/** * Renders the desired {@code T} type Entity. */ public void doRender(EntityEnderman entity, double x, double y, double z, float entityYaw, float partialTicks) { IBlockState iblockstate = entity.getHeldBlockState(); ModelEnderman modelenderman = this.getMainModel(); modelenderman.isCarrying = iblockstate != null; modelenderman.isAttacking = entity.isScreaming(); if (entity.isScreaming()) { double d0 = 0.02D; x += this.rnd.nextGaussian() * 0.02D; z += this.rnd.nextGaussian() * 0.02D; } super.doRender(entity, x, y, z, entityYaw, partialTicks); }
public RenderEnderman(RenderManager renderManagerIn) { super(renderManagerIn, new ModelEnderman(0.0F), 0.5F); this.endermanModel = (ModelEnderman)super.mainModel; this.addLayer(new LayerEndermanEyes(this)); this.addLayer(new LayerHeldBlock(this)); }
public Enderman() { setTexture(TEXTURE_ENDERMAN); setLightMap(LIGHTMAP_ENDERMAN); ModelEnderman model = getEndermanModelInstace(); head = model.bipedHead; overlay = model.bipedHeadwear; model.isAttacking = true; head.setRotationPoint(0F, 0F, 0F); overlay.setRotationPoint(0F, 0F, 0F); }
public Frienderman() { setTexture(TEXTURE_ENDERMAN); setLightMap(LIGHTMAP_ENDERMAN); ModelEnderman model = getEndermanModelInstace(); head = model.bipedHead; overlay = model.bipedHeadwear; model.isAttacking = true; head.setRotationPoint(0F, 0F, 0F); overlay.setRotationPoint(0F, 0F, 0F); }
public Enderman2() { setTexture(TEXTURE_ENDERMAN); setLightMap(LIGHTMAP_ENDERMAN); ModelEnderman model = getEndermanModelInstace(); head = model.bipedHead; overlay = model.bipedHeadwear; model.isAttacking = true; model.bipedHeadwear.showModel = true; model.bipedHeadwear.isHidden = false; head.setRotationPoint(0F, 0F, 0F); overlay.setRotationPoint(0F, 0F, 0F); }
public RenderEvolvedEnderman(RenderManager renderManagerIn) { super(renderManagerIn, new ModelEnderman(0.0F), 0.5F); endermanModel = (ModelEnderman) super.mainModel; addLayer(new LayerEndermanEvolvedEyes(this)); addLayer(new LayerHeldBlock2(this)); }
public static ModelEnderman getEndermanModelInstace() { return ENDERMAN_MODEL_INSTANCE; }
public ModelBase makeModel() { return new ModelEnderman(0.0F); }
public RenderEnderman(RenderManager renderManagerIn) { super(renderManagerIn, new ModelEnderman(0.0F), 0.5F); this.addLayer(new LayerEndermanEyes(this)); this.addLayer(new LayerHeldBlock(this)); }
public ModelEnderman getMainModel() { return (ModelEnderman)super.getMainModel(); }
public RenderEnderman() { super(new ModelEnderman(), 0.5F); this.endermanModel = (ModelEnderman)super.mainModel; this.setRenderPassModel(this.endermanModel); }
public RenderNetherman() { super(new ModelEnderman(), 0.5F); this.endermanModel = (ModelEnderman) super.mainModel; this.setRenderPassModel(this.endermanModel); }
public RenderEndermanFighter(RenderManager renderManager) { super(renderManager, new ModelEnderman(0.0f), 0.5F); this.endermanModel = (ModelEnderman)super.mainModel; this.addLayer(new LayerEnderFighterEyes(this)); }
public RenderEnderman() { super(new ModelEnderman(), 0.5F); this.field_77078_a = (ModelEnderman)super.field_77045_g; this.func_77042_a(this.field_77078_a); }
public RenderEnderminy(RenderManager rm) { super(rm, new ModelEnderman(0), 0.5F); endermanModel = (ModelEnderman) super.mainModel; addLayer(new EyesLayer()); }