Called when a glyph is freed to clear the state of the glyph for possible later reuse. */
static void reset (Glyph glyph) {
    glyph.id = 0;
    glyph.srcX = 0;
    glyph.srcY = 0;
    glyph.width = 0;
    glyph.height = 0;
    glyph.u = 0;
    glyph.v = 0;
    glyph.u2 = 0;
    glyph.v2 = 0;
    glyph.xoffset = 0;
    glyph.yoffset = 0;
    glyph.xadvance = 0;
    glyph.kerning = null;
    glyph.fixedWidth = false;
}
项目:typing-label    文件:GlyphUtils.java   
/** Copies all contents from the first glyph to the second one. */
static void clone (Glyph from, Glyph to) {
    to.id = from.id;
    to.srcX = from.srcX;
    to.srcY = from.srcY;
    to.width = from.width;
    to.height = from.height;
    to.u = from.u;
    to.v = from.v;
    to.u2 = from.u2;
    to.v2 = from.v2;
    to.xoffset = from.xoffset;
    to.yoffset = from.yoffset;
    to.xadvance = from.xadvance;
    to.kerning = from.kerning; // Keep the same instance, there's no reason to deep clone it
    to.fixedWidth = from.fixedWidth;
}
项目:typing-label    文件:WaveEffect.java   
@Override
protected void onApply (Glyph glyph, int localIndex) {
    // Calculate progress
    float progressModifier = (1f / intensity) * DEFAULT_INTENSITY;
    float normalFrequency = (1f / frequency) * DEFAULT_FREQUENCY;
    float progressOffset = localIndex / normalFrequency;
    float progress = calculateProgress(progressModifier, progressOffset);

    // Calculate offset
    float y = getLineHeight() * distance * Interpolation.sine.apply(-1, 1, progress) * DEFAULT_DISTANCE;

    // Calculate fadeout
    float fadeout = calculateFadeout();
    y *= fadeout;

    // Apply changes
    glyph.yoffset += y;
}
项目:typing-label    文件:JumpEffect.java   
@Override
protected void onApply (Glyph glyph, int localIndex) {
    // Calculate progress
    float progressModifier = (1f / intensity) * DEFAULT_INTENSITY;
    float normalFrequency = (1f / frequency) * DEFAULT_FREQUENCY;
    float progressOffset = localIndex / normalFrequency;
    float progress = calculateProgress(progressModifier, -progressOffset, false);

    // Calculate offset
    float interpolation = 0;
    float split = 0.2f;
    if (progress < split) {
        interpolation = Interpolation.pow2Out.apply(0, 1, progress / split);
    } else {
        interpolation = Interpolation.bounceOut.apply(1, 0, (progress - split) / (1f - split));
    }
    float y = getLineHeight() * distance * interpolation * DEFAULT_DISTANCE;

    // Calculate fadeout
    float fadeout = calculateFadeout();
    y *= fadeout;

    // Apply changes
    glyph.yoffset += y;
}
项目:typing-label    文件:TypingLabel.java   
/** Adds cached glyphs to the active BitmapFontCache as the char index progresses. */
private void addMissingGlyphs () {
    // Add additional glyphs to layout array, if any
    int glyphLeft = glyphCharIndex - cachedGlyphCharIndex;
    if (glyphLeft < 1) return;

    // Get runs
    GlyphLayout layout = super.getGlyphLayout();
    Array<GlyphRun> runs = layout.runs;

    // Iterate through GlyphRuns to find the next glyph spot
    int glyphCount = 0;
    for (int runIndex = 0; runIndex < glyphRunCapacities.size; runIndex++) {
        int runCapacity = glyphRunCapacities.get(runIndex);
        if ((glyphCount + runCapacity) < cachedGlyphCharIndex) {
            glyphCount += runCapacity;
            continue;
        }

        // Get run and increase glyphCount up to its current size
        Array<Glyph> glyphs = runs.get(runIndex).glyphs;
        glyphCount += glyphs.size;

        // Next glyphs go here
        while (glyphLeft > 0) {

            // Skip run if this one is full
            int runSize = glyphs.size;
            if (runCapacity == runSize) {
                break;
            }

            // Put new glyph to this run
            cachedGlyphCharIndex++;
            glyphCount++;
            glyphLeft--;
            glyphs.add(glyphCache.get(cachedGlyphCharIndex));
        }
    }
}
项目:typing-label    文件:ShakeEffect.java   
@Override
protected void onApply (Glyph glyph, int localIndex) {
    // Make sure we can hold enough entries for the current index
    if (localIndex >= lastOffsets.size / 2) {
        lastOffsets.setSize(lastOffsets.size + 16);
    }

    // Get last offsets
    float lastX = lastOffsets.get(localIndex * 2);
    float lastY = lastOffsets.get(localIndex * 2 + 1);

    // Calculate new offsets
    float x = getLineHeight() * distance * MathUtils.random(-1, 1) * DEFAULT_DISTANCE;
    float y = getLineHeight() * distance * MathUtils.random(-1, 1) * DEFAULT_DISTANCE;

    // Apply intensity
    float normalIntensity = MathUtils.clamp(intensity * DEFAULT_INTENSITY, 0, 1);
    x = Interpolation.linear.apply(lastX, x, normalIntensity);
    y = Interpolation.linear.apply(lastY, y, normalIntensity);

    // Apply fadeout
    float fadeout = calculateFadeout();
    x *= fadeout;
    y *= fadeout;
    x = Math.round(x);
    y = Math.round(y);

    // Store offsets for the next tick
    lastOffsets.set(localIndex * 2, x);
    lastOffsets.set(localIndex * 2 + 1, y);

    // Apply changes
    glyph.xoffset += x;
    glyph.yoffset += y;
}
项目:gdx-texture-packer-gui    文件:FreeTypeFontGenerator.java   
@Override
public Glyph getGlyph (char ch) {
    Glyph glyph = super.getGlyph(ch);
    if ((glyph == null || glyph == missingGlyph) && generators.size > 0) {
              for (int i = 0; i < generators.size; i++) {
                  FreeTypeFontGenerator generator = generators.get(i);
                  glyph = getGlyph(ch, generator);
                  if (glyph != null && glyph != missingGlyph) break;
              }
    }
    if (glyph == null) {
        glyph = missingGlyph;
          }
    return glyph;
}
项目:gdx-styledtext    文件:GdxTextElement.java   
/** Ugly code needed because Array uses an unchecked cast from Object[] to T[] */
private static void setGlyphs(Array<Glyph> array, Object[] newGlyphs) {
    array.clear();
    for (Object obj : newGlyphs) {
        array.add((Glyph)obj);
    }
}
项目:gdx-styledtext    文件:GdxTextElement.java   
@Override
public float getKerning(int glyphId) {
    if (glyphCount == 0) {
        return 0f;
    } else if (glyphId != (char)glyphId) {
        return 0f; // libGDX Glyph.getKerning uses char instead of int
    }

    Glyph finalGlyph = getGlyph(glyphLayout, glyphCount - 1);
    int kerning = finalGlyph.getKerning((char)glyphId);
    return scaleXY * kerning;
}
项目:gdx-styledtext    文件:GdxTextElement.java   
private static Glyph getGlyph(GlyphLayout layout, int index) {
    int offset = 0;
    for (GlyphRun run : layout.runs) {
        if (index < offset) {
            break;
        }
        if (index - offset < run.glyphs.size) {
            return run.glyphs.get(index - offset);
        }
        offset += run.glyphs.size;
    }
    throw new ArrayIndexOutOfBoundsException(index);
}
项目:libgdxcn    文件:BitmapFontCache.java   
private void requireSequence (CharSequence seq, int start, int end) {
    if (vertexData.length == 1) {
        // don't scan sequence if we just have one page and markup is disabled
        int newGlyphCount = font.markupEnabled ? countGlyphs(seq, start, end) : end - start;
        require(0, newGlyphCount);
    } else {
        for (int i = 0, n = tmpGlyphCount.length; i < n; i++)
            tmpGlyphCount[i] = 0;

        // determine # of glyphs in each page
        while (start < end) {
            char ch = seq.charAt(start++);
            if (ch == '[' && font.markupEnabled) {
                if (!(start < end && seq.charAt(start) == '[')) { // non escaped '['
                    while (start < end && seq.charAt(start) != ']')
                        start++;
                    start++;
                    continue;
                }
                start++;
            }
            Glyph g = font.data.getGlyph(ch);
            if (g == null) continue;
            tmpGlyphCount[g.page]++;
        }
        // require that many for each page
        for (int i = 0, n = tmpGlyphCount.length; i < n; i++)
            require(i, tmpGlyphCount[i]);
    }
}
项目:typing-label    文件:GlyphUtils.java   
protected void reset (Glyph glyph) {
    GlyphUtils.reset(glyph);
}
项目:typing-label    文件:GlyphUtils.java   
/** Returns a glyph from this pool. The glyph may be new (from {@link Pool#newObject()}) or reused (previously
 * {@link Pool#free(Object) freed}). */
static Glyph obtain () {
    return pool.obtain();
}
项目:typing-label    文件:GlyphUtils.java   
/** Returns a glyph from this pool and clones it from the given one. The glyph may be new (from {@link Pool#newObject()}) or
 * reused (previously {@link Pool#free(Object) freed}). */
static Glyph obtainClone (Glyph from) {
    Glyph glyph = pool.obtain();
    clone(from, glyph);
    return glyph;
}
项目:typing-label    文件:GlyphUtils.java   
/** Puts the specified glyph in the pool, making it eligible to be returned by {@link #obtain()}. If the pool already contains
 * {@link #max} free glyphs, the specified glyph is reset but not added to the pool. */
static void free (Glyph glyph) {
    pool.free(glyph);
}
项目:typing-label    文件:GlyphUtils.java   
/** Puts the specified glyphs in the pool. Null glyphs within the array are silently ignored.
 * @see #free(Object) */
static void freeAll (Array<Glyph> glyphs) {
    pool.freeAll(glyphs);
}
项目:typing-label    文件:Effect.java   
/** Applies the effect to the given glyph. */
public final void apply (Glyph glyph, int glyphIndex) {
    int localIndex = glyphIndex - indexStart;
    onApply(glyph, localIndex);
}
项目:typing-label    文件:Effect.java   
/** Called when this effect should be applied to the given glyph. */
protected abstract void onApply (Glyph glyph, int localIndex);
项目:exterminate    文件:BitmapFontCache.java   
private void addToCache (GlyphLayout layout, float x, float y) {
//      y += 5f * font.getScaleY();
        // Check if the number of font pages has changed.
        int pageCount = font.regions.size;
        if (pageVertices.length < pageCount) {
            float[][] newPageVertices = new float[pageCount][];
            System.arraycopy(pageVertices, 0, newPageVertices, 0, pageVertices.length);
            pageVertices = newPageVertices;

            int[] newIdx = new int[pageCount];
            System.arraycopy(idx, 0, newIdx, 0, idx.length);
            idx = newIdx;

            IntArray[] newPageGlyphIndices = new IntArray[pageCount];
            int pageGlyphIndicesLength = 0;
            if (pageGlyphIndices != null) {
                pageGlyphIndicesLength = pageGlyphIndices.length;
                System.arraycopy(pageGlyphIndices, 0, newPageGlyphIndices, 0, pageGlyphIndices.length);
            }
            for (int i = pageGlyphIndicesLength; i < pageCount; i++)
                newPageGlyphIndices[i] = new IntArray();
            pageGlyphIndices = newPageGlyphIndices;

            tempGlyphCount = new int[pageCount];
        }

        layouts.add(layout);
        requireGlyphs(layout);
        for (int i = 0, n = layout.runs.size; i < n; i++) {
            GlyphRun run = layout.runs.get(i);
            Array<Glyph> glyphs = run.glyphs;
            FloatArray xAdvances = run.xAdvances;
            float color = run.color.toFloatBits();
            float gx = x + run.x, gy = y + run.y;
            for (int ii = 0, nn = glyphs.size; ii < nn; ii++) {
                Glyph glyph = glyphs.get(ii);
                gx += xAdvances.get(ii);
                addGlyph(glyph, gx, gy, color);
            }
        }

        currentTint = whiteTint; // Cached glyphs have changed, reset the current tint.
    }
项目:exterminate    文件:BitmapFontCache.java   
private void addGlyph (Glyph glyph, float x, float y, float color) {
    final float scaleX = font.data.scaleX, scaleY = font.data.scaleY;
    x += glyph.xoffset * scaleX;
    y += glyph.yoffset * scaleY;
    float width = glyph.width * scaleX, height = glyph.height * scaleY;
    final float u = glyph.u, u2 = glyph.u2, v = glyph.v, v2 = glyph.v2;

    if (integer) {
        x = Math.round(x);
        y = Math.round(y);
        width = Math.round(width);
        height = Math.round(height);
    }
    final float x2 = x + width, y2 = y + height;

    final int page = glyph.page;
    int idx = this.idx[page];
    this.idx[page] += 20;

    if (pageGlyphIndices != null) pageGlyphIndices[page].add(glyphCount++);

    final float[] vertices = pageVertices[page];
    vertices[idx++] = x;
    vertices[idx++] = y;
    vertices[idx++] = color;
    vertices[idx++] = u;
    vertices[idx++] = v;

    vertices[idx++] = x;
    vertices[idx++] = y2;
    vertices[idx++] = color;
    vertices[idx++] = u;
    vertices[idx++] = v2;

    vertices[idx++] = x2;
    vertices[idx++] = y2;
    vertices[idx++] = color;
    vertices[idx++] = u2;
    vertices[idx++] = v2;

    vertices[idx++] = x2;
    vertices[idx++] = y;
    vertices[idx++] = color;
    vertices[idx++] = u2;
    vertices[idx] = v;
}
项目:gdx-texture-packer-gui    文件:FreeTypeFontGenerator.java   
/** Returns null if glyph was not found. If there is nothing to render, for example with various space characters, then bitmap
 * is null. */
public GlyphAndBitmap generateGlyphAndBitmap (int c, int size, boolean flip) {
    setPixelSizes(0, size);

    SizeMetrics fontMetrics = face.getSize().getMetrics();
    int baseline = FreeType.toInt(fontMetrics.getAscender());

    // Check if character exists in this font.
    // 0 means 'undefined character code'
    if (face.getCharIndex(c) == 0) {
        return null;
    }

    // Try to load character
    if (!loadChar(c)) {
        throw new GdxRuntimeException("Unable to load character!");
    }

    GlyphSlot slot = face.getGlyph();

    // Try to render to bitmap
    Bitmap bitmap;
    if (bitmapped) {
        bitmap = slot.getBitmap();
    } else if (!slot.renderGlyph(FreeType.FT_RENDER_MODE_NORMAL)) {
        bitmap = null;
    } else {
        bitmap = slot.getBitmap();
    }

    GlyphMetrics metrics = slot.getMetrics();

    Glyph glyph = new Glyph();
    if (bitmap != null) {
        glyph.width = bitmap.getWidth();
        glyph.height = bitmap.getRows();
    } else {
        glyph.width = 0;
        glyph.height = 0;
    }
    glyph.xoffset = slot.getBitmapLeft();
    glyph.yoffset = flip ? -slot.getBitmapTop() + baseline : -(glyph.height - slot.getBitmapTop()) - baseline;
    glyph.xadvance = FreeType.toInt(metrics.getHoriAdvance());
    glyph.srcX = 0;
    glyph.srcY = 0;
    glyph.id = c;

    GlyphAndBitmap result = new GlyphAndBitmap();
    result.glyph = glyph;
    result.bitmap = bitmap;
    return result;
}
项目:gdx-freetype-gwt    文件:FreeTypeFontGenerator.java   
/** Returns null if glyph was not found. If there is nothing to render, for example with various space characters, then bitmap
 * is null. */
public GlyphAndBitmap generateGlyphAndBitmap (int c, int size, boolean flip) {
    setPixelSizes(0, size);

    SizeMetrics fontMetrics = face.getSize().getMetrics();
    int baseline = FreeType.toInt(fontMetrics.getAscender());

    // Check if character exists in this font.
    // 0 means 'undefined character code'
    if (face.getCharIndex(c) == 0) {
        return null;
    }

    // Try to load character
    if (!loadChar(c)) {
        throw new GdxRuntimeException("Unable to load character!");
    }

    GlyphSlot slot = face.getGlyph();

    // Try to render to bitmap
    Bitmap bitmap;
    if (bitmapped) {
        bitmap = slot.getBitmap();
    } else if (!slot.renderGlyph(FreeType.FT_RENDER_MODE_NORMAL)) {
        bitmap = null;
    } else {
        bitmap = slot.getBitmap();
    }

    GlyphMetrics metrics = slot.getMetrics();

    Glyph glyph = new Glyph();
    if (bitmap != null) {
        glyph.width = bitmap.getWidth();
        glyph.height = bitmap.getRows();
    } else {
        glyph.width = 0;
        glyph.height = 0;
    }
    glyph.xoffset = slot.getBitmapLeft();
    glyph.yoffset = flip ? -slot.getBitmapTop() + baseline : -(glyph.height - slot.getBitmapTop()) - baseline;
    glyph.xadvance = FreeType.toInt(metrics.getHoriAdvance());
    glyph.srcX = 0;
    glyph.srcY = 0;
    glyph.id = c;

    GlyphAndBitmap result = new GlyphAndBitmap();
    result.glyph = glyph;
    result.bitmap = bitmap;
    return result;
}
项目:gdx-styledtext    文件:GdxTextElement.java   
public void draw(Batch batch, float dx, float dy, float visibleGlyphs) {
    if (visibleGlyphs == 0 || glyphLayout.runs.size == 0) {
        return; // Nothing to draw
    }

    applyScale();
    {
        if (visibleGlyphs < 0f || visibleGlyphs >= glyphCount) {
            // Text fully visible
            drawUnderline(batch, glyphLayout, dx, dy);
            drawLayout(batch, glyphLayout, dx, dy);
        } else {
            // Text partially visible
            int visible = (int)visibleGlyphs;

            GlyphRun run = glyphLayout.runs.first();
            Array<Glyph> glyphs = run.glyphs;
            FloatArray xAdvances = run.xAdvances;

            Object[] oldGlyphs = glyphs.items;
            float[] oldXAdvances = xAdvances.items;
            int oldSize = glyphs.size;
            if (isRightToLeft()) {
                int invisible = oldSize - visible;
                for (int n = 0; n < invisible; n++) {
                    dx += xAdvances.get(n);
                }

                setGlyphs(glyphs, Arrays.copyOfRange(oldGlyphs, invisible, oldSize));
                xAdvances.items = Arrays.copyOfRange(oldXAdvances, invisible, xAdvances.size);
            }
            glyphs.size = visible;

            drawUnderline(batch, glyphLayout, dx, dy);
            drawLayout(batch, glyphLayout, dx, dy);

            if (isRightToLeft()) {
                setGlyphs(glyphs, oldGlyphs);
                xAdvances.items = oldXAdvances;
            }
            glyphs.size = oldSize;
        }
    }
    resetScale();
}
项目:libgdxcn    文件:BitmapFontCache.java   
private void addGlyph (Glyph glyph, float x, float y, float width, float height) {
    float x2 = x + width;
    float y2 = y + height;
    final float u = glyph.u;
    final float u2 = glyph.u2;
    final float v = glyph.v;
    final float v2 = glyph.v2;

    final int page = glyph.page;

    if (glyphIndices != null) {
        glyphIndices[page].add(glyphCount++);
    }

    final float[] vertices = vertexData[page];

    if (integer) {
        x = Math.round(x);
        y = Math.round(y);
        x2 = Math.round(x2);
        y2 = Math.round(y2);
    }

    int idx = this.idx[page];
    this.idx[page] += 20;

    vertices[idx++] = x;
    vertices[idx++] = y;
    vertices[idx++] = color;
    vertices[idx++] = u;
    vertices[idx++] = v;

    vertices[idx++] = x;
    vertices[idx++] = y2;
    vertices[idx++] = color;
    vertices[idx++] = u;
    vertices[idx++] = v2;

    vertices[idx++] = x2;
    vertices[idx++] = y2;
    vertices[idx++] = color;
    vertices[idx++] = u2;
    vertices[idx++] = v2;

    vertices[idx++] = x2;
    vertices[idx++] = y;
    vertices[idx++] = color;
    vertices[idx++] = u2;
    vertices[idx] = v;
}
项目:libgdxcn    文件:FreeTypeFontGenerator.java   
/** Returns null if glyph was not found. If there is nothing to render, for example with various space characters, then bitmap
 * is null. */
public GlyphAndBitmap generateGlyphAndBitmap (int c, int size, boolean flip) {
    if (!bitmapped && !FreeType.setPixelSizes(face, 0, size)) throw new GdxRuntimeException("Couldn't set size for font");

    SizeMetrics fontMetrics = face.getSize().getMetrics();
    int baseline = FreeType.toInt(fontMetrics.getAscender());

    // Check if character exists in this font.
    // 0 means 'undefined character code'
    if (FreeType.getCharIndex(face, c) == 0) {
        return null;
    }

    // Try to load character
    if (!FreeType.loadChar(face, c, FreeType.FT_LOAD_DEFAULT)) {
        throw new GdxRuntimeException("Unable to load character!");
    }

    GlyphSlot slot = face.getGlyph();

    // Try to render to bitmap
    Bitmap bitmap;
    if (bitmapped) {
        bitmap = slot.getBitmap();
    } else if (!FreeType.renderGlyph(slot, FreeType.FT_RENDER_MODE_LIGHT)) {
        bitmap = null;
    } else {
        bitmap = slot.getBitmap();
    }

    GlyphMetrics metrics = slot.getMetrics();

    Glyph glyph = new Glyph();
    if (bitmap != null) {
        glyph.width = bitmap.getWidth();
        glyph.height = bitmap.getRows();
    } else {
        glyph.width = 0;
        glyph.height = 0;
    }
    glyph.xoffset = slot.getBitmapLeft();
    glyph.yoffset = flip ? -slot.getBitmapTop() + baseline : -(glyph.height - slot.getBitmapTop()) - baseline;
    glyph.xadvance = FreeType.toInt(metrics.getHoriAdvance());
    glyph.srcX = 0;
    glyph.srcY = 0;
    glyph.id = c;

    GlyphAndBitmap result = new GlyphAndBitmap();
    result.glyph = glyph;
    result.bitmap = bitmap;
    return result;
}
项目:vtm    文件:IosCanvas.java   
@Override
public void drawText(String string, float x, float y, Paint paint) {
    if (bitmap == null) {
        // log.debug("no bitmap set");
        return;
    }

    // IosPaint p = (IosPaint) paint;

    Pixmap pixmap = bitmap.pixmap;

    TextureData td = font.getRegion().getTexture().getTextureData();
    if (!td.isPrepared())
        td.prepare();

    Pixmap f = td.consumePixmap();

    int adv = (int) x;
    Glyph last = null;

    int ch = (int) font.getCapHeight();
    int h = (int) font.getLineHeight();
    int yy = (int) (y - font.getLineHeight());
    if (y < 0)
        y = 0;

    // pixmap.setColor(0xff0000ff);
    // int w = (int) font.getBounds(string).width;
    // pixmap.drawRectangle((int) x - 4, (int) y - 4, w + 8, h + 8);

    for (int i = 0; i < string.length(); i++) {
        char c = string.charAt(i);
        Glyph g = font.getData().getGlyph(c);
        if (g == null)
            g = font.getData().getGlyph(' ');

        if (i > 0)
            adv += last.getKerning(c);
        pixmap.drawPixmap(f, adv, //- g.xoffset,
                          yy - (g.height + g.yoffset) - (h - ch),
                          g.srcX, g.srcY,
                          g.width, g.height);
        adv += g.width;
        last = g;
    }
}