/** * Initializes a headless GDX platform for testing. */ public static synchronized void init() { if (Gdx.gl instanceof MockGL) { // Already initialized return; } HeadlessNativesLoader.load(); Gdx.app = new GdxAppStub(); Gdx.files = new HeadlessFiles(); Gdx.net = new HeadlessNet(); Gdx.graphics = new MockGraphics(); Gdx.gl20 = MockGL.newInstance(); Gdx.gl = Gdx.gl20; Gdx.audio = new MockAudio(); Gdx.input = new MockInput(); }
public HeadlessApplication(ApplicationListener listener, HeadlessApplicationConfiguration config) { if (config == null) config = new HeadlessApplicationConfiguration(); HeadlessNativesLoader.load(); this.listener = listener; this.files = new HeadlessFiles(); this.net = new HeadlessNet(); // the following elements are not applicable for headless applications // they are only implemented as mock objects this.graphics = new MockGraphics(); this.audio = new MockAudio(); this.input = new MockInput(); Gdx.app = this; Gdx.files = files; Gdx.net = net; Gdx.audio = audio; Gdx.graphics = graphics; Gdx.input = input; renderInterval = config.renderInterval > 0 ? (long)(config.renderInterval * 1000000000f) : (config.renderInterval < 0 ? -1 : 0); initialize(); }
public HeadlessMini2DxGame(GameContainer game, HeadlessMini2DxConfig config) { setApplicationLogger(new HeadlessApplicationLogger()); this.config = config; listener = new HeadlessGameWrapper(game, config.gameIdentifier); this.files = new HeadlessFiles(); this.net = new HeadlessNet(); // the following elements are not applicable for headless applications // they are only implemented as mock objects this.graphics = new Mini2DxMockGraphics(config); this.audio = new MockAudio(); this.input = new MockInput(); initialiseLibGDX(); if(config.runGame) { launchGame(); } else { listener.create(); } }