Java 类net.minecraft.client.renderer.texture.TextureAtlasSprite 实例源码

项目:Thermionics    文件:LayerScarf.java   
private static void draw(World world, double dx, double dy, double dz, Entity entity, ScarfNode prime, ArrayList<ScarfNode> nodes) {
    TextureAtlasSprite sprite = Minecraft.getMinecraft().getTextureMapBlocks().getAtlasSprite("minecraft:blocks/wool_colored_white");
    //TextureAtlasSprite sprite = Minecraft.getMinecraft().getTextureMapBlocks().getMissingSprite();
    Minecraft.getMinecraft().renderEngine.bindTexture(TextureMap.LOCATION_BLOCKS_TEXTURE);
    ScarfNode lastNode = prime;
    for(ScarfNode node : nodes) {
        //TODO: Swap out sprites each segment?

        float x1 = (float)(node.x-dx);
        float x2 = (float)(lastNode.x-dx);
        float y1 = (float)(node.y-dy);
        float y2 = (float)(lastNode.y-dy);
        float z1 = (float)(node.z-dz);
        float z2 = (float)(lastNode.z-dz);

        float light1 = world.getLight(new BlockPos((int)node.x, (int)node.y, (int)node.z)) / 15f;
        float light2 = world.getLight(new BlockPos((int)lastNode.x, (int)lastNode.y, (int)lastNode.z)) / 15f;

        ribbon(x1, y1, z1, x2, y2, z2, 0.25f, sprite, node.r, node.g, node.b, light1, light2);
        ribbon(x2, y2, z2, x1, y1, z1, 0.25f, sprite, node.r, node.g, node.b, light2, light1);
        lastNode = node;
    }
}
项目:pnc-repressurized    文件:GuiUtils.java   
private static void drawFluidTexture(double xCoord, double yCoord, TextureAtlasSprite textureSprite, int maskTop, int maskRight, double zLevel) {
    double uMin = textureSprite.getMinU();
    double uMax = textureSprite.getMaxU();
    double vMin = textureSprite.getMinV();
    double vMax = textureSprite.getMaxV();
    uMax = uMax - maskRight / 16.0 * (uMax - uMin);
    vMax = vMax - maskTop / 16.0 * (vMax - vMin);

    Tessellator tessellator = Tessellator.getInstance();
    BufferBuilder worldrenderer = tessellator.getBuffer();
    worldrenderer.begin(7, DefaultVertexFormats.POSITION_TEX);
    worldrenderer.pos(xCoord, yCoord + 16, zLevel).tex(uMin, vMax).endVertex();
    worldrenderer.pos(xCoord + 16 - maskRight, yCoord + 16, zLevel).tex(uMax, vMax).endVertex();
    worldrenderer.pos(xCoord + 16 - maskRight, yCoord + maskTop, zLevel).tex(uMax, vMin).endVertex();
    worldrenderer.pos(xCoord, yCoord + maskTop, zLevel).tex(uMin, vMin).endVertex();
    tessellator.draw();
}
项目:ModularMachinery    文件:GuiContainerFluidHatch.java   
@Optional.Method(modid = "mekanism")
private void drawMekGasContent() {
    if(tank.getTank() instanceof HybridGasTank) {
        GasStack gasContent = ((HybridGasTank) tank.getTank()).getGas();
        if(gasContent != null && gasContent.amount > 0) {
            GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F);
            float percFilled = ((float) gasContent.amount) / ((float) tank.getTank().getCapacity());
            percFilled = MathHelper.clamp(percFilled, 0F, 1F);
            int pxFilled = MathHelper.ceil(percFilled * 61F);
            TextureAtlasSprite tas = gasContent.getGas().getSprite();
            if(tas == null) {
                tas = Minecraft.getMinecraft().getTextureMapBlocks().getMissingSprite();
            }
            this.mc.getTextureManager().bindTexture(TextureMap.LOCATION_BLOCKS_TEXTURE);
            drawTexturedModalRect(15, 10 + 61 - pxFilled, tas, 20, pxFilled);
        }
    }
}
项目:Backmemed    文件:BakedQuad.java   
private static TextureAtlasSprite getSpriteByUv(int[] p_getSpriteByUv_0_)
{
    float f = 1.0F;
    float f1 = 1.0F;
    float f2 = 0.0F;
    float f3 = 0.0F;
    int i = p_getSpriteByUv_0_.length / 4;

    for (int j = 0; j < 4; ++j)
    {
        int k = j * i;
        float f4 = Float.intBitsToFloat(p_getSpriteByUv_0_[k + 4]);
        float f5 = Float.intBitsToFloat(p_getSpriteByUv_0_[k + 4 + 1]);
        f = Math.min(f, f4);
        f1 = Math.min(f1, f5);
        f2 = Math.max(f2, f4);
        f3 = Math.max(f3, f5);
    }

    float f6 = (f + f2) / 2.0F;
    float f7 = (f1 + f3) / 2.0F;
    TextureAtlasSprite textureatlassprite = Minecraft.getMinecraft().getTextureMapBlocks().getIconByUV((double)f6, (double)f7);
    return textureatlassprite;
}
项目:CustomWorldGen    文件:B3DLoader.java   
public BakedWrapper(final Node<?> node, final IModelState state, final boolean smooth, final boolean gui3d, final VertexFormat format, final ImmutableSet<String> meshes, final ImmutableMap<String, TextureAtlasSprite> textures)
{
    this(node, state, smooth, gui3d, format, meshes, textures, CacheBuilder.newBuilder()
        .maximumSize(128)
        .expireAfterAccess(2, TimeUnit.MINUTES)
        .<Integer, B3DState>build(new CacheLoader<Integer, B3DState>()
        {
            public B3DState load(Integer frame) throws Exception
            {
                IModelState parent = state;
                Animation newAnimation = node.getAnimation();
                if(parent instanceof B3DState)
                {
                    B3DState ps = (B3DState)parent;
                    parent = ps.getParent();
                }
                return new B3DState(newAnimation, frame, frame, 0, parent);
            }
        }));
}
项目:BaseClient    文件:ItemModelGenerator.java   
private List<ItemModelGenerator.Span> func_178393_a(TextureAtlasSprite p_178393_1_)
{
    int i = p_178393_1_.getIconWidth();
    int j = p_178393_1_.getIconHeight();
    List<ItemModelGenerator.Span> list = Lists.<ItemModelGenerator.Span>newArrayList();

    for (int k = 0; k < p_178393_1_.getFrameCount(); ++k)
    {
        int[] aint = p_178393_1_.getFrameTextureData(k)[0];

        for (int l = 0; l < j; ++l)
        {
            for (int i1 = 0; i1 < i; ++i1)
            {
                boolean flag = !this.func_178391_a(aint, i1, l, i, j);
                this.func_178396_a(ItemModelGenerator.SpanFacing.UP, list, aint, i1, l, i, j, flag);
                this.func_178396_a(ItemModelGenerator.SpanFacing.DOWN, list, aint, i1, l, i, j, flag);
                this.func_178396_a(ItemModelGenerator.SpanFacing.LEFT, list, aint, i1, l, i, j, flag);
                this.func_178396_a(ItemModelGenerator.SpanFacing.RIGHT, list, aint, i1, l, i, j, flag);
            }
        }
    }

    return list;
}
项目:interactionwheel    文件:RenderHelper.java   
public static boolean renderObject(Minecraft mc, RenderItem itemRender, int x, int y, Object itm, boolean highlight, float lvl) {
    itemRender.zLevel = lvl;

    if (itm == null) {
        return renderItemStack(mc, itemRender, null, x, y, "", highlight);
    }
    if (itm instanceof Item) {
        return renderItemStack(mc, itemRender, new ItemStack((Item) itm, 1), x, y, "", highlight);
    }
    if (itm instanceof Block) {
        return renderItemStack(mc, itemRender, new ItemStack((Block) itm, 1), x, y, "", highlight);
    }
    if (itm instanceof ItemStack) {
        return renderItemStackWithCount(mc, itemRender, (ItemStack) itm, x, y, highlight);
    }
    if (itm instanceof TextureAtlasSprite) {
        return renderIcon(mc, itemRender, (TextureAtlasSprite) itm, x, y, highlight);
    }
    return renderItemStack(mc, itemRender, ItemStack.EMPTY, x, y, "", highlight);
}
项目:CustomWorldGen    文件:ItemLayerModel.java   
public BakedItemModel(ImmutableList<BakedQuad> quads, TextureAtlasSprite particle, ImmutableMap<TransformType, TRSRTransformation> transforms, ItemOverrideList overrides, IBakedModel otherModel)
{
    this.quads = quads;
    this.particle = particle;
    this.transforms = transforms;
    this.overrides = overrides;
    if(otherModel != null)
    {
        this.otherModel = otherModel;
        this.isCulled = true;
    }
    else
    {
        ImmutableList.Builder<BakedQuad> builder = ImmutableList.builder();
        for(BakedQuad quad : quads)
        {
            if(quad.getFace() == EnumFacing.SOUTH)
            {
                builder.add(quad);
            }
        }
        this.otherModel = new BakedItemModel(builder.build(), particle, transforms, overrides, this);
        isCulled = false;
    }
}
项目:BaseClient    文件:WorldRenderer.java   
public void setVertexState(WorldRenderer.State state)
{
    this.rawIntBuffer.clear();
    this.func_181670_b(state.getRawBuffer().length);
    this.rawIntBuffer.put(state.getRawBuffer());
    this.vertexCount = state.getVertexCount();
    this.vertexFormat = new VertexFormat(state.getVertexFormat());

    if (state.stateQuadSprites != null)
    {
        if (this.quadSprites == null)
        {
            this.quadSprites = new TextureAtlasSprite[this.getBufferQuadSize()];
        }

        TextureAtlasSprite[] atextureatlassprite = state.stateQuadSprites;
        System.arraycopy(atextureatlassprite, 0, this.quadSprites, 0, atextureatlassprite.length);
    }
    else
    {
        this.quadSprites = null;
    }
}
项目:BaseClient    文件:ConnectedTextures.java   
private static TextureAtlasSprite getConnectedTextureMultiPass(IBlockAccess p_getConnectedTextureMultiPass_0_, IBlockState p_getConnectedTextureMultiPass_1_, BlockPos p_getConnectedTextureMultiPass_2_, EnumFacing p_getConnectedTextureMultiPass_3_, TextureAtlasSprite p_getConnectedTextureMultiPass_4_, RenderEnv p_getConnectedTextureMultiPass_5_)
{
    TextureAtlasSprite textureatlassprite = getConnectedTextureSingle(p_getConnectedTextureMultiPass_0_, p_getConnectedTextureMultiPass_1_, p_getConnectedTextureMultiPass_2_, p_getConnectedTextureMultiPass_3_, p_getConnectedTextureMultiPass_4_, true, p_getConnectedTextureMultiPass_5_);

    if (!multipass)
    {
        return textureatlassprite;
    }
    else if (textureatlassprite == p_getConnectedTextureMultiPass_4_)
    {
        return textureatlassprite;
    }
    else
    {
        TextureAtlasSprite textureatlassprite1 = textureatlassprite;

        for (int i = 0; i < 3; ++i)
        {
            TextureAtlasSprite textureatlassprite2 = getConnectedTextureSingle(p_getConnectedTextureMultiPass_0_, p_getConnectedTextureMultiPass_1_, p_getConnectedTextureMultiPass_2_, p_getConnectedTextureMultiPass_3_, textureatlassprite1, false, p_getConnectedTextureMultiPass_5_);

            if (textureatlassprite2 == textureatlassprite1)
            {
                break;
            }

            textureatlassprite1 = textureatlassprite2;
        }

        return textureatlassprite1;
    }
}
项目:BaseClient    文件:FaceBakery.java   
private int[] makeQuadVertexData(BlockPartFace partFace, TextureAtlasSprite sprite, EnumFacing facing, float[] p_178405_4_, ModelRotation modelRotationIn, BlockPartRotation partRotation, boolean uvLocked, boolean shade)
{
    int[] aint = new int[28];

    for (int i = 0; i < 4; ++i)
    {
        this.fillVertexData(aint, i, facing, partFace, p_178405_4_, sprite, modelRotationIn, partRotation, uvLocked, shade);
    }

    return aint;
}
项目:Anima-Mundi    文件:ParticleGlowBase.java   
protected ParticleGlowBase(World world, double x, double y, double z,
                           double velocityX, double velocityY, double velocityZ)
{
    super(world, x, y, z, velocityX, velocityY, velocityZ);

    this.particleAlpha = 0.90F;
    motionX = velocityX;
    motionY = velocityY;
    motionZ = velocityZ;

    particleRainbow = rand.nextInt(32);
    this.particleMaxAge = 20;
    TextureAtlasSprite sprite = Minecraft.getMinecraft().getTextureMapBlocks().getAtlasSprite(location.toString());
    setParticleTexture(sprite);
}
项目:pnc-repressurized    文件:ModelProgrammingPuzzle.java   
public BakedProgrammingPuzzle(ModelProgrammingPuzzle parent, ImmutableList<BakedQuad> quads,
                              TextureAtlasSprite particle, VertexFormat format,
                              ImmutableMap<ItemCameraTransforms.TransformType, TRSRTransformation> transforms,
                              Map<String, IBakedModel> cache) {
    this.quads = quads;
    this.particle = particle;
    this.format = format;
    this.parent = parent;
    this.transforms = transforms;
    this.cache = cache;
    this.overridesList = new PuzzleOverrideList(Collections.emptyList(), this);
}
项目:Backmemed    文件:ModelBakery.java   
private void makeItemModels()
{
    for (ResourceLocation resourcelocation : this.itemLocations.values())
    {
        ModelBlock modelblock = (ModelBlock)this.models.get(resourcelocation);

        if (this.hasItemModel(modelblock))
        {
            ModelBlock modelblock1 = this.makeItemModel(modelblock);

            if (modelblock1 != null)
            {
                modelblock1.name = resourcelocation.toString();
            }

            this.models.put(resourcelocation, modelblock1);
        }
        else if (this.isCustomRenderer(modelblock))
        {
            this.models.put(resourcelocation, modelblock);
        }
    }

    for (TextureAtlasSprite textureatlassprite : this.sprites.values())
    {
        if (!textureatlassprite.hasAnimationMetadata())
        {
            textureatlassprite.clearFramesTextureData();
        }
    }
}
项目:BaseClient    文件:ItemModelGenerator.java   
private List<BlockPart> func_178394_a(int p_178394_1_, String p_178394_2_, TextureAtlasSprite p_178394_3_)
{
    Map<EnumFacing, BlockPartFace> map = Maps.<EnumFacing, BlockPartFace>newHashMap();
    map.put(EnumFacing.SOUTH, new BlockPartFace((EnumFacing)null, p_178394_1_, p_178394_2_, new BlockFaceUV(new float[] {0.0F, 0.0F, 16.0F, 16.0F}, 0)));
    map.put(EnumFacing.NORTH, new BlockPartFace((EnumFacing)null, p_178394_1_, p_178394_2_, new BlockFaceUV(new float[] {16.0F, 0.0F, 0.0F, 16.0F}, 0)));
    List<BlockPart> list = Lists.<BlockPart>newArrayList();
    list.add(new BlockPart(new Vector3f(0.0F, 0.0F, 7.5F), new Vector3f(16.0F, 16.0F, 8.5F), map, (BlockPartRotation)null, true));
    list.addAll(this.func_178397_a(p_178394_3_, p_178394_2_, p_178394_1_));
    return list;
}
项目:CustomWorldGen    文件:ModelDynBucket.java   
public BakedDynBucket(ModelDynBucket parent,
                      ImmutableList<BakedQuad> quads, TextureAtlasSprite particle, VertexFormat format, ImmutableMap<ItemCameraTransforms.TransformType, TRSRTransformation> transforms,
                      Map<String, IBakedModel> cache)
{
    this.quads = quads;
    this.particle = particle;
    this.format = format;
    this.parent = parent;
    this.transforms = transforms;
    this.cache = cache;
}
项目:CustomWorldGen    文件:ModelDynBucket.java   
@Override
public IBakedModel handleItemState(IBakedModel originalModel, ItemStack stack, World world, EntityLivingBase entity)
{
    FluidStack fluidStack = FluidUtil.getFluidContained(stack);

    // not a fluid item apparently
    if (fluidStack == null)
    {
        // empty bucket
        return originalModel;
    }

    BakedDynBucket model = (BakedDynBucket)originalModel;

    Fluid fluid = fluidStack.getFluid();
    String name = fluid.getName();

    if (!model.cache.containsKey(name))
    {
        IModel parent = model.parent.process(ImmutableMap.of("fluid", name));
        Function<ResourceLocation, TextureAtlasSprite> textureGetter;
        textureGetter = new Function<ResourceLocation, TextureAtlasSprite>()
        {
            public TextureAtlasSprite apply(ResourceLocation location)
            {
                return Minecraft.getMinecraft().getTextureMapBlocks().getAtlasSprite(location.toString());
            }
        };

        IBakedModel bakedModel = parent.bake(new SimpleModelState(model.transforms), model.format, textureGetter);
        model.cache.put(name, bakedModel);
        return bakedModel;
    }

    return model.cache.get(name);
}
项目:BaseClient    文件:NaturalProperties.java   
private boolean isFullSprite(BakedQuad p_isFullSprite_1_)
{
    TextureAtlasSprite textureatlassprite = p_isFullSprite_1_.getSprite();
    float f = textureatlassprite.getMinU();
    float f1 = textureatlassprite.getMaxU();
    float f2 = f1 - f;
    float f3 = f2 / 256.0F;
    float f4 = textureatlassprite.getMinV();
    float f5 = textureatlassprite.getMaxV();
    float f6 = f5 - f4;
    float f7 = f6 / 256.0F;
    int[] aint = p_isFullSprite_1_.getVertexData();
    int i = aint.length / 4;

    for (int j = 0; j < 4; ++j)
    {
        int k = j * i;
        float f8 = Float.intBitsToFloat(aint[k + 4]);
        float f9 = Float.intBitsToFloat(aint[k + 4 + 1]);

        if (!this.equalsDelta(f8, f, f3) && !this.equalsDelta(f8, f1, f3))
        {
            return false;
        }

        if (!this.equalsDelta(f9, f4, f7) && !this.equalsDelta(f9, f5, f7))
        {
            return false;
        }
    }

    return true;
}
项目:Backmemed    文件:ConnectedTexturesCompact.java   
private static BakedQuad[] getQuadsCompact(ConnectedTexturesCompact.Dir p_getQuadsCompact_0_, int p_getQuadsCompact_1_, ConnectedTexturesCompact.Dir p_getQuadsCompact_2_, int p_getQuadsCompact_3_, ConnectedTexturesCompact.Dir p_getQuadsCompact_4_, int p_getQuadsCompact_5_, TextureAtlasSprite[] p_getQuadsCompact_6_, int p_getQuadsCompact_7_, BakedQuad p_getQuadsCompact_8_, RenderEnv p_getQuadsCompact_9_)
{
    BakedQuad bakedquad = getQuadCompact(p_getQuadsCompact_6_[p_getQuadsCompact_1_], p_getQuadsCompact_0_, p_getQuadsCompact_7_, p_getQuadsCompact_8_, p_getQuadsCompact_9_);
    BakedQuad bakedquad1 = getQuadCompact(p_getQuadsCompact_6_[p_getQuadsCompact_3_], p_getQuadsCompact_2_, p_getQuadsCompact_7_, p_getQuadsCompact_8_, p_getQuadsCompact_9_);
    BakedQuad bakedquad2 = getQuadCompact(p_getQuadsCompact_6_[p_getQuadsCompact_5_], p_getQuadsCompact_4_, p_getQuadsCompact_7_, p_getQuadsCompact_8_, p_getQuadsCompact_9_);
    return p_getQuadsCompact_9_.getArrayQuadsCtm(bakedquad, bakedquad1, bakedquad2);
}
项目:DecompiledMinecraft    文件:GuiIngame.java   
private void func_180474_b(float p_180474_1_, ScaledResolution p_180474_2_)
{
    if (p_180474_1_ < 1.0F)
    {
        p_180474_1_ = p_180474_1_ * p_180474_1_;
        p_180474_1_ = p_180474_1_ * p_180474_1_;
        p_180474_1_ = p_180474_1_ * 0.8F + 0.2F;
    }

    GlStateManager.disableAlpha();
    GlStateManager.disableDepth();
    GlStateManager.depthMask(false);
    GlStateManager.tryBlendFuncSeparate(770, 771, 1, 0);
    GlStateManager.color(1.0F, 1.0F, 1.0F, p_180474_1_);
    this.mc.getTextureManager().bindTexture(TextureMap.locationBlocksTexture);
    TextureAtlasSprite textureatlassprite = this.mc.getBlockRendererDispatcher().getBlockModelShapes().getTexture(Blocks.portal.getDefaultState());
    float f = textureatlassprite.getMinU();
    float f1 = textureatlassprite.getMinV();
    float f2 = textureatlassprite.getMaxU();
    float f3 = textureatlassprite.getMaxV();
    Tessellator tessellator = Tessellator.getInstance();
    WorldRenderer worldrenderer = tessellator.getWorldRenderer();
    worldrenderer.begin(7, DefaultVertexFormats.POSITION_TEX);
    worldrenderer.pos(0.0D, (double)p_180474_2_.getScaledHeight(), -90.0D).tex((double)f, (double)f3).endVertex();
    worldrenderer.pos((double)p_180474_2_.getScaledWidth(), (double)p_180474_2_.getScaledHeight(), -90.0D).tex((double)f2, (double)f3).endVertex();
    worldrenderer.pos((double)p_180474_2_.getScaledWidth(), 0.0D, -90.0D).tex((double)f2, (double)f1).endVertex();
    worldrenderer.pos(0.0D, 0.0D, -90.0D).tex((double)f, (double)f1).endVertex();
    tessellator.draw();
    GlStateManager.depthMask(true);
    GlStateManager.enableDepth();
    GlStateManager.enableAlpha();
    GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F);
}
项目:Backmemed    文件:BakedQuadRetextured.java   
public BakedQuadRetextured(BakedQuad quad, TextureAtlasSprite textureIn)
{
    super(Arrays.copyOf(quad.getVertexData(), quad.getVertexData().length), quad.tintIndex, FaceBakery.getFacingFromVertexData(quad.getVertexData()), textureIn);
    this.texture = textureIn;
    this.format = quad.format;
    this.applyDiffuseLighting = quad.applyDiffuseLighting;
    this.spriteOld = quad.getSprite();
    this.remapQuad();
    this.fixVertexData();
}
项目:CustomWorldGen    文件:VertexTransformer.java   
public void setTexture(TextureAtlasSprite texture)
{
    try
    {
        parent.setTexture(texture);
    }
    catch(AbstractMethodError e)
    {
        // catch missing method errors caused by change to IVertexConsumer
    }
}
项目:BaseClient    文件:ConnectedProperties.java   
private static TextureAtlasSprite getIcon(String p_getIcon_0_)
{
    TextureMap texturemap = Minecraft.getMinecraft().getTextureMapBlocks();
    TextureAtlasSprite textureatlassprite = texturemap.getSpriteSafe(p_getIcon_0_);

    if (textureatlassprite != null)
    {
        return textureatlassprite;
    }
    else
    {
        textureatlassprite = texturemap.getSpriteSafe("blocks/" + p_getIcon_0_);
        return textureatlassprite;
    }
}
项目:Adventurers-Toolbox    文件:MaceModel.java   
@Override
public IBakedModel bake(IModelState state, VertexFormat format,
        java.util.function.Function<ResourceLocation, TextureAtlasSprite> bakedTextureGetter) {

    ImmutableMap<TransformType, TRSRTransformation> transformMap = PerspectiveMapWrapper.getTransforms(state);

    TRSRTransformation transform = (TRSRTransformation.identity());

    ImmutableList.Builder<BakedQuad> builder = ImmutableList.builder();

    if (headTexture != null && haftTexture != null && handleTexture != null) {

        ImmutableList.Builder<ResourceLocation> texBuilder = ImmutableList.builder();
        if (haftTexture != null) {
            texBuilder.add(haftTexture);
        }
        if (headTexture != null) {
            texBuilder.add(headTexture);
        }
        if (handleTexture != null) {
            texBuilder.add(handleTexture);
        }
        if (adornmentTexture != null) {
            texBuilder.add(adornmentTexture);
        }
        ImmutableList<ResourceLocation> textures = texBuilder.build();

        IBakedModel model = (new ItemLayerModel(textures)).bake(state, format, bakedTextureGetter);
        builder.addAll(model.getQuads(null, null, 0));
    }

    return new BakedMaceModel(this, builder.build(), format, Maps.immutableEnumMap(transformMap),
            Maps.<String, IBakedModel>newHashMap());
}
项目:Backmemed    文件:ConnectedTextures.java   
private static TextureAtlasSprite getConnectedTextureHorizontalVertical(ConnectedProperties p_getConnectedTextureHorizontalVertical_0_, IBlockAccess p_getConnectedTextureHorizontalVertical_1_, IBlockState p_getConnectedTextureHorizontalVertical_2_, BlockPos p_getConnectedTextureHorizontalVertical_3_, int p_getConnectedTextureHorizontalVertical_4_, int p_getConnectedTextureHorizontalVertical_5_, TextureAtlasSprite p_getConnectedTextureHorizontalVertical_6_, int p_getConnectedTextureHorizontalVertical_7_)
{
    TextureAtlasSprite[] atextureatlassprite = p_getConnectedTextureHorizontalVertical_0_.tileIcons;
    TextureAtlasSprite textureatlassprite = getConnectedTextureHorizontal(p_getConnectedTextureHorizontalVertical_0_, p_getConnectedTextureHorizontalVertical_1_, p_getConnectedTextureHorizontalVertical_2_, p_getConnectedTextureHorizontalVertical_3_, p_getConnectedTextureHorizontalVertical_4_, p_getConnectedTextureHorizontalVertical_5_, p_getConnectedTextureHorizontalVertical_6_, p_getConnectedTextureHorizontalVertical_7_);

    if (textureatlassprite != null && textureatlassprite != p_getConnectedTextureHorizontalVertical_6_ && textureatlassprite != atextureatlassprite[3])
    {
        return textureatlassprite;
    }
    else
    {
        TextureAtlasSprite textureatlassprite1 = getConnectedTextureVertical(p_getConnectedTextureHorizontalVertical_0_, p_getConnectedTextureHorizontalVertical_1_, p_getConnectedTextureHorizontalVertical_2_, p_getConnectedTextureHorizontalVertical_3_, p_getConnectedTextureHorizontalVertical_4_, p_getConnectedTextureHorizontalVertical_5_, p_getConnectedTextureHorizontalVertical_6_, p_getConnectedTextureHorizontalVertical_7_);
        return textureatlassprite1 == atextureatlassprite[0] ? atextureatlassprite[4] : (textureatlassprite1 == atextureatlassprite[1] ? atextureatlassprite[5] : (textureatlassprite1 == atextureatlassprite[2] ? atextureatlassprite[6] : textureatlassprite1));
    }
}
项目:BaseClient    文件:SimpleBakedModel.java   
public Builder(IBakedModel p_i46075_1_, TextureAtlasSprite p_i46075_2_)
{
    this(p_i46075_1_.isAmbientOcclusion(), p_i46075_1_.isGui3d(), p_i46075_1_.getItemCameraTransforms());
    this.builderTexture = p_i46075_1_.getParticleTexture();

    for (EnumFacing enumfacing : EnumFacing.values())
    {
        this.addFaceBreakingFours(p_i46075_1_, p_i46075_2_, enumfacing);
    }

    this.addGeneralBreakingFours(p_i46075_1_, p_i46075_2_);
}
项目:BaseClient    文件:SimpleBakedModel.java   
private void addFaceBreakingFours(IBakedModel p_177649_1_, TextureAtlasSprite p_177649_2_, EnumFacing p_177649_3_)
{
    for (BakedQuad bakedquad : p_177649_1_.getFaceQuads(p_177649_3_))
    {
        this.addFaceQuad(p_177649_3_, new BreakingFour(bakedquad, p_177649_2_));
    }
}
项目:CustomWorldGen    文件:SimpleBakedModel.java   
private void addFaceQuads(IBlockState p_188644_1_, IBakedModel p_188644_2_, TextureAtlasSprite p_188644_3_, EnumFacing p_188644_4_, long p_188644_5_)
{
    for (BakedQuad bakedquad : p_188644_2_.getQuads(p_188644_1_, p_188644_4_, p_188644_5_))
    {
        this.addFaceQuad(p_188644_4_, new BakedQuadRetextured(bakedquad, p_188644_3_));
    }
}
项目:Backmemed    文件:GuiIngame.java   
private void renderPortal(float timeInPortal, ScaledResolution scaledRes)
{
    if (timeInPortal < 1.0F)
    {
        timeInPortal = timeInPortal * timeInPortal;
        timeInPortal = timeInPortal * timeInPortal;
        timeInPortal = timeInPortal * 0.8F + 0.2F;
    }

    GlStateManager.disableAlpha();
    GlStateManager.disableDepth();
    GlStateManager.depthMask(false);
    GlStateManager.tryBlendFuncSeparate(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA, GlStateManager.SourceFactor.ONE, GlStateManager.DestFactor.ZERO);
    GlStateManager.color(1.0F, 1.0F, 1.0F, timeInPortal);
    this.mc.getTextureManager().bindTexture(TextureMap.LOCATION_BLOCKS_TEXTURE);
    TextureAtlasSprite textureatlassprite = this.mc.getBlockRendererDispatcher().getBlockModelShapes().getTexture(Blocks.PORTAL.getDefaultState());
    float f = textureatlassprite.getMinU();
    float f1 = textureatlassprite.getMinV();
    float f2 = textureatlassprite.getMaxU();
    float f3 = textureatlassprite.getMaxV();
    Tessellator tessellator = Tessellator.getInstance();
    VertexBuffer vertexbuffer = tessellator.getBuffer();
    vertexbuffer.begin(7, DefaultVertexFormats.POSITION_TEX);
    vertexbuffer.pos(0.0D, (double)scaledRes.getScaledHeight(), -90.0D).tex((double)f, (double)f3).endVertex();
    vertexbuffer.pos((double)scaledRes.getScaledWidth(), (double)scaledRes.getScaledHeight(), -90.0D).tex((double)f2, (double)f3).endVertex();
    vertexbuffer.pos((double)scaledRes.getScaledWidth(), 0.0D, -90.0D).tex((double)f2, (double)f1).endVertex();
    vertexbuffer.pos(0.0D, 0.0D, -90.0D).tex((double)f, (double)f1).endVertex();
    tessellator.draw();
    GlStateManager.depthMask(true);
    GlStateManager.enableDepth();
    GlStateManager.enableAlpha();
    GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F);
}
项目:Backmemed    文件:Particle.java   
/**
 * Sets the texture used by the particle.
 */
public void setParticleTexture(TextureAtlasSprite texture)
{
    int i = this.getFXLayer();

    if (i == 1)
    {
        this.particleTexture = texture;
    }
    else
    {
        throw new RuntimeException("Invalid call to Particle.setTex, use coordinate methods");
    }
}
项目:CustomWorldGen    文件:ModelBakery.java   
protected IBakedModel bakeModel(ModelBlock modelBlockIn, net.minecraftforge.common.model.ITransformation modelRotationIn, boolean uvLocked)
{
    TextureAtlasSprite textureatlassprite = (TextureAtlasSprite)this.sprites.get(new ResourceLocation(modelBlockIn.resolveTextureName("particle")));
    SimpleBakedModel.Builder simplebakedmodel$builder = (new SimpleBakedModel.Builder(modelBlockIn, modelBlockIn.createOverrides())).setTexture(textureatlassprite);

    if (modelBlockIn.getElements().isEmpty())
    {
        return null;
    }
    else
    {
        for (BlockPart blockpart : modelBlockIn.getElements())
        {
            for (EnumFacing enumfacing : blockpart.mapFaces.keySet())
            {
                BlockPartFace blockpartface = (BlockPartFace)blockpart.mapFaces.get(enumfacing);
                TextureAtlasSprite textureatlassprite1 = (TextureAtlasSprite)this.sprites.get(new ResourceLocation(modelBlockIn.resolveTextureName(blockpartface.texture)));

                if (blockpartface.cullFace == null || !net.minecraftforge.common.model.TRSRTransformation.isInteger(modelRotationIn.getMatrix()))
                {
                    simplebakedmodel$builder.addGeneralQuad(this.makeBakedQuad(blockpart, blockpartface, textureatlassprite1, enumfacing, modelRotationIn, uvLocked));
                }
                else
                {
                    simplebakedmodel$builder.addFaceQuad(modelRotationIn.rotate(blockpartface.cullFace), this.makeBakedQuad(blockpart, blockpartface, textureatlassprite1, enumfacing, modelRotationIn, uvLocked));
                }
            }
        }

        return simplebakedmodel$builder.makeBakedModel();
    }
}
项目:BaseClient    文件:GuiIngame.java   
private void func_180474_b(float p_180474_1_, ScaledResolution p_180474_2_) {
    if (p_180474_1_ < 1.0F) {
        p_180474_1_ = p_180474_1_ * p_180474_1_;
        p_180474_1_ = p_180474_1_ * p_180474_1_;
        p_180474_1_ = p_180474_1_ * 0.8F + 0.2F;
    }

    GlStateManager.disableAlpha();
    GlStateManager.disableDepth();
    GlStateManager.depthMask(false);
    GlStateManager.tryBlendFuncSeparate(770, 771, 1, 0);
    GlStateManager.color(1.0F, 1.0F, 1.0F, p_180474_1_);
    this.mc.getTextureManager().bindTexture(TextureMap.locationBlocksTexture);
    TextureAtlasSprite textureatlassprite = this.mc.getBlockRendererDispatcher().getBlockModelShapes()
            .getTexture(Blocks.portal.getDefaultState());
    float f = textureatlassprite.getMinU();
    float f1 = textureatlassprite.getMinV();
    float f2 = textureatlassprite.getMaxU();
    float f3 = textureatlassprite.getMaxV();
    Tessellator tessellator = Tessellator.getInstance();
    WorldRenderer worldrenderer = tessellator.getWorldRenderer();
    worldrenderer.begin(7, DefaultVertexFormats.POSITION_TEX);
    worldrenderer.pos(0.0D, (double) p_180474_2_.getScaledHeight(), -90.0D).tex((double) f, (double) f3)
            .endVertex();
    worldrenderer.pos((double) p_180474_2_.getScaledWidth(), (double) p_180474_2_.getScaledHeight(), -90.0D)
            .tex((double) f2, (double) f3).endVertex();
    worldrenderer.pos((double) p_180474_2_.getScaledWidth(), 0.0D, -90.0D).tex((double) f2, (double) f1)
            .endVertex();
    worldrenderer.pos(0.0D, 0.0D, -90.0D).tex((double) f, (double) f1).endVertex();
    tessellator.draw();
    GlStateManager.depthMask(true);
    GlStateManager.enableDepth();
    GlStateManager.enableAlpha();
    GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F);
}
项目:DecompiledMinecraft    文件:Gui.java   
/**
 * Draws a texture rectangle using the texture currently bound to the TextureManager
 */
public void drawTexturedModalRect(int xCoord, int yCoord, TextureAtlasSprite textureSprite, int widthIn, int heightIn)
{
    Tessellator tessellator = Tessellator.getInstance();
    WorldRenderer worldrenderer = tessellator.getWorldRenderer();
    worldrenderer.begin(7, DefaultVertexFormats.POSITION_TEX);
    worldrenderer.pos((double)(xCoord + 0), (double)(yCoord + heightIn), (double)this.zLevel).tex((double)textureSprite.getMinU(), (double)textureSprite.getMaxV()).endVertex();
    worldrenderer.pos((double)(xCoord + widthIn), (double)(yCoord + heightIn), (double)this.zLevel).tex((double)textureSprite.getMaxU(), (double)textureSprite.getMaxV()).endVertex();
    worldrenderer.pos((double)(xCoord + widthIn), (double)(yCoord + 0), (double)this.zLevel).tex((double)textureSprite.getMaxU(), (double)textureSprite.getMinV()).endVertex();
    worldrenderer.pos((double)(xCoord + 0), (double)(yCoord + 0), (double)this.zLevel).tex((double)textureSprite.getMinU(), (double)textureSprite.getMinV()).endVertex();
    tessellator.draw();
}
项目:Backmemed    文件:Gui.java   
/**
 * Draws a texture rectangle using the texture currently bound to the TextureManager
 */
public void drawTexturedModalRect(int xCoord, int yCoord, TextureAtlasSprite textureSprite, int widthIn, int heightIn)
{
    Tessellator tessellator = Tessellator.getInstance();
    VertexBuffer vertexbuffer = tessellator.getBuffer();
    vertexbuffer.begin(7, DefaultVertexFormats.POSITION_TEX);
    vertexbuffer.pos((double)(xCoord + 0), (double)(yCoord + heightIn), (double)this.zLevel).tex((double)textureSprite.getMinU(), (double)textureSprite.getMaxV()).endVertex();
    vertexbuffer.pos((double)(xCoord + widthIn), (double)(yCoord + heightIn), (double)this.zLevel).tex((double)textureSprite.getMaxU(), (double)textureSprite.getMaxV()).endVertex();
    vertexbuffer.pos((double)(xCoord + widthIn), (double)(yCoord + 0), (double)this.zLevel).tex((double)textureSprite.getMaxU(), (double)textureSprite.getMinV()).endVertex();
    vertexbuffer.pos((double)(xCoord + 0), (double)(yCoord + 0), (double)this.zLevel).tex((double)textureSprite.getMinU(), (double)textureSprite.getMinV()).endVertex();
    tessellator.draw();
}
项目:BaseClient    文件:ItemModelGenerator.java   
private List<BlockPart> func_178394_a(int p_178394_1_, String p_178394_2_, TextureAtlasSprite p_178394_3_)
{
    Map<EnumFacing, BlockPartFace> map = Maps.<EnumFacing, BlockPartFace>newHashMap();
    map.put(EnumFacing.SOUTH, new BlockPartFace((EnumFacing)null, p_178394_1_, p_178394_2_, new BlockFaceUV(new float[] {0.0F, 0.0F, 16.0F, 16.0F}, 0)));
    map.put(EnumFacing.NORTH, new BlockPartFace((EnumFacing)null, p_178394_1_, p_178394_2_, new BlockFaceUV(new float[] {16.0F, 0.0F, 0.0F, 16.0F}, 0)));
    List<BlockPart> list = Lists.<BlockPart>newArrayList();
    list.add(new BlockPart(new Vector3f(0.0F, 0.0F, 7.5F), new Vector3f(16.0F, 16.0F, 8.5F), map, (BlockPartRotation)null, true));
    list.addAll(this.func_178397_a(p_178394_3_, p_178394_2_, p_178394_1_));
    return list;
}
项目:DecompiledMinecraft    文件:SimpleBakedModel.java   
public Builder(IBakedModel p_i46075_1_, TextureAtlasSprite p_i46075_2_)
{
    this(p_i46075_1_.isAmbientOcclusion(), p_i46075_1_.isGui3d(), p_i46075_1_.getItemCameraTransforms());
    this.builderTexture = p_i46075_1_.getParticleTexture();

    for (EnumFacing enumfacing : EnumFacing.values())
    {
        this.addFaceBreakingFours(p_i46075_1_, p_i46075_2_, enumfacing);
    }

    this.addGeneralBreakingFours(p_i46075_1_, p_i46075_2_);
}
项目:DecompiledMinecraft    文件:SimpleBakedModel.java   
private void addFaceBreakingFours(IBakedModel p_177649_1_, TextureAtlasSprite p_177649_2_, EnumFacing p_177649_3_)
{
    for (BakedQuad bakedquad : p_177649_1_.getFaceQuads(p_177649_3_))
    {
        this.addFaceQuad(p_177649_3_, new BreakingFour(bakedquad, p_177649_2_));
    }
}
项目:Backmemed    文件:BlockRendererDispatcher.java   
public void renderBlockDamage(IBlockState state, BlockPos pos, TextureAtlasSprite texture, IBlockAccess blockAccess)
{
    if (state.getRenderType() == EnumBlockRenderType.MODEL)
    {
        state = state.getActualState(blockAccess, pos);
        IBakedModel ibakedmodel = this.blockModelShapes.getModelForState(state);
        IBakedModel ibakedmodel1 = (new SimpleBakedModel.Builder(state, ibakedmodel, texture, pos)).makeBakedModel();
        this.blockModelRenderer.renderModel(blockAccess, ibakedmodel1, state, pos, Tessellator.getInstance().getBuffer(), true);
    }
}
项目:Backmemed    文件:BakedQuad.java   
public BakedQuad(int[] vertexDataIn, int tintIndexIn, EnumFacing faceIn, TextureAtlasSprite spriteIn)
{
    this.vertexData = vertexDataIn;
    this.tintIndex = tintIndexIn;
    this.face = faceIn;
    this.sprite = spriteIn;
    this.fixVertexData();
}
项目:ModularMachinery    文件:GuiContainerFluidHatch.java   
@Override
protected void drawGuiContainerForegroundLayer(int mouseX, int mouseY) {
    super.drawGuiContainerForegroundLayer(mouseX, mouseY);

    FluidStack content = tank.getTank().getFluid();
    if(content != null && content.amount > 0) {
        int fluidColor = content.getFluid().getColor(content);
        float red   = (fluidColor >> 16 & 0xFF) / 255F;
        float green = (fluidColor >>  8 & 0xFF) / 255F;
        float blue  = (fluidColor       & 0xFF) / 255F;

        float percFilled = ((float) content.amount) / ((float) tank.getTank().getCapacity());
        percFilled = MathHelper.clamp(percFilled, 0F, 1F);
        int pxFilled = MathHelper.ceil(percFilled * 61F);
        GlStateManager.color(red, green, blue, 1.0F);
        ResourceLocation rl = content.getFluid().getStill(content);
        TextureAtlasSprite tas = Minecraft.getMinecraft().getTextureMapBlocks().getTextureExtry(rl.toString());
        if(tas == null) {
            tas = Minecraft.getMinecraft().getTextureMapBlocks().getMissingSprite();
        }
        this.mc.getTextureManager().bindTexture(TextureMap.LOCATION_BLOCKS_TEXTURE);
        drawTexturedModalRect(15, 10 + 61 - pxFilled, tas, 20, pxFilled);
    } else if (ModularMachinery.isMekanismLoaded){
        drawMekGasContent();
    }
    GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F);
    this.mc.getTextureManager().bindTexture(TEXTURES_FLUID_HATCH);
    this.drawTexturedModalRect(15, 10, 176, 0, 20, 61);
}