public static ForgeDirection[] getValidVanillaBlockRotations(Block block) { return (block instanceof BlockBed || block instanceof BlockPumpkin || block instanceof BlockFenceGate || block instanceof BlockEndPortalFrame || block instanceof BlockTripWireHook || block instanceof BlockCocoa || block instanceof BlockRailPowered || block instanceof BlockRailDetector || block instanceof BlockStairs || block instanceof BlockChest || block instanceof BlockEnderChest || block instanceof BlockFurnace || block instanceof BlockLadder || block == Blocks.field_150444_as || block == Blocks.field_150472_an || block instanceof BlockDoor || block instanceof BlockRail || block instanceof BlockButton || block instanceof BlockRedstoneRepeater || block instanceof BlockRedstoneComparator || block instanceof BlockTrapDoor || block instanceof BlockHugeMushroom || block instanceof BlockVine || block instanceof BlockSkull || block instanceof BlockAnvil) ? UP_DOWN_AXES : VALID_DIRECTIONS; }
public static ForgeDirection[] getValidVanillaBlockRotations(Block block) { return (block instanceof BlockBed || block instanceof BlockPumpkin || block instanceof BlockFenceGate || block instanceof BlockEndPortalFrame || block instanceof BlockTripWireHook || block instanceof BlockCocoa || block instanceof BlockRailPowered || block instanceof BlockRailDetector || block instanceof BlockStairs || block instanceof BlockChest || block instanceof BlockEnderChest || block instanceof BlockFurnace || block instanceof BlockLadder || block == Blocks.wall_sign || block == Blocks.standing_sign || block instanceof BlockDoor || block instanceof BlockRail || block instanceof BlockButton || block instanceof BlockRedstoneRepeater || block instanceof BlockRedstoneComparator || block instanceof BlockTrapDoor || block instanceof BlockHugeMushroom || block instanceof BlockVine || block instanceof BlockSkull || block instanceof BlockAnvil) ? UP_DOWN_AXES : VALID_DIRECTIONS; }
private static boolean isVanillaBlock(World world, BlockPos pos) { Block b = world.getBlock(pos.getX(), pos.getY(), pos.getZ()); return b instanceof BlockRedstoneRepeater || b instanceof BlockLever || b instanceof BlockRedstoneWire || b instanceof BlockRedstoneComparator || b instanceof BlockDoor || b instanceof BlockRedstoneLight || b instanceof BlockTNT || b instanceof BlockDispenser || b instanceof BlockNote || b instanceof BlockPistonBase; }
public boolean func_78612_b(Block p_78612_1_, int p_78612_2_, int p_78612_3_, int p_78612_4_) { int var5 = p_78612_1_.func_71857_b(); if(var5 == -1) { return false; } else { p_78612_1_.func_71902_a(this.field_78669_a, p_78612_2_, p_78612_3_, p_78612_4_); this.func_83018_a(p_78612_1_); return var5 == 0?this.func_78570_q(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 4?this.func_78621_p(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 31?this.func_78581_r(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 1?this.func_78620_l(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 2?this.func_78572_c(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 20?this.func_78598_k(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 11?this.func_78582_a((BlockFence)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 39?this.func_96445_r(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 5?this.func_78589_i(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 13?this.func_78584_s(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 9?this.func_78586_a((BlockRailBase)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 19?this.func_78603_m(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 23?this.func_78566_o(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 6?this.func_78614_n(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 3?this.func_78590_h((BlockFire)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 8?this.func_78576_j(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 7?this.func_78601_u(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 10?this.func_78565_t((BlockStairs)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 27?this.func_78618_a((BlockDragonEgg)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 32?this.func_82779_a((BlockWall)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 12?this.func_78594_e(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 29?this.func_78577_f(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 30?this.func_78619_g(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 14?this.func_78574_w(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 15?this.func_78610_x((BlockRedstoneRepeater)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 36?this.func_94176_a((BlockRedstoneLogic)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 37?this.func_94171_a((BlockComparator)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 16?this.func_78593_b(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_, false):(var5 == 17?this.func_78608_c(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_, true):(var5 == 18?this.func_78592_a((BlockPane)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 21?this.func_78580_a((BlockFenceGate)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 24?this.func_78615_a((BlockCauldron)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 33?this.func_82780_a((BlockFlowerPot)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 35?this.func_82775_a((BlockAnvil)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 25?this.func_78585_a((BlockBrewingStand)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 26?this.func_78567_v((BlockEndPortalFrame)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 28?this.func_78616_a((BlockCocoa)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 34?this.func_82778_a((BlockBeacon)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 38?this.func_94172_a((BlockHopper)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):false)))))))))))))))))))))))))))))))))))))); } }
/** * Returns true if material for realID matches or is compatible with worldID material */ public static final boolean materialsMatch(Block block1, Block block2) { return (block1.getMaterial() == Material.grass && block2.getMaterial() == Material.ground) || (block1.getMaterial().isLiquid() && block2.getMaterial() == block1.getMaterial()) || (block1.getMaterial() == Material.ice && block2.getMaterial() == Material.water) || (block1.getMaterial() == Material.piston && block2.getMaterial() == Material.piston) || (block1 instanceof BlockRedstoneTorch && block2 instanceof BlockRedstoneTorch) || (block1 instanceof BlockRedstoneRepeater && block2 instanceof BlockRedstoneRepeater); }
public static void generate(IWorldEditor editor, Random rand, Cardinal dir, int delay, boolean powered, Coord pos){ MetaBlock repeater = powered ? new MetaBlock(Blocks.POWERED_REPEATER) : new MetaBlock(Blocks.UNPOWERED_REPEATER); repeater.withProperty(BlockRedstoneRepeater.FACING, Cardinal.facing(dir)); if (delay > 0 && delay <= 4) repeater.withProperty(BlockRedstoneRepeater.DELAY, delay); repeater.set(editor, pos); }
private static BlockType getBlockType(Block block) { if(block instanceof BlockBed || block instanceof BlockPumpkin || block instanceof BlockFenceGate || block instanceof BlockEndPortalFrame || block instanceof BlockCocoa) { return BlockType.BED; } if(block instanceof BlockRail) { return BlockType.RAIL; } if(block instanceof BlockRailPowered || block instanceof BlockRailDetector) { return BlockType.RAIL_POWERED; } if(block instanceof BlockStairs) { return BlockType.STAIR; } if(block instanceof BlockChest || block instanceof BlockEnderChest || block instanceof BlockFurnace || block instanceof BlockLadder || block == Blocks.wall_sign) { return BlockType.CHEST; } if(block == Blocks.standing_sign) { return BlockType.SIGNPOST; } if(block instanceof BlockDoor) { return BlockType.DOOR; } if(block instanceof BlockButton) { return BlockType.BUTTON; } if(block instanceof BlockRedstoneRepeater || block instanceof BlockRedstoneComparator) { return BlockType.REDSTONE_REPEATER; } if(block instanceof BlockTrapDoor) { return BlockType.TRAPDOOR; } if(block instanceof BlockHugeMushroom) { return BlockType.MUSHROOM_CAP; } if(block instanceof BlockVine) { return BlockType.VINE; } if(block instanceof BlockSkull) { return BlockType.SKULL; } if(block instanceof BlockAnvil) { return BlockType.ANVIL; } if(block instanceof BlockLog) { return BlockType.LOG; } if(block instanceof BlockDispenser || block instanceof BlockPistonBase || block instanceof BlockPistonExtension || block instanceof BlockHopper) { return BlockType.DISPENSER; } if(block instanceof BlockTorch) { return BlockType.TORCH; } if(block instanceof BlockLever) { return BlockType.LEVER; } if(block instanceof BlockTripWireHook) { return BlockType.TRIP_WIRE_HOOK; } return null; }
public boolean renderBlockByRenderType(Block p_147805_1_, int p_147805_2_, int p_147805_3_, int p_147805_4_) { int l = p_147805_1_.getRenderType(); if (l == -1) { return false; } else { p_147805_1_.setBlockBoundsBasedOnState(this.blockAccess, p_147805_2_, p_147805_3_, p_147805_4_); this.setRenderBoundsFromBlock(p_147805_1_); switch (l) { //regex: ' : \(l == ([\d]+) \?' replace: ';\ncase \1: return' ::: IMPORTANT: REMEMBER THIS ON FIRST line! case 0 : return this.renderStandardBlock(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 4: return this.renderBlockLiquid(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 31: return this.renderBlockLog(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 1: return this.renderCrossedSquares(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 40: return this.renderBlockDoublePlant((BlockDoublePlant)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 2: return this.renderBlockTorch(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 20: return this.renderBlockVine(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 11: return this.renderBlockFence((BlockFence)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 39: return this.renderBlockQuartz(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 5: return this.renderBlockRedstoneWire(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 13: return this.renderBlockCactus(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 9: return this.renderBlockMinecartTrack((BlockRailBase)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 19: return this.renderBlockStem(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 23: return this.renderBlockLilyPad(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 6: return this.renderBlockCrops(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 3: return this.renderBlockFire((BlockFire)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 8: return this.renderBlockLadder(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 7: return this.renderBlockDoor(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 10: return this.renderBlockStairs((BlockStairs)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 27: return this.renderBlockDragonEgg((BlockDragonEgg)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 32: return this.renderBlockWall((BlockWall)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 12: return this.renderBlockLever(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 29: return this.renderBlockTripWireSource(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 30: return this.renderBlockTripWire(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 14: return this.renderBlockBed(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 15: return this.renderBlockRepeater((BlockRedstoneRepeater)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 36: return this.renderBlockRedstoneDiode((BlockRedstoneDiode)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 37: return this.renderBlockRedstoneComparator((BlockRedstoneComparator)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 16: return this.renderPistonBase(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_, false) ; case 17: return this.renderPistonExtension(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_, true) ; case 18: return this.renderBlockPane((BlockPane)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 41: return this.renderBlockStainedGlassPane(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 21: return this.renderBlockFenceGate((BlockFenceGate)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 24: return this.renderBlockCauldron((BlockCauldron)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 33: return this.renderBlockFlowerpot((BlockFlowerPot)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 35: return this.renderBlockAnvil((BlockAnvil)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 25: return this.renderBlockBrewingStand((BlockBrewingStand)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 26: return this.renderBlockEndPortalFrame((BlockEndPortalFrame)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 28: return this.renderBlockCocoa((BlockCocoa)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 34: return this.renderBlockBeacon((BlockBeacon)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 38: return this.renderBlockHopper((BlockHopper)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_); default: return FMLRenderAccessLibrary.renderWorldBlock(this, blockAccess, p_147805_2_, p_147805_3_, p_147805_4_, p_147805_1_, l); } } }
public boolean renderBlockRepeater(BlockRedstoneRepeater p_147759_1_, int p_147759_2_, int p_147759_3_, int p_147759_4_) { int l = this.blockAccess.getBlockMetadata(p_147759_2_, p_147759_3_, p_147759_4_); int i1 = l & 3; int j1 = (l & 12) >> 2; Tessellator tessellator = Tessellator.instance; tessellator.setBrightness(p_147759_1_.getMixedBrightnessForBlock(this.blockAccess, p_147759_2_, p_147759_3_, p_147759_4_)); tessellator.setColorOpaque_F(1.0F, 1.0F, 1.0F); double d0 = -0.1875D; boolean flag = p_147759_1_.func_149910_g(this.blockAccess, p_147759_2_, p_147759_3_, p_147759_4_, l); double d1 = 0.0D; double d2 = 0.0D; double d3 = 0.0D; double d4 = 0.0D; switch (i1) { case 0: d4 = -0.3125D; d2 = BlockRedstoneRepeater.repeaterTorchOffset[j1]; break; case 1: d3 = 0.3125D; d1 = -BlockRedstoneRepeater.repeaterTorchOffset[j1]; break; case 2: d4 = 0.3125D; d2 = -BlockRedstoneRepeater.repeaterTorchOffset[j1]; break; case 3: d3 = -0.3125D; d1 = BlockRedstoneRepeater.repeaterTorchOffset[j1]; } if (!flag) { this.renderTorchAtAngle(p_147759_1_, (double)p_147759_2_ + d1, (double)p_147759_3_ + d0, (double)p_147759_4_ + d2, 0.0D, 0.0D, 0); } else { IIcon iicon = this.getBlockIcon(Blocks.bedrock); this.setOverrideBlockTexture(iicon); float f = 2.0F; float f1 = 14.0F; float f2 = 7.0F; float f3 = 9.0F; switch (i1) { case 1: case 3: f = 7.0F; f1 = 9.0F; f2 = 2.0F; f3 = 14.0F; case 0: case 2: default: this.setRenderBounds((double)(f / 16.0F + (float)d1), 0.125D, (double)(f2 / 16.0F + (float)d2), (double)(f1 / 16.0F + (float)d1), 0.25D, (double)(f3 / 16.0F + (float)d2)); double d5 = (double)iicon.getInterpolatedU((double)f); double d6 = (double)iicon.getInterpolatedV((double)f2); double d7 = (double)iicon.getInterpolatedU((double)f1); double d8 = (double)iicon.getInterpolatedV((double)f3); tessellator.addVertexWithUV((double)((float)p_147759_2_ + f / 16.0F) + d1, (double)((float)p_147759_3_ + 0.25F), (double)((float)p_147759_4_ + f2 / 16.0F) + d2, d5, d6); tessellator.addVertexWithUV((double)((float)p_147759_2_ + f / 16.0F) + d1, (double)((float)p_147759_3_ + 0.25F), (double)((float)p_147759_4_ + f3 / 16.0F) + d2, d5, d8); tessellator.addVertexWithUV((double)((float)p_147759_2_ + f1 / 16.0F) + d1, (double)((float)p_147759_3_ + 0.25F), (double)((float)p_147759_4_ + f3 / 16.0F) + d2, d7, d8); tessellator.addVertexWithUV((double)((float)p_147759_2_ + f1 / 16.0F) + d1, (double)((float)p_147759_3_ + 0.25F), (double)((float)p_147759_4_ + f2 / 16.0F) + d2, d7, d6); this.renderStandardBlock(p_147759_1_, p_147759_2_, p_147759_3_, p_147759_4_); this.setRenderBounds(0.0D, 0.0D, 0.0D, 1.0D, 0.125D, 1.0D); this.clearOverrideBlockTexture(); } } tessellator.setBrightness(p_147759_1_.getMixedBrightnessForBlock(this.blockAccess, p_147759_2_, p_147759_3_, p_147759_4_)); tessellator.setColorOpaque_F(1.0F, 1.0F, 1.0F); this.renderTorchAtAngle(p_147759_1_, (double)p_147759_2_ + d3, (double)p_147759_3_ + d0, (double)p_147759_4_ + d4, 0.0D, 0.0D, 0); this.renderBlockRedstoneDiode(p_147759_1_, p_147759_2_, p_147759_3_, p_147759_4_); return true; }
public boolean func_78610_x(BlockRedstoneRepeater p_78610_1_, int p_78610_2_, int p_78610_3_, int p_78610_4_) { int var5 = this.field_78669_a.func_72805_g(p_78610_2_, p_78610_3_, p_78610_4_); int var6 = var5 & 3; int var7 = (var5 & 12) >> 2; Tessellator var8 = Tessellator.field_78398_a; var8.func_78380_c(p_78610_1_.func_71874_e(this.field_78669_a, p_78610_2_, p_78610_3_, p_78610_4_)); var8.func_78386_a(1.0F, 1.0F, 1.0F); double var9 = -0.1875D; boolean var11 = p_78610_1_.func_94476_e(this.field_78669_a, p_78610_2_, p_78610_3_, p_78610_4_, var5); double var12 = 0.0D; double var14 = 0.0D; double var16 = 0.0D; double var18 = 0.0D; switch(var6) { case 0: var18 = -0.3125D; var14 = BlockRedstoneRepeater.field_72223_a[var7]; break; case 1: var16 = 0.3125D; var12 = -BlockRedstoneRepeater.field_72223_a[var7]; break; case 2: var18 = 0.3125D; var14 = -BlockRedstoneRepeater.field_72223_a[var7]; break; case 3: var16 = -0.3125D; var12 = BlockRedstoneRepeater.field_72223_a[var7]; } if(!var11) { this.func_78623_a(p_78610_1_, (double)p_78610_2_ + var12, (double)p_78610_3_ + var9, (double)p_78610_4_ + var14, 0.0D, 0.0D, 0); } else { Icon var20 = this.func_94175_b(Block.field_71986_z); this.func_82774_a(var20); float var21 = 2.0F; float var22 = 14.0F; float var23 = 7.0F; float var24 = 9.0F; switch(var6) { case 1: case 3: var21 = 7.0F; var22 = 9.0F; var23 = 2.0F; var24 = 14.0F; case 0: case 2: default: this.func_83020_a((double)(var21 / 16.0F + (float)var12), 0.125D, (double)(var23 / 16.0F + (float)var14), (double)(var22 / 16.0F + (float)var12), 0.25D, (double)(var24 / 16.0F + (float)var14)); double var25 = (double)var20.func_94214_a((double)var21); double var27 = (double)var20.func_94207_b((double)var23); double var29 = (double)var20.func_94214_a((double)var22); double var31 = (double)var20.func_94207_b((double)var24); var8.func_78374_a((double)((float)p_78610_2_ + var21 / 16.0F) + var12, (double)((float)p_78610_3_ + 0.25F), (double)((float)p_78610_4_ + var23 / 16.0F) + var14, var25, var27); var8.func_78374_a((double)((float)p_78610_2_ + var21 / 16.0F) + var12, (double)((float)p_78610_3_ + 0.25F), (double)((float)p_78610_4_ + var24 / 16.0F) + var14, var25, var31); var8.func_78374_a((double)((float)p_78610_2_ + var22 / 16.0F) + var12, (double)((float)p_78610_3_ + 0.25F), (double)((float)p_78610_4_ + var24 / 16.0F) + var14, var29, var31); var8.func_78374_a((double)((float)p_78610_2_ + var22 / 16.0F) + var12, (double)((float)p_78610_3_ + 0.25F), (double)((float)p_78610_4_ + var23 / 16.0F) + var14, var29, var27); this.func_78570_q(p_78610_1_, p_78610_2_, p_78610_3_, p_78610_4_); this.func_83020_a(0.0D, 0.0D, 0.0D, 1.0D, 0.125D, 1.0D); this.func_78595_a(); } } var8.func_78380_c(p_78610_1_.func_71874_e(this.field_78669_a, p_78610_2_, p_78610_3_, p_78610_4_)); var8.func_78386_a(1.0F, 1.0F, 1.0F); this.func_78623_a(p_78610_1_, (double)p_78610_2_ + var16, (double)p_78610_3_ + var9, (double)p_78610_4_ + var18, 0.0D, 0.0D, 0); this.func_94176_a(p_78610_1_, p_78610_2_, p_78610_3_, p_78610_4_); return true; }
public static ForgeDirection[] getValidVanillaBlockRotations(Block block) { return (block instanceof BlockBed || block instanceof BlockPumpkin || block instanceof BlockFenceGate || block instanceof BlockEndPortalFrame || block instanceof BlockTripWireSource || block instanceof BlockCocoa || block instanceof BlockRailPowered || block instanceof BlockDetectorRail || block instanceof BlockStairs || block instanceof BlockChest || block instanceof BlockEnderChest || block instanceof BlockFurnace || block instanceof BlockLadder || block.blockID == Block.signWall.blockID || block.blockID == Block.signPost.blockID || block instanceof BlockDoor || block instanceof BlockRail || block instanceof BlockButton || block instanceof BlockRedstoneRepeater || block instanceof BlockComparator || block instanceof BlockTrapDoor || block instanceof BlockMushroomCap || block instanceof BlockVine || block instanceof BlockSkull || block instanceof BlockAnvil) ? UP_DOWN_AXES : VALID_DIRECTIONS; }
/** * Renders the block at the given coordinates using the block's rendering type */ public boolean renderBlockByRenderType(Block par1Block, int par2, int par3, int par4) { int l = par1Block.getRenderType(); if (l == -1) { return false; } else { par1Block.setBlockBoundsBasedOnState(this.blockAccess, par2, par3, par4); this.setRenderBoundsFromBlock(par1Block); switch (l) { //regex: ' : \(l == ([\d]+) \?' replace: ';\ncase \1: return' ::: IMPORTANT: REMEMBER THIS ON FIRST line! case 0: return this.renderStandardBlock(par1Block, par2, par3, par4); case 4: return this.renderBlockFluids(par1Block, par2, par3, par4); case 31: return this.renderBlockLog(par1Block, par2, par3, par4); case 1: return this.renderCrossedSquares(par1Block, par2, par3, par4); case 2: return this.renderBlockTorch(par1Block, par2, par3, par4); case 20: return this.renderBlockVine(par1Block, par2, par3, par4); case 11: return this.renderBlockFence((BlockFence)par1Block, par2, par3, par4); case 39: return this.renderBlockQuartz(par1Block, par2, par3, par4); case 5: return this.renderBlockRedstoneWire(par1Block, par2, par3, par4); case 13: return this.renderBlockCactus(par1Block, par2, par3, par4); case 9: return this.renderBlockMinecartTrack((BlockRailBase)par1Block, par2, par3, par4); case 19: return this.renderBlockStem(par1Block, par2, par3, par4); case 23: return this.renderBlockLilyPad(par1Block, par2, par3, par4); case 6: return this.renderBlockCrops(par1Block, par2, par3, par4); case 3: return this.renderBlockFire((BlockFire)par1Block, par2, par3, par4); case 8: return this.renderBlockLadder(par1Block, par2, par3, par4); case 7: return this.renderBlockDoor(par1Block, par2, par3, par4); case 10: return this.renderBlockStairs((BlockStairs)par1Block, par2, par3, par4); case 27: return this.renderBlockDragonEgg((BlockDragonEgg)par1Block, par2, par3, par4); case 32: return this.renderBlockWall((BlockWall)par1Block, par2, par3, par4); case 12: return this.renderBlockLever(par1Block, par2, par3, par4); case 29: return this.renderBlockTripWireSource(par1Block, par2, par3, par4); case 30: return this.renderBlockTripWire(par1Block, par2, par3, par4); case 14: return this.renderBlockBed(par1Block, par2, par3, par4); case 15: return this.renderBlockRepeater((BlockRedstoneRepeater)par1Block, par2, par3, par4); case 36: return this.renderBlockRedstoneLogic((BlockRedstoneLogic)par1Block, par2, par3, par4); case 37: return this.renderBlockComparator((BlockComparator)par1Block, par2, par3, par4); case 16: return this.renderPistonBase(par1Block, par2, par3, par4, false); case 17: return this.renderPistonExtension(par1Block, par2, par3, par4, true); case 18: return this.renderBlockPane((BlockPane)par1Block, par2, par3, par4); case 21: return this.renderBlockFenceGate((BlockFenceGate)par1Block, par2, par3, par4); case 24: return this.renderBlockCauldron((BlockCauldron)par1Block, par2, par3, par4); case 33: return this.renderBlockFlowerpot((BlockFlowerPot)par1Block, par2, par3, par4); case 35: return this.renderBlockAnvil((BlockAnvil)par1Block, par2, par3, par4); case 25: return this.renderBlockBrewingStand((BlockBrewingStand)par1Block, par2, par3, par4); case 26: return this.renderBlockEndPortalFrame((BlockEndPortalFrame)par1Block, par2, par3, par4); case 28: return this.renderBlockCocoa((BlockCocoa)par1Block, par2, par3, par4); case 34: return this.renderBlockBeacon((BlockBeacon)par1Block, par2, par3, par4); case 38: return this.renderBlockHopper((BlockHopper)par1Block, par2, par3, par4); default: return FMLRenderAccessLibrary.renderWorldBlock(this, blockAccess, par2, par3, par4, par1Block, l); } } }