Java 类net.minecraft.entity.projectile.EntityArrow 实例源码

项目:CustomWorldGen    文件:EntityLivingBase.java   
/**
 * Called when the entity picks up an item.
 */
public void onItemPickup(Entity entityIn, int quantity)
{
    if (!entityIn.isDead && !this.worldObj.isRemote)
    {
        EntityTracker entitytracker = ((WorldServer)this.worldObj).getEntityTracker();

        if (entityIn instanceof EntityItem)
        {
            entitytracker.sendToAllTrackingEntity(entityIn, new SPacketCollectItem(entityIn.getEntityId(), this.getEntityId()));
        }

        if (entityIn instanceof EntityArrow)
        {
            entitytracker.sendToAllTrackingEntity(entityIn, new SPacketCollectItem(entityIn.getEntityId(), this.getEntityId()));
        }

        if (entityIn instanceof EntityXPOrb)
        {
            entitytracker.sendToAllTrackingEntity(entityIn, new SPacketCollectItem(entityIn.getEntityId(), this.getEntityId()));
        }
    }
}
项目:DecompiledMinecraft    文件:EntityLivingBase.java   
/**
 * Called whenever an item is picked up from walking over it. Args: pickedUpEntity, stackSize
 */
public void onItemPickup(Entity p_71001_1_, int p_71001_2_)
{
    if (!p_71001_1_.isDead && !this.worldObj.isRemote)
    {
        EntityTracker entitytracker = ((WorldServer)this.worldObj).getEntityTracker();

        if (p_71001_1_ instanceof EntityItem)
        {
            entitytracker.sendToAllTrackingEntity(p_71001_1_, new S0DPacketCollectItem(p_71001_1_.getEntityId(), this.getEntityId()));
        }

        if (p_71001_1_ instanceof EntityArrow)
        {
            entitytracker.sendToAllTrackingEntity(p_71001_1_, new S0DPacketCollectItem(p_71001_1_.getEntityId(), this.getEntityId()));
        }

        if (p_71001_1_ instanceof EntityXPOrb)
        {
            entitytracker.sendToAllTrackingEntity(p_71001_1_, new S0DPacketCollectItem(p_71001_1_.getEntityId(), this.getEntityId()));
        }
    }
}
项目:DecompiledMinecraft    文件:EntityWolf.java   
/**
 * Called when the entity is attacked.
 */
public boolean attackEntityFrom(DamageSource source, float amount)
{
    if (this.isEntityInvulnerable(source))
    {
        return false;
    }
    else
    {
        Entity entity = source.getEntity();
        this.aiSit.setSitting(false);

        if (entity != null && !(entity instanceof EntityPlayer) && !(entity instanceof EntityArrow))
        {
            amount = (amount + 1.0F) / 2.0F;
        }

        return super.attackEntityFrom(source, amount);
    }
}
项目:DecompiledMinecraft    文件:EntitySkeleton.java   
/**
 * Called when the mob's health reaches 0.
 */
public void onDeath(DamageSource cause)
{
    super.onDeath(cause);

    if (cause.getSourceOfDamage() instanceof EntityArrow && cause.getEntity() instanceof EntityPlayer)
    {
        EntityPlayer entityplayer = (EntityPlayer)cause.getEntity();
        double d0 = entityplayer.posX - this.posX;
        double d1 = entityplayer.posZ - this.posZ;

        if (d0 * d0 + d1 * d1 >= 2500.0D)
        {
            entityplayer.triggerAchievement(AchievementList.snipeSkeleton);
        }
    }
    else if (cause.getEntity() instanceof EntityCreeper && ((EntityCreeper)cause.getEntity()).getPowered() && ((EntityCreeper)cause.getEntity()).isAIEnabled())
    {
        ((EntityCreeper)cause.getEntity()).func_175493_co();
        this.entityDropItem(new ItemStack(Items.skull, 1, this.getSkeletonType() == 1 ? 1 : 0), 0.0F);
    }
}
项目:DecompiledMinecraft    文件:EntityMinecartTNT.java   
/**
 * Called when the entity is attacked.
 */
public boolean attackEntityFrom(DamageSource source, float amount)
{
    Entity entity = source.getSourceOfDamage();

    if (entity instanceof EntityArrow)
    {
        EntityArrow entityarrow = (EntityArrow)entity;

        if (entityarrow.isBurning())
        {
            this.explodeCart(entityarrow.motionX * entityarrow.motionX + entityarrow.motionY * entityarrow.motionY + entityarrow.motionZ * entityarrow.motionZ);
        }
    }

    return super.attackEntityFrom(source, amount);
}
项目:DecompiledMinecraft    文件:EntityLivingBase.java   
/**
 * Called whenever an item is picked up from walking over it. Args: pickedUpEntity, stackSize
 */
public void onItemPickup(Entity p_71001_1_, int p_71001_2_)
{
    if (!p_71001_1_.isDead && !this.worldObj.isRemote)
    {
        EntityTracker entitytracker = ((WorldServer)this.worldObj).getEntityTracker();

        if (p_71001_1_ instanceof EntityItem)
        {
            entitytracker.sendToAllTrackingEntity(p_71001_1_, new S0DPacketCollectItem(p_71001_1_.getEntityId(), this.getEntityId()));
        }

        if (p_71001_1_ instanceof EntityArrow)
        {
            entitytracker.sendToAllTrackingEntity(p_71001_1_, new S0DPacketCollectItem(p_71001_1_.getEntityId(), this.getEntityId()));
        }

        if (p_71001_1_ instanceof EntityXPOrb)
        {
            entitytracker.sendToAllTrackingEntity(p_71001_1_, new S0DPacketCollectItem(p_71001_1_.getEntityId(), this.getEntityId()));
        }
    }
}
项目:DecompiledMinecraft    文件:EntityWolf.java   
/**
 * Called when the entity is attacked.
 */
public boolean attackEntityFrom(DamageSource source, float amount)
{
    if (this.isEntityInvulnerable(source))
    {
        return false;
    }
    else
    {
        Entity entity = source.getEntity();
        this.aiSit.setSitting(false);

        if (entity != null && !(entity instanceof EntityPlayer) && !(entity instanceof EntityArrow))
        {
            amount = (amount + 1.0F) / 2.0F;
        }

        return super.attackEntityFrom(source, amount);
    }
}
项目:DecompiledMinecraft    文件:EntitySkeleton.java   
/**
 * Called when the mob's health reaches 0.
 */
public void onDeath(DamageSource cause)
{
    super.onDeath(cause);

    if (cause.getSourceOfDamage() instanceof EntityArrow && cause.getEntity() instanceof EntityPlayer)
    {
        EntityPlayer entityplayer = (EntityPlayer)cause.getEntity();
        double d0 = entityplayer.posX - this.posX;
        double d1 = entityplayer.posZ - this.posZ;

        if (d0 * d0 + d1 * d1 >= 2500.0D)
        {
            entityplayer.triggerAchievement(AchievementList.snipeSkeleton);
        }
    }
    else if (cause.getEntity() instanceof EntityCreeper && ((EntityCreeper)cause.getEntity()).getPowered() && ((EntityCreeper)cause.getEntity()).isAIEnabled())
    {
        ((EntityCreeper)cause.getEntity()).func_175493_co();
        this.entityDropItem(new ItemStack(Items.skull, 1, this.getSkeletonType() == 1 ? 1 : 0), 0.0F);
    }
}
项目:DecompiledMinecraft    文件:EntitySkeleton.java   
/**
 * Attack the specified entity using a ranged attack.
 */
public void attackEntityWithRangedAttack(EntityLivingBase p_82196_1_, float p_82196_2_)
{
    EntityArrow entityarrow = new EntityArrow(this.worldObj, this, p_82196_1_, 1.6F, (float)(14 - this.worldObj.getDifficulty().getDifficultyId() * 4));
    int i = EnchantmentHelper.getEnchantmentLevel(Enchantment.power.effectId, this.getHeldItem());
    int j = EnchantmentHelper.getEnchantmentLevel(Enchantment.punch.effectId, this.getHeldItem());
    entityarrow.setDamage((double)(p_82196_2_ * 2.0F) + this.rand.nextGaussian() * 0.25D + (double)((float)this.worldObj.getDifficulty().getDifficultyId() * 0.11F));

    if (i > 0)
    {
        entityarrow.setDamage(entityarrow.getDamage() + (double)i * 0.5D + 0.5D);
    }

    if (j > 0)
    {
        entityarrow.setKnockbackStrength(j);
    }

    if (EnchantmentHelper.getEnchantmentLevel(Enchantment.flame.effectId, this.getHeldItem()) > 0 || this.getSkeletonType() == 1)
    {
        entityarrow.setFire(100);
    }

    this.playSound("random.bow", 1.0F, 1.0F / (this.getRNG().nextFloat() * 0.4F + 0.8F));
    this.worldObj.spawnEntityInWorld(entityarrow);
}
项目:Never-Enough-Currency    文件:ModEventHandler.java   
@SubscribeEvent
public static void onLivingDropsEvent(LivingDropsEvent event) {
    if (ConfigHandler.dropMoney && !(event.getEntityLiving() instanceof EntityPlayer) && event.getEntityLiving() instanceof IMob && event.getEntityLiving().getEntityWorld().isRemote == false) {
        if (event.getSource().getTrueSource() != null && event.getSource().getTrueSource() instanceof EntityPlayer && !(event.getSource().getTrueSource() instanceof FakePlayer)) {
            CurrencyUtils.dropMoneyAmount(event.getEntityLiving().getMaxHealth() / ConfigHandler.mobDivisionValue, event.getEntityLiving().getEntityWorld(), event.getEntityLiving().posX, event.getEntityLiving().posY, event.getEntityLiving().posZ);
            return;
        }

        if (event.getSource().getTrueSource() != null && event.getSource().getTrueSource() != null && event.getSource().getTrueSource() instanceof EntityArrow) {
            EntityArrow arrow = (EntityArrow) event.getSource().getTrueSource();
            if (arrow.shootingEntity instanceof EntityPlayer && !(arrow.shootingEntity instanceof FakePlayer)) {
                CurrencyUtils.dropMoneyAmount(event.getEntityLiving().getMaxHealth() / ConfigHandler.mobDivisionValue, event.getEntityLiving().getEntityWorld(), event.getEntityLiving().posX, event.getEntityLiving().posY, event.getEntityLiving().posZ);
                return;
            }
        }
    }
}
项目:BaseClient    文件:EntityLivingBase.java   
/**
 * Called whenever an item is picked up from walking over it. Args: pickedUpEntity, stackSize
 */
public void onItemPickup(Entity p_71001_1_, int p_71001_2_)
{
    if (!p_71001_1_.isDead && !this.worldObj.isRemote)
    {
        EntityTracker entitytracker = ((WorldServer)this.worldObj).getEntityTracker();

        if (p_71001_1_ instanceof EntityItem)
        {
            entitytracker.sendToAllTrackingEntity(p_71001_1_, new S0DPacketCollectItem(p_71001_1_.getEntityId(), this.getEntityId()));
        }

        if (p_71001_1_ instanceof EntityArrow)
        {
            entitytracker.sendToAllTrackingEntity(p_71001_1_, new S0DPacketCollectItem(p_71001_1_.getEntityId(), this.getEntityId()));
        }

        if (p_71001_1_ instanceof EntityXPOrb)
        {
            entitytracker.sendToAllTrackingEntity(p_71001_1_, new S0DPacketCollectItem(p_71001_1_.getEntityId(), this.getEntityId()));
        }
    }
}
项目:BaseClient    文件:EntityWolf.java   
/**
 * Called when the entity is attacked.
 */
public boolean attackEntityFrom(DamageSource source, float amount)
{
    if (this.isEntityInvulnerable(source))
    {
        return false;
    }
    else
    {
        Entity entity = source.getEntity();
        this.aiSit.setSitting(false);

        if (entity != null && !(entity instanceof EntityPlayer) && !(entity instanceof EntityArrow))
        {
            amount = (amount + 1.0F) / 2.0F;
        }

        return super.attackEntityFrom(source, amount);
    }
}
项目:BaseClient    文件:EntitySkeleton.java   
/**
 * Called when the mob's health reaches 0.
 */
public void onDeath(DamageSource cause)
{
    super.onDeath(cause);

    if (cause.getSourceOfDamage() instanceof EntityArrow && cause.getEntity() instanceof EntityPlayer)
    {
        EntityPlayer entityplayer = (EntityPlayer)cause.getEntity();
        double d0 = entityplayer.posX - this.posX;
        double d1 = entityplayer.posZ - this.posZ;

        if (d0 * d0 + d1 * d1 >= 2500.0D)
        {
            entityplayer.triggerAchievement(AchievementList.snipeSkeleton);
        }
    }
    else if (cause.getEntity() instanceof EntityCreeper && ((EntityCreeper)cause.getEntity()).getPowered() && ((EntityCreeper)cause.getEntity()).isAIEnabled())
    {
        ((EntityCreeper)cause.getEntity()).func_175493_co();
        this.entityDropItem(new ItemStack(Items.skull, 1, this.getSkeletonType() == 1 ? 1 : 0), 0.0F);
    }
}
项目:BaseClient    文件:EntitySkeleton.java   
/**
 * Attack the specified entity using a ranged attack.
 */
public void attackEntityWithRangedAttack(EntityLivingBase p_82196_1_, float p_82196_2_)
{
    EntityArrow entityarrow = new EntityArrow(this.worldObj, this, p_82196_1_, 1.6F, (float)(14 - this.worldObj.getDifficulty().getDifficultyId() * 4));
    int i = EnchantmentHelper.getEnchantmentLevel(Enchantment.power.effectId, this.getHeldItem());
    int j = EnchantmentHelper.getEnchantmentLevel(Enchantment.punch.effectId, this.getHeldItem());
    entityarrow.setDamage((double)(p_82196_2_ * 2.0F) + this.rand.nextGaussian() * 0.25D + (double)((float)this.worldObj.getDifficulty().getDifficultyId() * 0.11F));

    if (i > 0)
    {
        entityarrow.setDamage(entityarrow.getDamage() + (double)i * 0.5D + 0.5D);
    }

    if (j > 0)
    {
        entityarrow.setKnockbackStrength(j);
    }

    if (EnchantmentHelper.getEnchantmentLevel(Enchantment.flame.effectId, this.getHeldItem()) > 0 || this.getSkeletonType() == 1)
    {
        entityarrow.setFire(100);
    }

    this.playSound("random.bow", 1.0F, 1.0F / (this.getRNG().nextFloat() * 0.4F + 0.8F));
    this.worldObj.spawnEntityInWorld(entityarrow);
}
项目:BaseClient    文件:EntityMinecartTNT.java   
/**
 * Called when the entity is attacked.
 */
public boolean attackEntityFrom(DamageSource source, float amount)
{
    Entity entity = source.getSourceOfDamage();

    if (entity instanceof EntityArrow)
    {
        EntityArrow entityarrow = (EntityArrow)entity;

        if (entityarrow.isBurning())
        {
            this.explodeCart(entityarrow.motionX * entityarrow.motionX + entityarrow.motionY * entityarrow.motionY + entityarrow.motionZ * entityarrow.motionZ);
        }
    }

    return super.attackEntityFrom(source, amount);
}
项目:BaseClient    文件:EntityLivingBase.java   
/**
 * Called whenever an item is picked up from walking over it. Args: pickedUpEntity, stackSize
 */
public void onItemPickup(Entity p_71001_1_, int p_71001_2_)
{
    if (!p_71001_1_.isDead && !this.worldObj.isRemote)
    {
        EntityTracker entitytracker = ((WorldServer)this.worldObj).getEntityTracker();

        if (p_71001_1_ instanceof EntityItem)
        {
            entitytracker.sendToAllTrackingEntity(p_71001_1_, new S0DPacketCollectItem(p_71001_1_.getEntityId(), this.getEntityId()));
        }

        if (p_71001_1_ instanceof EntityArrow)
        {
            entitytracker.sendToAllTrackingEntity(p_71001_1_, new S0DPacketCollectItem(p_71001_1_.getEntityId(), this.getEntityId()));
        }

        if (p_71001_1_ instanceof EntityXPOrb)
        {
            entitytracker.sendToAllTrackingEntity(p_71001_1_, new S0DPacketCollectItem(p_71001_1_.getEntityId(), this.getEntityId()));
        }
    }
}
项目:BaseClient    文件:EntityWolf.java   
/**
 * Called when the entity is attacked.
 */
public boolean attackEntityFrom(DamageSource source, float amount)
{
    if (this.isEntityInvulnerable(source))
    {
        return false;
    }
    else
    {
        Entity entity = source.getEntity();
        this.aiSit.setSitting(false);

        if (entity != null && !(entity instanceof EntityPlayer) && !(entity instanceof EntityArrow))
        {
            amount = (amount + 1.0F) / 2.0F;
        }

        return super.attackEntityFrom(source, amount);
    }
}
项目:BaseClient    文件:EntitySkeleton.java   
/**
 * Called when the mob's health reaches 0.
 */
public void onDeath(DamageSource cause)
{
    super.onDeath(cause);

    if (cause.getSourceOfDamage() instanceof EntityArrow && cause.getEntity() instanceof EntityPlayer)
    {
        EntityPlayer entityplayer = (EntityPlayer)cause.getEntity();
        double d0 = entityplayer.posX - this.posX;
        double d1 = entityplayer.posZ - this.posZ;

        if (d0 * d0 + d1 * d1 >= 2500.0D)
        {
            entityplayer.triggerAchievement(AchievementList.snipeSkeleton);
        }
    }
    else if (cause.getEntity() instanceof EntityCreeper && ((EntityCreeper)cause.getEntity()).getPowered() && ((EntityCreeper)cause.getEntity()).isAIEnabled())
    {
        ((EntityCreeper)cause.getEntity()).func_175493_co();
        this.entityDropItem(new ItemStack(Items.skull, 1, this.getSkeletonType() == 1 ? 1 : 0), 0.0F);
    }
}
项目:BaseClient    文件:EntitySkeleton.java   
/**
 * Attack the specified entity using a ranged attack.
 */
public void attackEntityWithRangedAttack(EntityLivingBase p_82196_1_, float p_82196_2_)
{
    EntityArrow entityarrow = new EntityArrow(this.worldObj, this, p_82196_1_, 1.6F, (float)(14 - this.worldObj.getDifficulty().getDifficultyId() * 4));
    int i = EnchantmentHelper.getEnchantmentLevel(Enchantment.power.effectId, this.getHeldItem());
    int j = EnchantmentHelper.getEnchantmentLevel(Enchantment.punch.effectId, this.getHeldItem());
    entityarrow.setDamage((double)(p_82196_2_ * 2.0F) + this.rand.nextGaussian() * 0.25D + (double)((float)this.worldObj.getDifficulty().getDifficultyId() * 0.11F));

    if (i > 0)
    {
        entityarrow.setDamage(entityarrow.getDamage() + (double)i * 0.5D + 0.5D);
    }

    if (j > 0)
    {
        entityarrow.setKnockbackStrength(j);
    }

    if (EnchantmentHelper.getEnchantmentLevel(Enchantment.flame.effectId, this.getHeldItem()) > 0 || this.getSkeletonType() == 1)
    {
        entityarrow.setFire(100);
    }

    this.playSound("random.bow", 1.0F, 1.0F / (this.getRNG().nextFloat() * 0.4F + 0.8F));
    this.worldObj.spawnEntityInWorld(entityarrow);
}
项目:CustomWorldGen    文件:EntitySkeleton.java   
/**
 * Called when the mob's health reaches 0.
 */
public void onDeath(DamageSource cause)
{
    super.onDeath(cause);

    if (cause.getSourceOfDamage() instanceof EntityArrow && cause.getEntity() instanceof EntityPlayer)
    {
        EntityPlayer entityplayer = (EntityPlayer)cause.getEntity();
        double d0 = entityplayer.posX - this.posX;
        double d1 = entityplayer.posZ - this.posZ;

        if (d0 * d0 + d1 * d1 >= 2500.0D)
        {
            entityplayer.addStat(AchievementList.SNIPE_SKELETON);
        }
    }
    else if (cause.getEntity() instanceof EntityCreeper && ((EntityCreeper)cause.getEntity()).getPowered() && ((EntityCreeper)cause.getEntity()).isAIEnabled())
    {
        ((EntityCreeper)cause.getEntity()).incrementDroppedSkulls();
        this.entityDropItem(new ItemStack(Items.SKULL, 1, this.getSkeletonType() == SkeletonType.WITHER ? 1 : 0), 0.0F);
    }
}
项目:CustomWorldGen    文件:EntityMinecartTNT.java   
/**
 * Called when the entity is attacked.
 */
public boolean attackEntityFrom(DamageSource source, float amount)
{
    Entity entity = source.getSourceOfDamage();

    if (entity instanceof EntityArrow)
    {
        EntityArrow entityarrow = (EntityArrow)entity;

        if (entityarrow.isBurning())
        {
            this.explodeCart(entityarrow.motionX * entityarrow.motionX + entityarrow.motionY * entityarrow.motionY + entityarrow.motionZ * entityarrow.motionZ);
        }
    }

    return super.attackEntityFrom(source, amount);
}
项目:connor41-etfuturum2    文件:EntityTippedArrow.java   
@Override
public void onCollideWithPlayer(EntityPlayer player) {
    boolean inGround = false;
    try {
        inGround = ReflectionHelper.getPrivateValue(EntityArrow.class, this, "inGround", "field_70254_i");
    } catch (Exception e) {
    }

    if (!worldObj.isRemote && inGround && arrowShake <= 0 && isEffectValid()) {
        boolean flag = canBePickedUp == 1 || canBePickedUp == 2 && player.capabilities.isCreativeMode;

        ItemStack stack = new ItemStack(ModItems.tipped_arrow);
        TippedArrow.setEffect(stack, Potion.potionTypes[effect.getPotionID()], effect.getDuration());

        if (canBePickedUp == 1 && !player.inventory.addItemStackToInventory(stack))
            flag = false;

        if (flag) {
            playSound("random.pop", 0.2F, ((rand.nextFloat() - rand.nextFloat()) * 0.7F + 1.0F) * 2.0F);
            player.onItemPickup(this, 1);
            setDead();
        }
    }
}
项目:Backmemed    文件:EntityMinecartTNT.java   
/**
 * Called when the entity is attacked.
 */
public boolean attackEntityFrom(DamageSource source, float amount)
{
    Entity entity = source.getSourceOfDamage();

    if (entity instanceof EntityArrow)
    {
        EntityArrow entityarrow = (EntityArrow)entity;

        if (entityarrow.isBurning())
        {
            this.explodeCart(entityarrow.motionX * entityarrow.motionX + entityarrow.motionY * entityarrow.motionY + entityarrow.motionZ * entityarrow.motionZ);
        }
    }

    return super.attackEntityFrom(source, amount);
}
项目:Backmemed    文件:EntityWolf.java   
/**
 * Called when the entity is attacked.
 */
public boolean attackEntityFrom(DamageSource source, float amount)
{
    if (this.isEntityInvulnerable(source))
    {
        return false;
    }
    else
    {
        Entity entity = source.getEntity();

        if (this.aiSit != null)
        {
            this.aiSit.setSitting(false);
        }

        if (entity != null && !(entity instanceof EntityPlayer) && !(entity instanceof EntityArrow))
        {
            amount = (amount + 1.0F) / 2.0F;
        }

        return super.attackEntityFrom(source, amount);
    }
}
项目:Backmemed    文件:EntitySkeleton.java   
protected EntityArrow func_190726_a(float p_190726_1_)
{
    ItemStack itemstack = this.getItemStackFromSlot(EntityEquipmentSlot.OFFHAND);

    if (itemstack.getItem() == Items.SPECTRAL_ARROW)
    {
        EntitySpectralArrow entityspectralarrow = new EntitySpectralArrow(this.world, this);
        entityspectralarrow.func_190547_a(this, p_190726_1_);
        return entityspectralarrow;
    }
    else
    {
        EntityArrow entityarrow = super.func_190726_a(p_190726_1_);

        if (itemstack.getItem() == Items.TIPPED_ARROW && entityarrow instanceof EntityTippedArrow)
        {
            ((EntityTippedArrow)entityarrow).setPotionEffect(itemstack);
        }

        return entityarrow;
    }
}
项目:Backmemed    文件:AbstractSkeleton.java   
/**
 * Called when the mob's health reaches 0.
 */
public void onDeath(DamageSource cause)
{
    super.onDeath(cause);

    if (cause.getSourceOfDamage() instanceof EntityArrow && cause.getEntity() instanceof EntityPlayer)
    {
        EntityPlayer entityplayer = (EntityPlayer)cause.getEntity();
        double d0 = entityplayer.posX - this.posX;
        double d1 = entityplayer.posZ - this.posZ;

        if (d0 * d0 + d1 * d1 >= 2500.0D)
        {
            entityplayer.addStat(AchievementList.SNIPE_SKELETON);
        }
    }
}
项目:CustomWorldGen    文件:EntityWolf.java   
/**
 * Called when the entity is attacked.
 */
public boolean attackEntityFrom(DamageSource source, float amount)
{
    if (this.isEntityInvulnerable(source))
    {
        return false;
    }
    else
    {
        Entity entity = source.getEntity();

        if (this.aiSit != null)
        {
            this.aiSit.setSitting(false);
        }

        if (entity != null && !(entity instanceof EntityPlayer) && !(entity instanceof EntityArrow))
        {
            amount = (amount + 1.0F) / 2.0F;
        }

        return super.attackEntityFrom(source, amount);
    }
}
项目:HeroUtils    文件:PlasmaArrow.java   
public PlasmaArrow(World worldIn, EntityLivingBase shooter)
{
    this(worldIn, shooter.posX, shooter.posY + (double)shooter.getEyeHeight() - 0.10000000149011612D, shooter.posZ);
    this.shootingEntity = shooter;

    if (shooter instanceof EntityPlayer)
    {
        this.pickupStatus = EntityArrow.PickupStatus.ALLOWED;
    }
}
项目:MobBlocker    文件:TileEntityChunkProtector.java   
/**
 * Destroys skeleton arrows in the protected area
 * Checks whether the arrow was shot by a class deriving from IRangedAttackMob
 * Sets the arrow on fire for visual effect by default
 * An arrow already on fire is killed
 * The effect of this is that the arrow, for one tick, is engulfed in flame, as it looks strange to have the arrow disappear for no reason
 * @param chunkBounds AxisAlignedBB in which block should act
 */
private void killArrows(AxisAlignedBB chunkBounds) {
    List<EntityArrow> list =  world.getEntitiesWithinAABB(EntityArrow.class, chunkBounds);
    for (EntityArrow arrow : list) {
        if (arrow.shootingEntity instanceof IRangedAttackMob) {
            if (arrow.isBurning()) {
                arrow.setDead();
            } else {
                arrow.setFire(1);
                arrow.addVelocity(-arrow.motionX, 0, -arrow.motionZ);
            }
        }
    }
}
项目:MobBlocker    文件:TileEntityAreaProtector.java   
/**
 * Destroys skeleton arrows in the protected area
 * Checks whether the arrow was shot by a class deriving from IRangedAttackMob
 * Sets the arrow on fire for visual effect by default
 * An arrow already on fire is killed
 * The effect of this is that the arrow, for one tick, is engulfed in flame, as it looks strange to have the arrow disappear for no reason
 * @param areaBounds AxisAlignedBB in which block should act
 */
private void killArrows(AxisAlignedBB areaBounds) {
    List<EntityArrow> list =  world.getEntitiesWithinAABB(EntityArrow.class, areaBounds);
    for (EntityArrow arrow : list) {
        if (arrow.shootingEntity instanceof IRangedAttackMob) {
            if (arrow.isBurning()) {
                arrow.setDead();
            } else {
                arrow.setFire(1);
                arrow.addVelocity(-arrow.motionX, 0, -arrow.motionZ);
            }
        }
    }
}
项目:Bewitchment    文件:ArrowDeflectionBrew.java   
private boolean isInGround(EntityArrow a) {
    try {
        return (boolean) inground.get(a);
    } catch (IllegalArgumentException | IllegalAccessException e) {
        e.printStackTrace();
        return false;
    }
}
项目:DecompiledMinecraft    文件:BlockTNT.java   
/**
 * Called When an Entity Collided with the Block
 */
public void onEntityCollidedWithBlock(World worldIn, BlockPos pos, IBlockState state, Entity entityIn)
{
    if (!worldIn.isRemote && entityIn instanceof EntityArrow)
    {
        EntityArrow entityarrow = (EntityArrow)entityIn;

        if (entityarrow.isBurning())
        {
            this.explode(worldIn, pos, worldIn.getBlockState(pos).withProperty(EXPLODE, Boolean.valueOf(true)), entityarrow.shootingEntity instanceof EntityLivingBase ? (EntityLivingBase)entityarrow.shootingEntity : null);
            worldIn.setBlockToAir(pos);
        }
    }
}
项目:DecompiledMinecraft    文件:BlockButton.java   
private void checkForArrows(World worldIn, BlockPos pos, IBlockState state)
{
    this.updateBlockBounds(state);
    List <? extends Entity > list = worldIn.<Entity>getEntitiesWithinAABB(EntityArrow.class, new AxisAlignedBB((double)pos.getX() + this.minX, (double)pos.getY() + this.minY, (double)pos.getZ() + this.minZ, (double)pos.getX() + this.maxX, (double)pos.getY() + this.maxY, (double)pos.getZ() + this.maxZ));
    boolean flag = !list.isEmpty();
    boolean flag1 = ((Boolean)state.getValue(POWERED)).booleanValue();

    if (flag && !flag1)
    {
        worldIn.setBlockState(pos, state.withProperty(POWERED, Boolean.valueOf(true)));
        this.notifyNeighbors(worldIn, pos, (EnumFacing)state.getValue(FACING));
        worldIn.markBlockRangeForRenderUpdate(pos, pos);
        worldIn.playSoundEffect((double)pos.getX() + 0.5D, (double)pos.getY() + 0.5D, (double)pos.getZ() + 0.5D, "random.click", 0.3F, 0.6F);
    }

    if (!flag && flag1)
    {
        worldIn.setBlockState(pos, state.withProperty(POWERED, Boolean.valueOf(false)));
        this.notifyNeighbors(worldIn, pos, (EnumFacing)state.getValue(FACING));
        worldIn.markBlockRangeForRenderUpdate(pos, pos);
        worldIn.playSoundEffect((double)pos.getX() + 0.5D, (double)pos.getY() + 0.5D, (double)pos.getZ() + 0.5D, "random.click", 0.3F, 0.5F);
    }

    if (flag)
    {
        worldIn.scheduleUpdate(pos, this, this.tickRate(worldIn));
    }
}
项目:CustomWorldGen    文件:EntityShulker.java   
/**
 * Called when the entity is attacked.
 */
public boolean attackEntityFrom(DamageSource source, float amount)
{
    if (this.isClosed())
    {
        Entity entity = source.getSourceOfDamage();

        if (entity instanceof EntityArrow)
        {
            return false;
        }
    }

    if (super.attackEntityFrom(source, amount))
    {
        if ((double)this.getHealth() < (double)this.getMaxHealth() * 0.5D && this.rand.nextInt(4) == 0)
        {
            this.tryTeleportToNewPosition();
        }

        return true;
    }
    else
    {
        return false;
    }
}
项目:CustomWorldGen    文件:BlockButton.java   
private void checkPressed(IBlockState p_185616_1_, World p_185616_2_, BlockPos p_185616_3_)
{
    List <? extends Entity > list = p_185616_2_.<Entity>getEntitiesWithinAABB(EntityArrow.class, p_185616_1_.getBoundingBox(p_185616_2_, p_185616_3_).offset(p_185616_3_));
    boolean flag = !list.isEmpty();
    boolean flag1 = ((Boolean)p_185616_1_.getValue(POWERED)).booleanValue();

    if (flag && !flag1)
    {
        p_185616_2_.setBlockState(p_185616_3_, p_185616_1_.withProperty(POWERED, Boolean.valueOf(true)));
        this.notifyNeighbors(p_185616_2_, p_185616_3_, (EnumFacing)p_185616_1_.getValue(FACING));
        p_185616_2_.markBlockRangeForRenderUpdate(p_185616_3_, p_185616_3_);
        this.playClickSound((EntityPlayer)null, p_185616_2_, p_185616_3_);
    }

    if (!flag && flag1)
    {
        p_185616_2_.setBlockState(p_185616_3_, p_185616_1_.withProperty(POWERED, Boolean.valueOf(false)));
        this.notifyNeighbors(p_185616_2_, p_185616_3_, (EnumFacing)p_185616_1_.getValue(FACING));
        p_185616_2_.markBlockRangeForRenderUpdate(p_185616_3_, p_185616_3_);
        this.playReleaseSound(p_185616_2_, p_185616_3_);
    }

    if (flag)
    {
        p_185616_2_.scheduleUpdate(new BlockPos(p_185616_3_), this, this.tickRate(p_185616_2_));
    }
}
项目:CustomWorldGen    文件:BlockTNT.java   
/**
 * Called When an Entity Collided with the Block
 */
public void onEntityCollidedWithBlock(World worldIn, BlockPos pos, IBlockState state, Entity entityIn)
{
    if (!worldIn.isRemote && entityIn instanceof EntityArrow)
    {
        EntityArrow entityarrow = (EntityArrow)entityIn;

        if (entityarrow.isBurning())
        {
            this.explode(worldIn, pos, worldIn.getBlockState(pos).withProperty(EXPLODE, Boolean.valueOf(true)), entityarrow.shootingEntity instanceof EntityLivingBase ? (EntityLivingBase)entityarrow.shootingEntity : null);
            worldIn.setBlockToAir(pos);
        }
    }
}
项目:DecompiledMinecraft    文件:BlockTNT.java   
/**
 * Called When an Entity Collided with the Block
 */
public void onEntityCollidedWithBlock(World worldIn, BlockPos pos, IBlockState state, Entity entityIn)
{
    if (!worldIn.isRemote && entityIn instanceof EntityArrow)
    {
        EntityArrow entityarrow = (EntityArrow)entityIn;

        if (entityarrow.isBurning())
        {
            this.explode(worldIn, pos, worldIn.getBlockState(pos).withProperty(EXPLODE, Boolean.valueOf(true)), entityarrow.shootingEntity instanceof EntityLivingBase ? (EntityLivingBase)entityarrow.shootingEntity : null);
            worldIn.setBlockToAir(pos);
        }
    }
}
项目:DecompiledMinecraft    文件:BlockButton.java   
private void checkForArrows(World worldIn, BlockPos pos, IBlockState state)
{
    this.updateBlockBounds(state);
    List <? extends Entity > list = worldIn.<Entity>getEntitiesWithinAABB(EntityArrow.class, new AxisAlignedBB((double)pos.getX() + this.minX, (double)pos.getY() + this.minY, (double)pos.getZ() + this.minZ, (double)pos.getX() + this.maxX, (double)pos.getY() + this.maxY, (double)pos.getZ() + this.maxZ));
    boolean flag = !list.isEmpty();
    boolean flag1 = ((Boolean)state.getValue(POWERED)).booleanValue();

    if (flag && !flag1)
    {
        worldIn.setBlockState(pos, state.withProperty(POWERED, Boolean.valueOf(true)));
        this.notifyNeighbors(worldIn, pos, (EnumFacing)state.getValue(FACING));
        worldIn.markBlockRangeForRenderUpdate(pos, pos);
        worldIn.playSoundEffect((double)pos.getX() + 0.5D, (double)pos.getY() + 0.5D, (double)pos.getZ() + 0.5D, "random.click", 0.3F, 0.6F);
    }

    if (!flag && flag1)
    {
        worldIn.setBlockState(pos, state.withProperty(POWERED, Boolean.valueOf(false)));
        this.notifyNeighbors(worldIn, pos, (EnumFacing)state.getValue(FACING));
        worldIn.markBlockRangeForRenderUpdate(pos, pos);
        worldIn.playSoundEffect((double)pos.getX() + 0.5D, (double)pos.getY() + 0.5D, (double)pos.getZ() + 0.5D, "random.click", 0.3F, 0.5F);
    }

    if (flag)
    {
        worldIn.scheduleUpdate(pos, this, this.tickRate(worldIn));
    }
}
项目:BaseClient    文件:BlockButton.java   
private void checkForArrows(World worldIn, BlockPos pos, IBlockState state)
{
    this.updateBlockBounds(state);
    List <? extends Entity > list = worldIn.<Entity>getEntitiesWithinAABB(EntityArrow.class, new AxisAlignedBB((double)pos.getX() + this.minX, (double)pos.getY() + this.minY, (double)pos.getZ() + this.minZ, (double)pos.getX() + this.maxX, (double)pos.getY() + this.maxY, (double)pos.getZ() + this.maxZ));
    boolean flag = !list.isEmpty();
    boolean flag1 = ((Boolean)state.getValue(POWERED)).booleanValue();

    if (flag && !flag1)
    {
        worldIn.setBlockState(pos, state.withProperty(POWERED, Boolean.valueOf(true)));
        this.notifyNeighbors(worldIn, pos, (EnumFacing)state.getValue(FACING));
        worldIn.markBlockRangeForRenderUpdate(pos, pos);
        worldIn.playSoundEffect((double)pos.getX() + 0.5D, (double)pos.getY() + 0.5D, (double)pos.getZ() + 0.5D, "random.click", 0.3F, 0.6F);
    }

    if (!flag && flag1)
    {
        worldIn.setBlockState(pos, state.withProperty(POWERED, Boolean.valueOf(false)));
        this.notifyNeighbors(worldIn, pos, (EnumFacing)state.getValue(FACING));
        worldIn.markBlockRangeForRenderUpdate(pos, pos);
        worldIn.playSoundEffect((double)pos.getX() + 0.5D, (double)pos.getY() + 0.5D, (double)pos.getZ() + 0.5D, "random.click", 0.3F, 0.5F);
    }

    if (flag)
    {
        worldIn.scheduleUpdate(pos, this, this.tickRate(worldIn));
    }
}
项目:BaseClient    文件:BlockTNT.java   
/**
 * Called When an Entity Collided with the Block
 */
public void onEntityCollidedWithBlock(World worldIn, BlockPos pos, IBlockState state, Entity entityIn)
{
    if (!worldIn.isRemote && entityIn instanceof EntityArrow)
    {
        EntityArrow entityarrow = (EntityArrow)entityIn;

        if (entityarrow.isBurning())
        {
            this.explode(worldIn, pos, worldIn.getBlockState(pos).withProperty(EXPLODE, Boolean.valueOf(true)), entityarrow.shootingEntity instanceof EntityLivingBase ? (EntityLivingBase)entityarrow.shootingEntity : null);
            worldIn.setBlockToAir(pos);
        }
    }
}