public GifFrameManager(Context context, GifDecoder decoder, Handler mainHandler, Transformation<Bitmap> transformation) { this.context = context; this.decoder = decoder; this.mainHandler = mainHandler; this.transformation = transformation; calculator = new MemorySizeCalculator(context); frameLoader = new GifFrameModelLoader(); frameResourceDecoder = new GifFrameResourceDecoder(); if (!decoder.isTransparent()) { // For non transparent gifs, we can beat the performance of our gif decoder for each frame by decoding jpegs // from disk. cacheDecoder = new StreamBitmapDecoder(context); encoder = new BitmapEncoder(Bitmap.CompressFormat.JPEG, 70); } else { // For transparent gifs, we would have to encode as pngs which is actually slower than our gif decoder so we // avoid writing frames to the disk cache entirely. cacheDecoder = NullCacheDecoder.get(); encoder = SkipCache.get(); } }