Java 类net.minecraft.client.renderer.InventoryEffectRenderer 实例源码

项目:4Space-5    文件:LayoutManager.java   
@Override
public void onPreDraw(GuiContainer gui) {
    if (!isHidden() && isEnabled() && gui instanceof InventoryEffectRenderer)//Reset the gui to the center of the screen, for potion effect offsets etc
    {
        gui.guiLeft = (gui.width - gui.xSize) / 2;
        gui.guiTop = (gui.height - gui.ySize) / 2;

        if (gui instanceof GuiContainerCreative && gui.buttonList.size() >= 2) {
            GuiButton button1 = (GuiButton) gui.buttonList.get(0);
            GuiButton button2 = (GuiButton) gui.buttonList.get(1);
            button1.xPosition = gui.guiLeft;
            button2.xPosition = gui.guiLeft + gui.xSize - 20;
        }
    }
}
项目:BIGB    文件:LayoutManager.java   
@Override
public void onPreDraw(GuiContainer gui) {
    if (!isHidden() && isEnabled() && gui instanceof InventoryEffectRenderer)//Reset the gui to the center of the screen, for potion effect offsets etc
    {
        gui.guiLeft = (gui.width - gui.xSize) / 2;
        gui.guiTop = (gui.height - gui.ySize) / 2;

        if (gui instanceof GuiContainerCreative && gui.buttonList.size() >= 2) {
            GuiButton button1 = (GuiButton) gui.buttonList.get(0);
            GuiButton button2 = (GuiButton) gui.buttonList.get(1);
            button1.xPosition = gui.guiLeft;
            button2.xPosition = gui.guiLeft + gui.xSize - 20;
        }
    }
}
项目:ItemDash    文件:LiteModItemDash.java   
@Override
public void onTick(Minecraft minecraft, float partialTicks, boolean inGame, boolean clock) {
    GuiScreen screen = minecraft.currentScreen;
    if (screen instanceof InventoryEffectRenderer) {
        this.lastRequestedStack = ItemStack.EMPTY;
        itemdash.onTick();
    }
    if (inGame) {
        pbh.handleMouse(this.survivalPick);
    }
    if (this.pickSlot) {
        InventoryPlayer inv = minecraft.player.inventory;
        // inv.setPickedItemStack but doesn't give the item (just in case)
        int slot = inv.getSlotFor(this.lastRequestedStack);

        if (InventoryPlayer.isHotbar(slot)) {
            inv.currentItem = slot;
        } else if (slot != -1) {
            mc.playerController.pickItem(slot);
        } else {
            // happens with items on the server that had nbt.
            LOGGER.warn("Inventory didn't have {}?", this.lastRequestedStack);
        }
        this.lastRequestedStack = ItemStack.EMPTY;
        this.pickSlot = false;
    }
}
项目:Battlegear2    文件:BattlegearClientEvents.java   
@SubscribeEvent(priority = EventPriority.LOW)
public void postInitGui(GuiScreenEvent.InitGuiEvent.Post event){
    if (Battlegear.battlegearEnabled && event.getGui() instanceof InventoryEffectRenderer) {
        if(!ClientProxy.tconstructEnabled || Minecraft.getMinecraft().player.capabilities.isCreativeMode) {
            onOpenGui(event.getButtonList(), ((InventoryEffectRenderer) event.getGui()).getGuiLeft()-30, ((InventoryEffectRenderer) event.getGui()).getGuiTop());
        }
    }
}
项目:Battlegear2    文件:GuiPlaceableButton.java   
@Override
public void drawButton(@Nonnull Minecraft mc, int mouseX, int mouseY){
    if (this.visible)
    {
        if(mc.currentScreen instanceof InventoryEffectRenderer) {
            if (deltaY != 0) {
                this.yPosition -= deltaY;
                deltaY = 0;
            }
            int size = mc.player.getActivePotionEffects().size();
            if (size > 0) {
                int off = 33;
                if (size > 4) {
                    off = -2 * height;
                    size = 1;
                }
                deltaY = off * size;
                this.yPosition += deltaY;
            }
        }
        this.hovered = mouseX >= this.xPosition && mouseY >= this.yPosition && mouseX < this.xPosition + this.width && mouseY < this.yPosition + this.height;
        int k = this.getHoverState(this.hovered);
        drawTextureBox(k);
        this.mouseDragged(mc, mouseX, mouseY);
        int color = 14737632;

        if (packedFGColour != 0)
        {
            color = packedFGColour;
        }
        else if (!this.enabled)
        {
            color = 10526880;
        } else if (this.hovered)
        {
            color = 16777120;
        }
        this.drawCenteredString(mc.fontRenderer, this.displayString, this.xPosition + this.width / 2, this.yPosition + (this.height - 8) / 2, color);
    }
}
项目:AlchemicalBling    文件:PotionEffectRenderer.java   
@SubscribeEvent
public void onGuiDrawScreen(GuiScreenEvent.DrawScreenEvent.Post event) {
    Minecraft mc = Minecraft.getMinecraft();

    if (!(event.gui instanceof InventoryEffectRenderer)) {
        return;
    }

    int i = this.guiLeft - 124;
    int j = this.guiTop;

    Collection collection = mc.thePlayer.getActivePotionEffects();

    if (!collection.isEmpty()) {

        GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
        GL11.glDisable(GL11.GL_LIGHTING);
        int k = 33;

        if (collection.size() > 5) {
            k = 132 / (collection.size() - 1);
        }

        for (Iterator iterator = mc.thePlayer.getActivePotionEffects().iterator(); iterator.hasNext(); j += k) {
            PotionEffect potioneffect = (PotionEffect) iterator.next();

            if (potioneffect instanceof BaublePotionEffect) {
                mc.getTextureManager().bindTexture(INVENTORY);
                Potion potion = Potion.potionTypes[potioneffect.getPotionID()];
                GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
                event.gui.drawTexturedModalRect(i, j, 0, 166, 140, 32);

                if (potion.hasStatusIcon()) {
                    int l = potion.getStatusIconIndex();
                    event.gui.drawTexturedModalRect(i + 6, j + 7, l % 8 * 18, 198 + l / 8 * 18, 18, 18);
                }

                String s1 = I18n.format(potion.getName());

                if (potioneffect.getAmplifier() == 1) {
                    s1 = s1 + " II";
                } else if (potioneffect.getAmplifier() == 2) {
                    s1 = s1 + " III";
                } else if (potioneffect.getAmplifier() == 3) {
                    s1 = s1 + " IV";
                }

                mc.fontRenderer.drawStringWithShadow(s1, i + 10 + 18, j + 6, 16777215);
                mc.fontRenderer.drawStringWithShadow("Bauble", i + 10 + 18, j + 6 + 10, 8355711);
            }
        }
    }
}