Java 类javax.microedition.khronos.egl.EGLConfig 实例源码

项目:aos-MediaLib    文件:CoversRenderer.java   
public void onSurfaceCreated(GL10 gl, EGLConfig config) {
    if(DBG) Log.d(TAG, "onSurfaceCreated");
    // mGL = gl;

    // Tell the listener as soon as GL stack is ready
    if(DBG) Log.d(TAG,"GL_READY");
    mListener.sendEmptyMessage(RendererListener.MSG_GL_READY);

    // Depth management is done "by hand", by sorting covers. Because of Blending.
    // Sometimes I even want to display cover behind, to mimic transparency
    glDisable(GL_DEPTH_TEST);

    glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_FASTEST);

    // Enable stuff (...)
    glEnableClientState(GL_VERTEX_ARRAY);
    glDisableClientState(GL_COLOR_ARRAY); // This must be disabled to use glColor for covers
    glEnableClientState(GL_TEXTURE_COORD_ARRAY);
}
项目:AdronEngine    文件:AdrGlRenderer.java   
@Override
public void onSurfaceCreated(GL10 gl, EGLConfig eglConfig) {
    mRenderListener.onSurfaceCreated(gl);

    mEngine.getTextureLibrary().LoadTextures(gl);

    gl.glClearColor(0.0f, 0.0f, 0.0f, 0.5f);

    // Enable Smooth Shading, default not really needed.
    gl.glShadeModel(GL10.GL_SMOOTH);
    // Depth buffer setup.
    gl.glClearDepthf(1.0f);
    // Enables depth testing.
    gl.glEnable(GL10.GL_DEPTH_TEST);
    // The type of depth testing to do.
    gl.glDepthFunc(GL10.GL_LEQUAL);    // Really nice perspective calculations.
    gl.glHint(GL10.GL_PERSPECTIVE_CORRECTION_HINT, GL10.GL_NICEST);
    gl.glEnable(GL10.GL_ALPHA_TEST);
    gl.glAlphaFunc(GL10.GL_GREATER, 0.1f);

}
项目:19porn    文件:EGLUtil.java   
@Override
public  EGLConfig chooseConfig(EGL10 egl, EGLDisplay display){
    final int EGL_OPENGL_ES2_BIT = 0x0004;

    int[] attribList = {
            EGL10.EGL_RED_SIZE, 8,
            EGL10.EGL_GREEN_SIZE, 8,
            EGL10.EGL_BLUE_SIZE, 8,
            EGL10.EGL_ALPHA_SIZE, 8,
            EGL10.EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
            EGL10.EGL_SURFACE_TYPE, EGL10.EGL_PBUFFER_BIT,
            EGL10.EGL_NONE
    };
    EGLConfig[] configs = new EGLConfig[1];
    int[] numConfigs = new int[1];
    if (!egl.eglChooseConfig(display, attribList, configs, configs.length,
            numConfigs)) {
        throw new RuntimeException("unable to find RGB888+recordable ES2 EGL config");
    }

    return  configs[0];
}
项目:Android_OpenGL_Demo    文件:GLWallpaperService.java   
public EGLConfig chooseConfig(EGL10 egl, EGLDisplay display) {
    int[] num_config = new int[1];
    egl.eglChooseConfig(display, mConfigSpec, null, 0, num_config);

    int numConfigs = num_config[0];

    if (numConfigs <= 0) {
        throw new IllegalArgumentException("No configs match configSpec");
    }

    EGLConfig[] configs = new EGLConfig[numConfigs];
    egl.eglChooseConfig(display, mConfigSpec, configs, numConfigs,
            num_config);
    EGLConfig config = chooseConfig(egl, display, configs);
    if (config == null) {
        throw new IllegalArgumentException("No config chosen");
    }
    return config;
}
项目:TPlayer    文件:EGL.java   
@Override
public EGLConfig chooseConfig(EGL10 egl, EGLDisplay display, EGLConfig[] configs) {
  for (EGLConfig config : configs) {
    int d = findConfigAttrib(egl, display, config, EGL10.EGL_DEPTH_SIZE, 0);
    int s = findConfigAttrib(egl, display, config, EGL10.EGL_STENCIL_SIZE, 0);
    if ((d >= mDepthSize) && (s >= mStencilSize)) {
      int r = findConfigAttrib(egl, display, config, EGL10.EGL_RED_SIZE, 0);
      int g = findConfigAttrib(egl, display, config, EGL10.EGL_GREEN_SIZE, 0);
      int b = findConfigAttrib(egl, display, config, EGL10.EGL_BLUE_SIZE, 0);
      int a = findConfigAttrib(egl, display, config, EGL10.EGL_ALPHA_SIZE, 0);
      if ((r == mRedSize) && (g == mGreenSize) && (b == mBlueSize) && (a == mAlphaSize)) {
        return config;
      }
    }
  }
  return null;
}
项目:Agora-Video-Source-Android    文件:CustomizedCameraRenderer.java   
public EGLContext createContext(EGL10 egl, EGLDisplay display, EGLConfig eglConfig) {
    Log.d(LOG_TAG, "createContext " + egl + " " + display + " " + eglConfig);
    checkEglError("before createContext", egl);
    int[] attrib_list = {EGL_CONTEXT_CLIENT_VERSION, 2, EGL10.EGL_NONE};

    EGLContext ctx;

    if (mRenderer.mEGLCurrentContext == null) {
        mRenderer.mEGLCurrentContext = egl.eglCreateContext(display, eglConfig,
                EGL10.EGL_NO_CONTEXT, attrib_list);
        ctx = mRenderer.mEGLCurrentContext;
    } else {
        ctx = mRenderer.mEGLCurrentContext;
    }
    checkEglError("after createContext", egl);
    return ctx;
}
项目:EZFilter    文件:GLTextureView.java   
public EGLConfig chooseConfig(EGL10 egl, EGLDisplay display) {
    int[] num_config = new int[1];
    if (!egl.eglChooseConfig(display, mConfigSpec, null, 0,
            num_config)) {
        throw new IllegalArgumentException("eglChooseConfig failed");
    }

    int numConfigs = num_config[0];

    if (numConfigs <= 0) {
        throw new IllegalArgumentException(
                "No configs match configSpec");
    }

    EGLConfig[] configs = new EGLConfig[numConfigs];
    if (!egl.eglChooseConfig(display, mConfigSpec, configs, numConfigs,
            num_config)) {
        throw new IllegalArgumentException("eglChooseConfig#2 failed");
    }
    EGLConfig config = chooseConfig(egl, display, configs);
    if (config == null) {
        throw new IllegalArgumentException("No config chosen");
    }
    return config;
}
项目:alpha-movie    文件:GLTextureView.java   
public EGLSurface createWindowSurface(EGL10 egl, EGLDisplay display,
                                      EGLConfig config, Object nativeWindow) {
    EGLSurface result = null;
    try {
        result = egl.eglCreateWindowSurface(display, config, nativeWindow, null);
    } catch (IllegalArgumentException e) {
        // This exception indicates that the surface flinger surface
        // is not valid. This can happen if the surface flinger surface has
        // been torn down, but the application has not yet been
        // notified via SurfaceHolder.Callback.surfaceDestroyed.
        // In theory the application should be notified first,
        // but in practice sometimes it is not. See b/4588890
        Log.e(TAG, "eglCreateWindowSurface", e);
    }
    return result;
}
项目:TriMeshKit    文件:MainGLRenderer.java   
public void onSurfaceCreated(GL10 unused, EGLConfig config) {
    GLES31.glClearColor(1.0f, 1.0f, 1.0f, 1.0f);
    GLES31.glClearDepthf(1.0f);

    //GLES31.glEnable(GLES31.GL_CULL_FACE);
    //GLES31.glCullFace(GLES31.GL_BACK);
    GLES31.glEnable(GL10.GL_LINE_SMOOTH);
    GLES31.glHint(GL10.GL_LINE_SMOOTH_HINT, GLES31.GL_NICEST);
    GLES31.glFrontFace(GLES31.GL_CCW);
    GLES31.glEnable(GLES31.GL_DEPTH_TEST);

    mSoildWireframeRenderingShader.initShader();
    mSolidRenderingShader.initShader();
    mWireframeRenderingShader.initShader();
    mNormalsRenderingShader.initShader();
    mPointsRenderingShader.initShader();
}
项目:alpha-movie    文件:GLTextureView.java   
public EGLConfig chooseConfig(EGL10 egl, EGLDisplay display) {
    int[] num_config = new int[1];
    if (!egl.eglChooseConfig(display, mConfigSpec, null, 0,
            num_config)) {
        throw new IllegalArgumentException("eglChooseConfig failed");
    }

    int numConfigs = num_config[0];

    if (numConfigs <= 0) {
        throw new IllegalArgumentException(
                "No configs match configSpec");
    }

    EGLConfig[] configs = new EGLConfig[numConfigs];
    if (!egl.eglChooseConfig(display, mConfigSpec, configs, numConfigs,
            num_config)) {
        throw new IllegalArgumentException("eglChooseConfig#2 failed");
    }
    EGLConfig config = chooseConfig(egl, display, configs);
    if (config == null) {
        throw new IllegalArgumentException("No config chosen");
    }
    return config;
}
项目:EZFilter    文件:GLTextureView.java   
@Override
public EGLConfig chooseConfig(EGL10 egl, EGLDisplay display,
                              EGLConfig[] configs) {
    for (EGLConfig config : configs) {
        int d = findConfigAttrib(egl, display, config,
                EGL10.EGL_DEPTH_SIZE, 0);
        int s = findConfigAttrib(egl, display, config,
                EGL10.EGL_STENCIL_SIZE, 0);
        if ((d >= mDepthSize) && (s >= mStencilSize)) {
            int r = findConfigAttrib(egl, display, config,
                    EGL10.EGL_RED_SIZE, 0);
            int g = findConfigAttrib(egl, display, config,
                    EGL10.EGL_GREEN_SIZE, 0);
            int b = findConfigAttrib(egl, display, config,
                    EGL10.EGL_BLUE_SIZE, 0);
            int a = findConfigAttrib(egl, display, config,
                    EGL10.EGL_ALPHA_SIZE, 0);
            if ((r == mRedSize) && (g == mGreenSize)
                    && (b == mBlueSize) && (a == mAlphaSize)) {
                return config;
            }
        }
    }
    return null;
}
项目:Fatigue-Detection    文件:PixelBuffer.java   
private EGLConfig chooseConfig() {
    int[] attribList = new int[] {
            EGL_DEPTH_SIZE, 0,
            EGL_STENCIL_SIZE, 0,
            EGL_RED_SIZE, 8,
            EGL_GREEN_SIZE, 8,
            EGL_BLUE_SIZE, 8,
            EGL_ALPHA_SIZE, 8,
            EGL10.EGL_RENDERABLE_TYPE, 4,
            EGL_NONE
    };

    // No error checking performed, minimum required code to elucidate logic
    // Expand on this logic to be more selective in choosing a configuration
    int[] numConfig = new int[1];
    mEGL.eglChooseConfig(mEGLDisplay, attribList, null, 0, numConfig);
    int configSize = numConfig[0];
    mEGLConfigs = new EGLConfig[configSize];
    mEGL.eglChooseConfig(mEGLDisplay, attribList, mEGLConfigs, configSize, numConfig);

    if (LIST_CONFIGS) {
        listConfig();
    }

    return mEGLConfigs[0]; // Best match is probably the first configuration
}
项目:FilterPlayer    文件:VideoRenderer.java   
@Override
public void onSurfaceCreated(GL10 gl, EGLConfig config) {
    Log.d(TAG, "onSurfaceCreated: ");
    mFullScreen = new FullFrameRect(
            new Texture2dProgram(Texture2dProgram.ProgramType.TEXTURE_EXT));
    mTextureId = mFullScreen.createTextureObject();
    mSurfaceTexture = new SurfaceTexture(mTextureId);

    mSurface = new Surface(mSurfaceTexture);

    mSurfaceTexture.setOnFrameAvailableListener(new SurfaceTexture.OnFrameAvailableListener() {
        @Override
        public void onFrameAvailable(SurfaceTexture surfaceTexture) {
            mGLSurfaceView.requestRender();
        }
    });
}
项目:3D_Wallpaper    文件:ParticlesRenderer.java   
@Override
public void onSurfaceCreated(GL10 gl10, EGLConfig eglConfig) {
    glClearColor(1f, 1.0f, 1.0f, 0.0f);
    glEnable(GL_DEPTH_TEST);
    int a = glGetError();
    if (a == GL_INVALID_ENUM) {
        Log.d("particle", "Invalid enum");
    } else if (a == GL_INVALID_VALUE) {
        Log.d("particle", "Invalid value");
    } else if (a == GL_INVALID_OPERATION) {
        Log.d("particle", "Invalid operation");
    }

    if (!isInit) {
        init();
        isInit = true;
    }

}
项目:MediaCodecRecorder    文件:CameraView.java   
@Override
public void onSurfaceCreated(GL10 gl, EGLConfig config) {
    Log.d(TAG, "onSurfaceCreated");

    final CameraView cameraView = mCameraViewRef.get();
    if (cameraView != null) {
        cameraView.mGLSurfaceFilter = new GLSurfaceFilter();

        Matrix.setIdentityM(mMvpMatrix, 0);
        mTextureId = cameraView.mGLSurfaceFilter.createTexture();
        cameraView.mSurfaceTexture = new SurfaceTexture(mTextureId);
        cameraView.mSurfaceTexture.setOnFrameAvailableListener(cameraView);
        if (cameraView.mCameraSurfaceListener != null) {
            cameraView.mCameraSurfaceListener.onCameraSurfaceCreate(cameraView.mSurfaceTexture);
        }
    }
}
项目:EZFilter    文件:GLSurfaceView.java   
public EGLConfig chooseConfig(EGL10 egl, EGLDisplay display) {
    int[] num_config = new int[1];
    if (!egl.eglChooseConfig(display, mConfigSpec, null, 0,
            num_config)) {
        throw new IllegalArgumentException("eglChooseConfig failed");
    }

    int numConfigs = num_config[0];

    if (numConfigs <= 0) {
        throw new IllegalArgumentException(
                "No configs match configSpec");
    }

    EGLConfig[] configs = new EGLConfig[numConfigs];
    if (!egl.eglChooseConfig(display, mConfigSpec, configs, numConfigs,
            num_config)) {
        throw new IllegalArgumentException("eglChooseConfig#2 failed");
    }
    EGLConfig config = chooseConfig(egl, display, configs);
    if (config == null) {
        throw new IllegalArgumentException("No config chosen");
    }
    return config;
}
项目:EditPhoto    文件:ImageEglSurface.java   
private EGLConfig getConfig() {
    int renderableType = 4; // EGL14.EGL_OPENGL_ES2_BIT;
    int[] attribList = {
            EGL10.EGL_DEPTH_SIZE, 0, EGL10.EGL_STENCIL_SIZE, 0, EGL10.EGL_RED_SIZE, 8,
            EGL10.EGL_GREEN_SIZE, 8, EGL10.EGL_BLUE_SIZE, 8, EGL10.EGL_ALPHA_SIZE, 8,
            EGL10.EGL_RENDERABLE_TYPE, renderableType, EGL10.EGL_NONE
    };

    EGLConfig[] configs = new EGLConfig[1];
    int[] numConfigs = new int[1];

    if (!mEGL.eglChooseConfig(mEGLDisplay, attribList, configs, configs.length, numConfigs)) {
        Log.w("ImageEglSurface", "unable to find RGB8888  EGLConfig");
        return null;
    }
    return configs[0];
}
项目:featurea    文件:FeatureaRender.java   
@Override
public void onSurfaceCreated(GL10 gl, EGLConfig config) {
    if (!isCreated) {
        Context.gl.calculateMaxTextureSize();
        Audio.al.init();
        isCreated = true;
        Context.setApplication(app);
        listener.onCreateApplication(app);
    }
}
项目:VideoCompressor    文件:OutputSurface.java   
private void eglSetup(int width, int height) {
    mEGL = (EGL10) EGLContext.getEGL();
    mEGLDisplay = mEGL.eglGetDisplay(EGL10.EGL_DEFAULT_DISPLAY);

    if (mEGLDisplay == EGL10.EGL_NO_DISPLAY) {
        throw new RuntimeException("unable to get EGL10 display");
    }

    if (!mEGL.eglInitialize(mEGLDisplay, null)) {
        mEGLDisplay = null;
        throw new RuntimeException("unable to initialize EGL10");
    }

    int[] attribList = {
            EGL10.EGL_RED_SIZE, 8,
            EGL10.EGL_GREEN_SIZE, 8,
            EGL10.EGL_BLUE_SIZE, 8,
            EGL10.EGL_ALPHA_SIZE, 8,
            EGL10.EGL_SURFACE_TYPE, EGL10.EGL_PBUFFER_BIT,
            EGL10.EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
            EGL10.EGL_NONE
    };
    EGLConfig[] configs = new EGLConfig[1];
    int[] numConfigs = new int[1];
    if (!mEGL.eglChooseConfig(mEGLDisplay, attribList, configs, configs.length, numConfigs)) {
        throw new RuntimeException("unable to find RGB888+pbuffer EGL config");
    }
    int[] attrib_list = {
            EGL_CONTEXT_CLIENT_VERSION, 2,
            EGL10.EGL_NONE
    };
    mEGLContext = mEGL.eglCreateContext(mEGLDisplay, configs[0], EGL10.EGL_NO_CONTEXT, attrib_list);
    checkEglError("eglCreateContext");
    if (mEGLContext == null) {
        throw new RuntimeException("null context");
    }
    int[] surfaceAttribs = {
            EGL10.EGL_WIDTH, width,
            EGL10.EGL_HEIGHT, height,
            EGL10.EGL_NONE
    };
    mEGLSurface = mEGL.eglCreatePbufferSurface(mEGLDisplay, configs[0], surfaceAttribs);
    checkEglError("eglCreatePbufferSurface");
    if (mEGLSurface == null) {
        throw new RuntimeException("surface was null");
    }
}
项目:GLproject    文件:ScaleSurfaceView.java   
@Override
public void onSurfaceCreated(GL10 gl, EGLConfig config) {
    //设置背景颜色
    GLES20.glClearColor(0.5f , 0.5f , 0.5f , 1.0f);
    mCube = new Cube(ScaleSurfaceView.this);
    //深度测试
    GLES20.glEnable(GLES20.GL_DEPTH_TEST);
    //背面裁剪
    GLES20.glEnable(GLES20.GL_CULL_FACE);
}
项目:GLproject    文件:TextureAngleSurfaceView.java   
@Override
public void onSurfaceCreated(GL10 gl, EGLConfig config) {
    GLES20.glClearColor(0.5f, 0.5f, 0.5f, 1.0f);
    mImageAngle = new ImageAngle(getContext());
    GLES20.glEnable(GLES20.GL_DEPTH_TEST);
    initTexture();
    GLES20.glDisable(GLES20.GL_CULL_FACE);
}
项目:NeoTerm    文件:GLSurfaceView_SDL.java   
private int findConfigAttrib(EGL10 egl, EGLDisplay display,
        EGLConfig config, int attribute, int defaultValue) {
    mValue[0] = -1;
    if (egl.eglGetConfigAttrib(display, config, attribute, mValue)) {
        return mValue[0];
    }
    Log.w("SDL", "GLSurfaceView_SDL::EGLConfigChooser::findConfigAttrib(): attribute doesn't exist: " + attribute);
    return defaultValue;
}
项目:PeSanKita-android    文件:BitmapUtil.java   
public static int getMaxTextureSize() {
  final int IMAGE_MAX_BITMAP_DIMENSION = 2048;

  EGL10 egl = (EGL10) EGLContext.getEGL();
  EGLDisplay display = egl.eglGetDisplay(EGL10.EGL_DEFAULT_DISPLAY);

  int[] version = new int[2];
  egl.eglInitialize(display, version);

  int[] totalConfigurations = new int[1];
  egl.eglGetConfigs(display, null, 0, totalConfigurations);

  EGLConfig[] configurationsList = new EGLConfig[totalConfigurations[0]];
  egl.eglGetConfigs(display, configurationsList, totalConfigurations[0], totalConfigurations);

  int[] textureSize = new int[1];
  int maximumTextureSize = 0;

  for (int i = 0; i < totalConfigurations[0]; i++) {
    egl.eglGetConfigAttrib(display, configurationsList[i], EGL10.EGL_MAX_PBUFFER_WIDTH, textureSize);

    if (maximumTextureSize < textureSize[0])
      maximumTextureSize = textureSize[0];
  }

  egl.eglTerminate(display);

  return Math.max(maximumTextureSize, IMAGE_MAX_BITMAP_DIMENSION);
}
项目:airgram    文件:OutputSurface.java   
private void eglSetup(int width, int height) {
    mEGL = (EGL10) EGLContext.getEGL();
    mEGLDisplay = mEGL.eglGetDisplay(EGL10.EGL_DEFAULT_DISPLAY);

    if (mEGLDisplay == EGL10.EGL_NO_DISPLAY) {
        throw new RuntimeException("unable to get EGL10 display");
    }

    if (!mEGL.eglInitialize(mEGLDisplay, null)) {
        mEGLDisplay = null;
        throw new RuntimeException("unable to initialize EGL10");
    }

    int[] attribList = {
            EGL10.EGL_RED_SIZE, 8,
            EGL10.EGL_GREEN_SIZE, 8,
            EGL10.EGL_BLUE_SIZE, 8,
            EGL10.EGL_ALPHA_SIZE, 8,
            EGL10.EGL_SURFACE_TYPE, EGL10.EGL_PBUFFER_BIT,
            EGL10.EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
            EGL10.EGL_NONE
    };
    EGLConfig[] configs = new EGLConfig[1];
    int[] numConfigs = new int[1];
    if (!mEGL.eglChooseConfig(mEGLDisplay, attribList, configs, configs.length, numConfigs)) {
        throw new RuntimeException("unable to find RGB888+pbuffer EGL config");
    }
    int[] attrib_list = {
            EGL_CONTEXT_CLIENT_VERSION, 2,
            EGL10.EGL_NONE
    };
    mEGLContext = mEGL.eglCreateContext(mEGLDisplay, configs[0], EGL10.EGL_NO_CONTEXT, attrib_list);
    checkEglError("eglCreateContext");
    if (mEGLContext == null) {
        throw new RuntimeException("null context");
    }
    int[] surfaceAttribs = {
            EGL10.EGL_WIDTH, width,
            EGL10.EGL_HEIGHT, height,
            EGL10.EGL_NONE
    };
    mEGLSurface = mEGL.eglCreatePbufferSurface(mEGLDisplay, configs[0], surfaceAttribs);
    checkEglError("eglCreatePbufferSurface");
    if (mEGLSurface == null) {
        throw new RuntimeException("surface was null");
    }
}
项目:SmartMath    文件:OGLChart.java   
@Override
public void onSurfaceCreated(GL10 gl, EGLConfig config) {
    gl.glGenTextures(NUMBER_OF_TEXTURES, mtextureMgr.mtextures, 0);

    gl.glShadeModel(GL10.GL_SMOOTH);             //Enable Smooth Shading
    gl.glClearColor(0.0f, 0.0f, 0.0f, 0.5f);     //Black Background
    gl.glClearDepthf(1.0f);                     //Depth Buffer Setup
    gl.glEnable(GL10.GL_DEPTH_TEST);             //Enables Depth Testing
    gl.glDepthFunc(GL10.GL_LEQUAL);             //The Type Of Depth Testing To Do

    //Really Nice Perspective Calculations
    gl.glHint(GL10.GL_PERSPECTIVE_CORRECTION_HINT, GL10.GL_NICEST);

}
项目:Agora-Video-Source-Android    文件:CustomizedCameraRenderer.java   
@Override
public synchronized void onSurfaceCreated(GL10 gl, EGLConfig config) {
    if (DBG) {
        Log.d(LOG_TAG, "onSurfaceCreated " + gl);
    }
    initCameraTexture();
    Log.d(LOG_TAG, "onSurfaceCreated " + gl + " end");
}
项目:alpha-movie    文件:VideoRenderer.java   
@Override
public void onSurfaceCreated(GL10 glUnused, EGLConfig config) {
    program = createProgram(vertexShader, this.resolveShader());
    if (program == 0) {
        return;
    }
    aPositionHandle = GLES20.glGetAttribLocation(program, "aPosition");
    checkGlError("glGetAttribLocation aPosition");
    if (aPositionHandle == -1) {
        throw new RuntimeException("Could not get attrib location for aPosition");
    }
    aTextureHandle = GLES20.glGetAttribLocation(program, "aTextureCoord");
    checkGlError("glGetAttribLocation aTextureCoord");
    if (aTextureHandle == -1) {
        throw new RuntimeException("Could not get attrib location for aTextureCoord");
    }

    uMVPMatrixHandle = GLES20.glGetUniformLocation(program, "uMVPMatrix");
    checkGlError("glGetUniformLocation uMVPMatrix");
    if (uMVPMatrixHandle == -1) {
        throw new RuntimeException("Could not get attrib location for uMVPMatrix");
    }

    uSTMatrixHandle = GLES20.glGetUniformLocation(program, "uSTMatrix");
    checkGlError("glGetUniformLocation uSTMatrix");
    if (uSTMatrixHandle == -1) {
        throw new RuntimeException("Could not get attrib location for uSTMatrix");
    }

    prepareSurface();
}
项目:alpha-movie    文件:GLTextureView.java   
private int findConfigAttrib(EGL10 egl, EGLDisplay display,
                             EGLConfig config, int attribute, int defaultValue) {

    if (egl.eglGetConfigAttrib(display, config, attribute, mValue)) {
        return mValue[0];
    }
    return defaultValue;
}
项目:Android_OpenGL_Demo    文件:LessonThreeRenderer.java   
@Override
public void onSurfaceCreated(GL10 gl, EGLConfig config) {

    // Set the background clear color to black.
    GLES20.glClearColor(0.0f, 0.0f, 0.0f, 0.0f);

    // Use culling to remove back face.
    GLES20.glEnable(GLES20.GL_CULL_FACE);

    // Enable depth testing
    GLES20.glEnable(GLES20.GL_DEPTH_TEST);

    mCube = new Cube();
}
项目:poly-sample-android    文件:HelloArActivity.java   
@Override
public void onSurfaceCreated(GL10 gl, EGLConfig config) {
    GLES20.glClearColor(0.1f, 0.1f, 0.1f, 1.0f);

    // Create the texture and pass it to ARCore session to be filled during update().
    mBackgroundRenderer.createOnGlThread(/*context=*/this);
    mSession.setCameraTextureName(mBackgroundRenderer.getTextureId());

    try {
        mPlaneRenderer.createOnGlThread(/*context=*/this, "trigrid.png");
    } catch (IOException e) {
        Log.e(TAG, "Failed to read plane texture");
    }
    mPointCloud.createOnGlThread(/*context=*/this);
}
项目:poly-sample-android    文件:MyGLRenderer.java   
@Override
public void onSurfaceCreated(GL10 unused, EGLConfig config) {
  GLES20.glClearColor(0.0f, 0.15f, 0.15f, 1.0f);
  GLES20.glEnable(GLES20.GL_DEPTH_TEST);
  lastFrameTime = System.currentTimeMillis();
  myShader = new MyShader();
}
项目:GLproject    文件:PointLineSurfaceView.java   
@Override
public void onSurfaceCreated(GL10 gl, EGLConfig config) {
    //设置屏幕背景色RGBA
    GLES20.glClearColor(0,0,0, 1.0f);
    //创建点或线对象
    pointsOrLines=new PonitOrLines(PointLineSurfaceView.this);
    //打开深度检测
    GLES20.glEnable(GLES20.GL_DEPTH_TEST);
    //打开背面剪裁
    GLES20.glEnable(GLES20.GL_CULL_FACE);

}
项目:Android_OpenGL_Demo    文件:LessonTwoRenderer.java   
@Override
public void onSurfaceCreated(GL10 gl, EGLConfig config) {

    // Set the background clear color to black.
    GLES20.glClearColor(0.0f, 0.0f, 0.0f, 0.0f);

    // Use culling to remove back face.
    GLES20.glEnable(GLES20.GL_CULL_FACE);

    // Enable depth testing
    GLES20.glEnable(GLES20.GL_DEPTH_TEST);

    mCube = new Cube();
}
项目:Cable-Android    文件:BitmapUtil.java   
public static int getMaxTextureSize() {
  final int IMAGE_MAX_BITMAP_DIMENSION = 2048;

  EGL10 egl = (EGL10) EGLContext.getEGL();
  EGLDisplay display = egl.eglGetDisplay(EGL10.EGL_DEFAULT_DISPLAY);

  int[] version = new int[2];
  egl.eglInitialize(display, version);

  int[] totalConfigurations = new int[1];
  egl.eglGetConfigs(display, null, 0, totalConfigurations);

  EGLConfig[] configurationsList = new EGLConfig[totalConfigurations[0]];
  egl.eglGetConfigs(display, configurationsList, totalConfigurations[0], totalConfigurations);

  int[] textureSize = new int[1];
  int maximumTextureSize = 0;

  for (int i = 0; i < totalConfigurations[0]; i++) {
    egl.eglGetConfigAttrib(display, configurationsList[i], EGL10.EGL_MAX_PBUFFER_WIDTH, textureSize);

    if (maximumTextureSize < textureSize[0])
      maximumTextureSize = textureSize[0];
  }

  egl.eglTerminate(display);

  return Math.max(maximumTextureSize, IMAGE_MAX_BITMAP_DIMENSION);
}
项目:Android_OpenGL_Demo    文件:LessonFourRenderer.java   
@Override
public void onSurfaceCreated(GL10 gl, EGLConfig config) {

    // Set the background clear color to black.
    GLES20.glClearColor(0.0f, 0.0f, 0.0f, 0.0f);

    // Use culling to remove back face.
    GLES20.glEnable(GLES20.GL_CULL_FACE);

    // Enable depth testing
    GLES20.glEnable(GLES20.GL_DEPTH_TEST);

    mCube = new Cube(mActivity);
}
项目:Muse-EEG-Toolkit    文件:GraphGLRenderer.java   
@Override
public void onSurfaceCreated(GL10 gl10, EGLConfig eglConfig) {
  // Set the background frame color
  GLES20.glClearColor(0f, 0f, 0f, 1f);
  GLES20.glEnable(GL10.GL_LINE_SMOOTH);

  // IMPORTANT: This must be created here, it can't be moved to the constructor.
  this.line = new GraphGLLine(ctx, new float[]{0f, 1f, 0f, 1f}, durationSec);
}
项目:OpenGLESTutorial-Android    文件:DemoRenderer.java   
@Override
public void onSurfaceCreated(GL10 unused, EGLConfig config) {
    GLES20.glClearColor(0.0f, 0.0f, 0.0f, 0.0f);

    mTable = new Table();
    mMallet = new Mallet();
    mTextureShaderProgram = new TextureShaderProgram(mContext);
    mColorShaderProgram = new ColorShaderProgram(mContext);
    mTexture = Utils.loadTexture(mContext, R.drawable.air_hockey_surface);
}
项目:android_nextgis_mobile    文件:MapGlView.java   
protected int findConfigAttrib(
        EGL10 egl,
        EGLDisplay display,
        EGLConfig config,
        int attribute,
        int defaultValue)
{

    if (egl.eglGetConfigAttrib(display, config, attribute, mValue)) {
        return mValue[0];
    }
    return defaultValue;
}
项目:Android_OpenGL_Demo    文件:GLWallpaperService.java   
private int findConfigAttrib(EGL10 egl, EGLDisplay display,
        EGLConfig config, int attribute, int defaultValue) {

    if (egl.eglGetConfigAttrib(display, config, attribute, mValue)) {
        return mValue[0];
    }
    return defaultValue;
}
项目:android_nextgis_mobile    文件:MapGlView.java   
@Override
        public void onSurfaceCreated(
                GL10 gl,
                EGLConfig config)
        {
//            mMapDrawing.openMap();
            mMapDrawing.initDrawContext(mEgl, mEglDisplay, mEglSurface, mEglContext);
        }