Java 类com.badlogic.gdx.maps.tiled.tiles.AnimatedTiledMapTile 实例源码

项目:TTmath    文件:LevelAnimationManager.java   
public void createL0Animation(Texture tileTexture, String tag){

        //hardcoded grass texture region
        Tile = new Array<StaticTiledMapTile>();

        Tile.add(new StaticTiledMapTile(new TextureRegion(tileTexture,0,0,32,32)));
        Tile.add(new StaticTiledMapTile(new TextureRegion(tileTexture,32,0,32,32)));
        Tile.add(new StaticTiledMapTile(new TextureRegion(tileTexture,64,0,32,32)));

        TiledMapTileLayer layer = (TiledMapTileLayer) map.getLayers().get(0);
        for(int x = 0; x < layer.getWidth();x++){
            for(int y = 0; y < layer.getHeight();y++){
                TiledMapTileLayer.Cell cell = layer.getCell(x,y);
                Object property = cell.getTile().getProperties().get(tag);
                if(property != null){
                    cell.setTile(new AnimatedTiledMapTile(1.5f,Tile));
                }
            }
        }
    }
项目:TTmath    文件:LevelAnimationManager.java   
public void createL1SmallAnimation(Texture tileTexture, String tag){

        //hardcoded grass texture region
        Tile = new Array<StaticTiledMapTile>();

        Tile.add(new StaticTiledMapTile(new TextureRegion(tileTexture,0,0,32,32)));
        Tile.add(new StaticTiledMapTile(new TextureRegion(tileTexture,32,0,32,32)));
        Tile.add(new StaticTiledMapTile(new TextureRegion(tileTexture,64,0,32,32)));

        TiledMapTileLayer layer = (TiledMapTileLayer) map.getLayers().get(1);
        for(int x = 0; x < layer.getWidth();x++){
            for(int y = 0; y < layer.getHeight();y++){
                TiledMapTileLayer.Cell cell = layer.getCell(x,y);
                if(cell!=null && cell.getTile().getProperties().get(tag)!=null){
                    cell.setTile(new AnimatedTiledMapTile(1.5f,Tile));
                }
            }
        }
    }
项目:TTmath    文件:LevelAnimationManager.java   
public void createL1LargeAnimation(Texture tileTexture, String tag){

        //hardcoded grass texture region
        Tile = new Array<StaticTiledMapTile>();

        Tile.add(new StaticTiledMapTile(new TextureRegion(tileTexture,0,0,64,64)));
        Tile.add(new StaticTiledMapTile(new TextureRegion(tileTexture,64,0,64,64)));
        Tile.add(new StaticTiledMapTile(new TextureRegion(tileTexture,128,0,64,64)));

        TiledMapTileLayer layer = (TiledMapTileLayer) map.getLayers().get(1);
        for(int x = 0; x < layer.getWidth();x++){
            for(int y = 0; y < layer.getHeight();y++){
                TiledMapTileLayer.Cell cell = layer.getCell(x,y);
                if(cell!=null && cell.getTile().getProperties().get(tag)!=null){
                    cell.setTile(new AnimatedTiledMapTile(1.5f,Tile));
                }
            }
        }
    }
项目:mario-game    文件:World.java   
/**
 * Make the tiles containing 'animation' key animated.
 * @param layer
 */
private void animateTiles(TiledMapTileLayer layer) {
    for (int x = 1; x < layer.getWidth(); x++) {
        for (int y = 1; y < layer.getHeight(); y++) {
            Cell cell = layer.getCell(x, y);
            if(cell != null) {
                TiledMapTile oldTile = cell.getTile();
                if(oldTile.getProperties().containsKey("animation")) {
                    String animation = (String) oldTile.getProperties().get("animation");
                    float speed = 0.15f;
                    if(oldTile.getProperties().containsKey("speed")) {
                        speed = Float.parseFloat((String) oldTile.getProperties().get("speed"));
                    }
                    AnimatedTiledMapTile newTile = new AnimatedTiledMapTile(speed, 
                            Tiles.getAnimatedTile(animation));
                    newTile.getProperties().putAll(oldTile.getProperties());
                    cell.setTile(newTile);
                }
            }
        }
    }
}
项目:KyperBox    文件:KyperBoxGame.java   
@Override
public void render() {
    clear();
    input.update();
    AnimatedTiledMapTile.updateAnimationBaseTime();
    float delta = Gdx.graphics.getDeltaTime();
    if (current_gamestates.size > 0)
        current_gamestates.peek().act(delta);
    game_stage.draw();

}
项目:Inspiration    文件:WorldRenderer.java   
private void renderMap(){

//      mapRenderer.getBatch().enableBlending();
//      mapRenderer.getBatch().setBlendFunction(GL20.GL_SRC_ALPHA, GL20.GL_ONE_MINUS_SRC_ALPHA);

        mapRenderer.setView(worldController.camera);
//      mapRenderer.render();
        AnimatedTiledMapTile.updateAnimationBaseTime();
        mapRenderer.getBatch().begin();
        //地面
        TiledMapTileLayer groundMapLayer = (TiledMapTileLayer)worldController.mapMgr.getCurrentMap().getLayers().get(MapsManager.GROUND_LAYER);
        if( groundMapLayer != null){
            mapRenderer.renderTileLayer(groundMapLayer);
        }
        TiledMapTileLayer floorMapLayer = (TiledMapTileLayer)worldController.mapMgr.getCurrentMap().getLayers().get(MapsManager.FLOOR_LAYER);
        if( floorMapLayer != null){
            mapRenderer.renderTileLayer(floorMapLayer);
        }
        //blocks
        TiledMapTileLayer blockMapLayer = (TiledMapTileLayer)worldController.mapMgr.getCurrentMap().getLayers().get(MapsManager.BLOCK_LAYER);
        if( blockMapLayer != null && Gdx.app.getLogLevel()== Application.LOG_DEBUG){
            mapRenderer.renderTileLayer(blockMapLayer);
        }
        mapRenderer.getBatch().end();

        mapRenderer.getBatch().begin();
        //aim
        if(worldController.aim !=null){
            worldController.aim.draw(mapRenderer.getBatch());
        }
        //show roles order by Y-axis
        List<Sprite> temp =new ArrayList<Sprite>();
        temp.add(worldController.player);
        temp.addAll(worldController.mapMgr.npcs);
        temp.addAll(worldController.mapMgr.enemies);
        temp.addAll(worldController.mapMgr.traps);
        Collections.sort(temp, new Comparator<Sprite>() {
            @Override
            public int compare(Sprite lhs, Sprite rhs) {
                // -1 - less than, 1 - greater than, 0 - equal, all inversed for descending
                return lhs.getY() > rhs.getY() ? -1 : (lhs.getY() < rhs.getY() ) ? 1 : 0;
            }
        });
        for (Sprite sprite : temp) {
            sprite.draw(mapRenderer.getBatch());
        }
        //ceil layer
        TiledMapTileLayer ceilMapLayer = (TiledMapTileLayer)worldController.mapMgr.getCurrentMap().getLayers().get(MapsManager.CEILING_LAYER);
        if( ceilMapLayer != null){
            mapRenderer.renderTileLayer(ceilMapLayer);
        }
        if(worldController.skill!=null)worldController.skill.draw(mapRenderer.getBatch());
        //TODO Sky Layer

        mapRenderer.getBatch().end();
    }
项目:libgdxcn    文件:BatchTiledMapRenderer.java   
/** Called before the rendering of all layers starts. */
protected void beginRender () {
    AnimatedTiledMapTile.updateAnimationBaseTime();
    batch.begin();
}