protected BlockPattern getSnowmanPattern() { if (this.snowmanPattern == null) { this.snowmanPattern = FactoryBlockPattern.start().aisle(new String[] { "^", "#", "#" }).where('^', BlockWorldState .hasState( BlockStateHelper .forBlock( this))) .where('#', BlockWorldState .hasState(BlockStateHelper.forBlock(Blocks.snow))) .build(); } return this.snowmanPattern; }
protected BlockPattern getGolemBasePattern() { if (this.golemBasePattern == null) { this.golemBasePattern = FactoryBlockPattern.start().aisle(new String[] { "~ ~", "###", "~#~" }).where('#', BlockWorldState .hasState( BlockStateHelper .forBlock( Blocks.iron_block))) .where('~', BlockWorldState .hasState(BlockStateHelper.forBlock(Blocks.air))) .build(); } return this.golemBasePattern; }
protected BlockPattern getGolemPattern() { if (this.golemPattern == null) { this.golemPattern = FactoryBlockPattern.start().aisle(new String[] { "~^~", "###", "~#~" }).where('^', BlockWorldState .hasState( BlockStateHelper .forBlock( this))) .where('#', BlockWorldState.hasState( BlockStateHelper.forBlock(Blocks.iron_block))).where('~', BlockWorldState .hasState( BlockStateHelper .forBlock( Blocks.air))) .build(); } return this.golemPattern; }
protected BlockPattern getWitherBasePattern() { if (this.witherBasePattern == null) { this.witherBasePattern = FactoryBlockPattern.start().aisle(new String[] {" ", "###", "~#~"}).where('#', BlockWorldState.hasState(BlockStateHelper.forBlock(Blocks.soul_sand))).where('~', BlockWorldState.hasState(BlockStateHelper.forBlock(Blocks.air))).build(); } return this.witherBasePattern; }
protected BlockPattern getWitherPattern() { if (this.witherPattern == null) { this.witherPattern = FactoryBlockPattern.start().aisle(new String[] {"^^^", "###", "~#~"}).where('#', BlockWorldState.hasState(BlockStateHelper.forBlock(Blocks.soul_sand))).where('^', IS_WITHER_SKELETON).where('~', BlockWorldState.hasState(BlockStateHelper.forBlock(Blocks.air))).build(); } return this.witherPattern; }
protected BlockPattern getSnowmanBasePattern() { if (this.snowmanBasePattern == null) { this.snowmanBasePattern = FactoryBlockPattern.start().aisle(new String[] {" ", "#", "#"}).where('#', BlockWorldState.hasState(BlockStateHelper.forBlock(Blocks.snow))).build(); } return this.snowmanBasePattern; }
protected BlockPattern getSnowmanPattern() { if (this.snowmanPattern == null) { this.snowmanPattern = FactoryBlockPattern.start().aisle(new String[] {"^", "#", "#"}).where('^', BlockWorldState.hasState(field_181085_Q)).where('#', BlockWorldState.hasState(BlockStateHelper.forBlock(Blocks.snow))).build(); } return this.snowmanPattern; }
protected BlockPattern getGolemBasePattern() { if (this.golemBasePattern == null) { this.golemBasePattern = FactoryBlockPattern.start().aisle(new String[] {"~ ~", "###", "~#~"}).where('#', BlockWorldState.hasState(BlockStateHelper.forBlock(Blocks.iron_block))).where('~', BlockWorldState.hasState(BlockStateHelper.forBlock(Blocks.air))).build(); } return this.golemBasePattern; }
protected BlockPattern getGolemPattern() { if (this.golemPattern == null) { this.golemPattern = FactoryBlockPattern.start().aisle(new String[] {"~^~", "###", "~#~"}).where('^', BlockWorldState.hasState(field_181085_Q)).where('#', BlockWorldState.hasState(BlockStateHelper.forBlock(Blocks.iron_block))).where('~', BlockWorldState.hasState(BlockStateHelper.forBlock(Blocks.air))).build(); } return this.golemPattern; }
protected BlockPattern getSnowmanBasePattern() { if (this.snowmanBasePattern == null) { this.snowmanBasePattern = FactoryBlockPattern.start().aisle(new String[] { " ", "#", "#" }).where('#', BlockWorldState .hasState( BlockStateHelper .forBlock( Blocks.snow))) .build(); } return this.snowmanBasePattern; }