protected boolean canConnectTo(IBlockAccess blockAccess, int x, int y, int z) { Block block = blockAccess.getBlock(x, y, z); if (block == null) { return false; } else if (block.getMaterial().isOpaque() && block.renderAsNormalBlock()) { // We'll connect against full 1x1x1 blocks. return true; } else if (block instanceof FenceBlock || block instanceof BlockFence || block instanceof BlockPane || block instanceof BlockWall) { // Of course we connect to our own. // And to vanilla fences, iron bars, glass panes and walls. return true; } return false; }
@SideOnly(Side.CLIENT) @Override public void registerIcon(String modName, Block block_, IIconRegister register) { if (block != null) { if (block instanceof BlockPane) { icon = block.getBlockTextureFromSide(2); iconTop = ((BlockPane) block) .getSideTextureIndex(); iconBot = ((BlockPane) block) .getSideTextureIndex(); } else { icon = block.getIcon(2, blockMeta); iconTop = block.getIcon(1, blockMeta); iconBot = block.getIcon(0, blockMeta); } } else { super.registerIcon(modName, block, register); iconBot = getIconResource(modName + ":" + texture + "-bottom", register); } }
/** * Returns whether block is a cover. */ public static boolean isCover(ItemStack itemStack) { if (itemStack.getItem() instanceof ItemBlock && !isOverlay(itemStack)) { Block block = toBlock(itemStack); return block.renderAsNormalBlock() || block instanceof BlockSlab || block instanceof BlockPane || block instanceof BlockBreakable || FeatureRegistry.coverExceptions.contains(itemStack.getDisplayName()) || FeatureRegistry.coverExceptions.contains(ChatHandler.getDefaultTranslation(itemStack)); } return false; }
public static synchronized BakedQuad getConnectedTexture(IBlockAccess p_getConnectedTexture_0_, IBlockState p_getConnectedTexture_1_, BlockPos p_getConnectedTexture_2_, BakedQuad p_getConnectedTexture_3_, RenderEnv p_getConnectedTexture_4_) { TextureAtlasSprite textureatlassprite = p_getConnectedTexture_3_.getSprite(); if (textureatlassprite == null) { return p_getConnectedTexture_3_; } else { Block block = p_getConnectedTexture_1_.getBlock(); EnumFacing enumfacing = p_getConnectedTexture_3_.getFace(); if (block instanceof BlockPane && textureatlassprite.getIconName().startsWith("minecraft:blocks/glass_pane_top")) { IBlockState iblockstate = p_getConnectedTexture_0_.getBlockState(p_getConnectedTexture_2_.offset(p_getConnectedTexture_3_.getFace())); if (iblockstate == p_getConnectedTexture_1_) { return getQuad(emptySprite, block, p_getConnectedTexture_1_, p_getConnectedTexture_3_); } } TextureAtlasSprite textureatlassprite1 = getConnectedTextureMultiPass(p_getConnectedTexture_0_, p_getConnectedTexture_1_, p_getConnectedTexture_2_, enumfacing, textureatlassprite, p_getConnectedTexture_4_); return textureatlassprite1 == textureatlassprite ? p_getConnectedTexture_3_ : getQuad(textureatlassprite1, block, p_getConnectedTexture_1_, p_getConnectedTexture_3_); } }
private boolean isGlass( int x, int y, int z ) { if( y < 0 || y >= 256 ) { return false; } Block block = worldObj.getBlock( x, y, z ); if( block.getMaterial() == Material.glass && !(block instanceof BlockPane) ) { return true; } return false; }
public final boolean canPaneConnectToBlock(Block p_150098_1_) { return p_150098_1_.func_149730_j() || p_150098_1_ == this || p_150098_1_ == Blocks.glass || p_150098_1_ == Blocks.stained_glass || p_150098_1_ == Blocks.stained_glass_pane || p_150098_1_ instanceof BlockPane || p_150098_1_ instanceof AnyFragileGlassBlock; }
/** * Returns true if the block at the given position can be grappled by this type of hookshot */ protected boolean canGrabBlock(Block block, BlockPos pos, EnumFacing face) { Material material = block.getMaterial(); Result result = Result.DEFAULT; if (block instanceof IHookable) { result = ((IHookable) block).canGrabBlock(getType(), worldObj, pos, face); material = ((IHookable) block).getHookableMaterial(getType(), worldObj, pos, face); } else if (Config.allowHookableOnly()) { return false; } switch (result) { case DEFAULT: switch (getType()) { case WOOD_SHOT: case WOOD_SHOT_EXT: return material == Material.wood; case CLAW_SHOT: case CLAW_SHOT_EXT: return material == Material.rock || (block instanceof BlockPane && material == Material.iron); case MULTI_SHOT: case MULTI_SHOT_EXT: return material == Material.wood || material == Material.rock || material == Material.ground || material == Material.grass || material == Material.clay; } default: return (result == Result.ALLOW); } }
public boolean func_78612_b(Block p_78612_1_, int p_78612_2_, int p_78612_3_, int p_78612_4_) { int var5 = p_78612_1_.func_71857_b(); if(var5 == -1) { return false; } else { p_78612_1_.func_71902_a(this.field_78669_a, p_78612_2_, p_78612_3_, p_78612_4_); this.func_83018_a(p_78612_1_); return var5 == 0?this.func_78570_q(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 4?this.func_78621_p(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 31?this.func_78581_r(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 1?this.func_78620_l(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 2?this.func_78572_c(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 20?this.func_78598_k(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 11?this.func_78582_a((BlockFence)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 39?this.func_96445_r(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 5?this.func_78589_i(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 13?this.func_78584_s(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 9?this.func_78586_a((BlockRailBase)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 19?this.func_78603_m(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 23?this.func_78566_o(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 6?this.func_78614_n(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 3?this.func_78590_h((BlockFire)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 8?this.func_78576_j(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 7?this.func_78601_u(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 10?this.func_78565_t((BlockStairs)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 27?this.func_78618_a((BlockDragonEgg)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 32?this.func_82779_a((BlockWall)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 12?this.func_78594_e(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 29?this.func_78577_f(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 30?this.func_78619_g(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 14?this.func_78574_w(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 15?this.func_78610_x((BlockRedstoneRepeater)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 36?this.func_94176_a((BlockRedstoneLogic)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 37?this.func_94171_a((BlockComparator)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 16?this.func_78593_b(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_, false):(var5 == 17?this.func_78608_c(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_, true):(var5 == 18?this.func_78592_a((BlockPane)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 21?this.func_78580_a((BlockFenceGate)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 24?this.func_78615_a((BlockCauldron)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 33?this.func_82780_a((BlockFlowerPot)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 35?this.func_82775_a((BlockAnvil)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 25?this.func_78585_a((BlockBrewingStand)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 26?this.func_78567_v((BlockEndPortalFrame)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 28?this.func_78616_a((BlockCocoa)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 34?this.func_82778_a((BlockBeacon)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 38?this.func_94172_a((BlockHopper)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):false)))))))))))))))))))))))))))))))))))))); } }
private static boolean checkBlock(Block p_checkBlock_0_, IBlockState p_checkBlock_1_) { if (p_checkBlock_0_.isFullCube()) { return false; } else if (p_checkBlock_0_.isOpaqueCube()) { return false; } else if (p_checkBlock_0_ instanceof BlockSnow) { return false; } else if (!(p_checkBlock_0_ instanceof BlockBush) || !(p_checkBlock_0_ instanceof BlockDoublePlant) && !(p_checkBlock_0_ instanceof BlockFlower) && !(p_checkBlock_0_ instanceof BlockMushroom) && !(p_checkBlock_0_ instanceof BlockSapling) && !(p_checkBlock_0_ instanceof BlockTallGrass)) { if (!(p_checkBlock_0_ instanceof BlockFence) && !(p_checkBlock_0_ instanceof BlockFenceGate) && !(p_checkBlock_0_ instanceof BlockFlowerPot) && !(p_checkBlock_0_ instanceof BlockPane) && !(p_checkBlock_0_ instanceof BlockReed) && !(p_checkBlock_0_ instanceof BlockWall)) { if (p_checkBlock_0_ instanceof BlockRedstoneTorch && p_checkBlock_1_.getValue(BlockTorch.FACING) == EnumFacing.UP) { return true; } else { if (p_checkBlock_0_ instanceof BlockLever) { Object object = p_checkBlock_1_.getValue(BlockLever.FACING); if (object == BlockLever.EnumOrientation.UP_X || object == BlockLever.EnumOrientation.UP_Z) { return true; } } return false; } } else { return true; } } else { return true; } }
private static boolean checkBlock(Block p_checkBlock_0_, IBlockState p_checkBlock_1_) { if (p_checkBlock_1_.isFullCube()) { return false; } else if (p_checkBlock_1_.isOpaqueCube()) { return false; } else if (p_checkBlock_0_ instanceof BlockSnow) { return false; } else if (!(p_checkBlock_0_ instanceof BlockBush) || !(p_checkBlock_0_ instanceof BlockDoublePlant) && !(p_checkBlock_0_ instanceof BlockFlower) && !(p_checkBlock_0_ instanceof BlockMushroom) && !(p_checkBlock_0_ instanceof BlockSapling) && !(p_checkBlock_0_ instanceof BlockTallGrass)) { if (!(p_checkBlock_0_ instanceof BlockFence) && !(p_checkBlock_0_ instanceof BlockFenceGate) && !(p_checkBlock_0_ instanceof BlockFlowerPot) && !(p_checkBlock_0_ instanceof BlockPane) && !(p_checkBlock_0_ instanceof BlockReed) && !(p_checkBlock_0_ instanceof BlockWall)) { if (p_checkBlock_0_ instanceof BlockRedstoneTorch && p_checkBlock_1_.getValue(BlockTorch.FACING) == EnumFacing.UP) { return true; } else { if (p_checkBlock_0_ instanceof BlockLever) { Object object = p_checkBlock_1_.getValue(BlockLever.FACING); if (object == BlockLever.EnumOrientation.UP_X || object == BlockLever.EnumOrientation.UP_Z) { return true; } } return false; } } else { return true; } } else { return true; } }
private static boolean skipConnectedTexture(IBlockAccess p_skipConnectedTexture_0_, IBlockState p_skipConnectedTexture_1_, BlockPos p_skipConnectedTexture_2_, BakedQuad p_skipConnectedTexture_3_, RenderEnv p_skipConnectedTexture_4_) { Block block = p_skipConnectedTexture_1_.getBlock(); if (block instanceof BlockPane) { EnumFacing enumfacing = p_skipConnectedTexture_3_.getFace(); if (enumfacing != EnumFacing.UP && enumfacing != EnumFacing.DOWN) { return false; } if (!p_skipConnectedTexture_3_.isFaceQuad()) { return false; } BlockPos blockpos = p_skipConnectedTexture_2_.offset(p_skipConnectedTexture_3_.getFace()); IBlockState iblockstate = p_skipConnectedTexture_0_.getBlockState(blockpos); if (iblockstate.getBlock() != block) { return false; } if (block == Blocks.STAINED_GLASS_PANE && iblockstate.getValue(BlockStainedGlassPane.COLOR) != p_skipConnectedTexture_1_.getValue(BlockStainedGlassPane.COLOR)) { return false; } iblockstate = iblockstate.getActualState(p_skipConnectedTexture_0_, blockpos); double d0 = (double)p_skipConnectedTexture_3_.getMidX(); if (d0 < 0.4D) { if (((Boolean)iblockstate.getValue(BlockPane.WEST)).booleanValue()) { return true; } } else if (d0 > 0.6D) { if (((Boolean)iblockstate.getValue(BlockPane.EAST)).booleanValue()) { return true; } } else { double d1 = p_skipConnectedTexture_3_.getMidZ(); if (d1 < 0.4D) { if (((Boolean)iblockstate.getValue(BlockPane.NORTH)).booleanValue()) { return true; } } else { if (d1 <= 0.6D) { return true; } if (((Boolean)iblockstate.getValue(BlockPane.SOUTH)).booleanValue()) { return true; } } } } return false; }
public boolean canConnectTo(IBlockAccess world, BlockPos pos, EnumFacing facing) { IBlockState state = world.getBlockState(pos); Block block = state.getBlock(); return !(block instanceof BlockPane) && block == this || state.isOpaqueCube() || block.isSideSolid(state, world, pos, facing.getOpposite()) || compatiblePanes.contains(block); }
public void registerBlockIcons(String modName, Block block, IIconRegister register) { for (CarvableVariation variation : variations) { if (variation.block != null) { variation.block.registerBlockIcons(register); if (variation.block instanceof BlockPane) { variation.icon = variation.block.getBlockTextureFromSide(2); variation.iconTop = ((BlockPane) variation.block).getBlockTextureFromSide(0); variation.iconBot = ((BlockPane) variation.block).getBlockTextureFromSide(0); } else { switch (variation.kind) { case 0: variation.icon = variation.block.getIcon(2, variation.blockMeta); break; case 1: variation.icon = variation.block.getIcon(2, variation.blockMeta); variation.iconTop = variation.block.getIcon(0, variation.blockMeta); break; case 2: variation.icon = variation.block.getIcon(2, variation.blockMeta); variation.iconTop = variation.block.getIcon(1, variation.blockMeta); variation.iconBot = variation.block.getIcon(0, variation.blockMeta); break; } } } else { switch (variation.kind) { case 0: variation.icon = register.registerIcon(modName + ":" + variation.texture); break; case 1: variation.icon = register.registerIcon(modName + ":" + variation.texture + "-side"); variation.iconTop = register.registerIcon(modName + ":" + variation.texture + "-top"); break; case 2: variation.icon = register.registerIcon(modName + ":" + variation.texture + "-side"); variation.iconTop = register.registerIcon(modName + ":" + variation.texture + "-top"); variation.iconBot = register.registerIcon(modName + ":" + variation.texture + "-bottom"); break; case 3: CarvableVariationCTM ctm=new CarvableVariationCTM(); ctm.seams[0]=new TextureSubmap(register.registerIcon(modName + ":" + variation.texture+"-ctm1"),4,4); ctm.seams[1]=new TextureSubmap(register.registerIcon(modName + ":" + variation.texture+"-ctm2"),4,4); ctm.seams[2]=new TextureSubmap(register.registerIcon(modName + ":" + variation.texture+"-ctm3"),4,4); variation.ctm=ctm; break; case 4: variation.seamsCtmVert=new TextureSubmap(register.registerIcon(modName + ":" + variation.texture+"-ctmv"),2,2); variation.iconTop = register.registerIcon(modName + ":" + variation.texture + "-top"); break; case 5: variation.seamsCtmVert=new TextureSubmap(register.registerIcon(modName + ":" + variation.texture+"-ctmh"),2,2); variation.iconTop = register.registerIcon(modName + ":" + variation.texture + "-top"); break; case V9: variation.variations9=new TextureSubmap(register.registerIcon(modName + ":" + variation.texture+"-v9"),3,3); break; case V4: variation.variations9=new TextureSubmap(register.registerIcon(modName + ":" + variation.texture+"-v4"),2,2); break; case CTMX: variation.icon=register.registerIcon(modName + ":" + variation.texture); variation.submap=new TextureSubmap(register.registerIcon(modName + ":" + variation.texture+"-ctm"),4,4); variation.submapSmall=new TextureSubmap(variation.icon,2,2); break; } } } }
public BlockReinforcedStainedGlassPanes() { super(); ObfuscationReflectionHelper.setPrivateValue(BlockPane.class, this, "glass_reinforced", 2); ObfuscationReflectionHelper.setPrivateValue(BlockPane.class, this, "glass_reinforced_pane_top", 0); }
public boolean renderBlockByRenderType(Block p_147805_1_, int p_147805_2_, int p_147805_3_, int p_147805_4_) { int l = p_147805_1_.getRenderType(); if (l == -1) { return false; } else { p_147805_1_.setBlockBoundsBasedOnState(this.blockAccess, p_147805_2_, p_147805_3_, p_147805_4_); this.setRenderBoundsFromBlock(p_147805_1_); switch (l) { //regex: ' : \(l == ([\d]+) \?' replace: ';\ncase \1: return' ::: IMPORTANT: REMEMBER THIS ON FIRST line! case 0 : return this.renderStandardBlock(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 4: return this.renderBlockLiquid(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 31: return this.renderBlockLog(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 1: return this.renderCrossedSquares(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 40: return this.renderBlockDoublePlant((BlockDoublePlant)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 2: return this.renderBlockTorch(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 20: return this.renderBlockVine(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 11: return this.renderBlockFence((BlockFence)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 39: return this.renderBlockQuartz(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 5: return this.renderBlockRedstoneWire(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 13: return this.renderBlockCactus(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 9: return this.renderBlockMinecartTrack((BlockRailBase)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 19: return this.renderBlockStem(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 23: return this.renderBlockLilyPad(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 6: return this.renderBlockCrops(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 3: return this.renderBlockFire((BlockFire)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 8: return this.renderBlockLadder(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 7: return this.renderBlockDoor(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 10: return this.renderBlockStairs((BlockStairs)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 27: return this.renderBlockDragonEgg((BlockDragonEgg)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 32: return this.renderBlockWall((BlockWall)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 12: return this.renderBlockLever(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 29: return this.renderBlockTripWireSource(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 30: return this.renderBlockTripWire(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 14: return this.renderBlockBed(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 15: return this.renderBlockRepeater((BlockRedstoneRepeater)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 36: return this.renderBlockRedstoneDiode((BlockRedstoneDiode)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 37: return this.renderBlockRedstoneComparator((BlockRedstoneComparator)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 16: return this.renderPistonBase(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_, false) ; case 17: return this.renderPistonExtension(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_, true) ; case 18: return this.renderBlockPane((BlockPane)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 41: return this.renderBlockStainedGlassPane(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 21: return this.renderBlockFenceGate((BlockFenceGate)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 24: return this.renderBlockCauldron((BlockCauldron)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 33: return this.renderBlockFlowerpot((BlockFlowerPot)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 35: return this.renderBlockAnvil((BlockAnvil)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 25: return this.renderBlockBrewingStand((BlockBrewingStand)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 26: return this.renderBlockEndPortalFrame((BlockEndPortalFrame)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 28: return this.renderBlockCocoa((BlockCocoa)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 34: return this.renderBlockBeacon((BlockBeacon)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 38: return this.renderBlockHopper((BlockHopper)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_); default: return FMLRenderAccessLibrary.renderWorldBlock(this, blockAccess, p_147805_2_, p_147805_3_, p_147805_4_, p_147805_1_, l); } } }
/** * Renders the block at the given coordinates using the block's rendering type */ public boolean renderBlockByRenderType(Block par1Block, int par2, int par3, int par4) { int l = par1Block.getRenderType(); if (l == -1) { return false; } else { par1Block.setBlockBoundsBasedOnState(this.blockAccess, par2, par3, par4); this.setRenderBoundsFromBlock(par1Block); switch (l) { //regex: ' : \(l == ([\d]+) \?' replace: ';\ncase \1: return' ::: IMPORTANT: REMEMBER THIS ON FIRST line! case 0: return this.renderStandardBlock(par1Block, par2, par3, par4); case 4: return this.renderBlockFluids(par1Block, par2, par3, par4); case 31: return this.renderBlockLog(par1Block, par2, par3, par4); case 1: return this.renderCrossedSquares(par1Block, par2, par3, par4); case 2: return this.renderBlockTorch(par1Block, par2, par3, par4); case 20: return this.renderBlockVine(par1Block, par2, par3, par4); case 11: return this.renderBlockFence((BlockFence)par1Block, par2, par3, par4); case 39: return this.renderBlockQuartz(par1Block, par2, par3, par4); case 5: return this.renderBlockRedstoneWire(par1Block, par2, par3, par4); case 13: return this.renderBlockCactus(par1Block, par2, par3, par4); case 9: return this.renderBlockMinecartTrack((BlockRailBase)par1Block, par2, par3, par4); case 19: return this.renderBlockStem(par1Block, par2, par3, par4); case 23: return this.renderBlockLilyPad(par1Block, par2, par3, par4); case 6: return this.renderBlockCrops(par1Block, par2, par3, par4); case 3: return this.renderBlockFire((BlockFire)par1Block, par2, par3, par4); case 8: return this.renderBlockLadder(par1Block, par2, par3, par4); case 7: return this.renderBlockDoor(par1Block, par2, par3, par4); case 10: return this.renderBlockStairs((BlockStairs)par1Block, par2, par3, par4); case 27: return this.renderBlockDragonEgg((BlockDragonEgg)par1Block, par2, par3, par4); case 32: return this.renderBlockWall((BlockWall)par1Block, par2, par3, par4); case 12: return this.renderBlockLever(par1Block, par2, par3, par4); case 29: return this.renderBlockTripWireSource(par1Block, par2, par3, par4); case 30: return this.renderBlockTripWire(par1Block, par2, par3, par4); case 14: return this.renderBlockBed(par1Block, par2, par3, par4); case 15: return this.renderBlockRepeater((BlockRedstoneRepeater)par1Block, par2, par3, par4); case 36: return this.renderBlockRedstoneLogic((BlockRedstoneLogic)par1Block, par2, par3, par4); case 37: return this.renderBlockComparator((BlockComparator)par1Block, par2, par3, par4); case 16: return this.renderPistonBase(par1Block, par2, par3, par4, false); case 17: return this.renderPistonExtension(par1Block, par2, par3, par4, true); case 18: return this.renderBlockPane((BlockPane)par1Block, par2, par3, par4); case 21: return this.renderBlockFenceGate((BlockFenceGate)par1Block, par2, par3, par4); case 24: return this.renderBlockCauldron((BlockCauldron)par1Block, par2, par3, par4); case 33: return this.renderBlockFlowerpot((BlockFlowerPot)par1Block, par2, par3, par4); case 35: return this.renderBlockAnvil((BlockAnvil)par1Block, par2, par3, par4); case 25: return this.renderBlockBrewingStand((BlockBrewingStand)par1Block, par2, par3, par4); case 26: return this.renderBlockEndPortalFrame((BlockEndPortalFrame)par1Block, par2, par3, par4); case 28: return this.renderBlockCocoa((BlockCocoa)par1Block, par2, par3, par4); case 34: return this.renderBlockBeacon((BlockBeacon)par1Block, par2, par3, par4); case 38: return this.renderBlockHopper((BlockHopper)par1Block, par2, par3, par4); default: return FMLRenderAccessLibrary.renderWorldBlock(this, blockAccess, par2, par3, par4, par1Block, l); } } }