Java 类net.minecraft.client.renderer.EnumFaceDirection 实例源码

项目:DecompiledMinecraft    文件:FaceBakery.java   
private float[] getPositionsDiv16(Vector3f pos1, Vector3f pos2)
{
    float[] afloat = new float[EnumFacing.values().length];
    afloat[EnumFaceDirection.Constants.WEST_INDEX] = pos1.x / 16.0F;
    afloat[EnumFaceDirection.Constants.DOWN_INDEX] = pos1.y / 16.0F;
    afloat[EnumFaceDirection.Constants.NORTH_INDEX] = pos1.z / 16.0F;
    afloat[EnumFaceDirection.Constants.EAST_INDEX] = pos2.x / 16.0F;
    afloat[EnumFaceDirection.Constants.UP_INDEX] = pos2.y / 16.0F;
    afloat[EnumFaceDirection.Constants.SOUTH_INDEX] = pos2.z / 16.0F;
    return afloat;
}
项目:DecompiledMinecraft    文件:FaceBakery.java   
private void fillVertexData(int[] faceData, int vertexIndex, EnumFacing facing, BlockPartFace partFace, float[] p_178402_5_, TextureAtlasSprite sprite, ModelRotation modelRotationIn, BlockPartRotation partRotation, boolean uvLocked, boolean shade)
{
    EnumFacing enumfacing = modelRotationIn.rotateFace(facing);
    int i = shade ? this.getFaceShadeColor(enumfacing) : -1;
    EnumFaceDirection.VertexInformation enumfacedirection$vertexinformation = EnumFaceDirection.getFacing(facing).func_179025_a(vertexIndex);
    Vector3f vector3f = new Vector3f(p_178402_5_[enumfacedirection$vertexinformation.field_179184_a], p_178402_5_[enumfacedirection$vertexinformation.field_179182_b], p_178402_5_[enumfacedirection$vertexinformation.field_179183_c]);
    this.func_178407_a(vector3f, partRotation);
    int j = this.rotateVertex(vector3f, facing, vertexIndex, modelRotationIn, uvLocked);
    this.storeVertexData(faceData, j, vertexIndex, vector3f, i, sprite, partFace.blockFaceUV);
}
项目:BaseClient    文件:FaceBakery.java   
private float[] getPositionsDiv16(Vector3f pos1, Vector3f pos2)
{
    float[] afloat = new float[EnumFacing.values().length];
    afloat[EnumFaceDirection.Constants.WEST_INDEX] = pos1.x / 16.0F;
    afloat[EnumFaceDirection.Constants.DOWN_INDEX] = pos1.y / 16.0F;
    afloat[EnumFaceDirection.Constants.NORTH_INDEX] = pos1.z / 16.0F;
    afloat[EnumFaceDirection.Constants.EAST_INDEX] = pos2.x / 16.0F;
    afloat[EnumFaceDirection.Constants.UP_INDEX] = pos2.y / 16.0F;
    afloat[EnumFaceDirection.Constants.SOUTH_INDEX] = pos2.z / 16.0F;
    return afloat;
}
项目:BaseClient    文件:FaceBakery.java   
private void fillVertexData(int[] faceData, int vertexIndex, EnumFacing facing, BlockPartFace partFace, float[] p_178402_5_, TextureAtlasSprite sprite, ModelRotation modelRotationIn, BlockPartRotation partRotation, boolean uvLocked, boolean shade)
{
    EnumFacing enumfacing = modelRotationIn.rotateFace(facing);
    int i = shade ? this.getFaceShadeColor(enumfacing) : -1;
    EnumFaceDirection.VertexInformation enumfacedirection$vertexinformation = EnumFaceDirection.getFacing(facing).func_179025_a(vertexIndex);
    Vector3f vector3f = new Vector3f(p_178402_5_[enumfacedirection$vertexinformation.field_179184_a], p_178402_5_[enumfacedirection$vertexinformation.field_179182_b], p_178402_5_[enumfacedirection$vertexinformation.field_179183_c]);
    this.func_178407_a(vector3f, partRotation);
    int j = this.rotateVertex(vector3f, facing, vertexIndex, modelRotationIn, uvLocked);
    this.storeVertexData(faceData, j, vertexIndex, vector3f, i, sprite, partFace.blockFaceUV);
}
项目:BaseClient    文件:FaceBakery.java   
private float[] getPositionsDiv16(Vector3f pos1, Vector3f pos2)
{
    float[] afloat = new float[EnumFacing.values().length];
    afloat[EnumFaceDirection.Constants.WEST_INDEX] = pos1.x / 16.0F;
    afloat[EnumFaceDirection.Constants.DOWN_INDEX] = pos1.y / 16.0F;
    afloat[EnumFaceDirection.Constants.NORTH_INDEX] = pos1.z / 16.0F;
    afloat[EnumFaceDirection.Constants.EAST_INDEX] = pos2.x / 16.0F;
    afloat[EnumFaceDirection.Constants.UP_INDEX] = pos2.y / 16.0F;
    afloat[EnumFaceDirection.Constants.SOUTH_INDEX] = pos2.z / 16.0F;
    return afloat;
}
项目:BaseClient    文件:FaceBakery.java   
private void fillVertexData(int[] faceData, int vertexIndex, EnumFacing facing, BlockPartFace partFace, float[] p_178402_5_, TextureAtlasSprite sprite, ModelRotation modelRotationIn, BlockPartRotation partRotation, boolean uvLocked, boolean shade)
{
    EnumFacing enumfacing = modelRotationIn.rotateFace(facing);
    int i = shade ? this.getFaceShadeColor(enumfacing) : -1;
    EnumFaceDirection.VertexInformation enumfacedirection$vertexinformation = EnumFaceDirection.getFacing(facing).func_179025_a(vertexIndex);
    Vector3f vector3f = new Vector3f(p_178402_5_[enumfacedirection$vertexinformation.field_179184_a], p_178402_5_[enumfacedirection$vertexinformation.field_179182_b], p_178402_5_[enumfacedirection$vertexinformation.field_179183_c]);
    this.func_178407_a(vector3f, partRotation);
    int j = this.rotateVertex(vector3f, facing, vertexIndex, modelRotationIn, uvLocked);
    this.storeVertexData(faceData, j, vertexIndex, vector3f, i, sprite, partFace.blockFaceUV);
}
项目:Backmemed    文件:FaceBakery.java   
private float[] getPositionsDiv16(Vector3f pos1, Vector3f pos2)
{
    float[] afloat = new float[EnumFacing.values().length];
    afloat[EnumFaceDirection.Constants.WEST_INDEX] = pos1.x / 16.0F;
    afloat[EnumFaceDirection.Constants.DOWN_INDEX] = pos1.y / 16.0F;
    afloat[EnumFaceDirection.Constants.NORTH_INDEX] = pos1.z / 16.0F;
    afloat[EnumFaceDirection.Constants.EAST_INDEX] = pos2.x / 16.0F;
    afloat[EnumFaceDirection.Constants.UP_INDEX] = pos2.y / 16.0F;
    afloat[EnumFaceDirection.Constants.SOUTH_INDEX] = pos2.z / 16.0F;
    return afloat;
}
项目:Backmemed    文件:FaceBakery.java   
private void fillVertexData(int[] p_fillVertexData_1_, int p_fillVertexData_2_, EnumFacing p_fillVertexData_3_, BlockFaceUV p_fillVertexData_4_, float[] p_fillVertexData_5_, TextureAtlasSprite p_fillVertexData_6_, ITransformation p_fillVertexData_7_, @Nullable BlockPartRotation p_fillVertexData_8_, boolean p_fillVertexData_9_)
{
    EnumFacing enumfacing = p_fillVertexData_7_.rotate(p_fillVertexData_3_);
    int i = p_fillVertexData_9_ ? this.getFaceShadeColor(enumfacing) : -1;
    EnumFaceDirection.VertexInformation enumfacedirection$vertexinformation = EnumFaceDirection.getFacing(p_fillVertexData_3_).getVertexInformation(p_fillVertexData_2_);
    Vector3f vector3f = new Vector3f(p_fillVertexData_5_[enumfacedirection$vertexinformation.xIndex], p_fillVertexData_5_[enumfacedirection$vertexinformation.yIndex], p_fillVertexData_5_[enumfacedirection$vertexinformation.zIndex]);
    this.rotatePart(vector3f, p_fillVertexData_8_);
    int j = this.rotateVertex(vector3f, p_fillVertexData_3_, p_fillVertexData_2_, p_fillVertexData_7_);
    BlockModelUtils.snapVertexPosition(vector3f);
    this.storeVertexData(p_fillVertexData_1_, j, p_fillVertexData_2_, vector3f, i, p_fillVertexData_6_, p_fillVertexData_4_);
}
项目:CustomWorldGen    文件:FaceBakery.java   
private float[] getPositionsDiv16(Vector3f pos1, Vector3f pos2)
{
    float[] afloat = new float[EnumFacing.values().length];
    afloat[EnumFaceDirection.Constants.WEST_INDEX] = pos1.x / 16.0F;
    afloat[EnumFaceDirection.Constants.DOWN_INDEX] = pos1.y / 16.0F;
    afloat[EnumFaceDirection.Constants.NORTH_INDEX] = pos1.z / 16.0F;
    afloat[EnumFaceDirection.Constants.EAST_INDEX] = pos2.x / 16.0F;
    afloat[EnumFaceDirection.Constants.UP_INDEX] = pos2.y / 16.0F;
    afloat[EnumFaceDirection.Constants.SOUTH_INDEX] = pos2.z / 16.0F;
    return afloat;
}
项目:CustomWorldGen    文件:FaceBakery.java   
private void fillVertexData(int[] p_188015_1_, int p_188015_2_, EnumFacing p_188015_3_, BlockFaceUV p_188015_4_, float[] p_188015_5_, TextureAtlasSprite p_188015_6_, net.minecraftforge.common.model.ITransformation p_188015_7_, BlockPartRotation p_188015_8_, boolean p_188015_9_)
{
    EnumFacing enumfacing = p_188015_7_.rotate(p_188015_3_);
    int i = p_188015_9_ ? this.getFaceShadeColor(enumfacing) : -1;
    EnumFaceDirection.VertexInformation enumfacedirection$vertexinformation = EnumFaceDirection.getFacing(p_188015_3_).getVertexInformation(p_188015_2_);
    Vector3f vector3f = new Vector3f(p_188015_5_[enumfacedirection$vertexinformation.xIndex], p_188015_5_[enumfacedirection$vertexinformation.yIndex], p_188015_5_[enumfacedirection$vertexinformation.zIndex]);
    this.rotatePart(vector3f, p_188015_8_);
    int j = this.rotateVertex(vector3f, p_188015_3_, p_188015_2_, p_188015_7_);
    this.storeVertexData(p_188015_1_, j, p_188015_2_, vector3f, i, p_188015_6_, p_188015_4_);
}
项目:CrystalMod    文件:CustomModelUtil.java   
private float[] getPositionsDiv16(Vector3f pos1, Vector3f pos2)
{
    float[] afloat = new float[EnumFacing.values().length];
    afloat[EnumFaceDirection.Constants.WEST_INDEX] = pos1.x / 16.0F;
    afloat[EnumFaceDirection.Constants.DOWN_INDEX] = pos1.y / 16.0F;
    afloat[EnumFaceDirection.Constants.NORTH_INDEX] = pos1.z / 16.0F;
    afloat[EnumFaceDirection.Constants.EAST_INDEX] = pos2.x / 16.0F;
    afloat[EnumFaceDirection.Constants.UP_INDEX] = pos2.y / 16.0F;
    afloat[EnumFaceDirection.Constants.SOUTH_INDEX] = pos2.z / 16.0F;
    return afloat;
}
项目:CrystalMod    文件:CustomModelUtil.java   
private void fillVertexData(int[] p_188015_1_, int p_188015_2_, EnumFacing p_188015_3_, BlockFaceUV p_188015_4_, float[] p_188015_5_, TextureAtlasSprite p_188015_6_, net.minecraftforge.common.model.ITransformation p_188015_7_, BlockPartRotation p_188015_8_, int color)
{
    p_188015_7_.rotate(p_188015_3_);
    int i = color;
    EnumFaceDirection.VertexInformation enumfacedirection$vertexinformation = EnumFaceDirection.getFacing(p_188015_3_).getVertexInformation(p_188015_2_);
    Vector3f vector3f = new Vector3f(p_188015_5_[enumfacedirection$vertexinformation.xIndex], p_188015_5_[enumfacedirection$vertexinformation.yIndex], p_188015_5_[enumfacedirection$vertexinformation.zIndex]);
    this.rotatePart(vector3f, p_188015_8_);
    int j = this.rotateVertex(vector3f, p_188015_3_, p_188015_2_, p_188015_7_);
    this.storeVertexData(p_188015_1_, j, p_188015_2_, vector3f, i, p_188015_6_, p_188015_4_);
}
项目:ExpandedRailsMod    文件:FaceBakery.java   
private float[] getPositionsDiv16(Vector3f pos1, Vector3f pos2)
{
    float[] afloat = new float[EnumFacing.values().length];
    afloat[EnumFaceDirection.Constants.WEST_INDEX] = pos1.x / 16.0F;
    afloat[EnumFaceDirection.Constants.DOWN_INDEX] = pos1.y / 16.0F;
    afloat[EnumFaceDirection.Constants.NORTH_INDEX] = pos1.z / 16.0F;
    afloat[EnumFaceDirection.Constants.EAST_INDEX] = pos2.x / 16.0F;
    afloat[EnumFaceDirection.Constants.UP_INDEX] = pos2.y / 16.0F;
    afloat[EnumFaceDirection.Constants.SOUTH_INDEX] = pos2.z / 16.0F;
    return afloat;
}
项目:ExpandedRailsMod    文件:FaceBakery.java   
private void fillVertexData(int[] p_188015_1_, int p_188015_2_, EnumFacing p_188015_3_, BlockFaceUV p_188015_4_, float[] p_188015_5_, TextureAtlasSprite p_188015_6_, net.minecraftforge.common.model.ITransformation p_188015_7_, BlockPartRotation p_188015_8_, boolean p_188015_9_)
{
    EnumFacing enumfacing = p_188015_7_.rotate(p_188015_3_);
    int i = p_188015_9_ ? this.getFaceShadeColor(enumfacing) : -1;
    EnumFaceDirection.VertexInformation enumfacedirection$vertexinformation = EnumFaceDirection.getFacing(p_188015_3_).getVertexInformation(p_188015_2_);
    Vector3f vector3f = new Vector3f(p_188015_5_[enumfacedirection$vertexinformation.xIndex], p_188015_5_[enumfacedirection$vertexinformation.yIndex], p_188015_5_[enumfacedirection$vertexinformation.zIndex]);
    this.rotatePart(vector3f, p_188015_8_);
    int j = this.rotateVertex(vector3f, p_188015_3_, p_188015_2_, p_188015_7_);
    this.storeVertexData(p_188015_1_, j, p_188015_2_, vector3f, i, p_188015_6_, p_188015_4_);
}
项目:DecompiledMinecraft    文件:FaceBakery.java   
private void func_178408_a(int[] p_178408_1_, EnumFacing p_178408_2_)
{
    int[] aint = new int[p_178408_1_.length];
    System.arraycopy(p_178408_1_, 0, aint, 0, p_178408_1_.length);
    float[] afloat = new float[EnumFacing.values().length];
    afloat[EnumFaceDirection.Constants.WEST_INDEX] = 999.0F;
    afloat[EnumFaceDirection.Constants.DOWN_INDEX] = 999.0F;
    afloat[EnumFaceDirection.Constants.NORTH_INDEX] = 999.0F;
    afloat[EnumFaceDirection.Constants.EAST_INDEX] = -999.0F;
    afloat[EnumFaceDirection.Constants.UP_INDEX] = -999.0F;
    afloat[EnumFaceDirection.Constants.SOUTH_INDEX] = -999.0F;

    for (int i = 0; i < 4; ++i)
    {
        int j = 7 * i;
        float f = Float.intBitsToFloat(aint[j]);
        float f1 = Float.intBitsToFloat(aint[j + 1]);
        float f2 = Float.intBitsToFloat(aint[j + 2]);

        if (f < afloat[EnumFaceDirection.Constants.WEST_INDEX])
        {
            afloat[EnumFaceDirection.Constants.WEST_INDEX] = f;
        }

        if (f1 < afloat[EnumFaceDirection.Constants.DOWN_INDEX])
        {
            afloat[EnumFaceDirection.Constants.DOWN_INDEX] = f1;
        }

        if (f2 < afloat[EnumFaceDirection.Constants.NORTH_INDEX])
        {
            afloat[EnumFaceDirection.Constants.NORTH_INDEX] = f2;
        }

        if (f > afloat[EnumFaceDirection.Constants.EAST_INDEX])
        {
            afloat[EnumFaceDirection.Constants.EAST_INDEX] = f;
        }

        if (f1 > afloat[EnumFaceDirection.Constants.UP_INDEX])
        {
            afloat[EnumFaceDirection.Constants.UP_INDEX] = f1;
        }

        if (f2 > afloat[EnumFaceDirection.Constants.SOUTH_INDEX])
        {
            afloat[EnumFaceDirection.Constants.SOUTH_INDEX] = f2;
        }
    }

    EnumFaceDirection enumfacedirection = EnumFaceDirection.getFacing(p_178408_2_);

    for (int i1 = 0; i1 < 4; ++i1)
    {
        int j1 = 7 * i1;
        EnumFaceDirection.VertexInformation enumfacedirection$vertexinformation = enumfacedirection.func_179025_a(i1);
        float f8 = afloat[enumfacedirection$vertexinformation.field_179184_a];
        float f3 = afloat[enumfacedirection$vertexinformation.field_179182_b];
        float f4 = afloat[enumfacedirection$vertexinformation.field_179183_c];
        p_178408_1_[j1] = Float.floatToRawIntBits(f8);
        p_178408_1_[j1 + 1] = Float.floatToRawIntBits(f3);
        p_178408_1_[j1 + 2] = Float.floatToRawIntBits(f4);

        for (int k = 0; k < 4; ++k)
        {
            int l = 7 * k;
            float f5 = Float.intBitsToFloat(aint[l]);
            float f6 = Float.intBitsToFloat(aint[l + 1]);
            float f7 = Float.intBitsToFloat(aint[l + 2]);

            if (MathHelper.epsilonEquals(f8, f5) && MathHelper.epsilonEquals(f3, f6) && MathHelper.epsilonEquals(f4, f7))
            {
                p_178408_1_[j1 + 4] = aint[l + 4];
                p_178408_1_[j1 + 4 + 1] = aint[l + 4 + 1];
            }
        }
    }
}
项目:BaseClient    文件:FaceBakery.java   
private void func_178408_a(int[] p_178408_1_, EnumFacing p_178408_2_)
{
    int[] aint = new int[p_178408_1_.length];
    System.arraycopy(p_178408_1_, 0, aint, 0, p_178408_1_.length);
    float[] afloat = new float[EnumFacing.values().length];
    afloat[EnumFaceDirection.Constants.WEST_INDEX] = 999.0F;
    afloat[EnumFaceDirection.Constants.DOWN_INDEX] = 999.0F;
    afloat[EnumFaceDirection.Constants.NORTH_INDEX] = 999.0F;
    afloat[EnumFaceDirection.Constants.EAST_INDEX] = -999.0F;
    afloat[EnumFaceDirection.Constants.UP_INDEX] = -999.0F;
    afloat[EnumFaceDirection.Constants.SOUTH_INDEX] = -999.0F;

    for (int j = 0; j < 4; ++j)
    {
        int i = 7 * j;
        float f1 = Float.intBitsToFloat(aint[i]);
        float f2 = Float.intBitsToFloat(aint[i + 1]);
        float f = Float.intBitsToFloat(aint[i + 2]);

        if (f1 < afloat[EnumFaceDirection.Constants.WEST_INDEX])
        {
            afloat[EnumFaceDirection.Constants.WEST_INDEX] = f1;
        }

        if (f2 < afloat[EnumFaceDirection.Constants.DOWN_INDEX])
        {
            afloat[EnumFaceDirection.Constants.DOWN_INDEX] = f2;
        }

        if (f < afloat[EnumFaceDirection.Constants.NORTH_INDEX])
        {
            afloat[EnumFaceDirection.Constants.NORTH_INDEX] = f;
        }

        if (f1 > afloat[EnumFaceDirection.Constants.EAST_INDEX])
        {
            afloat[EnumFaceDirection.Constants.EAST_INDEX] = f1;
        }

        if (f2 > afloat[EnumFaceDirection.Constants.UP_INDEX])
        {
            afloat[EnumFaceDirection.Constants.UP_INDEX] = f2;
        }

        if (f > afloat[EnumFaceDirection.Constants.SOUTH_INDEX])
        {
            afloat[EnumFaceDirection.Constants.SOUTH_INDEX] = f;
        }
    }

    EnumFaceDirection enumfacedirection = EnumFaceDirection.getFacing(p_178408_2_);

    for (int i1 = 0; i1 < 4; ++i1)
    {
        int j1 = 7 * i1;
        EnumFaceDirection.VertexInformation enumfacedirection$vertexinformation = enumfacedirection.func_179025_a(i1);
        float f8 = afloat[enumfacedirection$vertexinformation.field_179184_a];
        float f3 = afloat[enumfacedirection$vertexinformation.field_179182_b];
        float f4 = afloat[enumfacedirection$vertexinformation.field_179183_c];
        p_178408_1_[j1] = Float.floatToRawIntBits(f8);
        p_178408_1_[j1 + 1] = Float.floatToRawIntBits(f3);
        p_178408_1_[j1 + 2] = Float.floatToRawIntBits(f4);

        for (int k = 0; k < 4; ++k)
        {
            int l = 7 * k;
            float f5 = Float.intBitsToFloat(aint[l]);
            float f6 = Float.intBitsToFloat(aint[l + 1]);
            float f7 = Float.intBitsToFloat(aint[l + 2]);

            if (MathHelper.epsilonEquals(f8, f5) && MathHelper.epsilonEquals(f3, f6) && MathHelper.epsilonEquals(f4, f7))
            {
                p_178408_1_[j1 + 4] = aint[l + 4];
                p_178408_1_[j1 + 4 + 1] = aint[l + 4 + 1];
            }
        }
    }
}
项目:BaseClient    文件:FaceBakery.java   
private void func_178408_a(int[] p_178408_1_, EnumFacing p_178408_2_)
{
    int[] aint = new int[p_178408_1_.length];
    System.arraycopy(p_178408_1_, 0, aint, 0, p_178408_1_.length);
    float[] afloat = new float[EnumFacing.values().length];
    afloat[EnumFaceDirection.Constants.WEST_INDEX] = 999.0F;
    afloat[EnumFaceDirection.Constants.DOWN_INDEX] = 999.0F;
    afloat[EnumFaceDirection.Constants.NORTH_INDEX] = 999.0F;
    afloat[EnumFaceDirection.Constants.EAST_INDEX] = -999.0F;
    afloat[EnumFaceDirection.Constants.UP_INDEX] = -999.0F;
    afloat[EnumFaceDirection.Constants.SOUTH_INDEX] = -999.0F;

    for (int j = 0; j < 4; ++j)
    {
        int i = 7 * j;
        float f1 = Float.intBitsToFloat(aint[i]);
        float f2 = Float.intBitsToFloat(aint[i + 1]);
        float f = Float.intBitsToFloat(aint[i + 2]);

        if (f1 < afloat[EnumFaceDirection.Constants.WEST_INDEX])
        {
            afloat[EnumFaceDirection.Constants.WEST_INDEX] = f1;
        }

        if (f2 < afloat[EnumFaceDirection.Constants.DOWN_INDEX])
        {
            afloat[EnumFaceDirection.Constants.DOWN_INDEX] = f2;
        }

        if (f < afloat[EnumFaceDirection.Constants.NORTH_INDEX])
        {
            afloat[EnumFaceDirection.Constants.NORTH_INDEX] = f;
        }

        if (f1 > afloat[EnumFaceDirection.Constants.EAST_INDEX])
        {
            afloat[EnumFaceDirection.Constants.EAST_INDEX] = f1;
        }

        if (f2 > afloat[EnumFaceDirection.Constants.UP_INDEX])
        {
            afloat[EnumFaceDirection.Constants.UP_INDEX] = f2;
        }

        if (f > afloat[EnumFaceDirection.Constants.SOUTH_INDEX])
        {
            afloat[EnumFaceDirection.Constants.SOUTH_INDEX] = f;
        }
    }

    EnumFaceDirection enumfacedirection = EnumFaceDirection.getFacing(p_178408_2_);

    for (int i1 = 0; i1 < 4; ++i1)
    {
        int j1 = 7 * i1;
        EnumFaceDirection.VertexInformation enumfacedirection$vertexinformation = enumfacedirection.func_179025_a(i1);
        float f8 = afloat[enumfacedirection$vertexinformation.field_179184_a];
        float f3 = afloat[enumfacedirection$vertexinformation.field_179182_b];
        float f4 = afloat[enumfacedirection$vertexinformation.field_179183_c];
        p_178408_1_[j1] = Float.floatToRawIntBits(f8);
        p_178408_1_[j1 + 1] = Float.floatToRawIntBits(f3);
        p_178408_1_[j1 + 2] = Float.floatToRawIntBits(f4);

        for (int k = 0; k < 4; ++k)
        {
            int l = 7 * k;
            float f5 = Float.intBitsToFloat(aint[l]);
            float f6 = Float.intBitsToFloat(aint[l + 1]);
            float f7 = Float.intBitsToFloat(aint[l + 2]);

            if (MathHelper.epsilonEquals(f8, f5) && MathHelper.epsilonEquals(f3, f6) && MathHelper.epsilonEquals(f4, f7))
            {
                p_178408_1_[j1 + 4] = aint[l + 4];
                p_178408_1_[j1 + 4 + 1] = aint[l + 4 + 1];
            }
        }
    }
}
项目:Backmemed    文件:FaceBakery.java   
private void applyFacing(int[] p_178408_1_, EnumFacing p_178408_2_)
{
    int[] aint = new int[p_178408_1_.length];
    System.arraycopy(p_178408_1_, 0, aint, 0, p_178408_1_.length);
    float[] afloat = new float[EnumFacing.values().length];
    afloat[EnumFaceDirection.Constants.WEST_INDEX] = 999.0F;
    afloat[EnumFaceDirection.Constants.DOWN_INDEX] = 999.0F;
    afloat[EnumFaceDirection.Constants.NORTH_INDEX] = 999.0F;
    afloat[EnumFaceDirection.Constants.EAST_INDEX] = -999.0F;
    afloat[EnumFaceDirection.Constants.UP_INDEX] = -999.0F;
    afloat[EnumFaceDirection.Constants.SOUTH_INDEX] = -999.0F;
    int i = p_178408_1_.length / 4;

    for (int j = 0; j < 4; ++j)
    {
        int k = i * j;
        float f = Float.intBitsToFloat(aint[k]);
        float f1 = Float.intBitsToFloat(aint[k + 1]);
        float f2 = Float.intBitsToFloat(aint[k + 2]);

        if (f < afloat[EnumFaceDirection.Constants.WEST_INDEX])
        {
            afloat[EnumFaceDirection.Constants.WEST_INDEX] = f;
        }

        if (f1 < afloat[EnumFaceDirection.Constants.DOWN_INDEX])
        {
            afloat[EnumFaceDirection.Constants.DOWN_INDEX] = f1;
        }

        if (f2 < afloat[EnumFaceDirection.Constants.NORTH_INDEX])
        {
            afloat[EnumFaceDirection.Constants.NORTH_INDEX] = f2;
        }

        if (f > afloat[EnumFaceDirection.Constants.EAST_INDEX])
        {
            afloat[EnumFaceDirection.Constants.EAST_INDEX] = f;
        }

        if (f1 > afloat[EnumFaceDirection.Constants.UP_INDEX])
        {
            afloat[EnumFaceDirection.Constants.UP_INDEX] = f1;
        }

        if (f2 > afloat[EnumFaceDirection.Constants.SOUTH_INDEX])
        {
            afloat[EnumFaceDirection.Constants.SOUTH_INDEX] = f2;
        }
    }

    EnumFaceDirection enumfacedirection = EnumFaceDirection.getFacing(p_178408_2_);

    for (int j1 = 0; j1 < 4; ++j1)
    {
        int k1 = i * j1;
        EnumFaceDirection.VertexInformation enumfacedirection$vertexinformation = enumfacedirection.getVertexInformation(j1);
        float f8 = afloat[enumfacedirection$vertexinformation.xIndex];
        float f3 = afloat[enumfacedirection$vertexinformation.yIndex];
        float f4 = afloat[enumfacedirection$vertexinformation.zIndex];
        p_178408_1_[k1] = Float.floatToRawIntBits(f8);
        p_178408_1_[k1 + 1] = Float.floatToRawIntBits(f3);
        p_178408_1_[k1 + 2] = Float.floatToRawIntBits(f4);

        for (int l = 0; l < 4; ++l)
        {
            int i1 = i * l;
            float f5 = Float.intBitsToFloat(aint[i1]);
            float f6 = Float.intBitsToFloat(aint[i1 + 1]);
            float f7 = Float.intBitsToFloat(aint[i1 + 2]);

            if (MathHelper.epsilonEquals(f8, f5) && MathHelper.epsilonEquals(f3, f6) && MathHelper.epsilonEquals(f4, f7))
            {
                p_178408_1_[k1 + 4] = aint[i1 + 4];
                p_178408_1_[k1 + 4 + 1] = aint[i1 + 4 + 1];
            }
        }
    }
}
项目:CustomWorldGen    文件:FaceBakery.java   
private void applyFacing(int[] p_178408_1_, EnumFacing p_178408_2_)
{
    int[] aint = new int[p_178408_1_.length];
    System.arraycopy(p_178408_1_, 0, aint, 0, p_178408_1_.length);
    float[] afloat = new float[EnumFacing.values().length];
    afloat[EnumFaceDirection.Constants.WEST_INDEX] = 999.0F;
    afloat[EnumFaceDirection.Constants.DOWN_INDEX] = 999.0F;
    afloat[EnumFaceDirection.Constants.NORTH_INDEX] = 999.0F;
    afloat[EnumFaceDirection.Constants.EAST_INDEX] = -999.0F;
    afloat[EnumFaceDirection.Constants.UP_INDEX] = -999.0F;
    afloat[EnumFaceDirection.Constants.SOUTH_INDEX] = -999.0F;

    for (int i = 0; i < 4; ++i)
    {
        int j = 7 * i;
        float f = Float.intBitsToFloat(aint[j]);
        float f1 = Float.intBitsToFloat(aint[j + 1]);
        float f2 = Float.intBitsToFloat(aint[j + 2]);

        if (f < afloat[EnumFaceDirection.Constants.WEST_INDEX])
        {
            afloat[EnumFaceDirection.Constants.WEST_INDEX] = f;
        }

        if (f1 < afloat[EnumFaceDirection.Constants.DOWN_INDEX])
        {
            afloat[EnumFaceDirection.Constants.DOWN_INDEX] = f1;
        }

        if (f2 < afloat[EnumFaceDirection.Constants.NORTH_INDEX])
        {
            afloat[EnumFaceDirection.Constants.NORTH_INDEX] = f2;
        }

        if (f > afloat[EnumFaceDirection.Constants.EAST_INDEX])
        {
            afloat[EnumFaceDirection.Constants.EAST_INDEX] = f;
        }

        if (f1 > afloat[EnumFaceDirection.Constants.UP_INDEX])
        {
            afloat[EnumFaceDirection.Constants.UP_INDEX] = f1;
        }

        if (f2 > afloat[EnumFaceDirection.Constants.SOUTH_INDEX])
        {
            afloat[EnumFaceDirection.Constants.SOUTH_INDEX] = f2;
        }
    }

    EnumFaceDirection enumfacedirection = EnumFaceDirection.getFacing(p_178408_2_);

    for (int i1 = 0; i1 < 4; ++i1)
    {
        int j1 = 7 * i1;
        EnumFaceDirection.VertexInformation enumfacedirection$vertexinformation = enumfacedirection.getVertexInformation(i1);
        float f8 = afloat[enumfacedirection$vertexinformation.xIndex];
        float f3 = afloat[enumfacedirection$vertexinformation.yIndex];
        float f4 = afloat[enumfacedirection$vertexinformation.zIndex];
        p_178408_1_[j1] = Float.floatToRawIntBits(f8);
        p_178408_1_[j1 + 1] = Float.floatToRawIntBits(f3);
        p_178408_1_[j1 + 2] = Float.floatToRawIntBits(f4);

        for (int k = 0; k < 4; ++k)
        {
            int l = 7 * k;
            float f5 = Float.intBitsToFloat(aint[l]);
            float f6 = Float.intBitsToFloat(aint[l + 1]);
            float f7 = Float.intBitsToFloat(aint[l + 2]);

            if (MathHelper.epsilonEquals(f8, f5) && MathHelper.epsilonEquals(f3, f6) && MathHelper.epsilonEquals(f4, f7))
            {
                p_178408_1_[j1 + 4] = aint[l + 4];
                p_178408_1_[j1 + 4 + 1] = aint[l + 4 + 1];
            }
        }
    }
}
项目:CrystalMod    文件:CustomModelUtil.java   
private void applyFacing(int[] p_178408_1_, EnumFacing p_178408_2_)
{
    int[] aint = new int[p_178408_1_.length];
    System.arraycopy(p_178408_1_, 0, aint, 0, p_178408_1_.length);
    float[] afloat = new float[EnumFacing.values().length];
    afloat[EnumFaceDirection.Constants.WEST_INDEX] = 999.0F;
    afloat[EnumFaceDirection.Constants.DOWN_INDEX] = 999.0F;
    afloat[EnumFaceDirection.Constants.NORTH_INDEX] = 999.0F;
    afloat[EnumFaceDirection.Constants.EAST_INDEX] = -999.0F;
    afloat[EnumFaceDirection.Constants.UP_INDEX] = -999.0F;
    afloat[EnumFaceDirection.Constants.SOUTH_INDEX] = -999.0F;

    for (int i = 0; i < 4; ++i)
    {
        int j = 7 * i;
        float f = Float.intBitsToFloat(aint[j]);
        float f1 = Float.intBitsToFloat(aint[j + 1]);
        float f2 = Float.intBitsToFloat(aint[j + 2]);

        if (f < afloat[EnumFaceDirection.Constants.WEST_INDEX])
        {
            afloat[EnumFaceDirection.Constants.WEST_INDEX] = f;
        }

        if (f1 < afloat[EnumFaceDirection.Constants.DOWN_INDEX])
        {
            afloat[EnumFaceDirection.Constants.DOWN_INDEX] = f1;
        }

        if (f2 < afloat[EnumFaceDirection.Constants.NORTH_INDEX])
        {
            afloat[EnumFaceDirection.Constants.NORTH_INDEX] = f2;
        }

        if (f > afloat[EnumFaceDirection.Constants.EAST_INDEX])
        {
            afloat[EnumFaceDirection.Constants.EAST_INDEX] = f;
        }

        if (f1 > afloat[EnumFaceDirection.Constants.UP_INDEX])
        {
            afloat[EnumFaceDirection.Constants.UP_INDEX] = f1;
        }

        if (f2 > afloat[EnumFaceDirection.Constants.SOUTH_INDEX])
        {
            afloat[EnumFaceDirection.Constants.SOUTH_INDEX] = f2;
        }
    }

    EnumFaceDirection enumfacedirection = EnumFaceDirection.getFacing(p_178408_2_);

    for (int i1 = 0; i1 < 4; ++i1)
    {
        int j1 = 7 * i1;
        EnumFaceDirection.VertexInformation enumfacedirection$vertexinformation = enumfacedirection.getVertexInformation(i1);
        float f8 = afloat[enumfacedirection$vertexinformation.xIndex];
        float f3 = afloat[enumfacedirection$vertexinformation.yIndex];
        float f4 = afloat[enumfacedirection$vertexinformation.zIndex];
        p_178408_1_[j1] = Float.floatToRawIntBits(f8);
        p_178408_1_[j1 + 1] = Float.floatToRawIntBits(f3);
        p_178408_1_[j1 + 2] = Float.floatToRawIntBits(f4);

        for (int k = 0; k < 4; ++k)
        {
            int l = 7 * k;
            float f5 = Float.intBitsToFloat(aint[l]);
            float f6 = Float.intBitsToFloat(aint[l + 1]);
            float f7 = Float.intBitsToFloat(aint[l + 2]);

            if (MathHelper.epsilonEquals(f8, f5) && MathHelper.epsilonEquals(f3, f6) && MathHelper.epsilonEquals(f4, f7))
            {
                p_178408_1_[j1 + 4] = aint[l + 4];
                p_178408_1_[j1 + 4 + 1] = aint[l + 4 + 1];
            }
        }
    }
}
项目:ExpandedRailsMod    文件:FaceBakery.java   
private void applyFacing(int[] p_178408_1_, EnumFacing p_178408_2_)
{
    int[] aint = new int[p_178408_1_.length];
    System.arraycopy(p_178408_1_, 0, aint, 0, p_178408_1_.length);
    float[] afloat = new float[EnumFacing.values().length];
    afloat[EnumFaceDirection.Constants.WEST_INDEX] = 999.0F;
    afloat[EnumFaceDirection.Constants.DOWN_INDEX] = 999.0F;
    afloat[EnumFaceDirection.Constants.NORTH_INDEX] = 999.0F;
    afloat[EnumFaceDirection.Constants.EAST_INDEX] = -999.0F;
    afloat[EnumFaceDirection.Constants.UP_INDEX] = -999.0F;
    afloat[EnumFaceDirection.Constants.SOUTH_INDEX] = -999.0F;

    for (int i = 0; i < 4; ++i)
    {
        int j = 7 * i;
        float f = Float.intBitsToFloat(aint[j]);
        float f1 = Float.intBitsToFloat(aint[j + 1]);
        float f2 = Float.intBitsToFloat(aint[j + 2]);

        if (f < afloat[EnumFaceDirection.Constants.WEST_INDEX])
        {
            afloat[EnumFaceDirection.Constants.WEST_INDEX] = f;
        }

        if (f1 < afloat[EnumFaceDirection.Constants.DOWN_INDEX])
        {
            afloat[EnumFaceDirection.Constants.DOWN_INDEX] = f1;
        }

        if (f2 < afloat[EnumFaceDirection.Constants.NORTH_INDEX])
        {
            afloat[EnumFaceDirection.Constants.NORTH_INDEX] = f2;
        }

        if (f > afloat[EnumFaceDirection.Constants.EAST_INDEX])
        {
            afloat[EnumFaceDirection.Constants.EAST_INDEX] = f;
        }

        if (f1 > afloat[EnumFaceDirection.Constants.UP_INDEX])
        {
            afloat[EnumFaceDirection.Constants.UP_INDEX] = f1;
        }

        if (f2 > afloat[EnumFaceDirection.Constants.SOUTH_INDEX])
        {
            afloat[EnumFaceDirection.Constants.SOUTH_INDEX] = f2;
        }
    }

    EnumFaceDirection enumfacedirection = EnumFaceDirection.getFacing(p_178408_2_);

    for (int i1 = 0; i1 < 4; ++i1)
    {
        int j1 = 7 * i1;
        EnumFaceDirection.VertexInformation enumfacedirection$vertexinformation = enumfacedirection.getVertexInformation(i1);
        float f8 = afloat[enumfacedirection$vertexinformation.xIndex];
        float f3 = afloat[enumfacedirection$vertexinformation.yIndex];
        float f4 = afloat[enumfacedirection$vertexinformation.zIndex];
        p_178408_1_[j1] = Float.floatToRawIntBits(f8);
        p_178408_1_[j1 + 1] = Float.floatToRawIntBits(f3);
        p_178408_1_[j1 + 2] = Float.floatToRawIntBits(f4);

        for (int k = 0; k < 4; ++k)
        {
            int l = 7 * k;
            float f5 = Float.intBitsToFloat(aint[l]);
            float f6 = Float.intBitsToFloat(aint[l + 1]);
            float f7 = Float.intBitsToFloat(aint[l + 2]);

            if (MathHelper.epsilonEquals(f8, f5) && MathHelper.epsilonEquals(f3, f6) && MathHelper.epsilonEquals(f4, f7))
            {
                p_178408_1_[j1 + 4] = aint[l + 4];
                p_178408_1_[j1 + 4 + 1] = aint[l + 4 + 1];
            }
        }
    }
}