Java 类net.minecraft.block.BlockEnderChest 实例源码

项目:TRHS_Club_Mod_2016    文件:RotationHelper.java   
public static ForgeDirection[] getValidVanillaBlockRotations(Block block)
{
    return (block instanceof BlockBed || 
            block instanceof BlockPumpkin ||
            block instanceof BlockFenceGate || 
            block instanceof BlockEndPortalFrame || 
            block instanceof BlockTripWireHook || 
            block instanceof BlockCocoa || 
            block instanceof BlockRailPowered || 
            block instanceof BlockRailDetector || 
            block instanceof BlockStairs || 
            block instanceof BlockChest || 
            block instanceof BlockEnderChest || 
            block instanceof BlockFurnace || 
            block instanceof BlockLadder || 
            block == Blocks.field_150444_as || 
            block == Blocks.field_150472_an || 
            block instanceof BlockDoor || 
            block instanceof BlockRail ||
            block instanceof BlockButton || 
            block instanceof BlockRedstoneRepeater || 
            block instanceof BlockRedstoneComparator || 
            block instanceof BlockTrapDoor || 
            block instanceof BlockHugeMushroom || 
            block instanceof BlockVine || 
            block instanceof BlockSkull || 
            block instanceof BlockAnvil) ? UP_DOWN_AXES : VALID_DIRECTIONS;
}
项目:AdventureBags    文件:EventHandler.java   
@SubscribeEvent
public void onBlockRightClick(PlayerInteractEvent.RightClickBlock event){
    if (event.getWorld().getBlockState(event.getPos()).getBlock() instanceof BlockEnderChest){
        event.setCanceled(true);
        event.getEntityPlayer().openGui(AdventureBags.instance, EnumIDs.GUI_ENDER_BACKPACK.ordinal(),event.getWorld(),(int)event.getEntityPlayer().posX,(int)event.getEntityPlayer().posY,(int)event.getEntityPlayer().posZ);
    }
}
项目:CauldronGit    文件:RotationHelper.java   
public static ForgeDirection[] getValidVanillaBlockRotations(Block block)
{
    return (block instanceof BlockBed || 
            block instanceof BlockPumpkin ||
            block instanceof BlockFenceGate || 
            block instanceof BlockEndPortalFrame || 
            block instanceof BlockTripWireHook || 
            block instanceof BlockCocoa || 
            block instanceof BlockRailPowered || 
            block instanceof BlockRailDetector || 
            block instanceof BlockStairs || 
            block instanceof BlockChest || 
            block instanceof BlockEnderChest || 
            block instanceof BlockFurnace || 
            block instanceof BlockLadder || 
            block == Blocks.wall_sign || 
            block == Blocks.standing_sign || 
            block instanceof BlockDoor || 
            block instanceof BlockRail ||
            block instanceof BlockButton || 
            block instanceof BlockRedstoneRepeater || 
            block instanceof BlockRedstoneComparator || 
            block instanceof BlockTrapDoor || 
            block instanceof BlockHugeMushroom || 
            block instanceof BlockVine || 
            block instanceof BlockSkull || 
            block instanceof BlockAnvil) ? UP_DOWN_AXES : VALID_DIRECTIONS;
}
项目:Cauldron    文件:RotationHelper.java   
public static ForgeDirection[] getValidVanillaBlockRotations(Block block)
{
    return (block instanceof BlockBed || 
            block instanceof BlockPumpkin ||
            block instanceof BlockFenceGate || 
            block instanceof BlockEndPortalFrame || 
            block instanceof BlockTripWireHook || 
            block instanceof BlockCocoa || 
            block instanceof BlockRailPowered || 
            block instanceof BlockRailDetector || 
            block instanceof BlockStairs || 
            block instanceof BlockChest || 
            block instanceof BlockEnderChest || 
            block instanceof BlockFurnace || 
            block instanceof BlockLadder || 
            block == Blocks.wall_sign || 
            block == Blocks.standing_sign || 
            block instanceof BlockDoor || 
            block instanceof BlockRail ||
            block instanceof BlockButton || 
            block instanceof BlockRedstoneRepeater || 
            block instanceof BlockRedstoneComparator || 
            block instanceof BlockTrapDoor || 
            block instanceof BlockHugeMushroom || 
            block instanceof BlockVine || 
            block instanceof BlockSkull || 
            block instanceof BlockAnvil) ? UP_DOWN_AXES : VALID_DIRECTIONS;
}
项目:Cauldron    文件:RotationHelper.java   
public static ForgeDirection[] getValidVanillaBlockRotations(Block block)
{
    return (block instanceof BlockBed || 
            block instanceof BlockPumpkin ||
            block instanceof BlockFenceGate || 
            block instanceof BlockEndPortalFrame || 
            block instanceof BlockTripWireHook || 
            block instanceof BlockCocoa || 
            block instanceof BlockRailPowered || 
            block instanceof BlockRailDetector || 
            block instanceof BlockStairs || 
            block instanceof BlockChest || 
            block instanceof BlockEnderChest || 
            block instanceof BlockFurnace || 
            block instanceof BlockLadder || 
            block == Blocks.wall_sign || 
            block == Blocks.standing_sign || 
            block instanceof BlockDoor || 
            block instanceof BlockRail ||
            block instanceof BlockButton || 
            block instanceof BlockRedstoneRepeater || 
            block instanceof BlockRedstoneComparator || 
            block instanceof BlockTrapDoor || 
            block instanceof BlockHugeMushroom || 
            block instanceof BlockVine || 
            block instanceof BlockSkull || 
            block instanceof BlockAnvil) ? UP_DOWN_AXES : VALID_DIRECTIONS;
}
项目:Cauldron    文件:RotationHelper.java   
public static ForgeDirection[] getValidVanillaBlockRotations(Block block)
{
    return (block instanceof BlockBed || 
            block instanceof BlockPumpkin ||
            block instanceof BlockFenceGate || 
            block instanceof BlockEndPortalFrame || 
            block instanceof BlockTripWireHook || 
            block instanceof BlockCocoa || 
            block instanceof BlockRailPowered || 
            block instanceof BlockRailDetector || 
            block instanceof BlockStairs || 
            block instanceof BlockChest || 
            block instanceof BlockEnderChest || 
            block instanceof BlockFurnace || 
            block instanceof BlockLadder || 
            block == Blocks.wall_sign || 
            block == Blocks.standing_sign || 
            block instanceof BlockDoor || 
            block instanceof BlockRail ||
            block instanceof BlockButton || 
            block instanceof BlockRedstoneRepeater || 
            block instanceof BlockRedstoneComparator || 
            block instanceof BlockTrapDoor || 
            block instanceof BlockHugeMushroom || 
            block instanceof BlockVine || 
            block instanceof BlockSkull || 
            block instanceof BlockAnvil) ? UP_DOWN_AXES : VALID_DIRECTIONS;
}
项目:minecraft-roguelike    文件:EnderChest.java   
public static void set(IWorldEditor editor, Cardinal dir, Coord pos){

    EnumFacing facing = Arrays.asList(Cardinal.directions).contains(dir)
            ? Cardinal.facing(Cardinal.reverse(dir))
            : Cardinal.facing(Cardinal.SOUTH);

    MetaBlock chest = new MetaBlock(Blocks.ENDER_CHEST);
    chest.withProperty(BlockEnderChest.FACING, facing);
    chest.set(editor, pos);
}
项目:DecompiledMinecraft    文件:RenderGlobal.java   
public void drawBlockDamageTexture(Tessellator tessellatorIn, WorldRenderer worldRendererIn, Entity entityIn, float partialTicks)
{
    double d0 = entityIn.lastTickPosX + (entityIn.posX - entityIn.lastTickPosX) * (double)partialTicks;
    double d1 = entityIn.lastTickPosY + (entityIn.posY - entityIn.lastTickPosY) * (double)partialTicks;
    double d2 = entityIn.lastTickPosZ + (entityIn.posZ - entityIn.lastTickPosZ) * (double)partialTicks;

    if (!this.damagedBlocks.isEmpty())
    {
        this.renderEngine.bindTexture(TextureMap.locationBlocksTexture);
        this.preRenderDamagedBlocks();
        worldRendererIn.begin(7, DefaultVertexFormats.BLOCK);
        worldRendererIn.setTranslation(-d0, -d1, -d2);
        worldRendererIn.markDirty();
        Iterator<DestroyBlockProgress> iterator = this.damagedBlocks.values().iterator();

        while (iterator.hasNext())
        {
            DestroyBlockProgress destroyblockprogress = (DestroyBlockProgress)iterator.next();
            BlockPos blockpos = destroyblockprogress.getPosition();
            double d3 = (double)blockpos.getX() - d0;
            double d4 = (double)blockpos.getY() - d1;
            double d5 = (double)blockpos.getZ() - d2;
            Block block = this.theWorld.getBlockState(blockpos).getBlock();

            if (!(block instanceof BlockChest) && !(block instanceof BlockEnderChest) && !(block instanceof BlockSign) && !(block instanceof BlockSkull))
            {
                if (d3 * d3 + d4 * d4 + d5 * d5 > 1024.0D)
                {
                    iterator.remove();
                }
                else
                {
                    IBlockState iblockstate = this.theWorld.getBlockState(blockpos);

                    if (iblockstate.getBlock().getMaterial() != Material.air)
                    {
                        int i = destroyblockprogress.getPartialBlockDamage();
                        TextureAtlasSprite textureatlassprite = this.destroyBlockIcons[i];
                        BlockRendererDispatcher blockrendererdispatcher = this.mc.getBlockRendererDispatcher();
                        blockrendererdispatcher.renderBlockDamage(iblockstate, blockpos, textureatlassprite, this.theWorld);
                    }
                }
            }
        }

        tessellatorIn.draw();
        worldRendererIn.setTranslation(0.0D, 0.0D, 0.0D);
        this.postRenderDamagedBlocks();
    }
}
项目:BaseClient    文件:RenderGlobal.java   
public void drawBlockDamageTexture(Tessellator tessellatorIn, WorldRenderer worldRendererIn, Entity entityIn, float partialTicks)
{
    double d0 = entityIn.lastTickPosX + (entityIn.posX - entityIn.lastTickPosX) * (double)partialTicks;
    double d1 = entityIn.lastTickPosY + (entityIn.posY - entityIn.lastTickPosY) * (double)partialTicks;
    double d2 = entityIn.lastTickPosZ + (entityIn.posZ - entityIn.lastTickPosZ) * (double)partialTicks;

    if (!this.damagedBlocks.isEmpty())
    {
        this.renderEngine.bindTexture(TextureMap.locationBlocksTexture);
        this.preRenderDamagedBlocks();
        worldRendererIn.begin(7, DefaultVertexFormats.BLOCK);
        worldRendererIn.setTranslation(-d0, -d1, -d2);
        worldRendererIn.markDirty();
        Iterator iterator = this.damagedBlocks.values().iterator();

        while (iterator.hasNext())
        {
            DestroyBlockProgress destroyblockprogress = (DestroyBlockProgress)iterator.next();
            BlockPos blockpos = destroyblockprogress.getPosition();
            double d3 = (double)blockpos.getX() - d0;
            double d4 = (double)blockpos.getY() - d1;
            double d5 = (double)blockpos.getZ() - d2;
            Block block = this.theWorld.getBlockState(blockpos).getBlock();
            boolean flag;

            if (Reflector.ForgeTileEntity_canRenderBreaking.exists())
            {
                boolean flag1 = block instanceof BlockChest || block instanceof BlockEnderChest || block instanceof BlockSign || block instanceof BlockSkull;

                if (!flag1)
                {
                    TileEntity tileentity = this.theWorld.getTileEntity(blockpos);

                    if (tileentity != null)
                    {
                        flag1 = Reflector.callBoolean(tileentity, Reflector.ForgeTileEntity_canRenderBreaking, new Object[0]);
                    }
                }

                flag = !flag1;
            }
            else
            {
                flag = !(block instanceof BlockChest) && !(block instanceof BlockEnderChest) && !(block instanceof BlockSign) && !(block instanceof BlockSkull);
            }

            if (flag)
            {
                if (d3 * d3 + d4 * d4 + d5 * d5 > 1024.0D)
                {
                    iterator.remove();
                }
                else
                {
                    IBlockState iblockstate = this.theWorld.getBlockState(blockpos);

                    if (iblockstate.getBlock().getMaterial() != Material.air)
                    {
                        int i = destroyblockprogress.getPartialBlockDamage();
                        TextureAtlasSprite textureatlassprite = this.destroyBlockIcons[i];
                        BlockRendererDispatcher blockrendererdispatcher = this.mc.getBlockRendererDispatcher();
                        blockrendererdispatcher.renderBlockDamage(iblockstate, blockpos, textureatlassprite, this.theWorld);
                    }
                }
            }
        }

        tessellatorIn.draw();
        worldRendererIn.setTranslation(0.0D, 0.0D, 0.0D);
        this.postRenderDamagedBlocks();
    }
}
项目:BaseClient    文件:RenderGlobal.java   
public void drawBlockDamageTexture(Tessellator tessellatorIn, WorldRenderer worldRendererIn, Entity entityIn, float partialTicks)
{
    double d0 = entityIn.lastTickPosX + (entityIn.posX - entityIn.lastTickPosX) * (double)partialTicks;
    double d1 = entityIn.lastTickPosY + (entityIn.posY - entityIn.lastTickPosY) * (double)partialTicks;
    double d2 = entityIn.lastTickPosZ + (entityIn.posZ - entityIn.lastTickPosZ) * (double)partialTicks;

    if (!this.damagedBlocks.isEmpty())
    {
        this.renderEngine.bindTexture(TextureMap.locationBlocksTexture);
        this.preRenderDamagedBlocks();
        worldRendererIn.begin(7, DefaultVertexFormats.BLOCK);
        worldRendererIn.setTranslation(-d0, -d1, -d2);
        worldRendererIn.markDirty();
        Iterator iterator = this.damagedBlocks.values().iterator();

        while (iterator.hasNext())
        {
            DestroyBlockProgress destroyblockprogress = (DestroyBlockProgress)iterator.next();
            BlockPos blockpos = destroyblockprogress.getPosition();
            double d3 = (double)blockpos.getX() - d0;
            double d4 = (double)blockpos.getY() - d1;
            double d5 = (double)blockpos.getZ() - d2;
            Block block = this.theWorld.getBlockState(blockpos).getBlock();
            boolean flag;

            if (Reflector.ForgeTileEntity_canRenderBreaking.exists())
            {
                boolean flag1 = block instanceof BlockChest || block instanceof BlockEnderChest || block instanceof BlockSign || block instanceof BlockSkull;

                if (!flag1)
                {
                    TileEntity tileentity = this.theWorld.getTileEntity(blockpos);

                    if (tileentity != null)
                    {
                        flag1 = Reflector.callBoolean(tileentity, Reflector.ForgeTileEntity_canRenderBreaking, new Object[0]);
                    }
                }

                flag = !flag1;
            }
            else
            {
                flag = !(block instanceof BlockChest) && !(block instanceof BlockEnderChest) && !(block instanceof BlockSign) && !(block instanceof BlockSkull);
            }

            if (flag)
            {
                if (d3 * d3 + d4 * d4 + d5 * d5 > 1024.0D)
                {
                    iterator.remove();
                }
                else
                {
                    IBlockState iblockstate = this.theWorld.getBlockState(blockpos);

                    if (iblockstate.getBlock().getMaterial() != Material.air)
                    {
                        int i = destroyblockprogress.getPartialBlockDamage();
                        TextureAtlasSprite textureatlassprite = this.destroyBlockIcons[i];
                        BlockRendererDispatcher blockrendererdispatcher = this.mc.getBlockRendererDispatcher();
                        blockrendererdispatcher.renderBlockDamage(iblockstate, blockpos, textureatlassprite, this.theWorld);
                    }
                }
            }
        }

        tessellatorIn.draw();
        worldRendererIn.setTranslation(0.0D, 0.0D, 0.0D);
        this.postRenderDamagedBlocks();
    }
}
项目:Backmemed    文件:RenderGlobal.java   
public void drawBlockDamageTexture(Tessellator tessellatorIn, VertexBuffer worldRendererIn, Entity entityIn, float partialTicks)
{
    double d0 = entityIn.lastTickPosX + (entityIn.posX - entityIn.lastTickPosX) * (double)partialTicks;
    double d1 = entityIn.lastTickPosY + (entityIn.posY - entityIn.lastTickPosY) * (double)partialTicks;
    double d2 = entityIn.lastTickPosZ + (entityIn.posZ - entityIn.lastTickPosZ) * (double)partialTicks;

    if (!this.damagedBlocks.isEmpty())
    {
        this.renderEngine.bindTexture(TextureMap.LOCATION_BLOCKS_TEXTURE);
        this.preRenderDamagedBlocks();
        worldRendererIn.begin(7, DefaultVertexFormats.BLOCK);
        worldRendererIn.setTranslation(-d0, -d1, -d2);
        worldRendererIn.noColor();
        Iterator<DestroyBlockProgress> iterator = this.damagedBlocks.values().iterator();

        while (iterator.hasNext())
        {
            DestroyBlockProgress destroyblockprogress = (DestroyBlockProgress)iterator.next();
            BlockPos blockpos = destroyblockprogress.getPosition();
            double d3 = (double)blockpos.getX() - d0;
            double d4 = (double)blockpos.getY() - d1;
            double d5 = (double)blockpos.getZ() - d2;
            Block block = this.theWorld.getBlockState(blockpos).getBlock();
            boolean flag;

            if (Reflector.ForgeTileEntity_canRenderBreaking.exists())
            {
                boolean flag1 = block instanceof BlockChest || block instanceof BlockEnderChest || block instanceof BlockSign || block instanceof BlockSkull;

                if (!flag1)
                {
                    TileEntity tileentity = this.theWorld.getTileEntity(blockpos);

                    if (tileentity != null)
                    {
                        flag1 = Reflector.callBoolean(tileentity, Reflector.ForgeTileEntity_canRenderBreaking, new Object[0]);
                    }
                }

                flag = !flag1;
            }
            else
            {
                flag = !(block instanceof BlockChest) && !(block instanceof BlockEnderChest) && !(block instanceof BlockSign) && !(block instanceof BlockSkull);
            }

            if (flag)
            {
                if (d3 * d3 + d4 * d4 + d5 * d5 > 1024.0D)
                {
                    iterator.remove();
                }
                else
                {
                    IBlockState iblockstate = this.theWorld.getBlockState(blockpos);

                    if (iblockstate.getMaterial() != Material.AIR)
                    {
                        int i = destroyblockprogress.getPartialBlockDamage();
                        TextureAtlasSprite textureatlassprite = this.destroyBlockIcons[i];
                        BlockRendererDispatcher blockrendererdispatcher = this.mc.getBlockRendererDispatcher();
                        blockrendererdispatcher.renderBlockDamage(iblockstate, blockpos, textureatlassprite, this.theWorld);
                    }
                }
            }
        }

        tessellatorIn.draw();
        worldRendererIn.setTranslation(0.0D, 0.0D, 0.0D);
        this.postRenderDamagedBlocks();
    }
}
项目:CustomWorldGen    文件:RenderGlobal.java   
public void drawBlockDamageTexture(Tessellator tessellatorIn, VertexBuffer worldRendererIn, Entity entityIn, float partialTicks)
{
    double d0 = entityIn.lastTickPosX + (entityIn.posX - entityIn.lastTickPosX) * (double)partialTicks;
    double d1 = entityIn.lastTickPosY + (entityIn.posY - entityIn.lastTickPosY) * (double)partialTicks;
    double d2 = entityIn.lastTickPosZ + (entityIn.posZ - entityIn.lastTickPosZ) * (double)partialTicks;

    if (!this.damagedBlocks.isEmpty())
    {
        this.renderEngine.bindTexture(TextureMap.LOCATION_BLOCKS_TEXTURE);
        this.preRenderDamagedBlocks();
        worldRendererIn.begin(7, DefaultVertexFormats.BLOCK);
        worldRendererIn.setTranslation(-d0, -d1, -d2);
        worldRendererIn.noColor();
        Iterator<DestroyBlockProgress> iterator = this.damagedBlocks.values().iterator();

        while (iterator.hasNext())
        {
            DestroyBlockProgress destroyblockprogress = (DestroyBlockProgress)iterator.next();
            BlockPos blockpos = destroyblockprogress.getPosition();
            double d3 = (double)blockpos.getX() - d0;
            double d4 = (double)blockpos.getY() - d1;
            double d5 = (double)blockpos.getZ() - d2;
            Block block = this.theWorld.getBlockState(blockpos).getBlock();
            TileEntity te = this.theWorld.getTileEntity(blockpos);
            boolean hasBreak = block instanceof BlockChest || block instanceof BlockEnderChest || block instanceof BlockSign || block instanceof BlockSkull;
            if (!hasBreak) hasBreak = te != null && te.canRenderBreaking();

            if (!hasBreak)
            {
                if (d3 * d3 + d4 * d4 + d5 * d5 > 1024.0D)
                {
                    iterator.remove();
                }
                else
                {
                    IBlockState iblockstate = this.theWorld.getBlockState(blockpos);

                    if (iblockstate.getMaterial() != Material.AIR)
                    {
                        int i = destroyblockprogress.getPartialBlockDamage();
                        TextureAtlasSprite textureatlassprite = this.destroyBlockIcons[i];
                        BlockRendererDispatcher blockrendererdispatcher = this.mc.getBlockRendererDispatcher();
                        blockrendererdispatcher.renderBlockDamage(iblockstate, blockpos, textureatlassprite, this.theWorld);
                    }
                }
            }
        }

        tessellatorIn.draw();
        worldRendererIn.setTranslation(0.0D, 0.0D, 0.0D);
        this.postRenderDamagedBlocks();
    }
}
项目:CrystalMod    文件:ClientEventHandler.java   
@SuppressWarnings("deprecation")
public void drawBlockDamageTexture(Tessellator tessellatorIn, VertexBuffer vertexBuffer, Entity entityIn, float partialTicks, World world, List<BlockPos> blocks) {
    double d0 = entityIn.lastTickPosX + (entityIn.posX - entityIn.lastTickPosX) * partialTicks;
    double d1 = entityIn.lastTickPosY + (entityIn.posY - entityIn.lastTickPosY) * partialTicks;
    double d2 = entityIn.lastTickPosZ + (entityIn.posZ - entityIn.lastTickPosZ) * partialTicks;

    TextureManager renderEngine = Minecraft.getMinecraft().renderEngine;
    float curBlockDamageMP = ObfuscationReflectionHelper.getPrivateValue(PlayerControllerMP.class, Minecraft.getMinecraft().playerController, 4);
    int progress = (int) (curBlockDamageMP * 10f) - 1; // 0-10

    if(progress < 0) {
        return;
    }

    renderEngine.bindTexture(TextureMap.LOCATION_BLOCKS_TEXTURE);
    //preRenderDamagedBlocks BEGIN
    GlStateManager.tryBlendFuncSeparate(774, 768, 1, 0);
    GlStateManager.enableBlend();
    GlStateManager.color(1.0F, 1.0F, 1.0F, 0.5F);
    GlStateManager.doPolygonOffset(-3.0F, -3.0F);
    GlStateManager.enablePolygonOffset();
    GlStateManager.alphaFunc(516, 0.1F);
    GlStateManager.enableAlpha();
    GlStateManager.pushMatrix();
    //preRenderDamagedBlocks END

    vertexBuffer.begin(GL11.GL_QUADS, DefaultVertexFormats.BLOCK);
    vertexBuffer.setTranslation(-d0, -d1, -d2);
    vertexBuffer.noColor();

    for(BlockPos blockpos : blocks) {
        blockpos.getX();
        blockpos.getY();
        blockpos.getZ();
        Block block = world.getBlockState(blockpos).getBlock();
        TileEntity te = world.getTileEntity(blockpos);
        boolean hasBreak = block instanceof BlockChest || block instanceof BlockEnderChest
                || block instanceof BlockSign || block instanceof BlockSkull;
        if(!hasBreak) {
            hasBreak = te != null && te.canRenderBreaking();
        }

        if(!hasBreak) {
            IBlockState iblockstate = world.getBlockState(blockpos);

            if(iblockstate.getBlock().getMaterial(iblockstate) != Material.AIR) {
                TextureAtlasSprite textureatlassprite = RenderUtil.getSprite("minecraft:blocks/destroy_stage_"+progress)/*ClientProxy.destroyBlockIcons[progress]*/;
                BlockRendererDispatcher blockrendererdispatcher = Minecraft.getMinecraft().getBlockRendererDispatcher();
                blockrendererdispatcher.renderBlockDamage(iblockstate, blockpos, textureatlassprite, world);
            }
        }
    }

    tessellatorIn.draw();
    vertexBuffer.setTranslation(0.0D, 0.0D, 0.0D);
    // postRenderDamagedBlocks BEGIN
    GlStateManager.disableAlpha();
    GlStateManager.doPolygonOffset(0.0F, 0.0F);
    GlStateManager.disablePolygonOffset();
    GlStateManager.enableAlpha();
    GlStateManager.depthMask(true);
    GlStateManager.popMatrix();
    // postRenderDamagedBlocks END
   }
项目:Enderthing    文件:ItemEnderLock.java   
@Override
public EnumActionResult onItemUse(EntityPlayer playerIn, World worldIn, BlockPos pos, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ)
{
    if (worldIn.isRemote)
        return EnumActionResult.SUCCESS;

    IBlockState state = worldIn.getBlockState(pos);

    ItemStack stack = playerIn.getHeldItem(hand);
    int id = Enderthing.getIdFromItem(stack);

    Block b = state.getBlock();

    TileEntity te = worldIn.getTileEntity(pos);

    if (b == Blocks.ENDER_CHEST)
    {
        worldIn.setBlockState(pos, Enderthing.enderKeyChest.getDefaultState()
                .withProperty(BlockEnderKeyChest.FACING, state.getValue(BlockEnderChest.FACING))
                .withProperty(BlockEnderKeyChest.PRIVATE, (stack.getMetadata() & 1) != 0));

        te = worldIn.getTileEntity(pos);

        if (te instanceof TileEnderKeyChest)
        {
            ((TileEnderKeyChest) te).setInventoryId(id);
        }

        if (!playerIn.capabilities.isCreativeMode)
            stack.grow(-1);

        return EnumActionResult.SUCCESS;
    }

    if (b == Enderthing.enderKeyChest)
    {
        boolean oldPrivate = state.getValue(BlockEnderKeyChest.PRIVATE);
        if (te instanceof TileEnderKeyChest)
        {
            int oldId = ((TileEnderKeyChest) te).getInventoryId();
            ItemStack oldStack = Enderthing.getLock(oldId, oldPrivate);

            InventoryHelper.spawnItemStack(worldIn, pos.getX(), pos.getY(), pos.getZ(), oldStack);
        }

        boolean newPrivate = stack.getMetadata() != 0;

        if (oldPrivate != newPrivate)
        {
            worldIn.setBlockState(pos, state.withProperty(BlockEnderKeyChest.PRIVATE, newPrivate));
            te = worldIn.getTileEntity(pos);
        }

        if (te instanceof TileEnderKeyChest)
        {
            ((TileEnderKeyChest) te).setInventoryId(id >> 4);
        }

        if (!playerIn.capabilities.isCreativeMode)
            stack.grow(-1);

        return EnumActionResult.SUCCESS;
    }

    return EnumActionResult.PASS;
}
项目:Structures    文件:RotationHelper.java   
private static BlockType getBlockType(Block block) {

    if(block instanceof BlockBed || block instanceof BlockPumpkin || block instanceof BlockFenceGate || block instanceof BlockEndPortalFrame
        || block instanceof BlockCocoa) {
      return BlockType.BED;
    }
    if(block instanceof BlockRail) {
      return BlockType.RAIL;
    }
    if(block instanceof BlockRailPowered || block instanceof BlockRailDetector) {
      return BlockType.RAIL_POWERED;
    }
    if(block instanceof BlockStairs) {
      return BlockType.STAIR;
    }
    if(block instanceof BlockChest || block instanceof BlockEnderChest || block instanceof BlockFurnace || block instanceof BlockLadder
        || block == Blocks.wall_sign) {
      return BlockType.CHEST;
    }
    if(block == Blocks.standing_sign) {
      return BlockType.SIGNPOST;
    }
    if(block instanceof BlockDoor) {
      return BlockType.DOOR;
    }
    if(block instanceof BlockButton) {
      return BlockType.BUTTON;
    }
    if(block instanceof BlockRedstoneRepeater || block instanceof BlockRedstoneComparator) {
      return BlockType.REDSTONE_REPEATER;
    }
    if(block instanceof BlockTrapDoor) {
      return BlockType.TRAPDOOR;
    }
    if(block instanceof BlockHugeMushroom) {
      return BlockType.MUSHROOM_CAP;
    }
    if(block instanceof BlockVine) {
      return BlockType.VINE;
    }
    if(block instanceof BlockSkull) {
      return BlockType.SKULL;
    }
    if(block instanceof BlockAnvil) {
      return BlockType.ANVIL;
    }
    if(block instanceof BlockLog) {
      return BlockType.LOG;
    }
    if(block instanceof BlockDispenser || block instanceof BlockPistonBase || block instanceof BlockPistonExtension || block instanceof BlockHopper) {
      return BlockType.DISPENSER;
    }
    if(block instanceof BlockTorch) {
      return BlockType.TORCH;
    }
    if(block instanceof BlockLever) {
      return BlockType.LEVER;
    }
    if(block instanceof BlockTripWireHook) {
      return BlockType.TRIP_WIRE_HOOK;
    }

    return null;
  }
项目:ExpandedRailsMod    文件:RenderGlobal.java   
public void drawBlockDamageTexture(Tessellator tessellatorIn, VertexBuffer worldRendererIn, Entity entityIn, float partialTicks)
{
    double d0 = entityIn.lastTickPosX + (entityIn.posX - entityIn.lastTickPosX) * (double)partialTicks;
    double d1 = entityIn.lastTickPosY + (entityIn.posY - entityIn.lastTickPosY) * (double)partialTicks;
    double d2 = entityIn.lastTickPosZ + (entityIn.posZ - entityIn.lastTickPosZ) * (double)partialTicks;

    if (!this.damagedBlocks.isEmpty())
    {
        this.renderEngine.bindTexture(TextureMap.LOCATION_BLOCKS_TEXTURE);
        this.preRenderDamagedBlocks();
        worldRendererIn.begin(7, DefaultVertexFormats.BLOCK);
        worldRendererIn.setTranslation(-d0, -d1, -d2);
        worldRendererIn.noColor();
        Iterator<DestroyBlockProgress> iterator = this.damagedBlocks.values().iterator();

        while (iterator.hasNext())
        {
            DestroyBlockProgress destroyblockprogress = (DestroyBlockProgress)iterator.next();
            BlockPos blockpos = destroyblockprogress.getPosition();
            double d3 = (double)blockpos.getX() - d0;
            double d4 = (double)blockpos.getY() - d1;
            double d5 = (double)blockpos.getZ() - d2;
            Block block = this.theWorld.getBlockState(blockpos).getBlock();
            TileEntity te = this.theWorld.getTileEntity(blockpos);
            boolean hasBreak = block instanceof BlockChest || block instanceof BlockEnderChest || block instanceof BlockSign || block instanceof BlockSkull;
            if (!hasBreak) hasBreak = te != null && te.canRenderBreaking();

            if (!hasBreak)
            {
                if (d3 * d3 + d4 * d4 + d5 * d5 > 1024.0D)
                {
                    iterator.remove();
                }
                else
                {
                    IBlockState iblockstate = this.theWorld.getBlockState(blockpos);

                    if (iblockstate.getMaterial() != Material.AIR)
                    {
                        int i = destroyblockprogress.getPartialBlockDamage();
                        TextureAtlasSprite textureatlassprite = this.destroyBlockIcons[i];
                        BlockRendererDispatcher blockrendererdispatcher = this.mc.getBlockRendererDispatcher();
                        blockrendererdispatcher.renderBlockDamage(iblockstate, blockpos, textureatlassprite, this.theWorld);
                    }
                }
            }
        }

        tessellatorIn.draw();
        worldRendererIn.setTranslation(0.0D, 0.0D, 0.0D);
        this.postRenderDamagedBlocks();
    }
}
项目:RuneCraftery    文件:RotationHelper.java   
public static ForgeDirection[] getValidVanillaBlockRotations(Block block)
{
    return (block instanceof BlockBed || block instanceof BlockPumpkin || block instanceof BlockFenceGate || block instanceof BlockEndPortalFrame || block instanceof BlockTripWireSource || block instanceof BlockCocoa || block instanceof BlockRailPowered || block instanceof BlockDetectorRail || block instanceof BlockStairs || block instanceof BlockChest || block instanceof BlockEnderChest || block instanceof BlockFurnace || block instanceof BlockLadder || block.blockID == Block.signWall.blockID || block.blockID == Block.signPost.blockID || block instanceof BlockDoor || block instanceof BlockRail || block instanceof BlockButton || block instanceof BlockRedstoneRepeater || block instanceof BlockComparator || block instanceof BlockTrapDoor || block instanceof BlockMushroomCap || block instanceof BlockVine || block instanceof BlockSkull || block instanceof BlockAnvil) ? UP_DOWN_AXES : VALID_DIRECTIONS;
}
项目:RuneCraftery    文件:RotationHelper.java   
public static ForgeDirection[] getValidVanillaBlockRotations(Block block)
{
    return (block instanceof BlockBed || block instanceof BlockPumpkin || block instanceof BlockFenceGate || block instanceof BlockEndPortalFrame || block instanceof BlockTripWireSource || block instanceof BlockCocoa || block instanceof BlockRailPowered || block instanceof BlockDetectorRail || block instanceof BlockStairs || block instanceof BlockChest || block instanceof BlockEnderChest || block instanceof BlockFurnace || block instanceof BlockLadder || block.blockID == Block.signWall.blockID || block.blockID == Block.signPost.blockID || block instanceof BlockDoor || block instanceof BlockRail || block instanceof BlockButton || block instanceof BlockRedstoneRepeater || block instanceof BlockComparator || block instanceof BlockTrapDoor || block instanceof BlockMushroomCap || block instanceof BlockVine || block instanceof BlockSkull || block instanceof BlockAnvil) ? UP_DOWN_AXES : VALID_DIRECTIONS;
}
项目:BetterNutritionMod    文件:RotationHelper.java   
public static ForgeDirection[] getValidVanillaBlockRotations(Block block)
{
    return (block instanceof BlockBed || block instanceof BlockPumpkin || block instanceof BlockFenceGate || block instanceof BlockEndPortalFrame || block instanceof BlockTripWireSource || block instanceof BlockCocoa || block instanceof BlockRailPowered || block instanceof BlockDetectorRail || block instanceof BlockStairs || block instanceof BlockChest || block instanceof BlockEnderChest || block instanceof BlockFurnace || block instanceof BlockLadder || block.blockID == Block.signWall.blockID || block.blockID == Block.signPost.blockID || block instanceof BlockDoor || block instanceof BlockRail || block instanceof BlockButton || block instanceof BlockRedstoneRepeater || block instanceof BlockComparator || block instanceof BlockTrapDoor || block instanceof BlockMushroomCap || block instanceof BlockVine || block instanceof BlockSkull || block instanceof BlockAnvil) ? UP_DOWN_AXES : VALID_DIRECTIONS;
}
项目:AdvancedBackpackMod    文件:ItemBackpackBase.java   
/**public String getTextureFile()
{
    return CommonProxy.ITEMS_PNG;
}**/

public ItemStack onItemRightClick(ItemStack myStack, World myWorld, EntityPlayer myPlayer) 
{
    if (!myWorld.isRemote)
    {
        if(!myPlayer.isSneaking())
        {
            openGui(0, myPlayer, (int)myPlayer.posX, (int)myPlayer.posY, (int)myPlayer.posZ);
            //myPlayer.openGui(AdvancedBackpackMod.instance, 0, myPlayer.worldObj, (int)myPlayer.posX, (int)myPlayer.posY, (int)myPlayer.posZ);
        }
        else
        {
            //System.out.println("player is sneaking, use shared inventory mode for backpackbase");
            MovingObjectPosition movingobjectposition = this.getMovingObjectPositionFromPlayer(myWorld, myPlayer, true);
            if (movingobjectposition != null)
            {
                if (movingobjectposition.typeOfHit == EnumMovingObjectType.TILE)
                {
                    int i = movingobjectposition.blockX;
                    int j = movingobjectposition.blockY;
                    int k = movingobjectposition.blockZ;

                   if (myWorld.getBlockTileEntity(i, j, k) != null)
                   {
                       if (BlockContainer.class.isAssignableFrom(((Object)myWorld.getBlockTileEntity(i,  j, k).getBlockType()).getClass()))
                       {
                           //System.out.println("this is a subclass of BlockContainer");
                           try 
                           {
                               IInventory testInv = (IInventory) myWorld.getBlockTileEntity(i, j, k);
                               //System.out.println(Block.blocksList[myWorld.getBlockId(i, j, k)].getUnlocalizedName());
                               //System.out.println(Block.blocksList[myWorld.getBlockId(i, j, k)].getLocalizedName());
                               //System.out.println("inventory size = " + testInv.getSizeInventory());
                               if (checkContainer(Block.blocksList[myWorld.getBlockId(i, j, k)].getUnlocalizedName()))
                               {
                                   openGui(1, myPlayer, i, j, k);
                               }
                           }
                           catch(ClassCastException e)
                           {
                               //System.out.println("has no IInventory");
                               //System.out.println(myWorld.getBlockTileEntity(i,  j, k));
                               //System.out.println(myWorld.getBlockTileEntity(i, j, k).getBlockType());
                               //System.out.println(myWorld.getBlockTileEntity(i, j, k).getBlockType().getClass());
                           }
                           if (BlockEnderChest.class.isAssignableFrom(((Object)myWorld.getBlockTileEntity(i,  j, k).getBlockType()).getClass()))
                           {
                               //System.out.println("this is a vanilla enderchest");
                               openGui(2, myPlayer, i, j, k);
                           }
                       }

                   }
                   else
                   {
                       //System.out.println("has no tileentity");
                   }
                }
            }
        }
    }       
    return myStack;
}