public static void main(String[] args) throws Exception { // generate C/C++ code new NativeCodeGenerator().generate("src", "bin", "jni", new String[] { "**/MyJniClass.java" }, null); // generate build scripts, for win32 only BuildConfig buildConfig = new BuildConfig("test"); BuildTarget win32 = BuildTarget.newDefaultTarget(TargetOs.Windows, false); win32.compilerPrefix = ""; win32.cppFlags += " -g"; new AntScriptGenerator().generate(buildConfig, win32); // build natives BuildExecutor.executeAnt("jni/build.xml", "clean all -v"); // load the test-natives.jar and from it the shared library, then execute the test. new JniGenSharedLibraryLoader("libs/test-natives.jar").load("test"); ByteBuffer buffer = ByteBuffer.allocateDirect(1); buffer.put(0, (byte)8); MyJniClass.test(true, (byte)1, (char)2, (short)3, 4, 5, 6, 7, buffer, new boolean[] { false }, new char[] { 9 }, new short[] { 10 }, new int[] { 11 }, new long[] { 12 }, new float[] { 13 }, new double[] { 14 }, null, "Hurray"); }
public static void main(String[] args) throws Exception { BuildTarget win32 = BuildTarget.newDefaultTarget(TargetOs.Windows, false); BuildTarget win64 = BuildTarget.newDefaultTarget(TargetOs.Windows, true); BuildTarget lin32 = BuildTarget.newDefaultTarget(TargetOs.Linux, false); BuildTarget lin64 = BuildTarget.newDefaultTarget(TargetOs.Linux, true); BuildTarget android = BuildTarget.newDefaultTarget(TargetOs.Android, false); BuildTarget mac32 = BuildTarget.newDefaultTarget(TargetOs.MacOsX, false); BuildTarget mac64 = BuildTarget.newDefaultTarget(TargetOs.MacOsX, true); BuildTarget ios = BuildTarget.newDefaultTarget(TargetOs.IOS, false); new NativeCodeGenerator().generate("src", "bin" + File.pathSeparator + "../../../gdx/bin", "jni"); new AntScriptGenerator().generate(new BuildConfig("gdx-box2d"), win32, win64, lin32, lin64, mac32, mac64, android, ios); }
public static void main(String[] paramArrayOfString) { new NativeCodeGenerator().generate("src", "bin", "jni", new String[] { "**/*" }, null); BuildTarget localBuildTarget1 = BuildTarget.newDefaultTarget(BuildTarget.TargetOs.Windows, false); localBuildTarget1.compilerPrefix = ""; localBuildTarget1.buildFileName = "build-windows32home.xml"; localBuildTarget1.excludeFromMasterBuildFile = true; BuildTarget localBuildTarget2 = BuildTarget.newDefaultTarget(BuildTarget.TargetOs.Windows, false); BuildTarget localBuildTarget3 = BuildTarget.newDefaultTarget(BuildTarget.TargetOs.Windows, true); BuildTarget localBuildTarget4 = BuildTarget.newDefaultTarget(BuildTarget.TargetOs.Linux, false); BuildTarget localBuildTarget5 = BuildTarget.newDefaultTarget(BuildTarget.TargetOs.Linux, true); BuildTarget localBuildTarget6 = BuildTarget.newDefaultTarget(BuildTarget.TargetOs.Android, false); BuildTarget localBuildTarget7 = BuildTarget.newDefaultTarget(BuildTarget.TargetOs.MacOsX, false); new AntScriptGenerator().generate(new BuildConfig("gdx", "../target/native", "libs", "jni"), new BuildTarget[] { localBuildTarget7, localBuildTarget1, localBuildTarget2, localBuildTarget3, localBuildTarget4, localBuildTarget5, localBuildTarget6 }); }
public static void main (String[] args) throws Exception { String JNI_DIR = "jni"; String LIBS_DIR = "libs"; // generate C/C++ code new NativeCodeGenerator().generate("src", "bin", JNI_DIR, new String[] {"**/*"}, null); String[] excludeCpp = {"android/**", "iosgl/**"}; // generate build scripts, for win32 only // custom target for testing purposes BuildTarget win32home = BuildTarget.newDefaultTarget(TargetOs.Windows, false); win32home.compilerPrefix = ""; win32home.buildFileName = "build-windows32home.xml"; win32home.excludeFromMasterBuildFile = true; win32home.cppExcludes = excludeCpp; BuildTarget win32 = BuildTarget.newDefaultTarget(TargetOs.Windows, false); win32.cppExcludes = excludeCpp; BuildTarget win64 = BuildTarget.newDefaultTarget(TargetOs.Windows, true); win64.cppExcludes = excludeCpp; BuildTarget lin32 = BuildTarget.newDefaultTarget(TargetOs.Linux, false); lin32.cppExcludes = excludeCpp; BuildTarget lin64 = BuildTarget.newDefaultTarget(TargetOs.Linux, true); lin64.cppExcludes = excludeCpp; BuildTarget android = BuildTarget.newDefaultTarget(TargetOs.Android, false); android.linkerFlags += " -lGLESv2 -llog"; android.cppExcludes = new String[] {"iosgl/**"}; BuildTarget mac = BuildTarget.newDefaultTarget(TargetOs.MacOsX, false); mac.cppExcludes = excludeCpp; BuildTarget mac64 = BuildTarget.newDefaultTarget(TargetOs.MacOsX, true); mac64.cppExcludes = excludeCpp; BuildTarget ios = BuildTarget.newDefaultTarget(TargetOs.IOS, false); ios.cppExcludes = new String[] {"android/**"}; ios.headerDirs = new String[] {"iosgl"}; new AntScriptGenerator().generate(new BuildConfig("gdx", "../target/native", LIBS_DIR, JNI_DIR), mac, mac64, win32home, win32, win64, lin32, lin64, android, ios); // build natives // BuildExecutor.executeAnt("jni/build-windows32home.xml", "-v"); // BuildExecutor.executeAnt("jni/build.xml", "pack-natives -v"); }
public static void main (String[] args) throws Exception { // generate C/C++ code new NativeCodeGenerator().generate("src", "bin", "jni"); // Flags to accomodate SWIG generated code String cppFlags = ""; // SWIG doesn't emit strict aliasing compliant code cppFlags += " -fno-strict-aliasing"; // SWIG directors aren't clearly documented to require RTTI, but SWIG // normally generates a small number of dynamic_casts for director code. // gdx-bullet's swig build.xml replaces these with static C casts so we // can compile without RTTI and save some disk space. It seems to work // with these static casts. cppFlags += " -fno-rtti"; // Disable profiling (it's on by default). If you change this, you // must regenerate the SWIG wrappers with the changed value. cppFlags += " -DBT_NO_PROFILE"; // generate build scripts String[] excludes = {"src/bullet/BulletMultiThreaded/GpuSoftBodySolvers/**"}; String[] headers = {"src/bullet/", "src/custom/", "src/extras/Serialize/"}; BuildTarget win32home = BuildTarget.newDefaultTarget(TargetOs.Windows, false); win32home.compilerPrefix = ""; win32home.buildFileName = "build-windows32home.xml"; win32home.excludeFromMasterBuildFile = true; win32home.cExcludes = win32home.cppExcludes = excludes; win32home.headerDirs = headers; win32home.cppFlags += cppFlags; BuildTarget win32 = BuildTarget.newDefaultTarget(TargetOs.Windows, false); win32.cExcludes = win32.cppExcludes = excludes; win32.headerDirs = headers; win32.cppFlags += cppFlags; BuildTarget win64 = BuildTarget.newDefaultTarget(TargetOs.Windows, true); win64.cExcludes = win64.cppExcludes = excludes; win64.headerDirs = headers; win64.cppFlags += cppFlags; BuildTarget lin32 = BuildTarget.newDefaultTarget(TargetOs.Linux, false); lin32.cExcludes = lin32.cppExcludes = excludes; lin32.headerDirs = headers; lin32.cppFlags += cppFlags; BuildTarget lin64 = BuildTarget.newDefaultTarget(TargetOs.Linux, true); lin64.cExcludes = lin64.cppExcludes = excludes; lin64.headerDirs = headers; lin64.cppFlags += cppFlags; BuildTarget mac = BuildTarget.newDefaultTarget(TargetOs.MacOsX, false); mac.cExcludes = mac.cppExcludes = excludes; mac.headerDirs = headers; mac.cppFlags += cppFlags; BuildTarget mac64 = BuildTarget.newDefaultTarget(TargetOs.MacOsX, true); mac64.cExcludes = mac.cppExcludes = excludes; mac64.headerDirs = headers; mac64.cppFlags += cppFlags; BuildTarget android = BuildTarget.newDefaultTarget(TargetOs.Android, false); android.cExcludes = android.cppExcludes = excludes; android.headerDirs = headers; android.cppFlags += cppFlags + " -fexceptions"; BuildTarget ios = BuildTarget.newDefaultTarget(TargetOs.IOS, false); ios.cExcludes = ios.cppExcludes = excludes; ios.headerDirs = headers; ios.cppFlags += cppFlags; new AntScriptGenerator().generate(new BuildConfig("gdx-bullet"), win32home, win32, win64, lin32, lin64, mac, mac64, android, ios); new FileHandle(new File("jni/Application.mk")).writeString("\nAPP_STL := stlport_static\n", true); // build natives // BuildExecutor.executeAnt("jni/build-windows32home.xml", "-v"); // BuildExecutor.executeAnt("jni/build-linux64.xml", ""); // BuildExecutor.executeAnt("jni/build-android32.xml", ""); // BuildExecutor.executeAnt("jni/build.xml", "pack-natives"); }
public static void main (String[] args) throws Exception { new NativeCodeGenerator().generate("src/", "bin/", "jni/"); BuildConfig buildConfig = new BuildConfig("gdx-controllers-desktop"); String[] windowsSrc = {"*.cpp", "ois-v1-4svn/src/*.cpp", "ois-v1-4svn/src/win32/*.cpp"}; String[] linuxSrc = {"*.cpp", "ois-v1-4svn/src/*.cpp", "ois-v1-4svn/src/linux/*.cpp"}; String[] mac64Src = {"*.cpp", "ois-v1-4svn/src/*.cpp", "ois-v1-4svn/src/mac/*.mm", "ois-v1-4svn/src/mac/MacHIDManager.cpp", "ois-v1-4svn/src/mac/MacJoyStick.cpp",}; String[] includes = new String[] {"ois-v1-4svn/includes", "dinput/"}; BuildTarget win32home = BuildTarget.newDefaultTarget(TargetOs.Windows, false); win32home.buildFileName = "build-windows32home.xml"; win32home.excludeFromMasterBuildFile = true; win32home.is64Bit = false; win32home.compilerPrefix = ""; win32home.cppIncludes = windowsSrc; win32home.headerDirs = includes; win32home.cIncludes = new String[0]; win32home.libraries = "-ldinput8 -ldxguid"; BuildTarget win32 = BuildTarget.newDefaultTarget(TargetOs.Windows, false); win32.cppIncludes = windowsSrc; win32.headerDirs = includes; win32.libraries = "-ldinput8 -ldxguid"; BuildTarget win64 = BuildTarget.newDefaultTarget(TargetOs.Windows, true); win64.cppIncludes = windowsSrc; win64.headerDirs = includes; win64.libraries = "-ldinput8 -ldxguid"; BuildTarget lin32 = BuildTarget.newDefaultTarget(TargetOs.Linux, false); lin32.cppIncludes = linuxSrc; lin32.headerDirs = includes; lin32.libraries = "-lX11"; BuildTarget lin64 = BuildTarget.newDefaultTarget(TargetOs.Linux, true); lin64.cppIncludes = linuxSrc; lin64.headerDirs = includes; lin64.libraries = "-lX11"; BuildTarget mac = BuildTarget.newDefaultTarget(TargetOs.MacOsX, false); mac.cppIncludes = mac64Src; mac.headerDirs = includes; mac.cppFlags += " -x objective-c++"; mac.libraries = "-framework CoreServices -framework Carbon -framework IOKit -framework Cocoa"; BuildTarget mac64 = BuildTarget.newDefaultTarget(TargetOs.MacOsX, true); mac64.cppIncludes = mac64Src; mac64.headerDirs = includes; mac64.cppFlags += " -x objective-c++"; mac64.libraries = "-framework CoreServices -framework Carbon -framework IOKit -framework Cocoa"; new AntScriptGenerator().generate(buildConfig, win32home, win32, win64, lin32, lin64, mac, mac64); // if (!BuildExecutor.executeAnt("jni/build-macosx32.xml", "-Dhas-compiler=true -v postcompile")) { // throw new Exception("build failed"); // } // BuildExecutor.executeAnt("jni/build.xml", "pack-natives"); }