public boolean func_78612_b(Block p_78612_1_, int p_78612_2_, int p_78612_3_, int p_78612_4_) { int var5 = p_78612_1_.func_71857_b(); if(var5 == -1) { return false; } else { p_78612_1_.func_71902_a(this.field_78669_a, p_78612_2_, p_78612_3_, p_78612_4_); this.func_83018_a(p_78612_1_); return var5 == 0?this.func_78570_q(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 4?this.func_78621_p(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 31?this.func_78581_r(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 1?this.func_78620_l(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 2?this.func_78572_c(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 20?this.func_78598_k(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 11?this.func_78582_a((BlockFence)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 39?this.func_96445_r(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 5?this.func_78589_i(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 13?this.func_78584_s(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 9?this.func_78586_a((BlockRailBase)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 19?this.func_78603_m(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 23?this.func_78566_o(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 6?this.func_78614_n(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 3?this.func_78590_h((BlockFire)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 8?this.func_78576_j(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 7?this.func_78601_u(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 10?this.func_78565_t((BlockStairs)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 27?this.func_78618_a((BlockDragonEgg)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 32?this.func_82779_a((BlockWall)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 12?this.func_78594_e(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 29?this.func_78577_f(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 30?this.func_78619_g(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 14?this.func_78574_w(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 15?this.func_78610_x((BlockRedstoneRepeater)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 36?this.func_94176_a((BlockRedstoneLogic)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 37?this.func_94171_a((BlockComparator)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 16?this.func_78593_b(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_, false):(var5 == 17?this.func_78608_c(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_, true):(var5 == 18?this.func_78592_a((BlockPane)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 21?this.func_78580_a((BlockFenceGate)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 24?this.func_78615_a((BlockCauldron)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 33?this.func_82780_a((BlockFlowerPot)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 35?this.func_82775_a((BlockAnvil)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 25?this.func_78585_a((BlockBrewingStand)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 26?this.func_78567_v((BlockEndPortalFrame)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 28?this.func_78616_a((BlockCocoa)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 34?this.func_82778_a((BlockBeacon)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 38?this.func_94172_a((BlockHopper)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):false)))))))))))))))))))))))))))))))))))))); } }
public boolean addComponentParts(World worldIn, Random randomIn, StructureBoundingBox structureBoundingBoxIn) { if (!this.func_74935_a(worldIn, structureBoundingBoxIn, 0)) { return false; } else { this.fillWithBlocks(worldIn, structureBoundingBoxIn, 1, 1, 1, 5, 1, 7, Blocks.planks.getStateFromMeta(BlockPlanks.EnumType.SPRUCE.getMetadata()), Blocks.planks.getStateFromMeta(BlockPlanks.EnumType.SPRUCE.getMetadata()), false); this.fillWithBlocks(worldIn, structureBoundingBoxIn, 1, 4, 2, 5, 4, 7, Blocks.planks.getStateFromMeta(BlockPlanks.EnumType.SPRUCE.getMetadata()), Blocks.planks.getStateFromMeta(BlockPlanks.EnumType.SPRUCE.getMetadata()), false); this.fillWithBlocks(worldIn, structureBoundingBoxIn, 2, 1, 0, 4, 1, 0, Blocks.planks.getStateFromMeta(BlockPlanks.EnumType.SPRUCE.getMetadata()), Blocks.planks.getStateFromMeta(BlockPlanks.EnumType.SPRUCE.getMetadata()), false); this.fillWithBlocks(worldIn, structureBoundingBoxIn, 2, 2, 2, 3, 3, 2, Blocks.planks.getStateFromMeta(BlockPlanks.EnumType.SPRUCE.getMetadata()), Blocks.planks.getStateFromMeta(BlockPlanks.EnumType.SPRUCE.getMetadata()), false); this.fillWithBlocks(worldIn, structureBoundingBoxIn, 1, 2, 3, 1, 3, 6, Blocks.planks.getStateFromMeta(BlockPlanks.EnumType.SPRUCE.getMetadata()), Blocks.planks.getStateFromMeta(BlockPlanks.EnumType.SPRUCE.getMetadata()), false); this.fillWithBlocks(worldIn, structureBoundingBoxIn, 5, 2, 3, 5, 3, 6, Blocks.planks.getStateFromMeta(BlockPlanks.EnumType.SPRUCE.getMetadata()), Blocks.planks.getStateFromMeta(BlockPlanks.EnumType.SPRUCE.getMetadata()), false); this.fillWithBlocks(worldIn, structureBoundingBoxIn, 2, 2, 7, 4, 3, 7, Blocks.planks.getStateFromMeta(BlockPlanks.EnumType.SPRUCE.getMetadata()), Blocks.planks.getStateFromMeta(BlockPlanks.EnumType.SPRUCE.getMetadata()), false); this.fillWithBlocks(worldIn, structureBoundingBoxIn, 1, 0, 2, 1, 3, 2, Blocks.log.getDefaultState(), Blocks.log.getDefaultState(), false); this.fillWithBlocks(worldIn, structureBoundingBoxIn, 5, 0, 2, 5, 3, 2, Blocks.log.getDefaultState(), Blocks.log.getDefaultState(), false); this.fillWithBlocks(worldIn, structureBoundingBoxIn, 1, 0, 7, 1, 3, 7, Blocks.log.getDefaultState(), Blocks.log.getDefaultState(), false); this.fillWithBlocks(worldIn, structureBoundingBoxIn, 5, 0, 7, 5, 3, 7, Blocks.log.getDefaultState(), Blocks.log.getDefaultState(), false); this.setBlockState(worldIn, Blocks.oak_fence.getDefaultState(), 2, 3, 2, structureBoundingBoxIn); this.setBlockState(worldIn, Blocks.oak_fence.getDefaultState(), 3, 3, 7, structureBoundingBoxIn); this.setBlockState(worldIn, Blocks.air.getDefaultState(), 1, 3, 4, structureBoundingBoxIn); this.setBlockState(worldIn, Blocks.air.getDefaultState(), 5, 3, 4, structureBoundingBoxIn); this.setBlockState(worldIn, Blocks.air.getDefaultState(), 5, 3, 5, structureBoundingBoxIn); this.setBlockState(worldIn, Blocks.flower_pot.getDefaultState().withProperty(BlockFlowerPot.CONTENTS, BlockFlowerPot.EnumFlowerType.MUSHROOM_RED), 1, 3, 5, structureBoundingBoxIn); this.setBlockState(worldIn, Blocks.crafting_table.getDefaultState(), 3, 2, 6, structureBoundingBoxIn); this.setBlockState(worldIn, Blocks.cauldron.getDefaultState(), 4, 2, 6, structureBoundingBoxIn); this.setBlockState(worldIn, Blocks.oak_fence.getDefaultState(), 1, 2, 1, structureBoundingBoxIn); this.setBlockState(worldIn, Blocks.oak_fence.getDefaultState(), 5, 2, 1, structureBoundingBoxIn); int i = this.getMetadataWithOffset(Blocks.oak_stairs, 3); int j = this.getMetadataWithOffset(Blocks.oak_stairs, 1); int k = this.getMetadataWithOffset(Blocks.oak_stairs, 0); int l = this.getMetadataWithOffset(Blocks.oak_stairs, 2); this.fillWithBlocks(worldIn, structureBoundingBoxIn, 0, 4, 1, 6, 4, 1, Blocks.spruce_stairs.getStateFromMeta(i), Blocks.spruce_stairs.getStateFromMeta(i), false); this.fillWithBlocks(worldIn, structureBoundingBoxIn, 0, 4, 2, 0, 4, 7, Blocks.spruce_stairs.getStateFromMeta(k), Blocks.spruce_stairs.getStateFromMeta(k), false); this.fillWithBlocks(worldIn, structureBoundingBoxIn, 6, 4, 2, 6, 4, 7, Blocks.spruce_stairs.getStateFromMeta(j), Blocks.spruce_stairs.getStateFromMeta(j), false); this.fillWithBlocks(worldIn, structureBoundingBoxIn, 0, 4, 8, 6, 4, 8, Blocks.spruce_stairs.getStateFromMeta(l), Blocks.spruce_stairs.getStateFromMeta(l), false); for (int i1 = 2; i1 <= 7; i1 += 5) { for (int j1 = 1; j1 <= 5; j1 += 4) { this.replaceAirAndLiquidDownwards(worldIn, Blocks.log.getDefaultState(), j1, -1, i1, structureBoundingBoxIn); } } if (!this.hasWitch) { int l1 = this.getXWithOffset(2, 5); int i2 = this.getYWithOffset(2); int k1 = this.getZWithOffset(2, 5); if (structureBoundingBoxIn.isVecInside(new BlockPos(l1, i2, k1))) { this.hasWitch = true; EntityWitch entitywitch = new EntityWitch(worldIn); entitywitch.setLocationAndAngles((double)l1 + 0.5D, (double)i2, (double)k1 + 0.5D, 0.0F, 0.0F); entitywitch.onInitialSpawn(worldIn.getDifficultyForLocation(new BlockPos(l1, i2, k1)), (IEntityLivingData)null); worldIn.spawnEntityInWorld(entitywitch); } } return true; } }
private static boolean checkBlock(Block p_checkBlock_0_, IBlockState p_checkBlock_1_) { if (p_checkBlock_0_.isFullCube()) { return false; } else if (p_checkBlock_0_.isOpaqueCube()) { return false; } else if (p_checkBlock_0_ instanceof BlockSnow) { return false; } else if (!(p_checkBlock_0_ instanceof BlockBush) || !(p_checkBlock_0_ instanceof BlockDoublePlant) && !(p_checkBlock_0_ instanceof BlockFlower) && !(p_checkBlock_0_ instanceof BlockMushroom) && !(p_checkBlock_0_ instanceof BlockSapling) && !(p_checkBlock_0_ instanceof BlockTallGrass)) { if (!(p_checkBlock_0_ instanceof BlockFence) && !(p_checkBlock_0_ instanceof BlockFenceGate) && !(p_checkBlock_0_ instanceof BlockFlowerPot) && !(p_checkBlock_0_ instanceof BlockPane) && !(p_checkBlock_0_ instanceof BlockReed) && !(p_checkBlock_0_ instanceof BlockWall)) { if (p_checkBlock_0_ instanceof BlockRedstoneTorch && p_checkBlock_1_.getValue(BlockTorch.FACING) == EnumFacing.UP) { return true; } else { if (p_checkBlock_0_ instanceof BlockLever) { Object object = p_checkBlock_1_.getValue(BlockLever.FACING); if (object == BlockLever.EnumOrientation.UP_X || object == BlockLever.EnumOrientation.UP_Z) { return true; } } return false; } } else { return true; } } else { return true; } }
public boolean addComponentParts(World worldIn, Random randomIn, StructureBoundingBox structureBoundingBoxIn) { if (!this.offsetToAverageGroundLevel(worldIn, structureBoundingBoxIn, 0)) { return false; } else { this.fillWithBlocks(worldIn, structureBoundingBoxIn, 1, 1, 1, 5, 1, 7, Blocks.PLANKS.getStateFromMeta(BlockPlanks.EnumType.SPRUCE.getMetadata()), Blocks.PLANKS.getStateFromMeta(BlockPlanks.EnumType.SPRUCE.getMetadata()), false); this.fillWithBlocks(worldIn, structureBoundingBoxIn, 1, 4, 2, 5, 4, 7, Blocks.PLANKS.getStateFromMeta(BlockPlanks.EnumType.SPRUCE.getMetadata()), Blocks.PLANKS.getStateFromMeta(BlockPlanks.EnumType.SPRUCE.getMetadata()), false); this.fillWithBlocks(worldIn, structureBoundingBoxIn, 2, 1, 0, 4, 1, 0, Blocks.PLANKS.getStateFromMeta(BlockPlanks.EnumType.SPRUCE.getMetadata()), Blocks.PLANKS.getStateFromMeta(BlockPlanks.EnumType.SPRUCE.getMetadata()), false); this.fillWithBlocks(worldIn, structureBoundingBoxIn, 2, 2, 2, 3, 3, 2, Blocks.PLANKS.getStateFromMeta(BlockPlanks.EnumType.SPRUCE.getMetadata()), Blocks.PLANKS.getStateFromMeta(BlockPlanks.EnumType.SPRUCE.getMetadata()), false); this.fillWithBlocks(worldIn, structureBoundingBoxIn, 1, 2, 3, 1, 3, 6, Blocks.PLANKS.getStateFromMeta(BlockPlanks.EnumType.SPRUCE.getMetadata()), Blocks.PLANKS.getStateFromMeta(BlockPlanks.EnumType.SPRUCE.getMetadata()), false); this.fillWithBlocks(worldIn, structureBoundingBoxIn, 5, 2, 3, 5, 3, 6, Blocks.PLANKS.getStateFromMeta(BlockPlanks.EnumType.SPRUCE.getMetadata()), Blocks.PLANKS.getStateFromMeta(BlockPlanks.EnumType.SPRUCE.getMetadata()), false); this.fillWithBlocks(worldIn, structureBoundingBoxIn, 2, 2, 7, 4, 3, 7, Blocks.PLANKS.getStateFromMeta(BlockPlanks.EnumType.SPRUCE.getMetadata()), Blocks.PLANKS.getStateFromMeta(BlockPlanks.EnumType.SPRUCE.getMetadata()), false); this.fillWithBlocks(worldIn, structureBoundingBoxIn, 1, 0, 2, 1, 3, 2, Blocks.LOG.getDefaultState(), Blocks.LOG.getDefaultState(), false); this.fillWithBlocks(worldIn, structureBoundingBoxIn, 5, 0, 2, 5, 3, 2, Blocks.LOG.getDefaultState(), Blocks.LOG.getDefaultState(), false); this.fillWithBlocks(worldIn, structureBoundingBoxIn, 1, 0, 7, 1, 3, 7, Blocks.LOG.getDefaultState(), Blocks.LOG.getDefaultState(), false); this.fillWithBlocks(worldIn, structureBoundingBoxIn, 5, 0, 7, 5, 3, 7, Blocks.LOG.getDefaultState(), Blocks.LOG.getDefaultState(), false); this.setBlockState(worldIn, Blocks.OAK_FENCE.getDefaultState(), 2, 3, 2, structureBoundingBoxIn); this.setBlockState(worldIn, Blocks.OAK_FENCE.getDefaultState(), 3, 3, 7, structureBoundingBoxIn); this.setBlockState(worldIn, Blocks.AIR.getDefaultState(), 1, 3, 4, structureBoundingBoxIn); this.setBlockState(worldIn, Blocks.AIR.getDefaultState(), 5, 3, 4, structureBoundingBoxIn); this.setBlockState(worldIn, Blocks.AIR.getDefaultState(), 5, 3, 5, structureBoundingBoxIn); this.setBlockState(worldIn, Blocks.FLOWER_POT.getDefaultState().withProperty(BlockFlowerPot.CONTENTS, BlockFlowerPot.EnumFlowerType.MUSHROOM_RED), 1, 3, 5, structureBoundingBoxIn); this.setBlockState(worldIn, Blocks.CRAFTING_TABLE.getDefaultState(), 3, 2, 6, structureBoundingBoxIn); this.setBlockState(worldIn, Blocks.CAULDRON.getDefaultState(), 4, 2, 6, structureBoundingBoxIn); this.setBlockState(worldIn, Blocks.OAK_FENCE.getDefaultState(), 1, 2, 1, structureBoundingBoxIn); this.setBlockState(worldIn, Blocks.OAK_FENCE.getDefaultState(), 5, 2, 1, structureBoundingBoxIn); IBlockState iblockstate = Blocks.SPRUCE_STAIRS.getDefaultState().withProperty(BlockStairs.FACING, EnumFacing.NORTH); IBlockState iblockstate1 = Blocks.SPRUCE_STAIRS.getDefaultState().withProperty(BlockStairs.FACING, EnumFacing.EAST); IBlockState iblockstate2 = Blocks.SPRUCE_STAIRS.getDefaultState().withProperty(BlockStairs.FACING, EnumFacing.WEST); IBlockState iblockstate3 = Blocks.SPRUCE_STAIRS.getDefaultState().withProperty(BlockStairs.FACING, EnumFacing.SOUTH); this.fillWithBlocks(worldIn, structureBoundingBoxIn, 0, 4, 1, 6, 4, 1, iblockstate, iblockstate, false); this.fillWithBlocks(worldIn, structureBoundingBoxIn, 0, 4, 2, 0, 4, 7, iblockstate1, iblockstate1, false); this.fillWithBlocks(worldIn, structureBoundingBoxIn, 6, 4, 2, 6, 4, 7, iblockstate2, iblockstate2, false); this.fillWithBlocks(worldIn, structureBoundingBoxIn, 0, 4, 8, 6, 4, 8, iblockstate3, iblockstate3, false); for (int i = 2; i <= 7; i += 5) { for (int j = 1; j <= 5; j += 4) { this.replaceAirAndLiquidDownwards(worldIn, Blocks.LOG.getDefaultState(), j, -1, i, structureBoundingBoxIn); } } if (!this.hasWitch) { int l = this.getXWithOffset(2, 5); int i1 = this.getYWithOffset(2); int k = this.getZWithOffset(2, 5); if (structureBoundingBoxIn.isVecInside(new BlockPos(l, i1, k))) { this.hasWitch = true; EntityWitch entitywitch = new EntityWitch(worldIn); entitywitch.enablePersistence(); entitywitch.setLocationAndAngles((double)l + 0.5D, (double)i1, (double)k + 0.5D, 0.0F, 0.0F); entitywitch.onInitialSpawn(worldIn.getDifficultyForLocation(new BlockPos(l, i1, k)), (IEntityLivingData)null); worldIn.spawnEntityInWorld(entitywitch); } } return true; } }
private static boolean checkBlock(Block p_checkBlock_0_, IBlockState p_checkBlock_1_) { if (p_checkBlock_1_.isFullCube()) { return false; } else if (p_checkBlock_1_.isOpaqueCube()) { return false; } else if (p_checkBlock_0_ instanceof BlockSnow) { return false; } else if (!(p_checkBlock_0_ instanceof BlockBush) || !(p_checkBlock_0_ instanceof BlockDoublePlant) && !(p_checkBlock_0_ instanceof BlockFlower) && !(p_checkBlock_0_ instanceof BlockMushroom) && !(p_checkBlock_0_ instanceof BlockSapling) && !(p_checkBlock_0_ instanceof BlockTallGrass)) { if (!(p_checkBlock_0_ instanceof BlockFence) && !(p_checkBlock_0_ instanceof BlockFenceGate) && !(p_checkBlock_0_ instanceof BlockFlowerPot) && !(p_checkBlock_0_ instanceof BlockPane) && !(p_checkBlock_0_ instanceof BlockReed) && !(p_checkBlock_0_ instanceof BlockWall)) { if (p_checkBlock_0_ instanceof BlockRedstoneTorch && p_checkBlock_1_.getValue(BlockTorch.FACING) == EnumFacing.UP) { return true; } else { if (p_checkBlock_0_ instanceof BlockLever) { Object object = p_checkBlock_1_.getValue(BlockLever.FACING); if (object == BlockLever.EnumOrientation.UP_X || object == BlockLever.EnumOrientation.UP_Z) { return true; } } return false; } } else { return true; } } else { return true; } }
/** * second Part of Structure generating, this for example places Spiderwebs, Mob Spawners, it closes * Mineshafts at the end, it adds Fences... */ public boolean addComponentParts(World worldIn, Random randomIn, StructureBoundingBox structureBoundingBoxIn) { if (!this.offsetToAverageGroundLevel(worldIn, structureBoundingBoxIn, 0)) { return false; } else { this.fillWithBlocks(worldIn, structureBoundingBoxIn, 1, 1, 1, 5, 1, 7, Blocks.PLANKS.getStateFromMeta(BlockPlanks.EnumType.SPRUCE.getMetadata()), Blocks.PLANKS.getStateFromMeta(BlockPlanks.EnumType.SPRUCE.getMetadata()), false); this.fillWithBlocks(worldIn, structureBoundingBoxIn, 1, 4, 2, 5, 4, 7, Blocks.PLANKS.getStateFromMeta(BlockPlanks.EnumType.SPRUCE.getMetadata()), Blocks.PLANKS.getStateFromMeta(BlockPlanks.EnumType.SPRUCE.getMetadata()), false); this.fillWithBlocks(worldIn, structureBoundingBoxIn, 2, 1, 0, 4, 1, 0, Blocks.PLANKS.getStateFromMeta(BlockPlanks.EnumType.SPRUCE.getMetadata()), Blocks.PLANKS.getStateFromMeta(BlockPlanks.EnumType.SPRUCE.getMetadata()), false); this.fillWithBlocks(worldIn, structureBoundingBoxIn, 2, 2, 2, 3, 3, 2, Blocks.PLANKS.getStateFromMeta(BlockPlanks.EnumType.SPRUCE.getMetadata()), Blocks.PLANKS.getStateFromMeta(BlockPlanks.EnumType.SPRUCE.getMetadata()), false); this.fillWithBlocks(worldIn, structureBoundingBoxIn, 1, 2, 3, 1, 3, 6, Blocks.PLANKS.getStateFromMeta(BlockPlanks.EnumType.SPRUCE.getMetadata()), Blocks.PLANKS.getStateFromMeta(BlockPlanks.EnumType.SPRUCE.getMetadata()), false); this.fillWithBlocks(worldIn, structureBoundingBoxIn, 5, 2, 3, 5, 3, 6, Blocks.PLANKS.getStateFromMeta(BlockPlanks.EnumType.SPRUCE.getMetadata()), Blocks.PLANKS.getStateFromMeta(BlockPlanks.EnumType.SPRUCE.getMetadata()), false); this.fillWithBlocks(worldIn, structureBoundingBoxIn, 2, 2, 7, 4, 3, 7, Blocks.PLANKS.getStateFromMeta(BlockPlanks.EnumType.SPRUCE.getMetadata()), Blocks.PLANKS.getStateFromMeta(BlockPlanks.EnumType.SPRUCE.getMetadata()), false); this.fillWithBlocks(worldIn, structureBoundingBoxIn, 1, 0, 2, 1, 3, 2, Blocks.LOG.getDefaultState(), Blocks.LOG.getDefaultState(), false); this.fillWithBlocks(worldIn, structureBoundingBoxIn, 5, 0, 2, 5, 3, 2, Blocks.LOG.getDefaultState(), Blocks.LOG.getDefaultState(), false); this.fillWithBlocks(worldIn, structureBoundingBoxIn, 1, 0, 7, 1, 3, 7, Blocks.LOG.getDefaultState(), Blocks.LOG.getDefaultState(), false); this.fillWithBlocks(worldIn, structureBoundingBoxIn, 5, 0, 7, 5, 3, 7, Blocks.LOG.getDefaultState(), Blocks.LOG.getDefaultState(), false); this.setBlockState(worldIn, Blocks.OAK_FENCE.getDefaultState(), 2, 3, 2, structureBoundingBoxIn); this.setBlockState(worldIn, Blocks.OAK_FENCE.getDefaultState(), 3, 3, 7, structureBoundingBoxIn); this.setBlockState(worldIn, Blocks.AIR.getDefaultState(), 1, 3, 4, structureBoundingBoxIn); this.setBlockState(worldIn, Blocks.AIR.getDefaultState(), 5, 3, 4, structureBoundingBoxIn); this.setBlockState(worldIn, Blocks.AIR.getDefaultState(), 5, 3, 5, structureBoundingBoxIn); this.setBlockState(worldIn, Blocks.FLOWER_POT.getDefaultState().withProperty(BlockFlowerPot.CONTENTS, BlockFlowerPot.EnumFlowerType.MUSHROOM_RED), 1, 3, 5, structureBoundingBoxIn); this.setBlockState(worldIn, Blocks.CRAFTING_TABLE.getDefaultState(), 3, 2, 6, structureBoundingBoxIn); this.setBlockState(worldIn, Blocks.CAULDRON.getDefaultState(), 4, 2, 6, structureBoundingBoxIn); this.setBlockState(worldIn, Blocks.OAK_FENCE.getDefaultState(), 1, 2, 1, structureBoundingBoxIn); this.setBlockState(worldIn, Blocks.OAK_FENCE.getDefaultState(), 5, 2, 1, structureBoundingBoxIn); IBlockState iblockstate = Blocks.SPRUCE_STAIRS.getDefaultState().withProperty(BlockStairs.FACING, EnumFacing.NORTH); IBlockState iblockstate1 = Blocks.SPRUCE_STAIRS.getDefaultState().withProperty(BlockStairs.FACING, EnumFacing.EAST); IBlockState iblockstate2 = Blocks.SPRUCE_STAIRS.getDefaultState().withProperty(BlockStairs.FACING, EnumFacing.WEST); IBlockState iblockstate3 = Blocks.SPRUCE_STAIRS.getDefaultState().withProperty(BlockStairs.FACING, EnumFacing.SOUTH); this.fillWithBlocks(worldIn, structureBoundingBoxIn, 0, 4, 1, 6, 4, 1, iblockstate, iblockstate, false); this.fillWithBlocks(worldIn, structureBoundingBoxIn, 0, 4, 2, 0, 4, 7, iblockstate1, iblockstate1, false); this.fillWithBlocks(worldIn, structureBoundingBoxIn, 6, 4, 2, 6, 4, 7, iblockstate2, iblockstate2, false); this.fillWithBlocks(worldIn, structureBoundingBoxIn, 0, 4, 8, 6, 4, 8, iblockstate3, iblockstate3, false); for (int i = 2; i <= 7; i += 5) { for (int j = 1; j <= 5; j += 4) { this.replaceAirAndLiquidDownwards(worldIn, Blocks.LOG.getDefaultState(), j, -1, i, structureBoundingBoxIn); } } if (!this.hasWitch) { int l = this.getXWithOffset(2, 5); int i1 = this.getYWithOffset(2); int k = this.getZWithOffset(2, 5); if (structureBoundingBoxIn.isVecInside(new BlockPos(l, i1, k))) { this.hasWitch = true; EntityWitch entitywitch = new EntityWitch(worldIn); entitywitch.setLocationAndAngles((double)l + 0.5D, (double)i1, (double)k + 0.5D, 0.0F, 0.0F); entitywitch.onInitialSpawn(worldIn.getDifficultyForLocation(new BlockPos(l, i1, k)), (IEntityLivingData)null); worldIn.spawnEntityInWorld(entitywitch); } } return true; } }
public boolean renderBlockByRenderType(Block p_147805_1_, int p_147805_2_, int p_147805_3_, int p_147805_4_) { int l = p_147805_1_.getRenderType(); if (l == -1) { return false; } else { p_147805_1_.setBlockBoundsBasedOnState(this.blockAccess, p_147805_2_, p_147805_3_, p_147805_4_); this.setRenderBoundsFromBlock(p_147805_1_); switch (l) { //regex: ' : \(l == ([\d]+) \?' replace: ';\ncase \1: return' ::: IMPORTANT: REMEMBER THIS ON FIRST line! case 0 : return this.renderStandardBlock(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 4: return this.renderBlockLiquid(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 31: return this.renderBlockLog(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 1: return this.renderCrossedSquares(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 40: return this.renderBlockDoublePlant((BlockDoublePlant)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 2: return this.renderBlockTorch(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 20: return this.renderBlockVine(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 11: return this.renderBlockFence((BlockFence)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 39: return this.renderBlockQuartz(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 5: return this.renderBlockRedstoneWire(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 13: return this.renderBlockCactus(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 9: return this.renderBlockMinecartTrack((BlockRailBase)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 19: return this.renderBlockStem(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 23: return this.renderBlockLilyPad(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 6: return this.renderBlockCrops(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 3: return this.renderBlockFire((BlockFire)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 8: return this.renderBlockLadder(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 7: return this.renderBlockDoor(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 10: return this.renderBlockStairs((BlockStairs)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 27: return this.renderBlockDragonEgg((BlockDragonEgg)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 32: return this.renderBlockWall((BlockWall)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 12: return this.renderBlockLever(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 29: return this.renderBlockTripWireSource(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 30: return this.renderBlockTripWire(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 14: return this.renderBlockBed(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 15: return this.renderBlockRepeater((BlockRedstoneRepeater)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 36: return this.renderBlockRedstoneDiode((BlockRedstoneDiode)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 37: return this.renderBlockRedstoneComparator((BlockRedstoneComparator)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 16: return this.renderPistonBase(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_, false) ; case 17: return this.renderPistonExtension(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_, true) ; case 18: return this.renderBlockPane((BlockPane)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 41: return this.renderBlockStainedGlassPane(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 21: return this.renderBlockFenceGate((BlockFenceGate)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 24: return this.renderBlockCauldron((BlockCauldron)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 33: return this.renderBlockFlowerpot((BlockFlowerPot)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 35: return this.renderBlockAnvil((BlockAnvil)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 25: return this.renderBlockBrewingStand((BlockBrewingStand)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 26: return this.renderBlockEndPortalFrame((BlockEndPortalFrame)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 28: return this.renderBlockCocoa((BlockCocoa)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 34: return this.renderBlockBeacon((BlockBeacon)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 38: return this.renderBlockHopper((BlockHopper)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_); default: return FMLRenderAccessLibrary.renderWorldBlock(this, blockAccess, p_147805_2_, p_147805_3_, p_147805_4_, p_147805_1_, l); } } }
public boolean renderBlockFlowerpot(BlockFlowerPot p_147752_1_, int p_147752_2_, int p_147752_3_, int p_147752_4_) { this.renderStandardBlock(p_147752_1_, p_147752_2_, p_147752_3_, p_147752_4_); Tessellator tessellator = Tessellator.instance; tessellator.setBrightness(p_147752_1_.getMixedBrightnessForBlock(this.blockAccess, p_147752_2_, p_147752_3_, p_147752_4_)); int l = p_147752_1_.colorMultiplier(this.blockAccess, p_147752_2_, p_147752_3_, p_147752_4_); IIcon iicon = this.getBlockIconFromSide(p_147752_1_, 0); float f = (float)(l >> 16 & 255) / 255.0F; float f1 = (float)(l >> 8 & 255) / 255.0F; float f2 = (float)(l & 255) / 255.0F; float f3; if (EntityRenderer.anaglyphEnable) { f3 = (f * 30.0F + f1 * 59.0F + f2 * 11.0F) / 100.0F; float f4 = (f * 30.0F + f1 * 70.0F) / 100.0F; float f5 = (f * 30.0F + f2 * 70.0F) / 100.0F; f = f3; f1 = f4; f2 = f5; } tessellator.setColorOpaque_F(f, f1, f2); f3 = 0.1865F; this.renderFaceXPos(p_147752_1_, (double)((float)p_147752_2_ - 0.5F + f3), (double)p_147752_3_, (double)p_147752_4_, iicon); this.renderFaceXNeg(p_147752_1_, (double)((float)p_147752_2_ + 0.5F - f3), (double)p_147752_3_, (double)p_147752_4_, iicon); this.renderFaceZPos(p_147752_1_, (double)p_147752_2_, (double)p_147752_3_, (double)((float)p_147752_4_ - 0.5F + f3), iicon); this.renderFaceZNeg(p_147752_1_, (double)p_147752_2_, (double)p_147752_3_, (double)((float)p_147752_4_ + 0.5F - f3), iicon); this.renderFaceYPos(p_147752_1_, (double)p_147752_2_, (double)((float)p_147752_3_ - 0.5F + f3 + 0.1875F), (double)p_147752_4_, this.getBlockIcon(Blocks.dirt)); TileEntity tileentity = this.blockAccess.getTileEntity(p_147752_2_, p_147752_3_, p_147752_4_); if (tileentity != null && tileentity instanceof TileEntityFlowerPot) { Item item = ((TileEntityFlowerPot)tileentity).getFlowerPotItem(); int i1 = ((TileEntityFlowerPot)tileentity).getFlowerPotData(); if (item instanceof ItemBlock) { Block block = Block.getBlockFromItem(item); int j1 = block.getRenderType(); float f6 = 0.0F; float f7 = 4.0F; float f8 = 0.0F; tessellator.addTranslation(f6 / 16.0F, f7 / 16.0F, f8 / 16.0F); l = block.colorMultiplier(this.blockAccess, p_147752_2_, p_147752_3_, p_147752_4_); if (l != 16777215) { f = (float)(l >> 16 & 255) / 255.0F; f1 = (float)(l >> 8 & 255) / 255.0F; f2 = (float)(l & 255) / 255.0F; tessellator.setColorOpaque_F(f, f1, f2); } if (j1 == 1) { this.drawCrossedSquares(this.getBlockIconFromSideAndMetadata(block, 0, i1), (double)p_147752_2_, (double)p_147752_3_, (double)p_147752_4_, 0.75F); } else if (j1 == 13) { this.renderAllFaces = true; float f9 = 0.125F; this.setRenderBounds((double)(0.5F - f9), 0.0D, (double)(0.5F - f9), (double)(0.5F + f9), 0.25D, (double)(0.5F + f9)); this.renderStandardBlock(block, p_147752_2_, p_147752_3_, p_147752_4_); this.setRenderBounds((double)(0.5F - f9), 0.25D, (double)(0.5F - f9), (double)(0.5F + f9), 0.5D, (double)(0.5F + f9)); this.renderStandardBlock(block, p_147752_2_, p_147752_3_, p_147752_4_); this.setRenderBounds((double)(0.5F - f9), 0.5D, (double)(0.5F - f9), (double)(0.5F + f9), 0.75D, (double)(0.5F + f9)); this.renderStandardBlock(block, p_147752_2_, p_147752_3_, p_147752_4_); this.renderAllFaces = false; this.setRenderBounds(0.0D, 0.0D, 0.0D, 1.0D, 1.0D, 1.0D); } tessellator.addTranslation(-f6 / 16.0F, -f7 / 16.0F, -f8 / 16.0F); } } return true; }
/** * Renders the block at the given coordinates using the block's rendering type */ public boolean renderBlockByRenderType(Block par1Block, int par2, int par3, int par4) { int l = par1Block.getRenderType(); if (l == -1) { return false; } else { par1Block.setBlockBoundsBasedOnState(this.blockAccess, par2, par3, par4); this.setRenderBoundsFromBlock(par1Block); switch (l) { //regex: ' : \(l == ([\d]+) \?' replace: ';\ncase \1: return' ::: IMPORTANT: REMEMBER THIS ON FIRST line! case 0: return this.renderStandardBlock(par1Block, par2, par3, par4); case 4: return this.renderBlockFluids(par1Block, par2, par3, par4); case 31: return this.renderBlockLog(par1Block, par2, par3, par4); case 1: return this.renderCrossedSquares(par1Block, par2, par3, par4); case 2: return this.renderBlockTorch(par1Block, par2, par3, par4); case 20: return this.renderBlockVine(par1Block, par2, par3, par4); case 11: return this.renderBlockFence((BlockFence)par1Block, par2, par3, par4); case 39: return this.renderBlockQuartz(par1Block, par2, par3, par4); case 5: return this.renderBlockRedstoneWire(par1Block, par2, par3, par4); case 13: return this.renderBlockCactus(par1Block, par2, par3, par4); case 9: return this.renderBlockMinecartTrack((BlockRailBase)par1Block, par2, par3, par4); case 19: return this.renderBlockStem(par1Block, par2, par3, par4); case 23: return this.renderBlockLilyPad(par1Block, par2, par3, par4); case 6: return this.renderBlockCrops(par1Block, par2, par3, par4); case 3: return this.renderBlockFire((BlockFire)par1Block, par2, par3, par4); case 8: return this.renderBlockLadder(par1Block, par2, par3, par4); case 7: return this.renderBlockDoor(par1Block, par2, par3, par4); case 10: return this.renderBlockStairs((BlockStairs)par1Block, par2, par3, par4); case 27: return this.renderBlockDragonEgg((BlockDragonEgg)par1Block, par2, par3, par4); case 32: return this.renderBlockWall((BlockWall)par1Block, par2, par3, par4); case 12: return this.renderBlockLever(par1Block, par2, par3, par4); case 29: return this.renderBlockTripWireSource(par1Block, par2, par3, par4); case 30: return this.renderBlockTripWire(par1Block, par2, par3, par4); case 14: return this.renderBlockBed(par1Block, par2, par3, par4); case 15: return this.renderBlockRepeater((BlockRedstoneRepeater)par1Block, par2, par3, par4); case 36: return this.renderBlockRedstoneLogic((BlockRedstoneLogic)par1Block, par2, par3, par4); case 37: return this.renderBlockComparator((BlockComparator)par1Block, par2, par3, par4); case 16: return this.renderPistonBase(par1Block, par2, par3, par4, false); case 17: return this.renderPistonExtension(par1Block, par2, par3, par4, true); case 18: return this.renderBlockPane((BlockPane)par1Block, par2, par3, par4); case 21: return this.renderBlockFenceGate((BlockFenceGate)par1Block, par2, par3, par4); case 24: return this.renderBlockCauldron((BlockCauldron)par1Block, par2, par3, par4); case 33: return this.renderBlockFlowerpot((BlockFlowerPot)par1Block, par2, par3, par4); case 35: return this.renderBlockAnvil((BlockAnvil)par1Block, par2, par3, par4); case 25: return this.renderBlockBrewingStand((BlockBrewingStand)par1Block, par2, par3, par4); case 26: return this.renderBlockEndPortalFrame((BlockEndPortalFrame)par1Block, par2, par3, par4); case 28: return this.renderBlockCocoa((BlockCocoa)par1Block, par2, par3, par4); case 34: return this.renderBlockBeacon((BlockBeacon)par1Block, par2, par3, par4); case 38: return this.renderBlockHopper((BlockHopper)par1Block, par2, par3, par4); default: return FMLRenderAccessLibrary.renderWorldBlock(this, blockAccess, par2, par3, par4, par1Block, l); } } }