public ModelRenderer getModelRenderer(ModelBase model, String modelPart) { if (!(model instanceof ModelChicken)) { return null; } else { ModelChicken modelchicken = (ModelChicken)model; return modelPart.equals("head") ? modelchicken.head : (modelPart.equals("body") ? modelchicken.body : (modelPart.equals("right_leg") ? modelchicken.rightLeg : (modelPart.equals("left_leg") ? modelchicken.leftLeg : (modelPart.equals("right_wing") ? modelchicken.rightWing : (modelPart.equals("left_wing") ? modelchicken.leftWing : (modelPart.equals("bill") ? modelchicken.bill : (modelPart.equals("chin") ? modelchicken.chin : null))))))); } }
private void registerRenderersMobs() { RenderingRegistry.registerEntityRenderingHandler(PetCat.class, new RenderPetCat(new ModelPetCat())); RenderingRegistry.registerEntityRenderingHandler(PetChicken.class, new RenderPetChicken(new ModelChicken())); RenderingRegistry.registerEntityRenderingHandler(PetCow.class, new RenderPetCow()); RenderingRegistry.registerEntityRenderingHandler(PetDog.class, new RenderPetDog(new ModelPetDog(), new ModelPetDog())); RenderingRegistry.registerEntityRenderingHandler(PetMooshroom.class, new RenderPetMooshroom()); RenderingRegistry.registerEntityRenderingHandler(PetPig.class, new RenderPetPig(new ModelPig(), new ModelPig(0.5f))); RenderingRegistry.registerEntityRenderingHandler(PetSheep.class, new RenderPetSheep(new ModelPetSheep2(), new ModelPetSheep1())); }
public RenderManager(TextureManager renderEngineIn, RenderItem itemRendererIn) { this.renderEngine = renderEngineIn; this.entityRenderMap.put(EntityCaveSpider.class, new RenderCaveSpider(this)); this.entityRenderMap.put(EntitySpider.class, new RenderSpider(this)); this.entityRenderMap.put(EntityPig.class, new RenderPig(this, new ModelPig(), 0.7F)); this.entityRenderMap.put(EntitySheep.class, new RenderSheep(this, new ModelSheep2(), 0.7F)); this.entityRenderMap.put(EntityCow.class, new RenderCow(this, new ModelCow(), 0.7F)); this.entityRenderMap.put(EntityMooshroom.class, new RenderMooshroom(this, new ModelCow(), 0.7F)); this.entityRenderMap.put(EntityWolf.class, new RenderWolf(this, new ModelWolf(), 0.5F)); this.entityRenderMap.put(EntityChicken.class, new RenderChicken(this, new ModelChicken(), 0.3F)); this.entityRenderMap.put(EntityOcelot.class, new RenderOcelot(this, new ModelOcelot(), 0.4F)); this.entityRenderMap.put(EntityRabbit.class, new RenderRabbit(this, new ModelRabbit(), 0.3F)); this.entityRenderMap.put(EntitySilverfish.class, new RenderSilverfish(this)); this.entityRenderMap.put(EntityEndermite.class, new RenderEndermite(this)); this.entityRenderMap.put(EntityCreeper.class, new RenderCreeper(this)); this.entityRenderMap.put(EntityEnderman.class, new RenderEnderman(this)); this.entityRenderMap.put(EntitySnowman.class, new RenderSnowMan(this)); this.entityRenderMap.put(EntitySkeleton.class, new RenderSkeleton(this)); this.entityRenderMap.put(EntityWitch.class, new RenderWitch(this)); this.entityRenderMap.put(EntityBlaze.class, new RenderBlaze(this)); this.entityRenderMap.put(EntityPigZombie.class, new RenderPigZombie(this)); this.entityRenderMap.put(EntityZombie.class, new RenderZombie(this)); this.entityRenderMap.put(EntitySlime.class, new RenderSlime(this, new ModelSlime(16), 0.25F)); this.entityRenderMap.put(EntityMagmaCube.class, new RenderMagmaCube(this)); this.entityRenderMap.put(EntityGiantZombie.class, new RenderGiantZombie(this, new ModelZombie(), 0.5F, 6.0F)); this.entityRenderMap.put(EntityGhast.class, new RenderGhast(this)); this.entityRenderMap.put(EntitySquid.class, new RenderSquid(this, new ModelSquid(), 0.7F)); this.entityRenderMap.put(EntityVillager.class, new RenderVillager(this)); this.entityRenderMap.put(EntityIronGolem.class, new RenderIronGolem(this)); this.entityRenderMap.put(EntityBat.class, new RenderBat(this)); this.entityRenderMap.put(EntityGuardian.class, new RenderGuardian(this)); this.entityRenderMap.put(EntityDragon.class, new RenderDragon(this)); this.entityRenderMap.put(EntityEnderCrystal.class, new RenderEnderCrystal(this)); this.entityRenderMap.put(EntityWither.class, new RenderWither(this)); this.entityRenderMap.put(Entity.class, new RenderEntity(this)); this.entityRenderMap.put(EntityPainting.class, new RenderPainting(this)); this.entityRenderMap.put(EntityItemFrame.class, new RenderItemFrame(this, itemRendererIn)); this.entityRenderMap.put(EntityLeashKnot.class, new RenderLeashKnot(this)); this.entityRenderMap.put(EntityArrow.class, new RenderArrow(this)); this.entityRenderMap.put(EntitySnowball.class, new RenderSnowball(this, Items.snowball, itemRendererIn)); this.entityRenderMap.put(EntityEnderPearl.class, new RenderSnowball(this, Items.ender_pearl, itemRendererIn)); this.entityRenderMap.put(EntityEnderEye.class, new RenderSnowball(this, Items.ender_eye, itemRendererIn)); this.entityRenderMap.put(EntityEgg.class, new RenderSnowball(this, Items.egg, itemRendererIn)); this.entityRenderMap.put(EntityPotion.class, new RenderPotion(this, itemRendererIn)); this.entityRenderMap.put(EntityExpBottle.class, new RenderSnowball(this, Items.experience_bottle, itemRendererIn)); this.entityRenderMap.put(EntityFireworkRocket.class, new RenderSnowball(this, Items.fireworks, itemRendererIn)); this.entityRenderMap.put(EntityLargeFireball.class, new RenderFireball(this, 2.0F)); this.entityRenderMap.put(EntitySmallFireball.class, new RenderFireball(this, 0.5F)); this.entityRenderMap.put(EntityWitherSkull.class, new RenderWitherSkull(this)); this.entityRenderMap.put(EntityItem.class, new RenderEntityItem(this, itemRendererIn)); this.entityRenderMap.put(EntityXPOrb.class, new RenderXPOrb(this)); this.entityRenderMap.put(EntityTNTPrimed.class, new RenderTNTPrimed(this)); this.entityRenderMap.put(EntityFallingBlock.class, new RenderFallingBlock(this)); this.entityRenderMap.put(EntityArmorStand.class, new ArmorStandRenderer(this)); this.entityRenderMap.put(EntityMinecartTNT.class, new RenderTntMinecart(this)); this.entityRenderMap.put(EntityMinecartMobSpawner.class, new RenderMinecartMobSpawner(this)); this.entityRenderMap.put(EntityMinecart.class, new RenderMinecart(this)); this.entityRenderMap.put(EntityBoat.class, new RenderBoat(this)); this.entityRenderMap.put(EntityFishHook.class, new RenderFish(this)); this.entityRenderMap.put(EntityHorse.class, new RenderHorse(this, new ModelHorse(), 0.75F)); this.entityRenderMap.put(EntityLightningBolt.class, new RenderLightningBolt(this)); this.playerRenderer = new RenderPlayer(this); this.skinMap.put("default", this.playerRenderer); this.skinMap.put("slim", new RenderPlayer(this, true)); }
public RenderManager(TextureManager renderEngineIn, RenderItem itemRendererIn) { this.renderEngine = renderEngineIn; this.entityRenderMap.put(EntityCaveSpider.class, new RenderCaveSpider(this)); this.entityRenderMap.put(EntitySpider.class, new RenderSpider(this)); this.entityRenderMap.put(EntityPig.class, new RenderPig(this, new ModelPig(), 0.7F)); this.entityRenderMap.put(EntitySheep.class, new RenderSheep(this, new ModelSheep2(), 0.7F)); this.entityRenderMap.put(EntityCow.class, new RenderCow(this, new ModelCow(), 0.7F)); this.entityRenderMap.put(EntityMooshroom.class, new RenderMooshroom(this, new ModelCow(), 0.7F)); this.entityRenderMap.put(EntityWolf.class, new RenderWolf(this, new ModelWolf(), 0.5F)); this.entityRenderMap.put(EntityChicken.class, new RenderChicken(this, new ModelChicken(), 0.3F)); this.entityRenderMap.put(EntityOcelot.class, new RenderOcelot(this, new ModelOcelot(), 0.4F)); this.entityRenderMap.put(EntityRabbit.class, new RenderRabbit(this, new ModelRabbit(), 0.3F)); this.entityRenderMap.put(EntitySilverfish.class, new RenderSilverfish(this)); this.entityRenderMap.put(EntityEndermite.class, new RenderEndermite(this)); this.entityRenderMap.put(EntityCreeper.class, new RenderCreeper(this)); this.entityRenderMap.put(EntityEnderman.class, new RenderEnderman(this)); this.entityRenderMap.put(EntitySnowman.class, new RenderSnowMan(this)); this.entityRenderMap.put(EntitySkeleton.class, new RenderSkeleton(this)); this.entityRenderMap.put(EntityWitch.class, new RenderWitch(this)); this.entityRenderMap.put(EntityBlaze.class, new RenderBlaze(this)); this.entityRenderMap.put(EntityPigZombie.class, new RenderPigZombie(this)); this.entityRenderMap.put(EntityZombie.class, new RenderZombie(this)); this.entityRenderMap.put(EntitySlime.class, new RenderSlime(this, new ModelSlime(16), 0.25F)); this.entityRenderMap.put(EntityMagmaCube.class, new RenderMagmaCube(this)); this.entityRenderMap.put(EntityGiantZombie.class, new RenderGiantZombie(this, new ModelZombie(), 0.5F, 6.0F)); this.entityRenderMap.put(EntityGhast.class, new RenderGhast(this)); this.entityRenderMap.put(EntitySquid.class, new RenderSquid(this, new ModelSquid(), 0.7F)); this.entityRenderMap.put(EntityVillager.class, new RenderVillager(this)); this.entityRenderMap.put(EntityIronGolem.class, new RenderIronGolem(this)); this.entityRenderMap.put(EntityBat.class, new RenderBat(this)); this.entityRenderMap.put(EntityGuardian.class, new RenderGuardian(this)); this.entityRenderMap.put(EntityDragon.class, new RenderDragon(this)); this.entityRenderMap.put(EntityEnderCrystal.class, new RenderEnderCrystal(this)); this.entityRenderMap.put(EntityWither.class, new RenderWither(this)); this.entityRenderMap.put(Entity.class, new RenderEntity(this)); this.entityRenderMap.put(EntityPainting.class, new RenderPainting(this)); this.entityRenderMap.put(EntityItemFrame.class, new RenderItemFrame(this, itemRendererIn)); this.entityRenderMap.put(EntityLeashKnot.class, new RenderLeashKnot(this)); this.entityRenderMap.put(EntityArrow.class, new RenderArrow(this)); this.entityRenderMap.put(EntitySnowball.class, new RenderSnowball(this, Items.snowball, itemRendererIn)); this.entityRenderMap.put(EntityEnderPearl.class, new RenderSnowball(this, Items.ender_pearl, itemRendererIn)); this.entityRenderMap.put(EntityEnderEye.class, new RenderSnowball(this, Items.ender_eye, itemRendererIn)); this.entityRenderMap.put(EntityEgg.class, new RenderSnowball(this, Items.egg, itemRendererIn)); this.entityRenderMap.put(EntityPotion.class, new RenderPotion(this, itemRendererIn)); this.entityRenderMap.put(EntityExpBottle.class, new RenderSnowball(this, Items.experience_bottle, itemRendererIn)); this.entityRenderMap.put(EntityFireworkRocket.class, new RenderSnowball(this, Items.fireworks, itemRendererIn)); this.entityRenderMap.put(EntityLargeFireball.class, new RenderFireball(this, 2.0F)); this.entityRenderMap.put(EntitySmallFireball.class, new RenderFireball(this, 0.5F)); this.entityRenderMap.put(EntityWitherSkull.class, new RenderWitherSkull(this)); this.entityRenderMap.put(EntityItem.class, new RenderEntityItem(this, itemRendererIn)); this.entityRenderMap.put(EntityXPOrb.class, new RenderXPOrb(this)); this.entityRenderMap.put(EntityTNTPrimed.class, new RenderTNTPrimed(this)); this.entityRenderMap.put(EntityFallingBlock.class, new RenderFallingBlock(this)); this.entityRenderMap.put(EntityArmorStand.class, new ArmorStandRenderer(this)); this.entityRenderMap.put(EntityMinecartTNT.class, new RenderTntMinecart(this)); this.entityRenderMap.put(EntityMinecartMobSpawner.class, new RenderMinecartMobSpawner(this)); this.entityRenderMap.put(EntityMinecart.class, new RenderMinecart(this)); this.entityRenderMap.put(EntityBoat.class, new RenderBoat(this)); this.entityRenderMap.put(EntityFishHook.class, new RenderFish(this)); this.entityRenderMap.put(EntityHorse.class, new RenderHorse(this, new ModelHorse(), 0.75F)); this.entityRenderMap.put(EntityLightningBolt.class, new RenderLightningBolt(this)); this.playerRenderer = new RenderPlayer(this); this.skinMap.put("default", this.playerRenderer); this.skinMap.put("slim", new RenderPlayer(this, true)); PlayerItemsLayer.register(this.skinMap); if (Reflector.RenderingRegistry_loadEntityRenderers.exists()) { Reflector.call(Reflector.RenderingRegistry_loadEntityRenderers, new Object[] {this.entityRenderMap}); } }
public ModelBase makeModel() { return new ModelChicken(); }
public RenderChicken(RenderManager p_i47211_1_) { super(p_i47211_1_, new ModelChicken(), 0.3F); }
public RenderManager(TextureManager renderEngineIn, RenderItem itemRendererIn) { this.renderEngine = renderEngineIn; this.entityRenderMap.put(EntityCaveSpider.class, new RenderCaveSpider(this)); this.entityRenderMap.put(EntitySpider.class, new RenderSpider(this)); this.entityRenderMap.put(EntityPig.class, new RenderPig(this, new ModelPig(), 0.7F)); this.entityRenderMap.put(EntitySheep.class, new RenderSheep(this, new ModelSheep2(), 0.7F)); this.entityRenderMap.put(EntityCow.class, new RenderCow(this, new ModelCow(), 0.7F)); this.entityRenderMap.put(EntityMooshroom.class, new RenderMooshroom(this, new ModelCow(), 0.7F)); this.entityRenderMap.put(EntityWolf.class, new RenderWolf(this, new ModelWolf(), 0.5F)); this.entityRenderMap.put(EntityChicken.class, new RenderChicken(this, new ModelChicken(), 0.3F)); this.entityRenderMap.put(EntityOcelot.class, new RenderOcelot(this, new ModelOcelot(), 0.4F)); this.entityRenderMap.put(EntityRabbit.class, new RenderRabbit(this, new ModelRabbit(), 0.3F)); this.entityRenderMap.put(EntitySilverfish.class, new RenderSilverfish(this)); this.entityRenderMap.put(EntityEndermite.class, new RenderEndermite(this)); this.entityRenderMap.put(EntityCreeper.class, new RenderCreeper(this)); this.entityRenderMap.put(EntityEnderman.class, new RenderEnderman(this)); this.entityRenderMap.put(EntitySnowman.class, new RenderSnowMan(this)); this.entityRenderMap.put(EntitySkeleton.class, new RenderSkeleton(this)); this.entityRenderMap.put(EntityWitch.class, new RenderWitch(this)); this.entityRenderMap.put(EntityBlaze.class, new RenderBlaze(this)); this.entityRenderMap.put(EntityPigZombie.class, new RenderPigZombie(this)); this.entityRenderMap.put(EntityZombie.class, new RenderZombie(this)); this.entityRenderMap.put(EntitySlime.class, new RenderSlime(this, new ModelSlime(16), 0.25F)); this.entityRenderMap.put(EntityMagmaCube.class, new RenderMagmaCube(this)); this.entityRenderMap.put(EntityGiantZombie.class, new RenderGiantZombie(this, new ModelZombie(), 0.5F, 6.0F)); this.entityRenderMap.put(EntityGhast.class, new RenderGhast(this)); this.entityRenderMap.put(EntitySquid.class, new RenderSquid(this, new ModelSquid(), 0.7F)); this.entityRenderMap.put(EntityVillager.class, new RenderVillager(this)); this.entityRenderMap.put(EntityIronGolem.class, new RenderIronGolem(this)); this.entityRenderMap.put(EntityBat.class, new RenderBat(this)); this.entityRenderMap.put(EntityGuardian.class, new RenderGuardian(this)); this.entityRenderMap.put(EntityShulker.class, new RenderShulker(this, new ModelShulker())); this.entityRenderMap.put(EntityPolarBear.class, new RenderPolarBear(this, new ModelPolarBear(), 0.7F)); this.entityRenderMap.put(EntityDragon.class, new RenderDragon(this)); this.entityRenderMap.put(EntityEnderCrystal.class, new RenderEnderCrystal(this)); this.entityRenderMap.put(EntityWither.class, new RenderWither(this)); this.entityRenderMap.put(Entity.class, new RenderEntity(this)); this.entityRenderMap.put(EntityPainting.class, new RenderPainting(this)); this.entityRenderMap.put(EntityItemFrame.class, new RenderItemFrame(this, itemRendererIn)); this.entityRenderMap.put(EntityLeashKnot.class, new RenderLeashKnot(this)); this.entityRenderMap.put(EntityTippedArrow.class, new RenderTippedArrow(this)); this.entityRenderMap.put(EntitySpectralArrow.class, new RenderSpectralArrow(this)); this.entityRenderMap.put(EntitySnowball.class, new RenderSnowball(this, Items.SNOWBALL, itemRendererIn)); this.entityRenderMap.put(EntityEnderPearl.class, new RenderSnowball(this, Items.ENDER_PEARL, itemRendererIn)); this.entityRenderMap.put(EntityEnderEye.class, new RenderSnowball(this, Items.ENDER_EYE, itemRendererIn)); this.entityRenderMap.put(EntityEgg.class, new RenderSnowball(this, Items.EGG, itemRendererIn)); this.entityRenderMap.put(EntityPotion.class, new RenderPotion(this, itemRendererIn)); this.entityRenderMap.put(EntityExpBottle.class, new RenderSnowball(this, Items.EXPERIENCE_BOTTLE, itemRendererIn)); this.entityRenderMap.put(EntityFireworkRocket.class, new RenderSnowball(this, Items.FIREWORKS, itemRendererIn)); this.entityRenderMap.put(EntityLargeFireball.class, new RenderFireball(this, 2.0F)); this.entityRenderMap.put(EntitySmallFireball.class, new RenderFireball(this, 0.5F)); this.entityRenderMap.put(EntityDragonFireball.class, new RenderDragonFireball(this)); this.entityRenderMap.put(EntityWitherSkull.class, new RenderWitherSkull(this)); this.entityRenderMap.put(EntityShulkerBullet.class, new RenderShulkerBullet(this)); this.entityRenderMap.put(EntityItem.class, new RenderEntityItem(this, itemRendererIn)); this.entityRenderMap.put(EntityXPOrb.class, new RenderXPOrb(this)); this.entityRenderMap.put(EntityTNTPrimed.class, new RenderTNTPrimed(this)); this.entityRenderMap.put(EntityFallingBlock.class, new RenderFallingBlock(this)); this.entityRenderMap.put(EntityArmorStand.class, new RenderArmorStand(this)); this.entityRenderMap.put(EntityMinecartTNT.class, new RenderTntMinecart(this)); this.entityRenderMap.put(EntityMinecartMobSpawner.class, new RenderMinecartMobSpawner(this)); this.entityRenderMap.put(EntityMinecart.class, new RenderMinecart(this)); this.entityRenderMap.put(EntityBoat.class, new RenderBoat(this)); this.entityRenderMap.put(EntityFishHook.class, new RenderFish(this)); this.entityRenderMap.put(EntityAreaEffectCloud.class, new RenderAreaEffectCloud(this)); this.entityRenderMap.put(EntityHorse.class, new RenderHorse(this, new ModelHorse(), 0.75F)); this.entityRenderMap.put(EntityLightningBolt.class, new RenderLightningBolt(this)); this.playerRenderer = new RenderPlayer(this); this.skinMap.put("default", this.playerRenderer); this.skinMap.put("slim", new RenderPlayer(this, true)); net.minecraftforge.fml.client.registry.RenderingRegistry.loadEntityRenderers(this, this.entityRenderMap); }
public static void preInitClientOnly(FMLPreInitializationEvent event) { RenderingRegistry.registerEntityRenderingHandler(EntityDuck.class, manager -> new RenderDuck(manager, new ModelChicken(), 0.3F)); registerItemRendering("bridge"); registerItemRendering("crushed_ender"); registerItemRendering("coffee"); registerItemRendering("coffee_mug"); registerItemRendering("ender_block"); registerItemRendering("tea"); registerItemRendering("light_coffee"); registerItemRendering("lute"); registerItemRendering("blaze_block"); registerItemRendering("carrot_block"); registerItemRendering("apple_block"); registerItemRendering("golden_mug"); registerItemRendering("jewel_soup"); registerItemRendering("potato_block"); registerItemRendering("baked_potato_block"); registerItemRendering("chicken_nest"); registerItemRendering("bacon_wand"); registerItemRendering("chocolate_cap"); registerItemRendering("bacon_core"); registerItemRendering("infused_bacon_core"); registerItemRendering("trash_can"); registerItemRendering("wild_grape_vine"); registerItemRendering("grapes"); registerItemRendering("grape_seeds"); registerItemRendering("plantable_grape_seeds"); registerItemRendering("grape_vine"); registerItemRendering("moon_flower"); registerItemRendering("blaze_soup"); registerItemRendering("walking_stick"); registerItemRendering("soda_can"); registerItemRendering("root_beer"); registerItemRendering("apple_soda"); registerItemRendering("melon_soda"); registerItemRendering("grape_soda"); registerItemRendering("closed_root_beer"); registerItemRendering("closed_apple_soda"); registerItemRendering("closed_melon_soda"); registerItemRendering("closed_grape_soda"); registerItemRendering("iron_dagger"); registerItemRendering("wooden_dagger"); registerItemRendering("stone_dagger"); registerItemRendering("diamond_dagger"); registerItemRendering("golden_dagger"); registerItemRendering("wooden_round_shield"); registerItemRendering("great_grape"); registerItemRendering("wine"); registerItemRendering("wine_bottle"); registerItemRendering(KalStuffItems.boxing_glove, EnumDyeColor.BLACK.getDyeDamage(), "boxing_glove_black"); registerItemRendering(KalStuffItems.boxing_glove, EnumDyeColor.RED.getDyeDamage(), "boxing_glove_red"); registerItemRendering(KalStuffItems.boxing_glove, EnumDyeColor.GREEN.getDyeDamage(), "boxing_glove_green"); registerItemRendering(KalStuffItems.boxing_glove, EnumDyeColor.BROWN.getDyeDamage(), "boxing_glove_brown"); registerItemRendering(KalStuffItems.boxing_glove, EnumDyeColor.BLUE.getDyeDamage(), "boxing_glove_blue"); registerItemRendering(KalStuffItems.boxing_glove, EnumDyeColor.PURPLE.getDyeDamage(), "boxing_glove_purple"); registerItemRendering(KalStuffItems.boxing_glove, EnumDyeColor.CYAN.getDyeDamage(), "boxing_glove_cyan"); registerItemRendering(KalStuffItems.boxing_glove, EnumDyeColor.SILVER.getDyeDamage(), "boxing_glove_silver"); registerItemRendering(KalStuffItems.boxing_glove, EnumDyeColor.GRAY.getDyeDamage(), "boxing_glove_gray"); registerItemRendering(KalStuffItems.boxing_glove, EnumDyeColor.PINK.getDyeDamage(), "boxing_glove_pink"); registerItemRendering(KalStuffItems.boxing_glove, EnumDyeColor.LIME.getDyeDamage(), "boxing_glove_lime"); registerItemRendering(KalStuffItems.boxing_glove, EnumDyeColor.YELLOW.getDyeDamage(), "boxing_glove_yellow"); registerItemRendering(KalStuffItems.boxing_glove, EnumDyeColor.LIGHT_BLUE.getDyeDamage(), "boxing_glove_light_blue"); registerItemRendering(KalStuffItems.boxing_glove, EnumDyeColor.MAGENTA.getDyeDamage(), "boxing_glove_magenta"); registerItemRendering(KalStuffItems.boxing_glove, EnumDyeColor.ORANGE.getDyeDamage(), "boxing_glove_orange"); registerItemRendering(KalStuffItems.boxing_glove, EnumDyeColor.WHITE.getDyeDamage(), "boxing_glove_white"); //from now on add itemRendering here }
private RenderManager() { this.entityRenderMap.put(EntityCaveSpider.class, new RenderCaveSpider()); this.entityRenderMap.put(EntitySpider.class, new RenderSpider()); this.entityRenderMap.put(EntityPig.class, new RenderPig(new ModelPig(), new ModelPig(0.5F), 0.7F)); this.entityRenderMap.put(EntitySheep.class, new RenderSheep(new ModelSheep2(), new ModelSheep1(), 0.7F)); this.entityRenderMap.put(EntityCow.class, new RenderCow(new ModelCow(), 0.7F)); this.entityRenderMap.put(EntityMooshroom.class, new RenderMooshroom(new ModelCow(), 0.7F)); this.entityRenderMap.put(EntityWolf.class, new RenderWolf(new ModelWolf(), new ModelWolf(), 0.5F)); this.entityRenderMap.put(EntityChicken.class, new RenderChicken(new ModelChicken(), 0.3F)); this.entityRenderMap.put(EntityOcelot.class, new RenderOcelot(new ModelOcelot(), 0.4F)); this.entityRenderMap.put(EntitySilverfish.class, new RenderSilverfish()); this.entityRenderMap.put(EntityCreeper.class, new RenderCreeper()); this.entityRenderMap.put(EntityEnderman.class, new RenderEnderman()); this.entityRenderMap.put(EntitySnowman.class, new RenderSnowMan()); this.entityRenderMap.put(EntitySkeleton.class, new RenderSkeleton()); this.entityRenderMap.put(EntityWitch.class, new RenderWitch()); this.entityRenderMap.put(EntityBlaze.class, new RenderBlaze()); this.entityRenderMap.put(EntityZombie.class, new RenderZombie()); this.entityRenderMap.put(EntitySlime.class, new RenderSlime(new ModelSlime(16), new ModelSlime(0), 0.25F)); this.entityRenderMap.put(EntityMagmaCube.class, new RenderMagmaCube()); this.entityRenderMap.put(EntityPlayer.class, new RenderPlayer()); this.entityRenderMap.put(EntityGiantZombie.class, new RenderGiantZombie(new ModelZombie(), 0.5F, 6.0F)); this.entityRenderMap.put(EntityGhast.class, new RenderGhast()); this.entityRenderMap.put(EntitySquid.class, new RenderSquid(new ModelSquid(), 0.7F)); this.entityRenderMap.put(EntityVillager.class, new RenderVillager()); this.entityRenderMap.put(EntityIronGolem.class, new RenderIronGolem()); this.entityRenderMap.put(EntityBat.class, new RenderBat()); this.entityRenderMap.put(EntityDragon.class, new RenderDragon()); this.entityRenderMap.put(EntityEnderCrystal.class, new RenderEnderCrystal()); this.entityRenderMap.put(EntityWither.class, new RenderWither()); this.entityRenderMap.put(Entity.class, new RenderEntity()); this.entityRenderMap.put(EntityPainting.class, new RenderPainting()); this.entityRenderMap.put(EntityItemFrame.class, new RenderItemFrame()); this.entityRenderMap.put(EntityLeashKnot.class, new RenderLeashKnot()); this.entityRenderMap.put(EntityArrow.class, new RenderArrow()); this.entityRenderMap.put(EntitySnowball.class, new RenderSnowball(Items.snowball)); this.entityRenderMap.put(EntityEnderPearl.class, new RenderSnowball(Items.ender_pearl)); this.entityRenderMap.put(EntityEnderEye.class, new RenderSnowball(Items.ender_eye)); this.entityRenderMap.put(EntityEgg.class, new RenderSnowball(Items.egg)); this.entityRenderMap.put(EntityPotion.class, new RenderSnowball(Items.potionitem, 16384)); this.entityRenderMap.put(EntityExpBottle.class, new RenderSnowball(Items.experience_bottle)); this.entityRenderMap.put(EntityFireworkRocket.class, new RenderSnowball(Items.fireworks)); this.entityRenderMap.put(EntityLargeFireball.class, new RenderFireball(2.0F)); this.entityRenderMap.put(EntitySmallFireball.class, new RenderFireball(0.5F)); this.entityRenderMap.put(EntityWitherSkull.class, new RenderWitherSkull()); this.entityRenderMap.put(EntityItem.class, new RenderItem()); this.entityRenderMap.put(EntityXPOrb.class, new RenderXPOrb()); this.entityRenderMap.put(EntityTNTPrimed.class, new RenderTNTPrimed()); this.entityRenderMap.put(EntityFallingBlock.class, new RenderFallingBlock()); this.entityRenderMap.put(EntityMinecartTNT.class, new RenderTntMinecart()); this.entityRenderMap.put(EntityMinecartMobSpawner.class, new RenderMinecartMobSpawner()); this.entityRenderMap.put(EntityMinecart.class, new RenderMinecart()); this.entityRenderMap.put(EntityBoat.class, new RenderBoat()); this.entityRenderMap.put(EntityFishHook.class, new RenderFish()); this.entityRenderMap.put(EntityHorse.class, new RenderHorse(new ModelHorse(), 0.75F)); this.entityRenderMap.put(EntityLightningBolt.class, new RenderLightningBolt()); Iterator var1 = this.entityRenderMap.values().iterator(); while (var1.hasNext()) { Render var2 = (Render)var1.next(); var2.setRenderManager(this); } }
public RenderPeep(){ super(new ModelChicken(), 0.3F); }
public ModelRooster() { textureWidth = 64; textureHeight = 32; ModelChicken e; byte b0 = 16; this.head = new ModelRenderer(this, 0, 0); this.head.addBox(-2.0F, -6.0F, -2.0F, 4, 6, 3, 0.0F); this.head.setRotationPoint(0.0F, (float)(-1 + b0), -4.0F); this.bill = new ModelRenderer(this, 14, 0); this.bill.addBox(-2.0F, -4.0F, -4.0F, 4, 2, 2, 0.0F); this.bill.setRotationPoint(0.0F, (float)(-1 + b0), -4.0F); this.chin = new ModelRenderer(this, 14, 4); this.chin.addBox(-1.0F, -2.0F, -3.0F, 2, 2, 2, 0.0F); this.chin.setRotationPoint(0.0F, (float)(-1 + b0), -4.0F); this.body = new ModelRenderer(this, 0, 9); this.body.addBox(-3.0F, -4.0F, -3.0F, 6, 8, 6, 0.0F); this.body.setRotationPoint(0.0F, (float)b0, 0.0F); this.rightLeg = new ModelRenderer(this, 26, 0); this.rightLeg.addBox(-1.0F, 0.0F, -3.0F, 3, 5, 3); this.rightLeg.setRotationPoint(-2.0F, (float)(3 + b0), 1.0F); this.leftLeg = new ModelRenderer(this, 26, 0); this.leftLeg.addBox(-1.0F, 0.0F, -3.0F, 3, 5, 3); this.leftLeg.setRotationPoint(1.0F, (float)(3 + b0), 1.0F); this.rightWing = new ModelRenderer(this, 24, 13); this.rightWing.addBox(0.0F, 0.0F, -3.0F, 1, 4, 6); this.rightWing.setRotationPoint(-4.0F, (float)(-3 + b0), 0.0F); this.leftWing = new ModelRenderer(this, 24, 13); this.leftWing.addBox(-1.0F, 0.0F, -3.0F, 1, 4, 6); this.leftWing.setRotationPoint(4.0F, (float)(-3 + b0), 0.0F); this.combfront = new ModelRenderer(this, 38, 0); this.combfront.addBox(-0.5F, -7F, -1.7F, 1, 1, 1); this.combfront.setRotationPoint(0F, 0F, 0F); this.combfront.setTextureSize(64, 32); this.combmiddle = new ModelRenderer(this, 38, 0); this.combmiddle.addBox(-0.5F, -7.5F, -1F, 1, 2, 1); this.combmiddle.setRotationPoint(0F, 0F, 0F); this.combmiddle.setTextureSize(64, 32); this.combback = new ModelRenderer(this, 38, 0); this.combback.addBox(-0.5F, -7F, -0.2F, 1, 1, 1); this.combback.setRotationPoint(0F, 0F, 0F); this.combback.setTextureSize(64, 32); this.tail1 = new ModelRenderer(this, 38, 13); this.tail1.addBox(-0.5F, -5F, 4F, 1, 4, 1); this.tail1.setRotationPoint(0F, 16F, 0F); this.tail1.setTextureSize(64, 32); this.tail2 = new ModelRenderer(this, 38, 13); this.tail2.addBox(0.5F, -6F, 4F, 1, 5, 1); this.tail2.setRotationPoint(0F, 16F, 0F); this.tail2.setTextureSize(64, 32); this.tail3 = new ModelRenderer(this, 42, 13); this.tail3.addBox(-1.5F, -5.5F, 4F, 1, 5, 1); this.tail3.setRotationPoint(0F, 16F, 0F); this.tail3.setTextureSize(64, 32); this.tail4 = new ModelRenderer(this, 38, 13); this.tail4.addBox(0.5F, -6F, 5F, 1, 1, 1); this.tail4.setRotationPoint(0F, 16F, 0F); this.tail4.setTextureSize(64, 32); this.tail5 = new ModelRenderer(this, 42, 13); this.tail5.addBox(-0.5F, -6F, 5F, 1, 5, 1); this.tail5.setRotationPoint(0F, 16F, 0F); this.tail5.setTextureSize(64, 32); this.tail6 = new ModelRenderer(this, 42, 13); this.tail6.addBox(-0.5F, -6F, 6F, 1, 1, 1); this.tail6.setRotationPoint(0F, 16F, 0F); this.tail6.setTextureSize(64, 32); head.addChild(combback); head.addChild(combfront); head.addChild(combmiddle); }
public RenderEvilChicken(RenderManager manager) { super(manager, new ModelChicken(), 0.5F); }
public RenderDemonChicken(RenderManager manager) { super(manager, new ModelChicken(), 0.5F); }
public RenderAntiChicken(RenderManager manager) { super(manager, new ModelChicken(), 0.5F); }
private RenderManager() { this.entityRenderMap.put(EntityCaveSpider.class, new RenderCaveSpider()); this.entityRenderMap.put(EntitySpider.class, new RenderSpider()); this.entityRenderMap.put(EntityPig.class, new RenderPig(new ModelPig(), new ModelPig(0.5F), 0.7F)); this.entityRenderMap.put(EntitySheep.class, new RenderSheep(new ModelSheep2(), new ModelSheep1(), 0.7F)); this.entityRenderMap.put(EntityCow.class, new RenderCow(new ModelCow(), 0.7F)); this.entityRenderMap.put(EntityMooshroom.class, new RenderMooshroom(new ModelCow(), 0.7F)); this.entityRenderMap.put(EntityWolf.class, new RenderWolf(new ModelWolf(), new ModelWolf(), 0.5F)); this.entityRenderMap.put(EntityChicken.class, new RenderChicken(new ModelChicken(), 0.3F)); this.entityRenderMap.put(EntityOcelot.class, new RenderOcelot(new ModelOcelot(), 0.4F)); this.entityRenderMap.put(EntitySilverfish.class, new RenderSilverfish()); this.entityRenderMap.put(EntityCreeper.class, new RenderCreeper()); this.entityRenderMap.put(EntityEnderman.class, new RenderEnderman()); this.entityRenderMap.put(EntitySnowman.class, new RenderSnowMan()); this.entityRenderMap.put(EntitySkeleton.class, new RenderSkeleton()); this.entityRenderMap.put(EntityWitch.class, new RenderWitch()); this.entityRenderMap.put(EntityBlaze.class, new RenderBlaze()); this.entityRenderMap.put(EntityZombie.class, new RenderZombie()); this.entityRenderMap.put(EntitySlime.class, new RenderSlime(new ModelSlime(16), new ModelSlime(0), 0.25F)); this.entityRenderMap.put(EntityMagmaCube.class, new RenderMagmaCube()); this.entityRenderMap.put(EntityPlayer.class, new RenderPlayer()); this.entityRenderMap.put(EntityGiantZombie.class, new RenderGiantZombie(new ModelZombie(), 0.5F, 6.0F)); this.entityRenderMap.put(EntityGhast.class, new RenderGhast()); this.entityRenderMap.put(EntitySquid.class, new RenderSquid(new ModelSquid(), 0.7F)); this.entityRenderMap.put(EntityVillager.class, new RenderVillager()); this.entityRenderMap.put(EntityIronGolem.class, new RenderIronGolem()); this.entityRenderMap.put(EntityBat.class, new RenderBat()); this.entityRenderMap.put(EntityDragon.class, new RenderDragon()); this.entityRenderMap.put(EntityEnderCrystal.class, new RenderEnderCrystal()); this.entityRenderMap.put(EntityWither.class, new RenderWither()); this.entityRenderMap.put(Entity.class, new RenderEntity()); this.entityRenderMap.put(EntityPainting.class, new RenderPainting()); this.entityRenderMap.put(EntityItemFrame.class, new RenderItemFrame()); this.entityRenderMap.put(EntityLeashKnot.class, new RenderLeashKnot()); this.entityRenderMap.put(EntityArrow.class, new RenderArrow()); this.entityRenderMap.put(EntitySnowball.class, new RenderSnowball(Items.snowball)); this.entityRenderMap.put(EntityEnderPearl.class, new RenderSnowball(Items.ender_pearl)); this.entityRenderMap.put(EntityEnderEye.class, new RenderSnowball(Items.ender_eye)); this.entityRenderMap.put(EntityEgg.class, new RenderSnowball(Items.egg)); this.entityRenderMap.put(EntityPotion.class, new RenderSnowball(Items.potionitem, 16384)); this.entityRenderMap.put(EntityExpBottle.class, new RenderSnowball(Items.experience_bottle)); this.entityRenderMap.put(EntityFireworkRocket.class, new RenderSnowball(Items.fireworks)); this.entityRenderMap.put(EntityLargeFireball.class, new RenderFireball(2.0F)); this.entityRenderMap.put(EntitySmallFireball.class, new RenderFireball(0.5F)); this.entityRenderMap.put(EntityWitherSkull.class, new RenderWitherSkull()); this.entityRenderMap.put(EntityItem.class, new RenderItem()); this.entityRenderMap.put(EntityXPOrb.class, new RenderXPOrb()); this.entityRenderMap.put(EntityTNTPrimed.class, new RenderTNTPrimed()); this.entityRenderMap.put(EntityFallingBlock.class, new RenderFallingBlock()); this.entityRenderMap.put(EntityMinecartTNT.class, new RenderTntMinecart()); this.entityRenderMap.put(EntityMinecartMobSpawner.class, new RenderMinecartMobSpawner()); this.entityRenderMap.put(EntityMinecart.class, new RenderMinecart()); this.entityRenderMap.put(EntityBoat.class, new RenderBoat()); this.entityRenderMap.put(EntityFishHook.class, new RenderFish()); this.entityRenderMap.put(EntityHorse.class, new RenderHorse(new ModelHorse(), 0.75F)); this.entityRenderMap.put(EntityLightningBolt.class, new RenderLightningBolt()); Iterator iterator = this.entityRenderMap.values().iterator(); while (iterator.hasNext()) { Render render = (Render)iterator.next(); render.setRenderManager(this); } }
private RenderManager() { this.field_78729_o.put(EntityCaveSpider.class, new RenderCaveSpider()); this.field_78729_o.put(EntitySpider.class, new RenderSpider()); this.field_78729_o.put(EntityPig.class, new RenderPig(new ModelPig(), new ModelPig(0.5F), 0.7F)); this.field_78729_o.put(EntitySheep.class, new RenderSheep(new ModelSheep2(), new ModelSheep1(), 0.7F)); this.field_78729_o.put(EntityCow.class, new RenderCow(new ModelCow(), 0.7F)); this.field_78729_o.put(EntityMooshroom.class, new RenderMooshroom(new ModelCow(), 0.7F)); this.field_78729_o.put(EntityWolf.class, new RenderWolf(new ModelWolf(), new ModelWolf(), 0.5F)); this.field_78729_o.put(EntityChicken.class, new RenderChicken(new ModelChicken(), 0.3F)); this.field_78729_o.put(EntityOcelot.class, new RenderOcelot(new ModelOcelot(), 0.4F)); this.field_78729_o.put(EntitySilverfish.class, new RenderSilverfish()); this.field_78729_o.put(EntityCreeper.class, new RenderCreeper()); this.field_78729_o.put(EntityEnderman.class, new RenderEnderman()); this.field_78729_o.put(EntitySnowman.class, new RenderSnowMan()); this.field_78729_o.put(EntitySkeleton.class, new RenderSkeleton()); this.field_78729_o.put(EntityWitch.class, new RenderWitch()); this.field_78729_o.put(EntityBlaze.class, new RenderBlaze()); this.field_78729_o.put(EntityZombie.class, new RenderZombie()); this.field_78729_o.put(EntitySlime.class, new RenderSlime(new ModelSlime(16), new ModelSlime(0), 0.25F)); this.field_78729_o.put(EntityMagmaCube.class, new RenderMagmaCube()); this.field_78729_o.put(EntityPlayer.class, new RenderPlayer()); this.field_78729_o.put(EntityGiantZombie.class, new RenderGiantZombie(new ModelZombie(), 0.5F, 6.0F)); this.field_78729_o.put(EntityGhast.class, new RenderGhast()); this.field_78729_o.put(EntitySquid.class, new RenderSquid(new ModelSquid(), 0.7F)); this.field_78729_o.put(EntityVillager.class, new RenderVillager()); this.field_78729_o.put(EntityIronGolem.class, new RenderIronGolem()); this.field_78729_o.put(EntityBat.class, new RenderBat()); this.field_78729_o.put(EntityDragon.class, new RenderDragon()); this.field_78729_o.put(EntityEnderCrystal.class, new RenderEnderCrystal()); this.field_78729_o.put(EntityWither.class, new RenderWither()); this.field_78729_o.put(Entity.class, new RenderEntity()); this.field_78729_o.put(EntityPainting.class, new RenderPainting()); this.field_78729_o.put(EntityItemFrame.class, new RenderItemFrame()); this.field_78729_o.put(EntityLeashKnot.class, new RenderLeashKnot()); this.field_78729_o.put(EntityArrow.class, new RenderArrow()); this.field_78729_o.put(EntitySnowball.class, new RenderSnowball(Item.field_77768_aD)); this.field_78729_o.put(EntityEnderPearl.class, new RenderSnowball(Item.field_77730_bn)); this.field_78729_o.put(EntityEnderEye.class, new RenderSnowball(Item.field_77748_bA)); this.field_78729_o.put(EntityEgg.class, new RenderSnowball(Item.field_77764_aP)); this.field_78729_o.put(EntityPotion.class, new RenderSnowball(Item.field_77726_bs, 16384)); this.field_78729_o.put(EntityExpBottle.class, new RenderSnowball(Item.field_77809_bD)); this.field_78729_o.put(EntityFireworkRocket.class, new RenderSnowball(Item.field_92104_bU)); this.field_78729_o.put(EntityLargeFireball.class, new RenderFireball(2.0F)); this.field_78729_o.put(EntitySmallFireball.class, new RenderFireball(0.5F)); this.field_78729_o.put(EntityWitherSkull.class, new RenderWitherSkull()); this.field_78729_o.put(EntityItem.class, new RenderItem()); this.field_78729_o.put(EntityXPOrb.class, new RenderXPOrb()); this.field_78729_o.put(EntityTNTPrimed.class, new RenderTNTPrimed()); this.field_78729_o.put(EntityFallingSand.class, new RenderFallingSand()); this.field_78729_o.put(EntityMinecartTNT.class, new RenderTntMinecart()); this.field_78729_o.put(EntityMinecartMobSpawner.class, new RenderMinecartMobSpawner()); this.field_78729_o.put(EntityMinecart.class, new RenderMinecart()); this.field_78729_o.put(EntityBoat.class, new RenderBoat()); this.field_78729_o.put(EntityFishHook.class, new RenderFish()); this.field_78729_o.put(EntityHorse.class, new RenderHorse(new ModelHorse(), 0.75F)); this.field_78729_o.put(EntityLightningBolt.class, new RenderLightningBolt()); Iterator var1 = this.field_78729_o.values().iterator(); while(var1.hasNext()) { Render var2 = (Render)var1.next(); var2.func_76976_a(this); } }
private RenderManager() { this.entityRenderMap.put(EntityCaveSpider.class, new RenderCaveSpider()); this.entityRenderMap.put(EntitySpider.class, new RenderSpider()); this.entityRenderMap.put(EntityPig.class, new RenderPig(new ModelPig(), new ModelPig(0.5F), 0.7F)); this.entityRenderMap.put(EntitySheep.class, new RenderSheep(new ModelSheep2(), new ModelSheep1(), 0.7F)); this.entityRenderMap.put(EntityCow.class, new RenderCow(new ModelCow(), 0.7F)); this.entityRenderMap.put(EntityMooshroom.class, new RenderMooshroom(new ModelCow(), 0.7F)); this.entityRenderMap.put(EntityWolf.class, new RenderWolf(new ModelWolf(), new ModelWolf(), 0.5F)); this.entityRenderMap.put(EntityChicken.class, new RenderChicken(new ModelChicken(), 0.3F)); this.entityRenderMap.put(EntityOcelot.class, new RenderOcelot(new ModelOcelot(), 0.4F)); this.entityRenderMap.put(EntitySilverfish.class, new RenderSilverfish()); this.entityRenderMap.put(EntityCreeper.class, new RenderCreeper()); this.entityRenderMap.put(EntityEnderman.class, new RenderEnderman()); this.entityRenderMap.put(EntitySnowman.class, new RenderSnowMan()); this.entityRenderMap.put(EntitySkeleton.class, new RenderSkeleton()); this.entityRenderMap.put(EntityWitch.class, new RenderWitch()); this.entityRenderMap.put(EntityBlaze.class, new RenderBlaze()); this.entityRenderMap.put(EntityZombie.class, new RenderZombie()); this.entityRenderMap.put(EntitySlime.class, new RenderSlime(new ModelSlime(16), new ModelSlime(0), 0.25F)); this.entityRenderMap.put(EntityMagmaCube.class, new RenderMagmaCube()); this.entityRenderMap.put(EntityPlayer.class, new RenderPlayer()); this.entityRenderMap.put(EntityGiantZombie.class, new RenderGiantZombie(new ModelZombie(), 0.5F, 6.0F)); this.entityRenderMap.put(EntityGhast.class, new RenderGhast()); this.entityRenderMap.put(EntitySquid.class, new RenderSquid(new ModelSquid(), 0.7F)); this.entityRenderMap.put(EntityVillager.class, new RenderVillager()); this.entityRenderMap.put(EntityIronGolem.class, new RenderIronGolem()); this.entityRenderMap.put(EntityBat.class, new RenderBat()); this.entityRenderMap.put(EntityDragon.class, new RenderDragon()); this.entityRenderMap.put(EntityEnderCrystal.class, new RenderEnderCrystal()); this.entityRenderMap.put(EntityWither.class, new RenderWither()); this.entityRenderMap.put(Entity.class, new RenderEntity()); this.entityRenderMap.put(EntityPainting.class, new RenderPainting()); this.entityRenderMap.put(EntityItemFrame.class, new RenderItemFrame()); this.entityRenderMap.put(EntityLeashKnot.class, new RenderLeashKnot()); this.entityRenderMap.put(EntityArrow.class, new RenderArrow()); this.entityRenderMap.put(EntitySnowball.class, new RenderSnowball(Item.snowball)); this.entityRenderMap.put(EntityEnderPearl.class, new RenderSnowball(Item.enderPearl)); this.entityRenderMap.put(EntityEnderEye.class, new RenderSnowball(Item.eyeOfEnder)); this.entityRenderMap.put(EntityEgg.class, new RenderSnowball(Item.egg)); this.entityRenderMap.put(EntityPotion.class, new RenderSnowball(Item.potion, 16384)); this.entityRenderMap.put(EntityExpBottle.class, new RenderSnowball(Item.expBottle)); this.entityRenderMap.put(EntityFireworkRocket.class, new RenderSnowball(Item.firework)); this.entityRenderMap.put(EntityLargeFireball.class, new RenderFireball(2.0F)); this.entityRenderMap.put(EntitySmallFireball.class, new RenderFireball(0.5F)); this.entityRenderMap.put(EntityWitherSkull.class, new RenderWitherSkull()); this.entityRenderMap.put(EntityItem.class, new RenderItem()); this.entityRenderMap.put(EntityXPOrb.class, new RenderXPOrb()); this.entityRenderMap.put(EntityTNTPrimed.class, new RenderTNTPrimed()); this.entityRenderMap.put(EntityFallingSand.class, new RenderFallingSand()); this.entityRenderMap.put(EntityMinecartTNT.class, new RenderTntMinecart()); this.entityRenderMap.put(EntityMinecartMobSpawner.class, new RenderMinecartMobSpawner()); this.entityRenderMap.put(EntityMinecart.class, new RenderMinecart()); this.entityRenderMap.put(EntityBoat.class, new RenderBoat()); this.entityRenderMap.put(EntityFishHook.class, new RenderFish()); this.entityRenderMap.put(EntityHorse.class, new RenderHorse(new ModelHorse(), 0.75F)); this.entityRenderMap.put(EntityLightningBolt.class, new RenderLightningBolt()); Iterator iterator = this.entityRenderMap.values().iterator(); while (iterator.hasNext()) { Render render = (Render)iterator.next(); render.setRenderManager(this); } }
private RenderManager() { this.entityRenderMap.put(EntitySpider.class, new RenderSpider()); this.entityRenderMap.put(EntityCaveSpider.class, new RenderSpider()); this.entityRenderMap.put(EntityPig.class, new RenderPig(new ModelPig(), new ModelPig(0.5F), 0.7F)); this.entityRenderMap.put(EntitySheep.class, new RenderSheep(new ModelSheep2(), new ModelSheep1(), 0.7F)); this.entityRenderMap.put(EntityCow.class, new RenderCow(new ModelCow(), 0.7F)); this.entityRenderMap.put(EntityVenio.class, new VenioRender(new ModelVenio(), 0.7F)); this.entityRenderMap.put(EntityCyborg.class, new CyborgRender(new ModelCyborg(), 0.7F)); this.entityRenderMap.put(EntityShell.class, new ShellRender(new ModelShell(), 0.3F)); this.entityRenderMap.put(EntityMooshroom.class, new RenderMooshroom(new ModelCow(), 0.7F)); this.entityRenderMap.put(EntityWolf.class, new RenderWolf(new ModelWolf(), new ModelWolf(), 0.5F)); this.entityRenderMap.put(EntityChicken.class, new RenderChicken(new ModelChicken(), 0.3F)); this.entityRenderMap.put(EntityOcelot.class, new RenderOcelot(new ModelOcelot(), 0.4F)); this.entityRenderMap.put(EntitySilverfish.class, new RenderSilverfish()); this.entityRenderMap.put(EntityCreeper.class, new RenderCreeper()); this.entityRenderMap.put(EntityEnderman.class, new RenderEnderman()); this.entityRenderMap.put(EntitySnowman.class, new RenderSnowMan()); this.entityRenderMap.put(EntitySkeleton.class, new RenderSkeleton()); this.entityRenderMap.put(EntityWitch.class, new RenderWitch()); this.entityRenderMap.put(EntityBlaze.class, new RenderBlaze()); this.entityRenderMap.put(EntityZombie.class, new RenderZombie()); this.entityRenderMap.put(EntitySlime.class, new RenderSlime(new ModelSlime(16), new ModelSlime(0), 0.25F)); this.entityRenderMap.put(EntityMagmaCube.class, new RenderMagmaCube()); this.entityRenderMap.put(EntityPlayer.class, new RenderPlayer()); this.entityRenderMap.put(EntityGiantZombie.class, new RenderGiantZombie(new ModelZombie(), 0.5F, 6.0F)); this.entityRenderMap.put(EntityGhast.class, new RenderGhast()); this.entityRenderMap.put(EntitySquid.class, new RenderSquid(new ModelSquid(), 0.7F)); this.entityRenderMap.put(EntityVillager.class, new RenderVillager()); this.entityRenderMap.put(EntityIronGolem.class, new RenderIronGolem()); this.entityRenderMap.put(EntityLiving.class, new RenderLiving(new ModelBiped(), 0.5F)); this.entityRenderMap.put(EntityBat.class, new RenderBat()); this.entityRenderMap.put(EntityDragon.class, new RenderDragon()); this.entityRenderMap.put(EntityEnderCrystal.class, new RenderEnderCrystal()); this.entityRenderMap.put(EntityWither.class, new RenderWither()); this.entityRenderMap.put(Entity.class, new RenderEntity()); this.entityRenderMap.put(EntityPainting.class, new RenderPainting()); this.entityRenderMap.put(EntityItemFrame.class, new RenderItemFrame()); this.entityRenderMap.put(EntityArrow.class, new RenderArrow()); this.entityRenderMap.put(EntitySnowball.class, new RenderSnowball(Item.snowball)); this.entityRenderMap.put(EntityEnderPearl.class, new RenderSnowball(Item.enderPearl)); this.entityRenderMap.put(EntityEnderEye.class, new RenderSnowball(Item.eyeOfEnder)); this.entityRenderMap.put(EntityEgg.class, new RenderSnowball(Item.egg)); this.entityRenderMap.put(EntityPotion.class, new RenderSnowball(Item.potion, 16384)); this.entityRenderMap.put(EntityExpBottle.class, new RenderSnowball(Item.expBottle)); this.entityRenderMap.put(EntityFireworkRocket.class, new RenderSnowball(Item.firework)); this.entityRenderMap.put(EntityLargeFireball.class, new RenderFireball(2.0F)); this.entityRenderMap.put(EntitySmallFireball.class, new RenderFireball(0.5F)); this.entityRenderMap.put(EntityWitherSkull.class, new RenderWitherSkull()); this.entityRenderMap.put(EntityItem.class, new RenderItem()); this.entityRenderMap.put(EntityXPOrb.class, new RenderXPOrb()); this.entityRenderMap.put(EntityTNTPrimed.class, new RenderTNTPrimed()); this.entityRenderMap.put(EntityFallingSand.class, new RenderFallingSand()); this.entityRenderMap.put(EntityMinecartTNT.class, new RenderTntMinecart()); this.entityRenderMap.put(EntityMinecartMobSpawner.class, new RenderMinecartMobSpawner()); this.entityRenderMap.put(EntityMinecart.class, new RenderMinecart()); this.entityRenderMap.put(EntityBoat.class, new RenderBoat()); this.entityRenderMap.put(EntityFishHook.class, new RenderFish()); this.entityRenderMap.put(EntityLightningBolt.class, new RenderLightningBolt()); Iterator iterator = this.entityRenderMap.values().iterator(); while (iterator.hasNext()) { Render render = (Render)iterator.next(); render.setRenderManager(this); } }