public EntityRenderer(Minecraft mcIn, IResourceManager resourceManagerIn) { this.shaderIndex = shaderCount; this.useShader = false; this.frameCount = 0; this.mc = mcIn; this.resourceManager = resourceManagerIn; this.itemRenderer = mcIn.getItemRenderer(); this.theMapItemRenderer = new MapItemRenderer(mcIn.getTextureManager()); this.lightmapTexture = new DynamicTexture(16, 16); this.locationLightMap = mcIn.getTextureManager().getDynamicTextureLocation("lightMap", this.lightmapTexture); this.lightmapColors = this.lightmapTexture.getTextureData(); this.theShaderGroup = null; for (int i = 0; i < 32; ++i) { for (int j = 0; j < 32; ++j) { float f = (float)(j - 16); float f1 = (float)(i - 16); float f2 = MathHelper.sqrt_float(f * f + f1 * f1); this.rainXCoords[i << 5 | j] = -f1 / f2; this.rainYCoords[i << 5 | j] = f / f2; } } }
public EntityRenderer(Minecraft mcIn, IResourceManager resourceManagerIn) { this.shaderIndex = shaderCount; this.useShader = false; this.frameCount = 0; this.mc = mcIn; this.resourceManager = resourceManagerIn; this.itemRenderer = mcIn.getItemRenderer(); this.theMapItemRenderer = new MapItemRenderer(mcIn.getTextureManager()); this.lightmapTexture = new DynamicTexture(16, 16); this.locationLightMap = mcIn.getTextureManager().getDynamicTextureLocation("lightMap", this.lightmapTexture); this.lightmapColors = this.lightmapTexture.getTextureData(); this.theShaderGroup = null; for (int i = 0; i < 32; ++i) { for (int j = 0; j < 32; ++j) { float f = (float) (j - 16); float f1 = (float) (i - 16); float f2 = MathHelper.sqrt_float(f * f + f1 * f1); this.rainXCoords[i << 5 | j] = -f1 / f2; this.rainYCoords[i << 5 | j] = f / f2; } } }
public EntityRenderer(Minecraft mcIn, IResourceManager resourceManagerIn) { this.shaderIndex = SHADER_COUNT; this.mc = mcIn; this.resourceManager = resourceManagerIn; this.itemRenderer = mcIn.getItemRenderer(); this.theMapItemRenderer = new MapItemRenderer(mcIn.getTextureManager()); this.lightmapTexture = new DynamicTexture(16, 16); this.locationLightMap = mcIn.getTextureManager().getDynamicTextureLocation("lightMap", this.lightmapTexture); this.lightmapColors = this.lightmapTexture.getTextureData(); this.theShaderGroup = null; for (int i = 0; i < 32; ++i) { for (int j = 0; j < 32; ++j) { float f = (float)(j - 16); float f1 = (float)(i - 16); float f2 = MathHelper.sqrt(f * f + f1 * f1); this.rainXCoords[i << 5 | j] = -f1 / f2; this.rainYCoords[i << 5 | j] = f / f2; } } }
public EntityRenderer(Minecraft mcIn, IResourceManager resourceManagerIn) { this.shaderIndex = SHADER_COUNT; this.mc = mcIn; this.resourceManager = resourceManagerIn; this.itemRenderer = mcIn.getItemRenderer(); this.theMapItemRenderer = new MapItemRenderer(mcIn.getTextureManager()); this.lightmapTexture = new DynamicTexture(16, 16); this.locationLightMap = mcIn.getTextureManager().getDynamicTextureLocation("lightMap", this.lightmapTexture); this.lightmapColors = this.lightmapTexture.getTextureData(); this.theShaderGroup = null; for (int i = 0; i < 32; ++i) { for (int j = 0; j < 32; ++j) { float f = (float)(j - 16); float f1 = (float)(i - 16); float f2 = MathHelper.sqrt_float(f * f + f1 * f1); this.rainXCoords[i << 5 | j] = -f1 / f2; this.rainYCoords[i << 5 | j] = f / f2; } } }
public EntityRenderer(Minecraft p_i45076_1_, IResourceManager p_i45076_2_) { this.shaderIndex = shaderCount; this.cameraZoom = 1.0D; this.prevFrameTime = Minecraft.getSystemTime(); this.random = new Random(); this.fogColorBuffer = GLAllocation.createDirectFloatBuffer(16); this.mc = p_i45076_1_; this.resourceManager = p_i45076_2_; this.theMapItemRenderer = new MapItemRenderer(p_i45076_1_.getTextureManager()); this.itemRenderer = new ItemRenderer(p_i45076_1_); this.lightmapTexture = new DynamicTexture(16, 16); this.locationLightMap = p_i45076_1_.getTextureManager().getDynamicTextureLocation("lightMap", this.lightmapTexture); this.lightmapColors = this.lightmapTexture.getTextureData(); this.theShaderGroup = null; }
public MapItemRenderer getMapItemRenderer() { return this.theMapItemRenderer; }
public ItemRenderer(Minecraft p_i1247_1_) { this.field_78455_a = p_i1247_1_; this.field_78449_f = new MapItemRenderer(p_i1247_1_.field_71474_y, p_i1247_1_.func_110434_K()); }
public ItemRenderer(Minecraft par1Minecraft) { this.mc = par1Minecraft; this.mapItemRenderer = new MapItemRenderer(par1Minecraft.gameSettings, par1Minecraft.getTextureManager()); }