protected BlockSapling(PropertyHelper ph) { super(Material.PLANTS, ph); this.setCreativeTab(TFCTabs.TFCDecoration); setSoundType(SoundType.GROUND); this.setTickRandomly(true); }
protected BlockWoodSupport(Material material, PropertyHelper meta) { super(material, meta); this.setCreativeTab(TFCTabs.TFCBuilding); compressionBreak = true; this.collapseType = CollapsibleType.Structure; setSoundType(SoundType.WOOD); }
protected BlockTerra(Material material, PropertyHelper meta) { super(material); this.META_PROP = meta; /*if (META_PROP != null) this.setDefaultState(this.getBlockState().getBaseState().withProperty(META_PROP, (Comparable)META_PROP.getAllowedValues().toArray()[0]));*/ blockAABB = FULL_BLOCK_AABB; }
protected BlockLogHorizontal(Material material, PropertyHelper meta) { super(material, meta); setSoundType(SoundType.WOOD); this.setCreativeTab(TFCTabs.TFCBuilding); this.setShowInCreative(false); }
public BlockPlanks(Material m, PropertyHelper p) { super(m, p); this.setCreativeTab(TFCTabs.TFCBuilding); setSoundType(SoundType.WOOD); }
public BlockCollapsible(Material m, PropertyHelper p) { super(m, p); }
protected BlockWoodSupport2(Material material, PropertyHelper meta) { super(material, meta); }
public BlockLogVertical(Material m, PropertyHelper p) { super(m, p); this.setCreativeTab(TFCTabs.TFCBuilding); setSoundType(SoundType.WOOD); }
public BlockGravity(Material m, PropertyHelper p) { super(m, p); }