public LayerFancyLlama(RenderLlama renderer) { this.renderer = renderer; this.rand = new Random(); this.modelFancy = new ModelFancy(); Calendar calendar = Calendar.getInstance(); calendar.setTimeInMillis(System.currentTimeMillis()); isAFDay = calendar.get(Calendar.MONTH) == Calendar.APRIL && calendar.get(Calendar.DAY_OF_MONTH) == 1; if(isAFDay) { modelRabbit = new ModelRabbit(); modelRabbit.isChild = false; rabbitInstance = new EntityRabbit(null); if(renderer.mainModel instanceof ModelLlama) { ((ModelLlama)renderer.mainModel).head = new ModelRenderer(renderer.mainModel, 33, 4); ((ModelLlama)renderer.mainModel).head.addBox(-4.0F, -9.0F, -6.0F, 8, 11, 6, 0); ((ModelLlama)renderer.mainModel).head.setRotationPoint(0.0F, 7.0F, -6.0F); } } }
public ModelRenderer getModelRenderer(ModelBase model, String modelPart) { if (!(model instanceof ModelRabbit)) { return null; } else { ModelRabbit modelrabbit = (ModelRabbit)model; Map<String, Integer> map = getMapPartFields(); if (map.containsKey(modelPart)) { int i = ((Integer)map.get(modelPart)).intValue(); return (ModelRenderer)Reflector.getFieldValue(modelrabbit, Reflector.ModelRabbit_renderers, i); } else { return null; } } }
public RenderManager(TextureManager renderEngineIn, RenderItem itemRendererIn) { this.renderEngine = renderEngineIn; this.entityRenderMap.put(EntityCaveSpider.class, new RenderCaveSpider(this)); this.entityRenderMap.put(EntitySpider.class, new RenderSpider(this)); this.entityRenderMap.put(EntityPig.class, new RenderPig(this, new ModelPig(), 0.7F)); this.entityRenderMap.put(EntitySheep.class, new RenderSheep(this, new ModelSheep2(), 0.7F)); this.entityRenderMap.put(EntityCow.class, new RenderCow(this, new ModelCow(), 0.7F)); this.entityRenderMap.put(EntityMooshroom.class, new RenderMooshroom(this, new ModelCow(), 0.7F)); this.entityRenderMap.put(EntityWolf.class, new RenderWolf(this, new ModelWolf(), 0.5F)); this.entityRenderMap.put(EntityChicken.class, new RenderChicken(this, new ModelChicken(), 0.3F)); this.entityRenderMap.put(EntityOcelot.class, new RenderOcelot(this, new ModelOcelot(), 0.4F)); this.entityRenderMap.put(EntityRabbit.class, new RenderRabbit(this, new ModelRabbit(), 0.3F)); this.entityRenderMap.put(EntitySilverfish.class, new RenderSilverfish(this)); this.entityRenderMap.put(EntityEndermite.class, new RenderEndermite(this)); this.entityRenderMap.put(EntityCreeper.class, new RenderCreeper(this)); this.entityRenderMap.put(EntityEnderman.class, new RenderEnderman(this)); this.entityRenderMap.put(EntitySnowman.class, new RenderSnowMan(this)); this.entityRenderMap.put(EntitySkeleton.class, new RenderSkeleton(this)); this.entityRenderMap.put(EntityWitch.class, new RenderWitch(this)); this.entityRenderMap.put(EntityBlaze.class, new RenderBlaze(this)); this.entityRenderMap.put(EntityPigZombie.class, new RenderPigZombie(this)); this.entityRenderMap.put(EntityZombie.class, new RenderZombie(this)); this.entityRenderMap.put(EntitySlime.class, new RenderSlime(this, new ModelSlime(16), 0.25F)); this.entityRenderMap.put(EntityMagmaCube.class, new RenderMagmaCube(this)); this.entityRenderMap.put(EntityGiantZombie.class, new RenderGiantZombie(this, new ModelZombie(), 0.5F, 6.0F)); this.entityRenderMap.put(EntityGhast.class, new RenderGhast(this)); this.entityRenderMap.put(EntitySquid.class, new RenderSquid(this, new ModelSquid(), 0.7F)); this.entityRenderMap.put(EntityVillager.class, new RenderVillager(this)); this.entityRenderMap.put(EntityIronGolem.class, new RenderIronGolem(this)); this.entityRenderMap.put(EntityBat.class, new RenderBat(this)); this.entityRenderMap.put(EntityGuardian.class, new RenderGuardian(this)); this.entityRenderMap.put(EntityDragon.class, new RenderDragon(this)); this.entityRenderMap.put(EntityEnderCrystal.class, new RenderEnderCrystal(this)); this.entityRenderMap.put(EntityWither.class, new RenderWither(this)); this.entityRenderMap.put(Entity.class, new RenderEntity(this)); this.entityRenderMap.put(EntityPainting.class, new RenderPainting(this)); this.entityRenderMap.put(EntityItemFrame.class, new RenderItemFrame(this, itemRendererIn)); this.entityRenderMap.put(EntityLeashKnot.class, new RenderLeashKnot(this)); this.entityRenderMap.put(EntityArrow.class, new RenderArrow(this)); this.entityRenderMap.put(EntitySnowball.class, new RenderSnowball(this, Items.snowball, itemRendererIn)); this.entityRenderMap.put(EntityEnderPearl.class, new RenderSnowball(this, Items.ender_pearl, itemRendererIn)); this.entityRenderMap.put(EntityEnderEye.class, new RenderSnowball(this, Items.ender_eye, itemRendererIn)); this.entityRenderMap.put(EntityEgg.class, new RenderSnowball(this, Items.egg, itemRendererIn)); this.entityRenderMap.put(EntityPotion.class, new RenderPotion(this, itemRendererIn)); this.entityRenderMap.put(EntityExpBottle.class, new RenderSnowball(this, Items.experience_bottle, itemRendererIn)); this.entityRenderMap.put(EntityFireworkRocket.class, new RenderSnowball(this, Items.fireworks, itemRendererIn)); this.entityRenderMap.put(EntityLargeFireball.class, new RenderFireball(this, 2.0F)); this.entityRenderMap.put(EntitySmallFireball.class, new RenderFireball(this, 0.5F)); this.entityRenderMap.put(EntityWitherSkull.class, new RenderWitherSkull(this)); this.entityRenderMap.put(EntityItem.class, new RenderEntityItem(this, itemRendererIn)); this.entityRenderMap.put(EntityXPOrb.class, new RenderXPOrb(this)); this.entityRenderMap.put(EntityTNTPrimed.class, new RenderTNTPrimed(this)); this.entityRenderMap.put(EntityFallingBlock.class, new RenderFallingBlock(this)); this.entityRenderMap.put(EntityArmorStand.class, new ArmorStandRenderer(this)); this.entityRenderMap.put(EntityMinecartTNT.class, new RenderTntMinecart(this)); this.entityRenderMap.put(EntityMinecartMobSpawner.class, new RenderMinecartMobSpawner(this)); this.entityRenderMap.put(EntityMinecart.class, new RenderMinecart(this)); this.entityRenderMap.put(EntityBoat.class, new RenderBoat(this)); this.entityRenderMap.put(EntityFishHook.class, new RenderFish(this)); this.entityRenderMap.put(EntityHorse.class, new RenderHorse(this, new ModelHorse(), 0.75F)); this.entityRenderMap.put(EntityLightningBolt.class, new RenderLightningBolt(this)); this.playerRenderer = new RenderPlayer(this); this.skinMap.put("default", this.playerRenderer); this.skinMap.put("slim", new RenderPlayer(this, true)); }
public RenderManager(TextureManager renderEngineIn, RenderItem itemRendererIn) { this.renderEngine = renderEngineIn; this.entityRenderMap.put(EntityCaveSpider.class, new RenderCaveSpider(this)); this.entityRenderMap.put(EntitySpider.class, new RenderSpider(this)); this.entityRenderMap.put(EntityPig.class, new RenderPig(this, new ModelPig(), 0.7F)); this.entityRenderMap.put(EntitySheep.class, new RenderSheep(this, new ModelSheep2(), 0.7F)); this.entityRenderMap.put(EntityCow.class, new RenderCow(this, new ModelCow(), 0.7F)); this.entityRenderMap.put(EntityMooshroom.class, new RenderMooshroom(this, new ModelCow(), 0.7F)); this.entityRenderMap.put(EntityWolf.class, new RenderWolf(this, new ModelWolf(), 0.5F)); this.entityRenderMap.put(EntityChicken.class, new RenderChicken(this, new ModelChicken(), 0.3F)); this.entityRenderMap.put(EntityOcelot.class, new RenderOcelot(this, new ModelOcelot(), 0.4F)); this.entityRenderMap.put(EntityRabbit.class, new RenderRabbit(this, new ModelRabbit(), 0.3F)); this.entityRenderMap.put(EntitySilverfish.class, new RenderSilverfish(this)); this.entityRenderMap.put(EntityEndermite.class, new RenderEndermite(this)); this.entityRenderMap.put(EntityCreeper.class, new RenderCreeper(this)); this.entityRenderMap.put(EntityEnderman.class, new RenderEnderman(this)); this.entityRenderMap.put(EntitySnowman.class, new RenderSnowMan(this)); this.entityRenderMap.put(EntitySkeleton.class, new RenderSkeleton(this)); this.entityRenderMap.put(EntityWitch.class, new RenderWitch(this)); this.entityRenderMap.put(EntityBlaze.class, new RenderBlaze(this)); this.entityRenderMap.put(EntityPigZombie.class, new RenderPigZombie(this)); this.entityRenderMap.put(EntityZombie.class, new RenderZombie(this)); this.entityRenderMap.put(EntitySlime.class, new RenderSlime(this, new ModelSlime(16), 0.25F)); this.entityRenderMap.put(EntityMagmaCube.class, new RenderMagmaCube(this)); this.entityRenderMap.put(EntityGiantZombie.class, new RenderGiantZombie(this, new ModelZombie(), 0.5F, 6.0F)); this.entityRenderMap.put(EntityGhast.class, new RenderGhast(this)); this.entityRenderMap.put(EntitySquid.class, new RenderSquid(this, new ModelSquid(), 0.7F)); this.entityRenderMap.put(EntityVillager.class, new RenderVillager(this)); this.entityRenderMap.put(EntityIronGolem.class, new RenderIronGolem(this)); this.entityRenderMap.put(EntityBat.class, new RenderBat(this)); this.entityRenderMap.put(EntityGuardian.class, new RenderGuardian(this)); this.entityRenderMap.put(EntityDragon.class, new RenderDragon(this)); this.entityRenderMap.put(EntityEnderCrystal.class, new RenderEnderCrystal(this)); this.entityRenderMap.put(EntityWither.class, new RenderWither(this)); this.entityRenderMap.put(Entity.class, new RenderEntity(this)); this.entityRenderMap.put(EntityPainting.class, new RenderPainting(this)); this.entityRenderMap.put(EntityItemFrame.class, new RenderItemFrame(this, itemRendererIn)); this.entityRenderMap.put(EntityLeashKnot.class, new RenderLeashKnot(this)); this.entityRenderMap.put(EntityArrow.class, new RenderArrow(this)); this.entityRenderMap.put(EntitySnowball.class, new RenderSnowball(this, Items.snowball, itemRendererIn)); this.entityRenderMap.put(EntityEnderPearl.class, new RenderSnowball(this, Items.ender_pearl, itemRendererIn)); this.entityRenderMap.put(EntityEnderEye.class, new RenderSnowball(this, Items.ender_eye, itemRendererIn)); this.entityRenderMap.put(EntityEgg.class, new RenderSnowball(this, Items.egg, itemRendererIn)); this.entityRenderMap.put(EntityPotion.class, new RenderPotion(this, itemRendererIn)); this.entityRenderMap.put(EntityExpBottle.class, new RenderSnowball(this, Items.experience_bottle, itemRendererIn)); this.entityRenderMap.put(EntityFireworkRocket.class, new RenderSnowball(this, Items.fireworks, itemRendererIn)); this.entityRenderMap.put(EntityLargeFireball.class, new RenderFireball(this, 2.0F)); this.entityRenderMap.put(EntitySmallFireball.class, new RenderFireball(this, 0.5F)); this.entityRenderMap.put(EntityWitherSkull.class, new RenderWitherSkull(this)); this.entityRenderMap.put(EntityItem.class, new RenderEntityItem(this, itemRendererIn)); this.entityRenderMap.put(EntityXPOrb.class, new RenderXPOrb(this)); this.entityRenderMap.put(EntityTNTPrimed.class, new RenderTNTPrimed(this)); this.entityRenderMap.put(EntityFallingBlock.class, new RenderFallingBlock(this)); this.entityRenderMap.put(EntityArmorStand.class, new ArmorStandRenderer(this)); this.entityRenderMap.put(EntityMinecartTNT.class, new RenderTntMinecart(this)); this.entityRenderMap.put(EntityMinecartMobSpawner.class, new RenderMinecartMobSpawner(this)); this.entityRenderMap.put(EntityMinecart.class, new RenderMinecart(this)); this.entityRenderMap.put(EntityBoat.class, new RenderBoat(this)); this.entityRenderMap.put(EntityFishHook.class, new RenderFish(this)); this.entityRenderMap.put(EntityHorse.class, new RenderHorse(this, new ModelHorse(), 0.75F)); this.entityRenderMap.put(EntityLightningBolt.class, new RenderLightningBolt(this)); this.playerRenderer = new RenderPlayer(this); this.skinMap.put("default", this.playerRenderer); this.skinMap.put("slim", new RenderPlayer(this, true)); PlayerItemsLayer.register(this.skinMap); if (Reflector.RenderingRegistry_loadEntityRenderers.exists()) { Reflector.call(Reflector.RenderingRegistry_loadEntityRenderers, new Object[] {this.entityRenderMap}); } }
public ModelBase makeModel() { return new ModelRabbit(); }
public RenderRabbit(RenderManager p_i47196_1_) { super(p_i47196_1_, new ModelRabbit(), 0.3F); }
public RenderManager(TextureManager renderEngineIn, RenderItem itemRendererIn) { this.renderEngine = renderEngineIn; this.entityRenderMap.put(EntityCaveSpider.class, new RenderCaveSpider(this)); this.entityRenderMap.put(EntitySpider.class, new RenderSpider(this)); this.entityRenderMap.put(EntityPig.class, new RenderPig(this, new ModelPig(), 0.7F)); this.entityRenderMap.put(EntitySheep.class, new RenderSheep(this, new ModelSheep2(), 0.7F)); this.entityRenderMap.put(EntityCow.class, new RenderCow(this, new ModelCow(), 0.7F)); this.entityRenderMap.put(EntityMooshroom.class, new RenderMooshroom(this, new ModelCow(), 0.7F)); this.entityRenderMap.put(EntityWolf.class, new RenderWolf(this, new ModelWolf(), 0.5F)); this.entityRenderMap.put(EntityChicken.class, new RenderChicken(this, new ModelChicken(), 0.3F)); this.entityRenderMap.put(EntityOcelot.class, new RenderOcelot(this, new ModelOcelot(), 0.4F)); this.entityRenderMap.put(EntityRabbit.class, new RenderRabbit(this, new ModelRabbit(), 0.3F)); this.entityRenderMap.put(EntitySilverfish.class, new RenderSilverfish(this)); this.entityRenderMap.put(EntityEndermite.class, new RenderEndermite(this)); this.entityRenderMap.put(EntityCreeper.class, new RenderCreeper(this)); this.entityRenderMap.put(EntityEnderman.class, new RenderEnderman(this)); this.entityRenderMap.put(EntitySnowman.class, new RenderSnowMan(this)); this.entityRenderMap.put(EntitySkeleton.class, new RenderSkeleton(this)); this.entityRenderMap.put(EntityWitch.class, new RenderWitch(this)); this.entityRenderMap.put(EntityBlaze.class, new RenderBlaze(this)); this.entityRenderMap.put(EntityPigZombie.class, new RenderPigZombie(this)); this.entityRenderMap.put(EntityZombie.class, new RenderZombie(this)); this.entityRenderMap.put(EntitySlime.class, new RenderSlime(this, new ModelSlime(16), 0.25F)); this.entityRenderMap.put(EntityMagmaCube.class, new RenderMagmaCube(this)); this.entityRenderMap.put(EntityGiantZombie.class, new RenderGiantZombie(this, new ModelZombie(), 0.5F, 6.0F)); this.entityRenderMap.put(EntityGhast.class, new RenderGhast(this)); this.entityRenderMap.put(EntitySquid.class, new RenderSquid(this, new ModelSquid(), 0.7F)); this.entityRenderMap.put(EntityVillager.class, new RenderVillager(this)); this.entityRenderMap.put(EntityIronGolem.class, new RenderIronGolem(this)); this.entityRenderMap.put(EntityBat.class, new RenderBat(this)); this.entityRenderMap.put(EntityGuardian.class, new RenderGuardian(this)); this.entityRenderMap.put(EntityShulker.class, new RenderShulker(this, new ModelShulker())); this.entityRenderMap.put(EntityPolarBear.class, new RenderPolarBear(this, new ModelPolarBear(), 0.7F)); this.entityRenderMap.put(EntityDragon.class, new RenderDragon(this)); this.entityRenderMap.put(EntityEnderCrystal.class, new RenderEnderCrystal(this)); this.entityRenderMap.put(EntityWither.class, new RenderWither(this)); this.entityRenderMap.put(Entity.class, new RenderEntity(this)); this.entityRenderMap.put(EntityPainting.class, new RenderPainting(this)); this.entityRenderMap.put(EntityItemFrame.class, new RenderItemFrame(this, itemRendererIn)); this.entityRenderMap.put(EntityLeashKnot.class, new RenderLeashKnot(this)); this.entityRenderMap.put(EntityTippedArrow.class, new RenderTippedArrow(this)); this.entityRenderMap.put(EntitySpectralArrow.class, new RenderSpectralArrow(this)); this.entityRenderMap.put(EntitySnowball.class, new RenderSnowball(this, Items.SNOWBALL, itemRendererIn)); this.entityRenderMap.put(EntityEnderPearl.class, new RenderSnowball(this, Items.ENDER_PEARL, itemRendererIn)); this.entityRenderMap.put(EntityEnderEye.class, new RenderSnowball(this, Items.ENDER_EYE, itemRendererIn)); this.entityRenderMap.put(EntityEgg.class, new RenderSnowball(this, Items.EGG, itemRendererIn)); this.entityRenderMap.put(EntityPotion.class, new RenderPotion(this, itemRendererIn)); this.entityRenderMap.put(EntityExpBottle.class, new RenderSnowball(this, Items.EXPERIENCE_BOTTLE, itemRendererIn)); this.entityRenderMap.put(EntityFireworkRocket.class, new RenderSnowball(this, Items.FIREWORKS, itemRendererIn)); this.entityRenderMap.put(EntityLargeFireball.class, new RenderFireball(this, 2.0F)); this.entityRenderMap.put(EntitySmallFireball.class, new RenderFireball(this, 0.5F)); this.entityRenderMap.put(EntityDragonFireball.class, new RenderDragonFireball(this)); this.entityRenderMap.put(EntityWitherSkull.class, new RenderWitherSkull(this)); this.entityRenderMap.put(EntityShulkerBullet.class, new RenderShulkerBullet(this)); this.entityRenderMap.put(EntityItem.class, new RenderEntityItem(this, itemRendererIn)); this.entityRenderMap.put(EntityXPOrb.class, new RenderXPOrb(this)); this.entityRenderMap.put(EntityTNTPrimed.class, new RenderTNTPrimed(this)); this.entityRenderMap.put(EntityFallingBlock.class, new RenderFallingBlock(this)); this.entityRenderMap.put(EntityArmorStand.class, new RenderArmorStand(this)); this.entityRenderMap.put(EntityMinecartTNT.class, new RenderTntMinecart(this)); this.entityRenderMap.put(EntityMinecartMobSpawner.class, new RenderMinecartMobSpawner(this)); this.entityRenderMap.put(EntityMinecart.class, new RenderMinecart(this)); this.entityRenderMap.put(EntityBoat.class, new RenderBoat(this)); this.entityRenderMap.put(EntityFishHook.class, new RenderFish(this)); this.entityRenderMap.put(EntityAreaEffectCloud.class, new RenderAreaEffectCloud(this)); this.entityRenderMap.put(EntityHorse.class, new RenderHorse(this, new ModelHorse(), 0.75F)); this.entityRenderMap.put(EntityLightningBolt.class, new RenderLightningBolt(this)); this.playerRenderer = new RenderPlayer(this); this.skinMap.put("default", this.playerRenderer); this.skinMap.put("slim", new RenderPlayer(this, true)); net.minecraftforge.fml.client.registry.RenderingRegistry.loadEntityRenderers(this, this.entityRenderMap); }