public IEntityRenderer makeEntityRender(ModelBase modelBase, float shadowSize) { RenderManager rendermanager = Minecraft.getMinecraft().getRenderManager(); Render render = (Render)rendermanager.getEntityRenderMap().get(EntityEnderCrystal.class); if (!(render instanceof RenderEnderCrystal)) { Config.warn("Not an instance of RenderEnderCrystal: " + render); return null; } else { RenderEnderCrystal renderendercrystal = (RenderEnderCrystal)render; if (!Reflector.RenderEnderCrystal_modelEnderCrystalNoBase.exists()) { Config.warn("Field not found: RenderEnderCrystal.modelEnderCrystalNoBase"); return null; } else { Reflector.setFieldValue(renderendercrystal, Reflector.RenderEnderCrystal_modelEnderCrystalNoBase, modelBase); renderendercrystal.shadowSize = shadowSize; return renderendercrystal; } } }
public IEntityRenderer makeEntityRender(ModelBase modelBase, float shadowSize) { RenderManager rendermanager = Minecraft.getMinecraft().getRenderManager(); Render render = (Render)rendermanager.getEntityRenderMap().get(EntityEnderCrystal.class); if (!(render instanceof RenderEnderCrystal)) { Config.warn("Not an instance of RenderEnderCrystal: " + render); return null; } else { RenderEnderCrystal renderendercrystal = (RenderEnderCrystal)render; if (!Reflector.RenderEnderCrystal_modelEnderCrystal.exists()) { Config.warn("Field not found: RenderEnderCrystal.modelEnderCrystal"); return null; } else { Reflector.setFieldValue(renderendercrystal, Reflector.RenderEnderCrystal_modelEnderCrystal, modelBase); renderendercrystal.shadowSize = shadowSize; return renderendercrystal; } } }
public RenderManager(TextureManager renderEngineIn, RenderItem itemRendererIn) { this.renderEngine = renderEngineIn; this.entityRenderMap.put(EntityCaveSpider.class, new RenderCaveSpider(this)); this.entityRenderMap.put(EntitySpider.class, new RenderSpider(this)); this.entityRenderMap.put(EntityPig.class, new RenderPig(this, new ModelPig(), 0.7F)); this.entityRenderMap.put(EntitySheep.class, new RenderSheep(this, new ModelSheep2(), 0.7F)); this.entityRenderMap.put(EntityCow.class, new RenderCow(this, new ModelCow(), 0.7F)); this.entityRenderMap.put(EntityMooshroom.class, new RenderMooshroom(this, new ModelCow(), 0.7F)); this.entityRenderMap.put(EntityWolf.class, new RenderWolf(this, new ModelWolf(), 0.5F)); this.entityRenderMap.put(EntityChicken.class, new RenderChicken(this, new ModelChicken(), 0.3F)); this.entityRenderMap.put(EntityOcelot.class, new RenderOcelot(this, new ModelOcelot(), 0.4F)); this.entityRenderMap.put(EntityRabbit.class, new RenderRabbit(this, new ModelRabbit(), 0.3F)); this.entityRenderMap.put(EntitySilverfish.class, new RenderSilverfish(this)); this.entityRenderMap.put(EntityEndermite.class, new RenderEndermite(this)); this.entityRenderMap.put(EntityCreeper.class, new RenderCreeper(this)); this.entityRenderMap.put(EntityEnderman.class, new RenderEnderman(this)); this.entityRenderMap.put(EntitySnowman.class, new RenderSnowMan(this)); this.entityRenderMap.put(EntitySkeleton.class, new RenderSkeleton(this)); this.entityRenderMap.put(EntityWitch.class, new RenderWitch(this)); this.entityRenderMap.put(EntityBlaze.class, new RenderBlaze(this)); this.entityRenderMap.put(EntityPigZombie.class, new RenderPigZombie(this)); this.entityRenderMap.put(EntityZombie.class, new RenderZombie(this)); this.entityRenderMap.put(EntitySlime.class, new RenderSlime(this, new ModelSlime(16), 0.25F)); this.entityRenderMap.put(EntityMagmaCube.class, new RenderMagmaCube(this)); this.entityRenderMap.put(EntityGiantZombie.class, new RenderGiantZombie(this, new ModelZombie(), 0.5F, 6.0F)); this.entityRenderMap.put(EntityGhast.class, new RenderGhast(this)); this.entityRenderMap.put(EntitySquid.class, new RenderSquid(this, new ModelSquid(), 0.7F)); this.entityRenderMap.put(EntityVillager.class, new RenderVillager(this)); this.entityRenderMap.put(EntityIronGolem.class, new RenderIronGolem(this)); this.entityRenderMap.put(EntityBat.class, new RenderBat(this)); this.entityRenderMap.put(EntityGuardian.class, new RenderGuardian(this)); this.entityRenderMap.put(EntityDragon.class, new RenderDragon(this)); this.entityRenderMap.put(EntityEnderCrystal.class, new RenderEnderCrystal(this)); this.entityRenderMap.put(EntityWither.class, new RenderWither(this)); this.entityRenderMap.put(Entity.class, new RenderEntity(this)); this.entityRenderMap.put(EntityPainting.class, new RenderPainting(this)); this.entityRenderMap.put(EntityItemFrame.class, new RenderItemFrame(this, itemRendererIn)); this.entityRenderMap.put(EntityLeashKnot.class, new RenderLeashKnot(this)); this.entityRenderMap.put(EntityArrow.class, new RenderArrow(this)); this.entityRenderMap.put(EntitySnowball.class, new RenderSnowball(this, Items.snowball, itemRendererIn)); this.entityRenderMap.put(EntityEnderPearl.class, new RenderSnowball(this, Items.ender_pearl, itemRendererIn)); this.entityRenderMap.put(EntityEnderEye.class, new RenderSnowball(this, Items.ender_eye, itemRendererIn)); this.entityRenderMap.put(EntityEgg.class, new RenderSnowball(this, Items.egg, itemRendererIn)); this.entityRenderMap.put(EntityPotion.class, new RenderPotion(this, itemRendererIn)); this.entityRenderMap.put(EntityExpBottle.class, new RenderSnowball(this, Items.experience_bottle, itemRendererIn)); this.entityRenderMap.put(EntityFireworkRocket.class, new RenderSnowball(this, Items.fireworks, itemRendererIn)); this.entityRenderMap.put(EntityLargeFireball.class, new RenderFireball(this, 2.0F)); this.entityRenderMap.put(EntitySmallFireball.class, new RenderFireball(this, 0.5F)); this.entityRenderMap.put(EntityWitherSkull.class, new RenderWitherSkull(this)); this.entityRenderMap.put(EntityItem.class, new RenderEntityItem(this, itemRendererIn)); this.entityRenderMap.put(EntityXPOrb.class, new RenderXPOrb(this)); this.entityRenderMap.put(EntityTNTPrimed.class, new RenderTNTPrimed(this)); this.entityRenderMap.put(EntityFallingBlock.class, new RenderFallingBlock(this)); this.entityRenderMap.put(EntityArmorStand.class, new ArmorStandRenderer(this)); this.entityRenderMap.put(EntityMinecartTNT.class, new RenderTntMinecart(this)); this.entityRenderMap.put(EntityMinecartMobSpawner.class, new RenderMinecartMobSpawner(this)); this.entityRenderMap.put(EntityMinecart.class, new RenderMinecart(this)); this.entityRenderMap.put(EntityBoat.class, new RenderBoat(this)); this.entityRenderMap.put(EntityFishHook.class, new RenderFish(this)); this.entityRenderMap.put(EntityHorse.class, new RenderHorse(this, new ModelHorse(), 0.75F)); this.entityRenderMap.put(EntityLightningBolt.class, new RenderLightningBolt(this)); this.playerRenderer = new RenderPlayer(this); this.skinMap.put("default", this.playerRenderer); this.skinMap.put("slim", new RenderPlayer(this, true)); }
public RenderManager(TextureManager renderEngineIn, RenderItem itemRendererIn) { this.renderEngine = renderEngineIn; this.entityRenderMap.put(EntityCaveSpider.class, new RenderCaveSpider(this)); this.entityRenderMap.put(EntitySpider.class, new RenderSpider(this)); this.entityRenderMap.put(EntityPig.class, new RenderPig(this, new ModelPig(), 0.7F)); this.entityRenderMap.put(EntitySheep.class, new RenderSheep(this, new ModelSheep2(), 0.7F)); this.entityRenderMap.put(EntityCow.class, new RenderCow(this, new ModelCow(), 0.7F)); this.entityRenderMap.put(EntityMooshroom.class, new RenderMooshroom(this, new ModelCow(), 0.7F)); this.entityRenderMap.put(EntityWolf.class, new RenderWolf(this, new ModelWolf(), 0.5F)); this.entityRenderMap.put(EntityChicken.class, new RenderChicken(this, new ModelChicken(), 0.3F)); this.entityRenderMap.put(EntityOcelot.class, new RenderOcelot(this, new ModelOcelot(), 0.4F)); this.entityRenderMap.put(EntityRabbit.class, new RenderRabbit(this, new ModelRabbit(), 0.3F)); this.entityRenderMap.put(EntitySilverfish.class, new RenderSilverfish(this)); this.entityRenderMap.put(EntityEndermite.class, new RenderEndermite(this)); this.entityRenderMap.put(EntityCreeper.class, new RenderCreeper(this)); this.entityRenderMap.put(EntityEnderman.class, new RenderEnderman(this)); this.entityRenderMap.put(EntitySnowman.class, new RenderSnowMan(this)); this.entityRenderMap.put(EntitySkeleton.class, new RenderSkeleton(this)); this.entityRenderMap.put(EntityWitch.class, new RenderWitch(this)); this.entityRenderMap.put(EntityBlaze.class, new RenderBlaze(this)); this.entityRenderMap.put(EntityPigZombie.class, new RenderPigZombie(this)); this.entityRenderMap.put(EntityZombie.class, new RenderZombie(this)); this.entityRenderMap.put(EntitySlime.class, new RenderSlime(this, new ModelSlime(16), 0.25F)); this.entityRenderMap.put(EntityMagmaCube.class, new RenderMagmaCube(this)); this.entityRenderMap.put(EntityGiantZombie.class, new RenderGiantZombie(this, new ModelZombie(), 0.5F, 6.0F)); this.entityRenderMap.put(EntityGhast.class, new RenderGhast(this)); this.entityRenderMap.put(EntitySquid.class, new RenderSquid(this, new ModelSquid(), 0.7F)); this.entityRenderMap.put(EntityVillager.class, new RenderVillager(this)); this.entityRenderMap.put(EntityIronGolem.class, new RenderIronGolem(this)); this.entityRenderMap.put(EntityBat.class, new RenderBat(this)); this.entityRenderMap.put(EntityGuardian.class, new RenderGuardian(this)); this.entityRenderMap.put(EntityDragon.class, new RenderDragon(this)); this.entityRenderMap.put(EntityEnderCrystal.class, new RenderEnderCrystal(this)); this.entityRenderMap.put(EntityWither.class, new RenderWither(this)); this.entityRenderMap.put(Entity.class, new RenderEntity(this)); this.entityRenderMap.put(EntityPainting.class, new RenderPainting(this)); this.entityRenderMap.put(EntityItemFrame.class, new RenderItemFrame(this, itemRendererIn)); this.entityRenderMap.put(EntityLeashKnot.class, new RenderLeashKnot(this)); this.entityRenderMap.put(EntityArrow.class, new RenderArrow(this)); this.entityRenderMap.put(EntitySnowball.class, new RenderSnowball(this, Items.snowball, itemRendererIn)); this.entityRenderMap.put(EntityEnderPearl.class, new RenderSnowball(this, Items.ender_pearl, itemRendererIn)); this.entityRenderMap.put(EntityEnderEye.class, new RenderSnowball(this, Items.ender_eye, itemRendererIn)); this.entityRenderMap.put(EntityEgg.class, new RenderSnowball(this, Items.egg, itemRendererIn)); this.entityRenderMap.put(EntityPotion.class, new RenderPotion(this, itemRendererIn)); this.entityRenderMap.put(EntityExpBottle.class, new RenderSnowball(this, Items.experience_bottle, itemRendererIn)); this.entityRenderMap.put(EntityFireworkRocket.class, new RenderSnowball(this, Items.fireworks, itemRendererIn)); this.entityRenderMap.put(EntityLargeFireball.class, new RenderFireball(this, 2.0F)); this.entityRenderMap.put(EntitySmallFireball.class, new RenderFireball(this, 0.5F)); this.entityRenderMap.put(EntityWitherSkull.class, new RenderWitherSkull(this)); this.entityRenderMap.put(EntityItem.class, new RenderEntityItem(this, itemRendererIn)); this.entityRenderMap.put(EntityXPOrb.class, new RenderXPOrb(this)); this.entityRenderMap.put(EntityTNTPrimed.class, new RenderTNTPrimed(this)); this.entityRenderMap.put(EntityFallingBlock.class, new RenderFallingBlock(this)); this.entityRenderMap.put(EntityArmorStand.class, new ArmorStandRenderer(this)); this.entityRenderMap.put(EntityMinecartTNT.class, new RenderTntMinecart(this)); this.entityRenderMap.put(EntityMinecartMobSpawner.class, new RenderMinecartMobSpawner(this)); this.entityRenderMap.put(EntityMinecart.class, new RenderMinecart(this)); this.entityRenderMap.put(EntityBoat.class, new RenderBoat(this)); this.entityRenderMap.put(EntityFishHook.class, new RenderFish(this)); this.entityRenderMap.put(EntityHorse.class, new RenderHorse(this, new ModelHorse(), 0.75F)); this.entityRenderMap.put(EntityLightningBolt.class, new RenderLightningBolt(this)); this.playerRenderer = new RenderPlayer(this); this.skinMap.put("default", this.playerRenderer); this.skinMap.put("slim", new RenderPlayer(this, true)); PlayerItemsLayer.register(this.skinMap); if (Reflector.RenderingRegistry_loadEntityRenderers.exists()) { Reflector.call(Reflector.RenderingRegistry_loadEntityRenderers, new Object[] {this.entityRenderMap}); } }
public RenderManager(TextureManager renderEngineIn, RenderItem itemRendererIn) { this.renderEngine = renderEngineIn; this.entityRenderMap.put(EntityCaveSpider.class, new RenderCaveSpider(this)); this.entityRenderMap.put(EntitySpider.class, new RenderSpider(this)); this.entityRenderMap.put(EntityPig.class, new RenderPig(this, new ModelPig(), 0.7F)); this.entityRenderMap.put(EntitySheep.class, new RenderSheep(this, new ModelSheep2(), 0.7F)); this.entityRenderMap.put(EntityCow.class, new RenderCow(this, new ModelCow(), 0.7F)); this.entityRenderMap.put(EntityMooshroom.class, new RenderMooshroom(this, new ModelCow(), 0.7F)); this.entityRenderMap.put(EntityWolf.class, new RenderWolf(this, new ModelWolf(), 0.5F)); this.entityRenderMap.put(EntityChicken.class, new RenderChicken(this, new ModelChicken(), 0.3F)); this.entityRenderMap.put(EntityOcelot.class, new RenderOcelot(this, new ModelOcelot(), 0.4F)); this.entityRenderMap.put(EntityRabbit.class, new RenderRabbit(this, new ModelRabbit(), 0.3F)); this.entityRenderMap.put(EntitySilverfish.class, new RenderSilverfish(this)); this.entityRenderMap.put(EntityEndermite.class, new RenderEndermite(this)); this.entityRenderMap.put(EntityCreeper.class, new RenderCreeper(this)); this.entityRenderMap.put(EntityEnderman.class, new RenderEnderman(this)); this.entityRenderMap.put(EntitySnowman.class, new RenderSnowMan(this)); this.entityRenderMap.put(EntitySkeleton.class, new RenderSkeleton(this)); this.entityRenderMap.put(EntityWitch.class, new RenderWitch(this)); this.entityRenderMap.put(EntityBlaze.class, new RenderBlaze(this)); this.entityRenderMap.put(EntityPigZombie.class, new RenderPigZombie(this)); this.entityRenderMap.put(EntityZombie.class, new RenderZombie(this)); this.entityRenderMap.put(EntitySlime.class, new RenderSlime(this, new ModelSlime(16), 0.25F)); this.entityRenderMap.put(EntityMagmaCube.class, new RenderMagmaCube(this)); this.entityRenderMap.put(EntityGiantZombie.class, new RenderGiantZombie(this, new ModelZombie(), 0.5F, 6.0F)); this.entityRenderMap.put(EntityGhast.class, new RenderGhast(this)); this.entityRenderMap.put(EntitySquid.class, new RenderSquid(this, new ModelSquid(), 0.7F)); this.entityRenderMap.put(EntityVillager.class, new RenderVillager(this)); this.entityRenderMap.put(EntityIronGolem.class, new RenderIronGolem(this)); this.entityRenderMap.put(EntityBat.class, new RenderBat(this)); this.entityRenderMap.put(EntityGuardian.class, new RenderGuardian(this)); this.entityRenderMap.put(EntityShulker.class, new RenderShulker(this, new ModelShulker())); this.entityRenderMap.put(EntityPolarBear.class, new RenderPolarBear(this, new ModelPolarBear(), 0.7F)); this.entityRenderMap.put(EntityDragon.class, new RenderDragon(this)); this.entityRenderMap.put(EntityEnderCrystal.class, new RenderEnderCrystal(this)); this.entityRenderMap.put(EntityWither.class, new RenderWither(this)); this.entityRenderMap.put(Entity.class, new RenderEntity(this)); this.entityRenderMap.put(EntityPainting.class, new RenderPainting(this)); this.entityRenderMap.put(EntityItemFrame.class, new RenderItemFrame(this, itemRendererIn)); this.entityRenderMap.put(EntityLeashKnot.class, new RenderLeashKnot(this)); this.entityRenderMap.put(EntityTippedArrow.class, new RenderTippedArrow(this)); this.entityRenderMap.put(EntitySpectralArrow.class, new RenderSpectralArrow(this)); this.entityRenderMap.put(EntitySnowball.class, new RenderSnowball(this, Items.SNOWBALL, itemRendererIn)); this.entityRenderMap.put(EntityEnderPearl.class, new RenderSnowball(this, Items.ENDER_PEARL, itemRendererIn)); this.entityRenderMap.put(EntityEnderEye.class, new RenderSnowball(this, Items.ENDER_EYE, itemRendererIn)); this.entityRenderMap.put(EntityEgg.class, new RenderSnowball(this, Items.EGG, itemRendererIn)); this.entityRenderMap.put(EntityPotion.class, new RenderPotion(this, itemRendererIn)); this.entityRenderMap.put(EntityExpBottle.class, new RenderSnowball(this, Items.EXPERIENCE_BOTTLE, itemRendererIn)); this.entityRenderMap.put(EntityFireworkRocket.class, new RenderSnowball(this, Items.FIREWORKS, itemRendererIn)); this.entityRenderMap.put(EntityLargeFireball.class, new RenderFireball(this, 2.0F)); this.entityRenderMap.put(EntitySmallFireball.class, new RenderFireball(this, 0.5F)); this.entityRenderMap.put(EntityDragonFireball.class, new RenderDragonFireball(this)); this.entityRenderMap.put(EntityWitherSkull.class, new RenderWitherSkull(this)); this.entityRenderMap.put(EntityShulkerBullet.class, new RenderShulkerBullet(this)); this.entityRenderMap.put(EntityItem.class, new RenderEntityItem(this, itemRendererIn)); this.entityRenderMap.put(EntityXPOrb.class, new RenderXPOrb(this)); this.entityRenderMap.put(EntityTNTPrimed.class, new RenderTNTPrimed(this)); this.entityRenderMap.put(EntityFallingBlock.class, new RenderFallingBlock(this)); this.entityRenderMap.put(EntityArmorStand.class, new RenderArmorStand(this)); this.entityRenderMap.put(EntityMinecartTNT.class, new RenderTntMinecart(this)); this.entityRenderMap.put(EntityMinecartMobSpawner.class, new RenderMinecartMobSpawner(this)); this.entityRenderMap.put(EntityMinecart.class, new RenderMinecart(this)); this.entityRenderMap.put(EntityBoat.class, new RenderBoat(this)); this.entityRenderMap.put(EntityFishHook.class, new RenderFish(this)); this.entityRenderMap.put(EntityAreaEffectCloud.class, new RenderAreaEffectCloud(this)); this.entityRenderMap.put(EntityHorse.class, new RenderHorse(this, new ModelHorse(), 0.75F)); this.entityRenderMap.put(EntityLightningBolt.class, new RenderLightningBolt(this)); this.playerRenderer = new RenderPlayer(this); this.skinMap.put("default", this.playerRenderer); this.skinMap.put("slim", new RenderPlayer(this, true)); net.minecraftforge.fml.client.registry.RenderingRegistry.loadEntityRenderers(this, this.entityRenderMap); }
private RenderManager() { this.entityRenderMap.put(EntityCaveSpider.class, new RenderCaveSpider()); this.entityRenderMap.put(EntitySpider.class, new RenderSpider()); this.entityRenderMap.put(EntityPig.class, new RenderPig(new ModelPig(), new ModelPig(0.5F), 0.7F)); this.entityRenderMap.put(EntitySheep.class, new RenderSheep(new ModelSheep2(), new ModelSheep1(), 0.7F)); this.entityRenderMap.put(EntityCow.class, new RenderCow(new ModelCow(), 0.7F)); this.entityRenderMap.put(EntityMooshroom.class, new RenderMooshroom(new ModelCow(), 0.7F)); this.entityRenderMap.put(EntityWolf.class, new RenderWolf(new ModelWolf(), new ModelWolf(), 0.5F)); this.entityRenderMap.put(EntityChicken.class, new RenderChicken(new ModelChicken(), 0.3F)); this.entityRenderMap.put(EntityOcelot.class, new RenderOcelot(new ModelOcelot(), 0.4F)); this.entityRenderMap.put(EntitySilverfish.class, new RenderSilverfish()); this.entityRenderMap.put(EntityCreeper.class, new RenderCreeper()); this.entityRenderMap.put(EntityEnderman.class, new RenderEnderman()); this.entityRenderMap.put(EntitySnowman.class, new RenderSnowMan()); this.entityRenderMap.put(EntitySkeleton.class, new RenderSkeleton()); this.entityRenderMap.put(EntityWitch.class, new RenderWitch()); this.entityRenderMap.put(EntityBlaze.class, new RenderBlaze()); this.entityRenderMap.put(EntityZombie.class, new RenderZombie()); this.entityRenderMap.put(EntitySlime.class, new RenderSlime(new ModelSlime(16), new ModelSlime(0), 0.25F)); this.entityRenderMap.put(EntityMagmaCube.class, new RenderMagmaCube()); this.entityRenderMap.put(EntityPlayer.class, new RenderPlayer()); this.entityRenderMap.put(EntityGiantZombie.class, new RenderGiantZombie(new ModelZombie(), 0.5F, 6.0F)); this.entityRenderMap.put(EntityGhast.class, new RenderGhast()); this.entityRenderMap.put(EntitySquid.class, new RenderSquid(new ModelSquid(), 0.7F)); this.entityRenderMap.put(EntityVillager.class, new RenderVillager()); this.entityRenderMap.put(EntityIronGolem.class, new RenderIronGolem()); this.entityRenderMap.put(EntityBat.class, new RenderBat()); this.entityRenderMap.put(EntityDragon.class, new RenderDragon()); this.entityRenderMap.put(EntityEnderCrystal.class, new RenderEnderCrystal()); this.entityRenderMap.put(EntityWither.class, new RenderWither()); this.entityRenderMap.put(Entity.class, new RenderEntity()); this.entityRenderMap.put(EntityPainting.class, new RenderPainting()); this.entityRenderMap.put(EntityItemFrame.class, new RenderItemFrame()); this.entityRenderMap.put(EntityLeashKnot.class, new RenderLeashKnot()); this.entityRenderMap.put(EntityArrow.class, new RenderArrow()); this.entityRenderMap.put(EntitySnowball.class, new RenderSnowball(Items.snowball)); this.entityRenderMap.put(EntityEnderPearl.class, new RenderSnowball(Items.ender_pearl)); this.entityRenderMap.put(EntityEnderEye.class, new RenderSnowball(Items.ender_eye)); this.entityRenderMap.put(EntityEgg.class, new RenderSnowball(Items.egg)); this.entityRenderMap.put(EntityPotion.class, new RenderSnowball(Items.potionitem, 16384)); this.entityRenderMap.put(EntityExpBottle.class, new RenderSnowball(Items.experience_bottle)); this.entityRenderMap.put(EntityFireworkRocket.class, new RenderSnowball(Items.fireworks)); this.entityRenderMap.put(EntityLargeFireball.class, new RenderFireball(2.0F)); this.entityRenderMap.put(EntitySmallFireball.class, new RenderFireball(0.5F)); this.entityRenderMap.put(EntityWitherSkull.class, new RenderWitherSkull()); this.entityRenderMap.put(EntityItem.class, new RenderItem()); this.entityRenderMap.put(EntityXPOrb.class, new RenderXPOrb()); this.entityRenderMap.put(EntityTNTPrimed.class, new RenderTNTPrimed()); this.entityRenderMap.put(EntityFallingBlock.class, new RenderFallingBlock()); this.entityRenderMap.put(EntityMinecartTNT.class, new RenderTntMinecart()); this.entityRenderMap.put(EntityMinecartMobSpawner.class, new RenderMinecartMobSpawner()); this.entityRenderMap.put(EntityMinecart.class, new RenderMinecart()); this.entityRenderMap.put(EntityBoat.class, new RenderBoat()); this.entityRenderMap.put(EntityFishHook.class, new RenderFish()); this.entityRenderMap.put(EntityHorse.class, new RenderHorse(new ModelHorse(), 0.75F)); this.entityRenderMap.put(EntityLightningBolt.class, new RenderLightningBolt()); Iterator var1 = this.entityRenderMap.values().iterator(); while (var1.hasNext()) { Render var2 = (Render)var1.next(); var2.setRenderManager(this); } }
private RenderManager() { this.entityRenderMap.put(EntityCaveSpider.class, new RenderCaveSpider()); this.entityRenderMap.put(EntitySpider.class, new RenderSpider()); this.entityRenderMap.put(EntityPig.class, new RenderPig(new ModelPig(), new ModelPig(0.5F), 0.7F)); this.entityRenderMap.put(EntitySheep.class, new RenderSheep(new ModelSheep2(), new ModelSheep1(), 0.7F)); this.entityRenderMap.put(EntityCow.class, new RenderCow(new ModelCow(), 0.7F)); this.entityRenderMap.put(EntityMooshroom.class, new RenderMooshroom(new ModelCow(), 0.7F)); this.entityRenderMap.put(EntityWolf.class, new RenderWolf(new ModelWolf(), new ModelWolf(), 0.5F)); this.entityRenderMap.put(EntityChicken.class, new RenderChicken(new ModelChicken(), 0.3F)); this.entityRenderMap.put(EntityOcelot.class, new RenderOcelot(new ModelOcelot(), 0.4F)); this.entityRenderMap.put(EntitySilverfish.class, new RenderSilverfish()); this.entityRenderMap.put(EntityCreeper.class, new RenderCreeper()); this.entityRenderMap.put(EntityEnderman.class, new RenderEnderman()); this.entityRenderMap.put(EntitySnowman.class, new RenderSnowMan()); this.entityRenderMap.put(EntitySkeleton.class, new RenderSkeleton()); this.entityRenderMap.put(EntityWitch.class, new RenderWitch()); this.entityRenderMap.put(EntityBlaze.class, new RenderBlaze()); this.entityRenderMap.put(EntityZombie.class, new RenderZombie()); this.entityRenderMap.put(EntitySlime.class, new RenderSlime(new ModelSlime(16), new ModelSlime(0), 0.25F)); this.entityRenderMap.put(EntityMagmaCube.class, new RenderMagmaCube()); this.entityRenderMap.put(EntityPlayer.class, new RenderPlayer()); this.entityRenderMap.put(EntityGiantZombie.class, new RenderGiantZombie(new ModelZombie(), 0.5F, 6.0F)); this.entityRenderMap.put(EntityGhast.class, new RenderGhast()); this.entityRenderMap.put(EntitySquid.class, new RenderSquid(new ModelSquid(), 0.7F)); this.entityRenderMap.put(EntityVillager.class, new RenderVillager()); this.entityRenderMap.put(EntityIronGolem.class, new RenderIronGolem()); this.entityRenderMap.put(EntityBat.class, new RenderBat()); this.entityRenderMap.put(EntityDragon.class, new RenderDragon()); this.entityRenderMap.put(EntityEnderCrystal.class, new RenderEnderCrystal()); this.entityRenderMap.put(EntityWither.class, new RenderWither()); this.entityRenderMap.put(Entity.class, new RenderEntity()); this.entityRenderMap.put(EntityPainting.class, new RenderPainting()); this.entityRenderMap.put(EntityItemFrame.class, new RenderItemFrame()); this.entityRenderMap.put(EntityLeashKnot.class, new RenderLeashKnot()); this.entityRenderMap.put(EntityArrow.class, new RenderArrow()); this.entityRenderMap.put(EntitySnowball.class, new RenderSnowball(Items.snowball)); this.entityRenderMap.put(EntityEnderPearl.class, new RenderSnowball(Items.ender_pearl)); this.entityRenderMap.put(EntityEnderEye.class, new RenderSnowball(Items.ender_eye)); this.entityRenderMap.put(EntityEgg.class, new RenderSnowball(Items.egg)); this.entityRenderMap.put(EntityPotion.class, new RenderSnowball(Items.potionitem, 16384)); this.entityRenderMap.put(EntityExpBottle.class, new RenderSnowball(Items.experience_bottle)); this.entityRenderMap.put(EntityFireworkRocket.class, new RenderSnowball(Items.fireworks)); this.entityRenderMap.put(EntityLargeFireball.class, new RenderFireball(2.0F)); this.entityRenderMap.put(EntitySmallFireball.class, new RenderFireball(0.5F)); this.entityRenderMap.put(EntityWitherSkull.class, new RenderWitherSkull()); this.entityRenderMap.put(EntityItem.class, new RenderItem()); this.entityRenderMap.put(EntityXPOrb.class, new RenderXPOrb()); this.entityRenderMap.put(EntityTNTPrimed.class, new RenderTNTPrimed()); this.entityRenderMap.put(EntityFallingBlock.class, new RenderFallingBlock()); this.entityRenderMap.put(EntityMinecartTNT.class, new RenderTntMinecart()); this.entityRenderMap.put(EntityMinecartMobSpawner.class, new RenderMinecartMobSpawner()); this.entityRenderMap.put(EntityMinecart.class, new RenderMinecart()); this.entityRenderMap.put(EntityBoat.class, new RenderBoat()); this.entityRenderMap.put(EntityFishHook.class, new RenderFish()); this.entityRenderMap.put(EntityHorse.class, new RenderHorse(new ModelHorse(), 0.75F)); this.entityRenderMap.put(EntityLightningBolt.class, new RenderLightningBolt()); Iterator iterator = this.entityRenderMap.values().iterator(); while (iterator.hasNext()) { Render render = (Render)iterator.next(); render.setRenderManager(this); } }
private RenderManager() { this.field_78729_o.put(EntityCaveSpider.class, new RenderCaveSpider()); this.field_78729_o.put(EntitySpider.class, new RenderSpider()); this.field_78729_o.put(EntityPig.class, new RenderPig(new ModelPig(), new ModelPig(0.5F), 0.7F)); this.field_78729_o.put(EntitySheep.class, new RenderSheep(new ModelSheep2(), new ModelSheep1(), 0.7F)); this.field_78729_o.put(EntityCow.class, new RenderCow(new ModelCow(), 0.7F)); this.field_78729_o.put(EntityMooshroom.class, new RenderMooshroom(new ModelCow(), 0.7F)); this.field_78729_o.put(EntityWolf.class, new RenderWolf(new ModelWolf(), new ModelWolf(), 0.5F)); this.field_78729_o.put(EntityChicken.class, new RenderChicken(new ModelChicken(), 0.3F)); this.field_78729_o.put(EntityOcelot.class, new RenderOcelot(new ModelOcelot(), 0.4F)); this.field_78729_o.put(EntitySilverfish.class, new RenderSilverfish()); this.field_78729_o.put(EntityCreeper.class, new RenderCreeper()); this.field_78729_o.put(EntityEnderman.class, new RenderEnderman()); this.field_78729_o.put(EntitySnowman.class, new RenderSnowMan()); this.field_78729_o.put(EntitySkeleton.class, new RenderSkeleton()); this.field_78729_o.put(EntityWitch.class, new RenderWitch()); this.field_78729_o.put(EntityBlaze.class, new RenderBlaze()); this.field_78729_o.put(EntityZombie.class, new RenderZombie()); this.field_78729_o.put(EntitySlime.class, new RenderSlime(new ModelSlime(16), new ModelSlime(0), 0.25F)); this.field_78729_o.put(EntityMagmaCube.class, new RenderMagmaCube()); this.field_78729_o.put(EntityPlayer.class, new RenderPlayer()); this.field_78729_o.put(EntityGiantZombie.class, new RenderGiantZombie(new ModelZombie(), 0.5F, 6.0F)); this.field_78729_o.put(EntityGhast.class, new RenderGhast()); this.field_78729_o.put(EntitySquid.class, new RenderSquid(new ModelSquid(), 0.7F)); this.field_78729_o.put(EntityVillager.class, new RenderVillager()); this.field_78729_o.put(EntityIronGolem.class, new RenderIronGolem()); this.field_78729_o.put(EntityBat.class, new RenderBat()); this.field_78729_o.put(EntityDragon.class, new RenderDragon()); this.field_78729_o.put(EntityEnderCrystal.class, new RenderEnderCrystal()); this.field_78729_o.put(EntityWither.class, new RenderWither()); this.field_78729_o.put(Entity.class, new RenderEntity()); this.field_78729_o.put(EntityPainting.class, new RenderPainting()); this.field_78729_o.put(EntityItemFrame.class, new RenderItemFrame()); this.field_78729_o.put(EntityLeashKnot.class, new RenderLeashKnot()); this.field_78729_o.put(EntityArrow.class, new RenderArrow()); this.field_78729_o.put(EntitySnowball.class, new RenderSnowball(Item.field_77768_aD)); this.field_78729_o.put(EntityEnderPearl.class, new RenderSnowball(Item.field_77730_bn)); this.field_78729_o.put(EntityEnderEye.class, new RenderSnowball(Item.field_77748_bA)); this.field_78729_o.put(EntityEgg.class, new RenderSnowball(Item.field_77764_aP)); this.field_78729_o.put(EntityPotion.class, new RenderSnowball(Item.field_77726_bs, 16384)); this.field_78729_o.put(EntityExpBottle.class, new RenderSnowball(Item.field_77809_bD)); this.field_78729_o.put(EntityFireworkRocket.class, new RenderSnowball(Item.field_92104_bU)); this.field_78729_o.put(EntityLargeFireball.class, new RenderFireball(2.0F)); this.field_78729_o.put(EntitySmallFireball.class, new RenderFireball(0.5F)); this.field_78729_o.put(EntityWitherSkull.class, new RenderWitherSkull()); this.field_78729_o.put(EntityItem.class, new RenderItem()); this.field_78729_o.put(EntityXPOrb.class, new RenderXPOrb()); this.field_78729_o.put(EntityTNTPrimed.class, new RenderTNTPrimed()); this.field_78729_o.put(EntityFallingSand.class, new RenderFallingSand()); this.field_78729_o.put(EntityMinecartTNT.class, new RenderTntMinecart()); this.field_78729_o.put(EntityMinecartMobSpawner.class, new RenderMinecartMobSpawner()); this.field_78729_o.put(EntityMinecart.class, new RenderMinecart()); this.field_78729_o.put(EntityBoat.class, new RenderBoat()); this.field_78729_o.put(EntityFishHook.class, new RenderFish()); this.field_78729_o.put(EntityHorse.class, new RenderHorse(new ModelHorse(), 0.75F)); this.field_78729_o.put(EntityLightningBolt.class, new RenderLightningBolt()); Iterator var1 = this.field_78729_o.values().iterator(); while(var1.hasNext()) { Render var2 = (Render)var1.next(); var2.func_76976_a(this); } }
private RenderManager() { this.entityRenderMap.put(EntityCaveSpider.class, new RenderCaveSpider()); this.entityRenderMap.put(EntitySpider.class, new RenderSpider()); this.entityRenderMap.put(EntityPig.class, new RenderPig(new ModelPig(), new ModelPig(0.5F), 0.7F)); this.entityRenderMap.put(EntitySheep.class, new RenderSheep(new ModelSheep2(), new ModelSheep1(), 0.7F)); this.entityRenderMap.put(EntityCow.class, new RenderCow(new ModelCow(), 0.7F)); this.entityRenderMap.put(EntityMooshroom.class, new RenderMooshroom(new ModelCow(), 0.7F)); this.entityRenderMap.put(EntityWolf.class, new RenderWolf(new ModelWolf(), new ModelWolf(), 0.5F)); this.entityRenderMap.put(EntityChicken.class, new RenderChicken(new ModelChicken(), 0.3F)); this.entityRenderMap.put(EntityOcelot.class, new RenderOcelot(new ModelOcelot(), 0.4F)); this.entityRenderMap.put(EntitySilverfish.class, new RenderSilverfish()); this.entityRenderMap.put(EntityCreeper.class, new RenderCreeper()); this.entityRenderMap.put(EntityEnderman.class, new RenderEnderman()); this.entityRenderMap.put(EntitySnowman.class, new RenderSnowMan()); this.entityRenderMap.put(EntitySkeleton.class, new RenderSkeleton()); this.entityRenderMap.put(EntityWitch.class, new RenderWitch()); this.entityRenderMap.put(EntityBlaze.class, new RenderBlaze()); this.entityRenderMap.put(EntityZombie.class, new RenderZombie()); this.entityRenderMap.put(EntitySlime.class, new RenderSlime(new ModelSlime(16), new ModelSlime(0), 0.25F)); this.entityRenderMap.put(EntityMagmaCube.class, new RenderMagmaCube()); this.entityRenderMap.put(EntityPlayer.class, new RenderPlayer()); this.entityRenderMap.put(EntityGiantZombie.class, new RenderGiantZombie(new ModelZombie(), 0.5F, 6.0F)); this.entityRenderMap.put(EntityGhast.class, new RenderGhast()); this.entityRenderMap.put(EntitySquid.class, new RenderSquid(new ModelSquid(), 0.7F)); this.entityRenderMap.put(EntityVillager.class, new RenderVillager()); this.entityRenderMap.put(EntityIronGolem.class, new RenderIronGolem()); this.entityRenderMap.put(EntityBat.class, new RenderBat()); this.entityRenderMap.put(EntityDragon.class, new RenderDragon()); this.entityRenderMap.put(EntityEnderCrystal.class, new RenderEnderCrystal()); this.entityRenderMap.put(EntityWither.class, new RenderWither()); this.entityRenderMap.put(Entity.class, new RenderEntity()); this.entityRenderMap.put(EntityPainting.class, new RenderPainting()); this.entityRenderMap.put(EntityItemFrame.class, new RenderItemFrame()); this.entityRenderMap.put(EntityLeashKnot.class, new RenderLeashKnot()); this.entityRenderMap.put(EntityArrow.class, new RenderArrow()); this.entityRenderMap.put(EntitySnowball.class, new RenderSnowball(Item.snowball)); this.entityRenderMap.put(EntityEnderPearl.class, new RenderSnowball(Item.enderPearl)); this.entityRenderMap.put(EntityEnderEye.class, new RenderSnowball(Item.eyeOfEnder)); this.entityRenderMap.put(EntityEgg.class, new RenderSnowball(Item.egg)); this.entityRenderMap.put(EntityPotion.class, new RenderSnowball(Item.potion, 16384)); this.entityRenderMap.put(EntityExpBottle.class, new RenderSnowball(Item.expBottle)); this.entityRenderMap.put(EntityFireworkRocket.class, new RenderSnowball(Item.firework)); this.entityRenderMap.put(EntityLargeFireball.class, new RenderFireball(2.0F)); this.entityRenderMap.put(EntitySmallFireball.class, new RenderFireball(0.5F)); this.entityRenderMap.put(EntityWitherSkull.class, new RenderWitherSkull()); this.entityRenderMap.put(EntityItem.class, new RenderItem()); this.entityRenderMap.put(EntityXPOrb.class, new RenderXPOrb()); this.entityRenderMap.put(EntityTNTPrimed.class, new RenderTNTPrimed()); this.entityRenderMap.put(EntityFallingSand.class, new RenderFallingSand()); this.entityRenderMap.put(EntityMinecartTNT.class, new RenderTntMinecart()); this.entityRenderMap.put(EntityMinecartMobSpawner.class, new RenderMinecartMobSpawner()); this.entityRenderMap.put(EntityMinecart.class, new RenderMinecart()); this.entityRenderMap.put(EntityBoat.class, new RenderBoat()); this.entityRenderMap.put(EntityFishHook.class, new RenderFish()); this.entityRenderMap.put(EntityHorse.class, new RenderHorse(new ModelHorse(), 0.75F)); this.entityRenderMap.put(EntityLightningBolt.class, new RenderLightningBolt()); Iterator iterator = this.entityRenderMap.values().iterator(); while (iterator.hasNext()) { Render render = (Render)iterator.next(); render.setRenderManager(this); } }
private RenderManager() { this.entityRenderMap.put(EntitySpider.class, new RenderSpider()); this.entityRenderMap.put(EntityCaveSpider.class, new RenderSpider()); this.entityRenderMap.put(EntityPig.class, new RenderPig(new ModelPig(), new ModelPig(0.5F), 0.7F)); this.entityRenderMap.put(EntitySheep.class, new RenderSheep(new ModelSheep2(), new ModelSheep1(), 0.7F)); this.entityRenderMap.put(EntityCow.class, new RenderCow(new ModelCow(), 0.7F)); this.entityRenderMap.put(EntityVenio.class, new VenioRender(new ModelVenio(), 0.7F)); this.entityRenderMap.put(EntityCyborg.class, new CyborgRender(new ModelCyborg(), 0.7F)); this.entityRenderMap.put(EntityShell.class, new ShellRender(new ModelShell(), 0.3F)); this.entityRenderMap.put(EntityMooshroom.class, new RenderMooshroom(new ModelCow(), 0.7F)); this.entityRenderMap.put(EntityWolf.class, new RenderWolf(new ModelWolf(), new ModelWolf(), 0.5F)); this.entityRenderMap.put(EntityChicken.class, new RenderChicken(new ModelChicken(), 0.3F)); this.entityRenderMap.put(EntityOcelot.class, new RenderOcelot(new ModelOcelot(), 0.4F)); this.entityRenderMap.put(EntitySilverfish.class, new RenderSilverfish()); this.entityRenderMap.put(EntityCreeper.class, new RenderCreeper()); this.entityRenderMap.put(EntityEnderman.class, new RenderEnderman()); this.entityRenderMap.put(EntitySnowman.class, new RenderSnowMan()); this.entityRenderMap.put(EntitySkeleton.class, new RenderSkeleton()); this.entityRenderMap.put(EntityWitch.class, new RenderWitch()); this.entityRenderMap.put(EntityBlaze.class, new RenderBlaze()); this.entityRenderMap.put(EntityZombie.class, new RenderZombie()); this.entityRenderMap.put(EntitySlime.class, new RenderSlime(new ModelSlime(16), new ModelSlime(0), 0.25F)); this.entityRenderMap.put(EntityMagmaCube.class, new RenderMagmaCube()); this.entityRenderMap.put(EntityPlayer.class, new RenderPlayer()); this.entityRenderMap.put(EntityGiantZombie.class, new RenderGiantZombie(new ModelZombie(), 0.5F, 6.0F)); this.entityRenderMap.put(EntityGhast.class, new RenderGhast()); this.entityRenderMap.put(EntitySquid.class, new RenderSquid(new ModelSquid(), 0.7F)); this.entityRenderMap.put(EntityVillager.class, new RenderVillager()); this.entityRenderMap.put(EntityIronGolem.class, new RenderIronGolem()); this.entityRenderMap.put(EntityLiving.class, new RenderLiving(new ModelBiped(), 0.5F)); this.entityRenderMap.put(EntityBat.class, new RenderBat()); this.entityRenderMap.put(EntityDragon.class, new RenderDragon()); this.entityRenderMap.put(EntityEnderCrystal.class, new RenderEnderCrystal()); this.entityRenderMap.put(EntityWither.class, new RenderWither()); this.entityRenderMap.put(Entity.class, new RenderEntity()); this.entityRenderMap.put(EntityPainting.class, new RenderPainting()); this.entityRenderMap.put(EntityItemFrame.class, new RenderItemFrame()); this.entityRenderMap.put(EntityArrow.class, new RenderArrow()); this.entityRenderMap.put(EntitySnowball.class, new RenderSnowball(Item.snowball)); this.entityRenderMap.put(EntityEnderPearl.class, new RenderSnowball(Item.enderPearl)); this.entityRenderMap.put(EntityEnderEye.class, new RenderSnowball(Item.eyeOfEnder)); this.entityRenderMap.put(EntityEgg.class, new RenderSnowball(Item.egg)); this.entityRenderMap.put(EntityPotion.class, new RenderSnowball(Item.potion, 16384)); this.entityRenderMap.put(EntityExpBottle.class, new RenderSnowball(Item.expBottle)); this.entityRenderMap.put(EntityFireworkRocket.class, new RenderSnowball(Item.firework)); this.entityRenderMap.put(EntityLargeFireball.class, new RenderFireball(2.0F)); this.entityRenderMap.put(EntitySmallFireball.class, new RenderFireball(0.5F)); this.entityRenderMap.put(EntityWitherSkull.class, new RenderWitherSkull()); this.entityRenderMap.put(EntityItem.class, new RenderItem()); this.entityRenderMap.put(EntityXPOrb.class, new RenderXPOrb()); this.entityRenderMap.put(EntityTNTPrimed.class, new RenderTNTPrimed()); this.entityRenderMap.put(EntityFallingSand.class, new RenderFallingSand()); this.entityRenderMap.put(EntityMinecartTNT.class, new RenderTntMinecart()); this.entityRenderMap.put(EntityMinecartMobSpawner.class, new RenderMinecartMobSpawner()); this.entityRenderMap.put(EntityMinecart.class, new RenderMinecart()); this.entityRenderMap.put(EntityBoat.class, new RenderBoat()); this.entityRenderMap.put(EntityFishHook.class, new RenderFish()); this.entityRenderMap.put(EntityLightningBolt.class, new RenderLightningBolt()); Iterator iterator = this.entityRenderMap.values().iterator(); while (iterator.hasNext()) { Render render = (Render)iterator.next(); render.setRenderManager(this); } }