Java 类net.minecraft.client.resources.ResourcePackListEntryFound 实例源码

项目:DecompiledMinecraft    文件:GuiScreenResourcePacks.java   
/**
 * Adds the buttons (and other controls) to the screen in question. Called when the GUI is displayed and when the
 * window resizes, the buttonList is cleared beforehand.
 */
public void initGui()
{
    this.buttonList.add(new GuiOptionButton(2, this.width / 2 - 154, this.height - 48, I18n.format("resourcePack.openFolder", new Object[0])));
    this.buttonList.add(new GuiOptionButton(1, this.width / 2 + 4, this.height - 48, I18n.format("gui.done", new Object[0])));

    if (!this.changed)
    {
        this.availableResourcePacks = Lists.<ResourcePackListEntry>newArrayList();
        this.selectedResourcePacks = Lists.<ResourcePackListEntry>newArrayList();
        ResourcePackRepository resourcepackrepository = this.mc.getResourcePackRepository();
        resourcepackrepository.updateRepositoryEntriesAll();
        List<ResourcePackRepository.Entry> list = Lists.newArrayList(resourcepackrepository.getRepositoryEntriesAll());
        list.removeAll(resourcepackrepository.getRepositoryEntries());

        for (ResourcePackRepository.Entry resourcepackrepository$entry : list)
        {
            this.availableResourcePacks.add(new ResourcePackListEntryFound(this, resourcepackrepository$entry));
        }

        for (ResourcePackRepository.Entry resourcepackrepository$entry1 : Lists.reverse(resourcepackrepository.getRepositoryEntries()))
        {
            this.selectedResourcePacks.add(new ResourcePackListEntryFound(this, resourcepackrepository$entry1));
        }

        this.selectedResourcePacks.add(new ResourcePackListEntryDefault(this));
    }

    this.availableResourcePacksList = new GuiResourcePackAvailable(this.mc, 200, this.height, this.availableResourcePacks);
    this.availableResourcePacksList.setSlotXBoundsFromLeft(this.width / 2 - 4 - 200);
    this.availableResourcePacksList.registerScrollButtons(7, 8);
    this.selectedResourcePacksList = new GuiResourcePackSelected(this.mc, 200, this.height, this.selectedResourcePacks);
    this.selectedResourcePacksList.setSlotXBoundsFromLeft(this.width / 2 + 4);
    this.selectedResourcePacksList.registerScrollButtons(7, 8);
}
项目:BaseClient    文件:GuiScreenResourcePacks.java   
/**
 * Adds the buttons (and other controls) to the screen in question. Called when the GUI is displayed and when the
 * window resizes, the buttonList is cleared beforehand.
 */
public void initGui()
{
    this.buttonList.add(new GuiOptionButton(2, this.width / 2 - 154, this.height - 48, I18n.format("resourcePack.openFolder", new Object[0])));
    this.buttonList.add(new GuiOptionButton(1, this.width / 2 + 4, this.height - 48, I18n.format("gui.done", new Object[0])));

    if (!this.changed)
    {
        this.availableResourcePacks = Lists.<ResourcePackListEntry>newArrayList();
        this.selectedResourcePacks = Lists.<ResourcePackListEntry>newArrayList();
        ResourcePackRepository resourcepackrepository = this.mc.getResourcePackRepository();
        resourcepackrepository.updateRepositoryEntriesAll();
        List<ResourcePackRepository.Entry> list = Lists.newArrayList(resourcepackrepository.getRepositoryEntriesAll());
        list.removeAll(resourcepackrepository.getRepositoryEntries());

        for (ResourcePackRepository.Entry resourcepackrepository$entry : list)
        {
            this.availableResourcePacks.add(new ResourcePackListEntryFound(this, resourcepackrepository$entry));
        }

        for (ResourcePackRepository.Entry resourcepackrepository$entry1 : Lists.reverse(resourcepackrepository.getRepositoryEntries()))
        {
            this.selectedResourcePacks.add(new ResourcePackListEntryFound(this, resourcepackrepository$entry1));
        }

        this.selectedResourcePacks.add(new ResourcePackListEntryDefault(this));
    }

    this.availableResourcePacksList = new GuiResourcePackAvailable(this.mc, 200, this.height, this.availableResourcePacks);
    this.availableResourcePacksList.setSlotXBoundsFromLeft(this.width / 2 - 4 - 200);
    this.availableResourcePacksList.registerScrollButtons(7, 8);
    this.selectedResourcePacksList = new GuiResourcePackSelected(this.mc, 200, this.height, this.selectedResourcePacks);
    this.selectedResourcePacksList.setSlotXBoundsFromLeft(this.width / 2 + 4);
    this.selectedResourcePacksList.registerScrollButtons(7, 8);
}
项目:BaseClient    文件:GuiScreenResourcePacks.java   
/**
 * Adds the buttons (and other controls) to the screen in question. Called when the GUI is displayed and when the
 * window resizes, the buttonList is cleared beforehand.
 */
public void initGui()
{
    this.buttonList.add(new GuiOptionButton(2, this.width / 2 - 154, this.height - 48, I18n.format("resourcePack.openFolder", new Object[0])));
    this.buttonList.add(new GuiOptionButton(1, this.width / 2 + 4, this.height - 48, I18n.format("gui.done", new Object[0])));

    if (!this.changed)
    {
        this.availableResourcePacks = Lists.<ResourcePackListEntry>newArrayList();
        this.selectedResourcePacks = Lists.<ResourcePackListEntry>newArrayList();
        ResourcePackRepository resourcepackrepository = this.mc.getResourcePackRepository();
        resourcepackrepository.updateRepositoryEntriesAll();
        List<ResourcePackRepository.Entry> list = Lists.newArrayList(resourcepackrepository.getRepositoryEntriesAll());
        list.removeAll(resourcepackrepository.getRepositoryEntries());

        for (ResourcePackRepository.Entry resourcepackrepository$entry : list)
        {
            this.availableResourcePacks.add(new ResourcePackListEntryFound(this, resourcepackrepository$entry));
        }

        for (ResourcePackRepository.Entry resourcepackrepository$entry1 : Lists.reverse(resourcepackrepository.getRepositoryEntries()))
        {
            this.selectedResourcePacks.add(new ResourcePackListEntryFound(this, resourcepackrepository$entry1));
        }

        this.selectedResourcePacks.add(new ResourcePackListEntryDefault(this));
    }

    this.availableResourcePacksList = new GuiResourcePackAvailable(this.mc, 200, this.height, this.availableResourcePacks);
    this.availableResourcePacksList.setSlotXBoundsFromLeft(this.width / 2 - 4 - 200);
    this.availableResourcePacksList.registerScrollButtons(7, 8);
    this.selectedResourcePacksList = new GuiResourcePackSelected(this.mc, 200, this.height, this.selectedResourcePacks);
    this.selectedResourcePacksList.setSlotXBoundsFromLeft(this.width / 2 + 4);
    this.selectedResourcePacksList.registerScrollButtons(7, 8);
}
项目:Resilience-Client-Source    文件:GuiScreenResourcePacks.java   
/**
 * Adds the buttons (and other controls) to the screen in question.
 */
public void initGui()
{
    this.buttonList.add(new GuiOptionButton(2, this.width / 2 - 154, this.height - 48, I18n.format("resourcePack.openFolder", new Object[0])));
    this.buttonList.add(new GuiOptionButton(1, this.width / 2 + 4, this.height - 48, I18n.format("gui.done", new Object[0])));
    this.field_146966_g = new ArrayList();
    this.field_146969_h = new ArrayList();
    ResourcePackRepository var1 = this.mc.getResourcePackRepository();
    var1.updateRepositoryEntriesAll();
    ArrayList var2 = Lists.newArrayList(var1.getRepositoryEntriesAll());
    var2.removeAll(var1.getRepositoryEntries());
    Iterator var3 = var2.iterator();
    ResourcePackRepository.Entry var4;

    while (var3.hasNext())
    {
        var4 = (ResourcePackRepository.Entry)var3.next();
        this.field_146966_g.add(new ResourcePackListEntryFound(this, var4));
    }

    var3 = Lists.reverse(var1.getRepositoryEntries()).iterator();

    while (var3.hasNext())
    {
        var4 = (ResourcePackRepository.Entry)var3.next();
        this.field_146969_h.add(new ResourcePackListEntryFound(this, var4));
    }

    this.field_146969_h.add(new ResourcePackListEntryDefault(this));
    this.field_146970_i = new GuiResourcePackAvailable(this.mc, 200, this.height, this.field_146966_g);
    this.field_146970_i.func_148140_g(this.width / 2 - 4 - 200);
    this.field_146970_i.func_148134_d(7, 8);
    this.field_146967_r = new GuiResourcePackSelected(this.mc, 200, this.height, this.field_146969_h);
    this.field_146967_r.func_148140_g(this.width / 2 + 4);
    this.field_146967_r.func_148134_d(7, 8);
}
项目:Cauldron    文件:GuiScreenResourcePacks.java   
public void initGui()
{
    this.buttonList.add(new GuiOptionButton(2, this.width / 2 - 154, this.height - 48, I18n.format("resourcePack.openFolder", new Object[0])));
    this.buttonList.add(new GuiOptionButton(1, this.width / 2 + 4, this.height - 48, I18n.format("gui.done", new Object[0])));
    this.field_146966_g = new ArrayList();
    this.field_146969_h = new ArrayList();
    ResourcePackRepository resourcepackrepository = this.mc.getResourcePackRepository();
    resourcepackrepository.updateRepositoryEntriesAll();
    ArrayList arraylist = Lists.newArrayList(resourcepackrepository.getRepositoryEntriesAll());
    arraylist.removeAll(resourcepackrepository.getRepositoryEntries());
    Iterator iterator = arraylist.iterator();
    ResourcePackRepository.Entry entry;

    while (iterator.hasNext())
    {
        entry = (ResourcePackRepository.Entry)iterator.next();
        this.field_146966_g.add(new ResourcePackListEntryFound(this, entry));
    }

    iterator = Lists.reverse(resourcepackrepository.getRepositoryEntries()).iterator();

    while (iterator.hasNext())
    {
        entry = (ResourcePackRepository.Entry)iterator.next();
        this.field_146969_h.add(new ResourcePackListEntryFound(this, entry));
    }

    this.field_146969_h.add(new ResourcePackListEntryDefault(this));
    this.field_146970_i = new GuiResourcePackAvailable(this.mc, 200, this.height, this.field_146966_g);
    this.field_146970_i.setSlotXBoundsFromLeft(this.width / 2 - 4 - 200);
    this.field_146970_i.registerScrollButtons(7, 8);
    this.field_146967_r = new GuiResourcePackSelected(this.mc, 200, this.height, this.field_146969_h);
    this.field_146967_r.setSlotXBoundsFromLeft(this.width / 2 + 4);
    this.field_146967_r.registerScrollButtons(7, 8);
}
项目:Cauldron    文件:GuiScreenResourcePacks.java   
public void initGui()
{
    this.buttonList.add(new GuiOptionButton(2, this.width / 2 - 154, this.height - 48, I18n.format("resourcePack.openFolder", new Object[0])));
    this.buttonList.add(new GuiOptionButton(1, this.width / 2 + 4, this.height - 48, I18n.format("gui.done", new Object[0])));
    this.field_146966_g = new ArrayList();
    this.field_146969_h = new ArrayList();
    ResourcePackRepository resourcepackrepository = this.mc.getResourcePackRepository();
    resourcepackrepository.updateRepositoryEntriesAll();
    ArrayList arraylist = Lists.newArrayList(resourcepackrepository.getRepositoryEntriesAll());
    arraylist.removeAll(resourcepackrepository.getRepositoryEntries());
    Iterator iterator = arraylist.iterator();
    ResourcePackRepository.Entry entry;

    while (iterator.hasNext())
    {
        entry = (ResourcePackRepository.Entry)iterator.next();
        this.field_146966_g.add(new ResourcePackListEntryFound(this, entry));
    }

    iterator = Lists.reverse(resourcepackrepository.getRepositoryEntries()).iterator();

    while (iterator.hasNext())
    {
        entry = (ResourcePackRepository.Entry)iterator.next();
        this.field_146969_h.add(new ResourcePackListEntryFound(this, entry));
    }

    this.field_146969_h.add(new ResourcePackListEntryDefault(this));
    this.field_146970_i = new GuiResourcePackAvailable(this.mc, 200, this.height, this.field_146966_g);
    this.field_146970_i.setSlotXBoundsFromLeft(this.width / 2 - 4 - 200);
    this.field_146970_i.registerScrollButtons(7, 8);
    this.field_146967_r = new GuiResourcePackSelected(this.mc, 200, this.height, this.field_146969_h);
    this.field_146967_r.setSlotXBoundsFromLeft(this.width / 2 + 4);
    this.field_146967_r.registerScrollButtons(7, 8);
}
项目:Backmemed    文件:GuiScreenResourcePacks.java   
/**
 * Adds the buttons (and other controls) to the screen in question. Called when the GUI is displayed and when the
 * window resizes, the buttonList is cleared beforehand.
 */
public void initGui()
{
    this.buttonList.add(new GuiOptionButton(2, this.width / 2 - 154, this.height - 48, I18n.format("resourcePack.openFolder", new Object[0])));
    this.buttonList.add(new GuiOptionButton(1, this.width / 2 + 4, this.height - 48, I18n.format("gui.done", new Object[0])));

    if (!this.changed)
    {
        this.availableResourcePacks = Lists.<ResourcePackListEntry>newArrayList();
        this.selectedResourcePacks = Lists.<ResourcePackListEntry>newArrayList();
        ResourcePackRepository resourcepackrepository = this.mc.getResourcePackRepository();
        resourcepackrepository.updateRepositoryEntriesAll();
        List<ResourcePackRepository.Entry> list = Lists.newArrayList(resourcepackrepository.getRepositoryEntriesAll());
        list.removeAll(resourcepackrepository.getRepositoryEntries());

        for (ResourcePackRepository.Entry resourcepackrepository$entry : list)
        {
            this.availableResourcePacks.add(new ResourcePackListEntryFound(this, resourcepackrepository$entry));
        }

        ResourcePackRepository.Entry resourcepackrepository$entry2 = resourcepackrepository.getResourcePackEntry();

        if (resourcepackrepository$entry2 != null)
        {
            this.selectedResourcePacks.add(new ResourcePackListEntryServer(this, resourcepackrepository.getResourcePackInstance()));
        }

        for (ResourcePackRepository.Entry resourcepackrepository$entry1 : Lists.reverse(resourcepackrepository.getRepositoryEntries()))
        {
            this.selectedResourcePacks.add(new ResourcePackListEntryFound(this, resourcepackrepository$entry1));
        }

        this.selectedResourcePacks.add(new ResourcePackListEntryDefault(this));
    }

    this.availableResourcePacksList = new GuiResourcePackAvailable(this.mc, 200, this.height, this.availableResourcePacks);
    this.availableResourcePacksList.setSlotXBoundsFromLeft(this.width / 2 - 4 - 200);
    this.availableResourcePacksList.registerScrollButtons(7, 8);
    this.selectedResourcePacksList = new GuiResourcePackSelected(this.mc, 200, this.height, this.selectedResourcePacks);
    this.selectedResourcePacksList.setSlotXBoundsFromLeft(this.width / 2 + 4);
    this.selectedResourcePacksList.registerScrollButtons(7, 8);
}
项目:Backmemed    文件:GuiScreenResourcePacks.java   
/**
 * Called by the controls from the buttonList when activated. (Mouse pressed for buttons)
 */
protected void actionPerformed(GuiButton button) throws IOException
{
    if (button.enabled)
    {
        if (button.id == 2)
        {
            File file1 = this.mc.getResourcePackRepository().getDirResourcepacks();
            OpenGlHelper.openFile(file1);
        }
        else if (button.id == 1)
        {
            if (this.changed)
            {
                List<ResourcePackRepository.Entry> list = Lists.<ResourcePackRepository.Entry>newArrayList();

                for (ResourcePackListEntry resourcepacklistentry : this.selectedResourcePacks)
                {
                    if (resourcepacklistentry instanceof ResourcePackListEntryFound)
                    {
                        list.add(((ResourcePackListEntryFound)resourcepacklistentry).getResourcePackEntry());
                    }
                }

                Collections.reverse(list);
                this.mc.getResourcePackRepository().setRepositories(list);
                this.mc.gameSettings.resourcePacks.clear();
                this.mc.gameSettings.incompatibleResourcePacks.clear();

                for (ResourcePackRepository.Entry resourcepackrepository$entry : list)
                {
                    this.mc.gameSettings.resourcePacks.add(resourcepackrepository$entry.getResourcePackName());

                    if (resourcepackrepository$entry.getPackFormat() != 3)
                    {
                        this.mc.gameSettings.incompatibleResourcePacks.add(resourcepackrepository$entry.getResourcePackName());
                    }
                }

                this.mc.gameSettings.saveOptions();
                this.mc.refreshResources();
            }

            this.mc.displayGuiScreen(this.parentScreen);
        }
    }
}
项目:CustomWorldGen    文件:GuiScreenResourcePacks.java   
/**
 * Adds the buttons (and other controls) to the screen in question. Called when the GUI is displayed and when the
 * window resizes, the buttonList is cleared beforehand.
 */
public void initGui()
{
    this.buttonList.add(new GuiOptionButton(2, this.width / 2 - 154, this.height - 48, I18n.format("resourcePack.openFolder", new Object[0])));
    this.buttonList.add(new GuiOptionButton(1, this.width / 2 + 4, this.height - 48, I18n.format("gui.done", new Object[0])));

    if (!this.changed)
    {
        this.availableResourcePacks = Lists.<ResourcePackListEntry>newArrayList();
        this.selectedResourcePacks = Lists.<ResourcePackListEntry>newArrayList();
        ResourcePackRepository resourcepackrepository = this.mc.getResourcePackRepository();
        resourcepackrepository.updateRepositoryEntriesAll();
        List<ResourcePackRepository.Entry> list = Lists.newArrayList(resourcepackrepository.getRepositoryEntriesAll());
        list.removeAll(resourcepackrepository.getRepositoryEntries());

        for (ResourcePackRepository.Entry resourcepackrepository$entry : list)
        {
            this.availableResourcePacks.add(new ResourcePackListEntryFound(this, resourcepackrepository$entry));
        }

        ResourcePackRepository.Entry resourcepackrepository$entry2 = resourcepackrepository.getResourcePackEntry();

        if (resourcepackrepository$entry2 != null)
        {
            this.selectedResourcePacks.add(new ResourcePackListEntryServer(this, resourcepackrepository.getResourcePackInstance()));
        }

        for (ResourcePackRepository.Entry resourcepackrepository$entry1 : Lists.reverse(resourcepackrepository.getRepositoryEntries()))
        {
            this.selectedResourcePacks.add(new ResourcePackListEntryFound(this, resourcepackrepository$entry1));
        }

        this.selectedResourcePacks.add(new ResourcePackListEntryDefault(this));
    }

    this.availableResourcePacksList = new GuiResourcePackAvailable(this.mc, 200, this.height, this.availableResourcePacks);
    this.availableResourcePacksList.setSlotXBoundsFromLeft(this.width / 2 - 4 - 200);
    this.availableResourcePacksList.registerScrollButtons(7, 8);
    this.selectedResourcePacksList = new GuiResourcePackSelected(this.mc, 200, this.height, this.selectedResourcePacks);
    this.selectedResourcePacksList.setSlotXBoundsFromLeft(this.width / 2 + 4);
    this.selectedResourcePacksList.registerScrollButtons(7, 8);
}
项目:CustomWorldGen    文件:GuiScreenResourcePacks.java   
/**
 * Called by the controls from the buttonList when activated. (Mouse pressed for buttons)
 */
protected void actionPerformed(GuiButton button) throws IOException
{
    if (button.enabled)
    {
        if (button.id == 2)
        {
            File file1 = this.mc.getResourcePackRepository().getDirResourcepacks();
            OpenGlHelper.openFile(file1);
        }
        else if (button.id == 1)
        {
            if (this.changed)
            {
                List<ResourcePackRepository.Entry> list = Lists.<ResourcePackRepository.Entry>newArrayList();

                for (ResourcePackListEntry resourcepacklistentry : this.selectedResourcePacks)
                {
                    if (resourcepacklistentry instanceof ResourcePackListEntryFound)
                    {
                        list.add(((ResourcePackListEntryFound)resourcepacklistentry).getResourcePackEntry());
                    }
                }

                Collections.reverse(list);
                this.mc.getResourcePackRepository().setRepositories(list);
                this.mc.gameSettings.resourcePacks.clear();
                this.mc.gameSettings.incompatibleResourcePacks.clear();

                for (ResourcePackRepository.Entry resourcepackrepository$entry : list)
                {
                    this.mc.gameSettings.resourcePacks.add(resourcepackrepository$entry.getResourcePackName());

                    if (resourcepackrepository$entry.getPackFormat() != 2)
                    {
                        this.mc.gameSettings.incompatibleResourcePacks.add(resourcepackrepository$entry.getResourcePackName());
                    }
                }

                this.mc.gameSettings.saveOptions();
                this.mc.refreshResources();
            }

            this.mc.displayGuiScreen(this.parentScreen);
        }
    }
}
项目:ExpandedRailsMod    文件:GuiScreenResourcePacks.java   
/**
 * Adds the buttons (and other controls) to the screen in question. Called when the GUI is displayed and when the
 * window resizes, the buttonList is cleared beforehand.
 */
public void initGui()
{
    this.buttonList.add(new GuiOptionButton(2, this.width / 2 - 154, this.height - 48, I18n.format("resourcePack.openFolder", new Object[0])));
    this.buttonList.add(new GuiOptionButton(1, this.width / 2 + 4, this.height - 48, I18n.format("gui.done", new Object[0])));

    if (!this.changed)
    {
        this.availableResourcePacks = Lists.<ResourcePackListEntry>newArrayList();
        this.selectedResourcePacks = Lists.<ResourcePackListEntry>newArrayList();
        ResourcePackRepository resourcepackrepository = this.mc.getResourcePackRepository();
        resourcepackrepository.updateRepositoryEntriesAll();
        List<ResourcePackRepository.Entry> list = Lists.newArrayList(resourcepackrepository.getRepositoryEntriesAll());
        list.removeAll(resourcepackrepository.getRepositoryEntries());

        for (ResourcePackRepository.Entry resourcepackrepository$entry : list)
        {
            this.availableResourcePacks.add(new ResourcePackListEntryFound(this, resourcepackrepository$entry));
        }

        ResourcePackRepository.Entry resourcepackrepository$entry2 = resourcepackrepository.getResourcePackEntry();

        if (resourcepackrepository$entry2 != null)
        {
            this.selectedResourcePacks.add(new ResourcePackListEntryServer(this, resourcepackrepository.getResourcePackInstance()));
        }

        for (ResourcePackRepository.Entry resourcepackrepository$entry1 : Lists.reverse(resourcepackrepository.getRepositoryEntries()))
        {
            this.selectedResourcePacks.add(new ResourcePackListEntryFound(this, resourcepackrepository$entry1));
        }

        this.selectedResourcePacks.add(new ResourcePackListEntryDefault(this));
    }

    this.availableResourcePacksList = new GuiResourcePackAvailable(this.mc, 200, this.height, this.availableResourcePacks);
    this.availableResourcePacksList.setSlotXBoundsFromLeft(this.width / 2 - 4 - 200);
    this.availableResourcePacksList.registerScrollButtons(7, 8);
    this.selectedResourcePacksList = new GuiResourcePackSelected(this.mc, 200, this.height, this.selectedResourcePacks);
    this.selectedResourcePacksList.setSlotXBoundsFromLeft(this.width / 2 + 4);
    this.selectedResourcePacksList.registerScrollButtons(7, 8);
}
项目:ExpandedRailsMod    文件:GuiScreenResourcePacks.java   
/**
 * Called by the controls from the buttonList when activated. (Mouse pressed for buttons)
 */
protected void actionPerformed(GuiButton button) throws IOException
{
    if (button.enabled)
    {
        if (button.id == 2)
        {
            File file1 = this.mc.getResourcePackRepository().getDirResourcepacks();
            OpenGlHelper.openFile(file1);
        }
        else if (button.id == 1)
        {
            if (this.changed)
            {
                List<ResourcePackRepository.Entry> list = Lists.<ResourcePackRepository.Entry>newArrayList();

                for (ResourcePackListEntry resourcepacklistentry : this.selectedResourcePacks)
                {
                    if (resourcepacklistentry instanceof ResourcePackListEntryFound)
                    {
                        list.add(((ResourcePackListEntryFound)resourcepacklistentry).getResourcePackEntry());
                    }
                }

                Collections.reverse(list);
                this.mc.getResourcePackRepository().setRepositories(list);
                this.mc.gameSettings.resourcePacks.clear();
                this.mc.gameSettings.incompatibleResourcePacks.clear();

                for (ResourcePackRepository.Entry resourcepackrepository$entry : list)
                {
                    this.mc.gameSettings.resourcePacks.add(resourcepackrepository$entry.getResourcePackName());

                    if (resourcepackrepository$entry.getPackFormat() != 2)
                    {
                        this.mc.gameSettings.incompatibleResourcePacks.add(resourcepackrepository$entry.getResourcePackName());
                    }
                }

                this.mc.gameSettings.saveOptions();
                this.mc.refreshResources();
            }

            this.mc.displayGuiScreen(this.parentScreen);
        }
    }
}