Java 类net.minecraft.client.renderer.entity.layers.LayerSlimeGel 实例源码

项目:DecompiledMinecraft    文件:RenderSlime.java   
public RenderSlime(RenderManager renderManagerIn, ModelBase modelBaseIn, float shadowSizeIn)
{
    super(renderManagerIn, modelBaseIn, shadowSizeIn);
    this.addLayer(new LayerSlimeGel(this));
}
项目:BaseClient    文件:RenderSlime.java   
public RenderSlime(RenderManager renderManagerIn, ModelBase modelBaseIn, float shadowSizeIn)
{
    super(renderManagerIn, modelBaseIn, shadowSizeIn);
    this.addLayer(new LayerSlimeGel(this));
}
项目:BaseClient    文件:RenderSlime.java   
public RenderSlime(RenderManager renderManagerIn, ModelBase modelBaseIn, float shadowSizeIn)
{
    super(renderManagerIn, modelBaseIn, shadowSizeIn);
    this.addLayer(new LayerSlimeGel(this));
}
项目:Backmemed    文件:RenderSlime.java   
public RenderSlime(RenderManager p_i47193_1_)
{
    super(p_i47193_1_, new ModelSlime(16), 0.25F);
    this.addLayer(new LayerSlimeGel(this));
}
项目:CustomWorldGen    文件:RenderSlime.java   
public RenderSlime(RenderManager renderManagerIn, ModelBase modelBaseIn, float shadowSizeIn)
{
    super(renderManagerIn, modelBaseIn, shadowSizeIn);
    this.addLayer(new LayerSlimeGel(this));
}
项目:ExpandedRailsMod    文件:RenderSlime.java   
public RenderSlime(RenderManager renderManagerIn, ModelBase modelBaseIn, float shadowSizeIn)
{
    super(renderManagerIn, modelBaseIn, shadowSizeIn);
    this.addLayer(new LayerSlimeGel(this));
}