Java 类net.minecraft.entity.projectile.EntityShulkerBullet 实例源码

项目:Backmemed    文件:RenderShulkerBullet.java   
/**
 * Renders the desired {@code T} type Entity.
 */
public void doRender(EntityShulkerBullet entity, double x, double y, double z, float entityYaw, float partialTicks)
{
    GlStateManager.pushMatrix();
    float f = this.rotLerp(entity.prevRotationYaw, entity.rotationYaw, partialTicks);
    float f1 = entity.prevRotationPitch + (entity.rotationPitch - entity.prevRotationPitch) * partialTicks;
    float f2 = (float)entity.ticksExisted + partialTicks;
    GlStateManager.translate((float)x, (float)y + 0.15F, (float)z);
    GlStateManager.rotate(MathHelper.sin(f2 * 0.1F) * 180.0F, 0.0F, 1.0F, 0.0F);
    GlStateManager.rotate(MathHelper.cos(f2 * 0.1F) * 180.0F, 1.0F, 0.0F, 0.0F);
    GlStateManager.rotate(MathHelper.sin(f2 * 0.15F) * 360.0F, 0.0F, 0.0F, 1.0F);
    float f3 = 0.03125F;
    GlStateManager.enableRescaleNormal();
    GlStateManager.scale(-1.0F, -1.0F, 1.0F);
    this.bindEntityTexture(entity);
    this.model.render(entity, 0.0F, 0.0F, 0.0F, f, f1, 0.03125F);
    GlStateManager.enableBlend();
    GlStateManager.color(1.0F, 1.0F, 1.0F, 0.5F);
    GlStateManager.scale(1.5F, 1.5F, 1.5F);
    this.model.render(entity, 0.0F, 0.0F, 0.0F, f, f1, 0.03125F);
    GlStateManager.disableBlend();
    GlStateManager.popMatrix();
    super.doRender(entity, x, y, z, entityYaw, partialTicks);
}
项目:CustomWorldGen    文件:RenderShulkerBullet.java   
/**
 * Renders the desired {@code T} type Entity.
 */
public void doRender(EntityShulkerBullet entity, double x, double y, double z, float entityYaw, float partialTicks)
{
    GlStateManager.pushMatrix();
    float f = this.rotLerp(entity.prevRotationYaw, entity.rotationYaw, partialTicks);
    float f1 = entity.prevRotationPitch + (entity.rotationPitch - entity.prevRotationPitch) * partialTicks;
    float f2 = (float)entity.ticksExisted + partialTicks;
    GlStateManager.translate((float)x, (float)y + 0.15F, (float)z);
    GlStateManager.rotate(MathHelper.sin(f2 * 0.1F) * 180.0F, 0.0F, 1.0F, 0.0F);
    GlStateManager.rotate(MathHelper.cos(f2 * 0.1F) * 180.0F, 1.0F, 0.0F, 0.0F);
    GlStateManager.rotate(MathHelper.sin(f2 * 0.15F) * 360.0F, 0.0F, 0.0F, 1.0F);
    float f3 = 0.03125F;
    GlStateManager.enableRescaleNormal();
    GlStateManager.scale(-1.0F, -1.0F, 1.0F);
    this.bindEntityTexture(entity);
    this.model.render(entity, 0.0F, 0.0F, 0.0F, f, f1, 0.03125F);
    GlStateManager.enableBlend();
    GlStateManager.color(1.0F, 1.0F, 1.0F, 0.5F);
    GlStateManager.scale(1.5F, 1.5F, 1.5F);
    this.model.render(entity, 0.0F, 0.0F, 0.0F, f, f1, 0.03125F);
    GlStateManager.disableBlend();
    GlStateManager.popMatrix();
    super.doRender(entity, x, y, z, entityYaw, partialTicks);
}
项目:ExpandedRailsMod    文件:RenderShulkerBullet.java   
/**
 * Renders the desired {@code T} type Entity.
 */
public void doRender(EntityShulkerBullet entity, double x, double y, double z, float entityYaw, float partialTicks)
{
    GlStateManager.pushMatrix();
    float f = this.rotLerp(entity.prevRotationYaw, entity.rotationYaw, partialTicks);
    float f1 = entity.prevRotationPitch + (entity.rotationPitch - entity.prevRotationPitch) * partialTicks;
    float f2 = (float)entity.ticksExisted + partialTicks;
    GlStateManager.translate((float)x, (float)y + 0.15F, (float)z);
    GlStateManager.rotate(MathHelper.sin(f2 * 0.1F) * 180.0F, 0.0F, 1.0F, 0.0F);
    GlStateManager.rotate(MathHelper.cos(f2 * 0.1F) * 180.0F, 1.0F, 0.0F, 0.0F);
    GlStateManager.rotate(MathHelper.sin(f2 * 0.15F) * 360.0F, 0.0F, 0.0F, 1.0F);
    float f3 = 0.03125F;
    GlStateManager.enableRescaleNormal();
    GlStateManager.scale(-1.0F, -1.0F, 1.0F);
    this.bindEntityTexture(entity);
    this.model.render(entity, 0.0F, 0.0F, 0.0F, f, f1, 0.03125F);
    GlStateManager.enableBlend();
    GlStateManager.color(1.0F, 1.0F, 1.0F, 0.5F);
    GlStateManager.scale(1.5F, 1.5F, 1.5F);
    this.model.render(entity, 0.0F, 0.0F, 0.0F, f, f1, 0.03125F);
    GlStateManager.disableBlend();
    GlStateManager.popMatrix();
    super.doRender(entity, x, y, z, entityYaw, partialTicks);
}
项目:Backmemed    文件:EntityShulker.java   
public void updateTask()
{
    if (EntityShulker.this.world.getDifficulty() != EnumDifficulty.PEACEFUL)
    {
        --this.attackTime;
        EntityLivingBase entitylivingbase = EntityShulker.this.getAttackTarget();
        EntityShulker.this.getLookHelper().setLookPositionWithEntity(entitylivingbase, 180.0F, 180.0F);
        double d0 = EntityShulker.this.getDistanceSqToEntity(entitylivingbase);

        if (d0 < 400.0D)
        {
            if (this.attackTime <= 0)
            {
                this.attackTime = 20 + EntityShulker.this.rand.nextInt(10) * 20 / 2;
                EntityShulkerBullet entityshulkerbullet = new EntityShulkerBullet(EntityShulker.this.world, EntityShulker.this, entitylivingbase, EntityShulker.this.getAttachmentFacing().getAxis());
                EntityShulker.this.world.spawnEntityInWorld(entityshulkerbullet);
                EntityShulker.this.playSound(SoundEvents.ENTITY_SHULKER_SHOOT, 2.0F, (EntityShulker.this.rand.nextFloat() - EntityShulker.this.rand.nextFloat()) * 0.2F + 1.0F);
            }
        }
        else
        {
            EntityShulker.this.setAttackTarget((EntityLivingBase)null);
        }

        super.updateTask();
    }
}
项目:CustomWorldGen    文件:EntityShulker.java   
/**
 * Updates the task
 */
public void updateTask()
{
    if (EntityShulker.this.worldObj.getDifficulty() != EnumDifficulty.PEACEFUL)
    {
        --this.attackTime;
        EntityLivingBase entitylivingbase = EntityShulker.this.getAttackTarget();
        EntityShulker.this.getLookHelper().setLookPositionWithEntity(entitylivingbase, 180.0F, 180.0F);
        double d0 = EntityShulker.this.getDistanceSqToEntity(entitylivingbase);

        if (d0 < 400.0D)
        {
            if (this.attackTime <= 0)
            {
                this.attackTime = 20 + EntityShulker.this.rand.nextInt(10) * 20 / 2;
                EntityShulkerBullet entityshulkerbullet = new EntityShulkerBullet(EntityShulker.this.worldObj, EntityShulker.this, entitylivingbase, EntityShulker.this.getAttachmentFacing().getAxis());
                EntityShulker.this.worldObj.spawnEntityInWorld(entityshulkerbullet);
                EntityShulker.this.playSound(SoundEvents.ENTITY_SHULKER_SHOOT, 2.0F, (EntityShulker.this.rand.nextFloat() - EntityShulker.this.rand.nextFloat()) * 0.2F + 1.0F);
            }
        }
        else
        {
            EntityShulker.this.setAttackTarget((EntityLivingBase)null);
        }

        super.updateTask();
    }
}
项目:CrystalMod    文件:BlockJar.java   
@Override
public boolean removedByPlayer(IBlockState state, World world, BlockPos pos, EntityPlayer player, boolean willHarvest) {
    TileEntity tile = world.getTileEntity(pos);
    if(tile !=null && tile instanceof TileJar){
        TileJar jar = (TileJar)tile;
        if(jar.isShulkerLamp() && !player.capabilities.isCreativeMode){
            if(!world.isRemote){
                EntityShulkerBullet bullet = new EntityShulkerBullet(world);
                bullet.setLocationAndAngles(pos.getX() + 0.5, pos.getY() + 1 + 0.5, pos.getZ() + 0.5, bullet.rotationYaw, bullet.rotationPitch);
                ReflectionHelper.setPrivateValue(EntityShulkerBullet.class, bullet, player, 1);
                ReflectionHelper.setPrivateValue(EntityShulkerBullet.class, bullet, EnumFacing.UP, 2);
                try {
                    Method method = EntityShulkerBullet.class.getDeclaredMethod("selectNextMoveDirection", EnumFacing.Axis.class);
                    if(method == null){
                        method = EntityShulkerBullet.class.getDeclaredMethod("func_184569_a", EnumFacing.Axis.class);
                    }
                    if(method !=null){
                        method.setAccessible(true);
                        method.invoke(bullet, EnumFacing.Axis.Y);
                    } else {
                        throw new Exception("Unable to find the selectNextMoveDirection method in "+EntityShulkerBullet.class.getCanonicalName());
                    }
                } catch (Exception e) {
                    e.printStackTrace();
                }
                world.spawnEntity(bullet);
            }
            jar.setShulkerLamp(false);
        }
    }

    if (willHarvest) {
      return true;
    }
    return super.removedByPlayer(state, world, pos, player, willHarvest);
}
项目:metamorph    文件:ShulkerBullet.java   
@Override
public void execute(EntityLivingBase target, @Nullable AbstractMorph morph)
{
    World world = target.worldObj;

    if (world.isRemote)
    {
        return;
    }

    if (target instanceof EntityPlayer && ((EntityPlayer) target).getCooledAttackStrength(0.0F) < 1)
    {
        return;
    }

    Entity toShoot = EntityUtils.getTargetEntity(target, 32);

    if (toShoot != null)
    {
        target.playSound(SoundEvents.ENTITY_SHULKER_SHOOT, 2.0F, (target.getRNG().nextFloat() - target.getRNG().nextFloat()) * 0.2F + 1.0F);

        EntityShulkerBullet fireball = new EntityShulkerBullet(world, target, toShoot, Axis.Z);

        fireball.posX = target.posX;
        fireball.posZ = target.posZ;

        world.spawnEntityInWorld(fireball);
    }

    if (target instanceof EntityPlayer)
    {
        ((EntityPlayer) target).resetCooldown();
    }
}
项目:ExpandedRailsMod    文件:EntityShulker.java   
/**
 * Updates the task
 */
public void updateTask()
{
    if (EntityShulker.this.worldObj.getDifficulty() != EnumDifficulty.PEACEFUL)
    {
        --this.attackTime;
        EntityLivingBase entitylivingbase = EntityShulker.this.getAttackTarget();
        EntityShulker.this.getLookHelper().setLookPositionWithEntity(entitylivingbase, 180.0F, 180.0F);
        double d0 = EntityShulker.this.getDistanceSqToEntity(entitylivingbase);

        if (d0 < 400.0D)
        {
            if (this.attackTime <= 0)
            {
                this.attackTime = 20 + EntityShulker.this.rand.nextInt(10) * 20 / 2;
                EntityShulkerBullet entityshulkerbullet = new EntityShulkerBullet(EntityShulker.this.worldObj, EntityShulker.this, entitylivingbase, EntityShulker.this.getAttachmentFacing().getAxis());
                EntityShulker.this.worldObj.spawnEntityInWorld(entityshulkerbullet);
                EntityShulker.this.playSound(SoundEvents.ENTITY_SHULKER_SHOOT, 2.0F, (EntityShulker.this.rand.nextFloat() - EntityShulker.this.rand.nextFloat()) * 0.2F + 1.0F);
            }
        }
        else
        {
            EntityShulker.this.setAttackTarget((EntityLivingBase)null);
        }

        super.updateTask();
    }
}
项目:Backmemed    文件:ModelAdapterShulkerBullet.java   
public ModelAdapterShulkerBullet()
{
    super(EntityShulkerBullet.class, "shulker_bullet", 0.0F);
}
项目:Backmemed    文件:RenderShulkerBullet.java   
/**
 * Returns the location of an entity's texture. Doesn't seem to be called unless you call Render.bindEntityTexture.
 */
protected ResourceLocation getEntityTexture(EntityShulkerBullet entity)
{
    return SHULKER_SPARK_TEXTURE;
}
项目:CustomWorldGen    文件:RenderShulkerBullet.java   
/**
 * Returns the location of an entity's texture. Doesn't seem to be called unless you call Render.bindEntityTexture.
 */
protected ResourceLocation getEntityTexture(EntityShulkerBullet entity)
{
    return SHULKER_SPARK_TEXTURE;
}
项目:CustomWorldGen    文件:RenderManager.java   
public RenderManager(TextureManager renderEngineIn, RenderItem itemRendererIn)
{
    this.renderEngine = renderEngineIn;
    this.entityRenderMap.put(EntityCaveSpider.class, new RenderCaveSpider(this));
    this.entityRenderMap.put(EntitySpider.class, new RenderSpider(this));
    this.entityRenderMap.put(EntityPig.class, new RenderPig(this, new ModelPig(), 0.7F));
    this.entityRenderMap.put(EntitySheep.class, new RenderSheep(this, new ModelSheep2(), 0.7F));
    this.entityRenderMap.put(EntityCow.class, new RenderCow(this, new ModelCow(), 0.7F));
    this.entityRenderMap.put(EntityMooshroom.class, new RenderMooshroom(this, new ModelCow(), 0.7F));
    this.entityRenderMap.put(EntityWolf.class, new RenderWolf(this, new ModelWolf(), 0.5F));
    this.entityRenderMap.put(EntityChicken.class, new RenderChicken(this, new ModelChicken(), 0.3F));
    this.entityRenderMap.put(EntityOcelot.class, new RenderOcelot(this, new ModelOcelot(), 0.4F));
    this.entityRenderMap.put(EntityRabbit.class, new RenderRabbit(this, new ModelRabbit(), 0.3F));
    this.entityRenderMap.put(EntitySilverfish.class, new RenderSilverfish(this));
    this.entityRenderMap.put(EntityEndermite.class, new RenderEndermite(this));
    this.entityRenderMap.put(EntityCreeper.class, new RenderCreeper(this));
    this.entityRenderMap.put(EntityEnderman.class, new RenderEnderman(this));
    this.entityRenderMap.put(EntitySnowman.class, new RenderSnowMan(this));
    this.entityRenderMap.put(EntitySkeleton.class, new RenderSkeleton(this));
    this.entityRenderMap.put(EntityWitch.class, new RenderWitch(this));
    this.entityRenderMap.put(EntityBlaze.class, new RenderBlaze(this));
    this.entityRenderMap.put(EntityPigZombie.class, new RenderPigZombie(this));
    this.entityRenderMap.put(EntityZombie.class, new RenderZombie(this));
    this.entityRenderMap.put(EntitySlime.class, new RenderSlime(this, new ModelSlime(16), 0.25F));
    this.entityRenderMap.put(EntityMagmaCube.class, new RenderMagmaCube(this));
    this.entityRenderMap.put(EntityGiantZombie.class, new RenderGiantZombie(this, new ModelZombie(), 0.5F, 6.0F));
    this.entityRenderMap.put(EntityGhast.class, new RenderGhast(this));
    this.entityRenderMap.put(EntitySquid.class, new RenderSquid(this, new ModelSquid(), 0.7F));
    this.entityRenderMap.put(EntityVillager.class, new RenderVillager(this));
    this.entityRenderMap.put(EntityIronGolem.class, new RenderIronGolem(this));
    this.entityRenderMap.put(EntityBat.class, new RenderBat(this));
    this.entityRenderMap.put(EntityGuardian.class, new RenderGuardian(this));
    this.entityRenderMap.put(EntityShulker.class, new RenderShulker(this, new ModelShulker()));
    this.entityRenderMap.put(EntityPolarBear.class, new RenderPolarBear(this, new ModelPolarBear(), 0.7F));
    this.entityRenderMap.put(EntityDragon.class, new RenderDragon(this));
    this.entityRenderMap.put(EntityEnderCrystal.class, new RenderEnderCrystal(this));
    this.entityRenderMap.put(EntityWither.class, new RenderWither(this));
    this.entityRenderMap.put(Entity.class, new RenderEntity(this));
    this.entityRenderMap.put(EntityPainting.class, new RenderPainting(this));
    this.entityRenderMap.put(EntityItemFrame.class, new RenderItemFrame(this, itemRendererIn));
    this.entityRenderMap.put(EntityLeashKnot.class, new RenderLeashKnot(this));
    this.entityRenderMap.put(EntityTippedArrow.class, new RenderTippedArrow(this));
    this.entityRenderMap.put(EntitySpectralArrow.class, new RenderSpectralArrow(this));
    this.entityRenderMap.put(EntitySnowball.class, new RenderSnowball(this, Items.SNOWBALL, itemRendererIn));
    this.entityRenderMap.put(EntityEnderPearl.class, new RenderSnowball(this, Items.ENDER_PEARL, itemRendererIn));
    this.entityRenderMap.put(EntityEnderEye.class, new RenderSnowball(this, Items.ENDER_EYE, itemRendererIn));
    this.entityRenderMap.put(EntityEgg.class, new RenderSnowball(this, Items.EGG, itemRendererIn));
    this.entityRenderMap.put(EntityPotion.class, new RenderPotion(this, itemRendererIn));
    this.entityRenderMap.put(EntityExpBottle.class, new RenderSnowball(this, Items.EXPERIENCE_BOTTLE, itemRendererIn));
    this.entityRenderMap.put(EntityFireworkRocket.class, new RenderSnowball(this, Items.FIREWORKS, itemRendererIn));
    this.entityRenderMap.put(EntityLargeFireball.class, new RenderFireball(this, 2.0F));
    this.entityRenderMap.put(EntitySmallFireball.class, new RenderFireball(this, 0.5F));
    this.entityRenderMap.put(EntityDragonFireball.class, new RenderDragonFireball(this));
    this.entityRenderMap.put(EntityWitherSkull.class, new RenderWitherSkull(this));
    this.entityRenderMap.put(EntityShulkerBullet.class, new RenderShulkerBullet(this));
    this.entityRenderMap.put(EntityItem.class, new RenderEntityItem(this, itemRendererIn));
    this.entityRenderMap.put(EntityXPOrb.class, new RenderXPOrb(this));
    this.entityRenderMap.put(EntityTNTPrimed.class, new RenderTNTPrimed(this));
    this.entityRenderMap.put(EntityFallingBlock.class, new RenderFallingBlock(this));
    this.entityRenderMap.put(EntityArmorStand.class, new RenderArmorStand(this));
    this.entityRenderMap.put(EntityMinecartTNT.class, new RenderTntMinecart(this));
    this.entityRenderMap.put(EntityMinecartMobSpawner.class, new RenderMinecartMobSpawner(this));
    this.entityRenderMap.put(EntityMinecart.class, new RenderMinecart(this));
    this.entityRenderMap.put(EntityBoat.class, new RenderBoat(this));
    this.entityRenderMap.put(EntityFishHook.class, new RenderFish(this));
    this.entityRenderMap.put(EntityAreaEffectCloud.class, new RenderAreaEffectCloud(this));
    this.entityRenderMap.put(EntityHorse.class, new RenderHorse(this, new ModelHorse(), 0.75F));
    this.entityRenderMap.put(EntityLightningBolt.class, new RenderLightningBolt(this));
    this.playerRenderer = new RenderPlayer(this);
    this.skinMap.put("default", this.playerRenderer);
    this.skinMap.put("slim", new RenderPlayer(this, true));
    net.minecraftforge.fml.client.registry.RenderingRegistry.loadEntityRenderers(this, this.entityRenderMap);
}
项目:CrystalMod    文件:EventHandler.java   
@SubscribeEvent
public void onEntityLivingInteract(EntityInteract event)
{
    if(event.getTarget() == null)return;

    EntityPlayer player = event.getEntityPlayer();
    ItemStack held = event.getItemStack();
    Entity entity = event.getTarget();
    if(entity instanceof AbstractHorse){
      AbstractHorse horse = (AbstractHorse)entity;
      if(HorseAccessories.handleHorseInteract(player, held, event.getHand(), horse)){
          event.setCanceled(true);
      }
    }
    if(entity instanceof EntityWolf){
        if(WolfAccessories.handleWolfInteract(player, held, event.getHand(), (EntityWolf)entity)){
            event.setCanceled(true);
        }
    }
    if(entity instanceof EntityPolarBear){
        EntityPolarBear bear = (EntityPolarBear)entity;
        if(ItemStackTools.isValid(held)){
            if(held.getItem() == ModItems.miscFood && held.getMetadata() == FoodType.WHITE_FISH_RAW.getMetadata()){
                if (!player.capabilities.isCreativeMode)
                {
                    held.shrink(1);
                }
                if (!player.getEntityWorld().isRemote){
                    if (EntityUtil.rand.nextInt(3) == 0 && !net.minecraftforge.event.ForgeEventFactory.onAnimalTame(bear, player))
                    {
                        EntityTamedPolarBear.convertToTamed(player.getEntityWorld(), bear, player);
                    }   
                }
                event.setCanceled(true);
            }
        }
    }
    if(entity instanceof EntityShulkerBullet){
        if(ItemStackTools.isValid(held)){
            if(held.getItem() == Item.getItemFromBlock(ModBlocks.jar)){
                NBTTagCompound nbt = new NBTTagCompound();
                if(held.hasTagCompound() && held.getTagCompound().hasKey(BlockJar.TILE_NBT_STACK)){
                    nbt = ItemNBTHelper.getCompound(held).getCompoundTag(BlockJar.TILE_NBT_STACK);
                }
                if((!nbt.hasKey("IsShulker") || !nbt.getBoolean("IsShulker")) && (!nbt.hasKey("Count") || nbt.getInteger("Count") <=0)){
                    nbt.setBoolean("IsShulker", true);
                    if(ItemStackTools.getStackSize(held) == 1){
                        ItemNBTHelper.getCompound(held).setTag(BlockJar.TILE_NBT_STACK, nbt);
                    } else {
                        ItemStack newStack = ItemUtil.copy(held, 1);
                        ItemNBTHelper.getCompound(newStack).setTag(BlockJar.TILE_NBT_STACK, nbt);
                        player.setHeldItem(event.getHand(), ItemUtil.consumeItem(held));
                        if(!player.inventory.addItemStackToInventory(newStack)){
                            ItemUtil.dropFromPlayer(player, newStack, false);
                        }
                    }
                    entity.setDead();
                }
            }
        }
    }
}
项目:ExpandedRailsMod    文件:RenderShulkerBullet.java   
/**
 * Returns the location of an entity's texture. Doesn't seem to be called unless you call Render.bindEntityTexture.
 */
protected ResourceLocation getEntityTexture(EntityShulkerBullet entity)
{
    return SHULKER_SPARK_TEXTURE;
}
项目:ExpandedRailsMod    文件:RenderManager.java   
public RenderManager(TextureManager renderEngineIn, RenderItem itemRendererIn)
{
    this.renderEngine = renderEngineIn;
    this.entityRenderMap.put(EntityCaveSpider.class, new RenderCaveSpider(this));
    this.entityRenderMap.put(EntitySpider.class, new RenderSpider(this));
    this.entityRenderMap.put(EntityPig.class, new RenderPig(this, new ModelPig(), 0.7F));
    this.entityRenderMap.put(EntitySheep.class, new RenderSheep(this, new ModelSheep2(), 0.7F));
    this.entityRenderMap.put(EntityCow.class, new RenderCow(this, new ModelCow(), 0.7F));
    this.entityRenderMap.put(EntityMooshroom.class, new RenderMooshroom(this, new ModelCow(), 0.7F));
    this.entityRenderMap.put(EntityWolf.class, new RenderWolf(this, new ModelWolf(), 0.5F));
    this.entityRenderMap.put(EntityChicken.class, new RenderChicken(this, new ModelChicken(), 0.3F));
    this.entityRenderMap.put(EntityOcelot.class, new RenderOcelot(this, new ModelOcelot(), 0.4F));
    this.entityRenderMap.put(EntityRabbit.class, new RenderRabbit(this, new ModelRabbit(), 0.3F));
    this.entityRenderMap.put(EntitySilverfish.class, new RenderSilverfish(this));
    this.entityRenderMap.put(EntityEndermite.class, new RenderEndermite(this));
    this.entityRenderMap.put(EntityCreeper.class, new RenderCreeper(this));
    this.entityRenderMap.put(EntityEnderman.class, new RenderEnderman(this));
    this.entityRenderMap.put(EntitySnowman.class, new RenderSnowMan(this));
    this.entityRenderMap.put(EntitySkeleton.class, new RenderSkeleton(this));
    this.entityRenderMap.put(EntityWitch.class, new RenderWitch(this));
    this.entityRenderMap.put(EntityBlaze.class, new RenderBlaze(this));
    this.entityRenderMap.put(EntityPigZombie.class, new RenderPigZombie(this));
    this.entityRenderMap.put(EntityZombie.class, new RenderZombie(this));
    this.entityRenderMap.put(EntitySlime.class, new RenderSlime(this, new ModelSlime(16), 0.25F));
    this.entityRenderMap.put(EntityMagmaCube.class, new RenderMagmaCube(this));
    this.entityRenderMap.put(EntityGiantZombie.class, new RenderGiantZombie(this, new ModelZombie(), 0.5F, 6.0F));
    this.entityRenderMap.put(EntityGhast.class, new RenderGhast(this));
    this.entityRenderMap.put(EntitySquid.class, new RenderSquid(this, new ModelSquid(), 0.7F));
    this.entityRenderMap.put(EntityVillager.class, new RenderVillager(this));
    this.entityRenderMap.put(EntityIronGolem.class, new RenderIronGolem(this));
    this.entityRenderMap.put(EntityBat.class, new RenderBat(this));
    this.entityRenderMap.put(EntityGuardian.class, new RenderGuardian(this));
    this.entityRenderMap.put(EntityShulker.class, new RenderShulker(this, new ModelShulker()));
    this.entityRenderMap.put(EntityPolarBear.class, new RenderPolarBear(this, new ModelPolarBear(), 0.7F));
    this.entityRenderMap.put(EntityDragon.class, new RenderDragon(this));
    this.entityRenderMap.put(EntityEnderCrystal.class, new RenderEnderCrystal(this));
    this.entityRenderMap.put(EntityWither.class, new RenderWither(this));
    this.entityRenderMap.put(Entity.class, new RenderEntity(this));
    this.entityRenderMap.put(EntityPainting.class, new RenderPainting(this));
    this.entityRenderMap.put(EntityItemFrame.class, new RenderItemFrame(this, itemRendererIn));
    this.entityRenderMap.put(EntityLeashKnot.class, new RenderLeashKnot(this));
    this.entityRenderMap.put(EntityTippedArrow.class, new RenderTippedArrow(this));
    this.entityRenderMap.put(EntitySpectralArrow.class, new RenderSpectralArrow(this));
    this.entityRenderMap.put(EntitySnowball.class, new RenderSnowball(this, Items.SNOWBALL, itemRendererIn));
    this.entityRenderMap.put(EntityEnderPearl.class, new RenderSnowball(this, Items.ENDER_PEARL, itemRendererIn));
    this.entityRenderMap.put(EntityEnderEye.class, new RenderSnowball(this, Items.ENDER_EYE, itemRendererIn));
    this.entityRenderMap.put(EntityEgg.class, new RenderSnowball(this, Items.EGG, itemRendererIn));
    this.entityRenderMap.put(EntityPotion.class, new RenderPotion(this, itemRendererIn));
    this.entityRenderMap.put(EntityExpBottle.class, new RenderSnowball(this, Items.EXPERIENCE_BOTTLE, itemRendererIn));
    this.entityRenderMap.put(EntityFireworkRocket.class, new RenderSnowball(this, Items.FIREWORKS, itemRendererIn));
    this.entityRenderMap.put(EntityLargeFireball.class, new RenderFireball(this, 2.0F));
    this.entityRenderMap.put(EntitySmallFireball.class, new RenderFireball(this, 0.5F));
    this.entityRenderMap.put(EntityDragonFireball.class, new RenderDragonFireball(this));
    this.entityRenderMap.put(EntityWitherSkull.class, new RenderWitherSkull(this));
    this.entityRenderMap.put(EntityShulkerBullet.class, new RenderShulkerBullet(this));
    this.entityRenderMap.put(EntityItem.class, new RenderEntityItem(this, itemRendererIn));
    this.entityRenderMap.put(EntityXPOrb.class, new RenderXPOrb(this));
    this.entityRenderMap.put(EntityTNTPrimed.class, new RenderTNTPrimed(this));
    this.entityRenderMap.put(EntityFallingBlock.class, new RenderFallingBlock(this));
    this.entityRenderMap.put(EntityArmorStand.class, new RenderArmorStand(this));
    this.entityRenderMap.put(EntityMinecartTNT.class, new RenderTntMinecart(this));
    this.entityRenderMap.put(EntityMinecartMobSpawner.class, new RenderMinecartMobSpawner(this));
    this.entityRenderMap.put(EntityMinecart.class, new RenderMinecart(this));
    this.entityRenderMap.put(EntityBoat.class, new RenderBoat(this));
    this.entityRenderMap.put(EntityFishHook.class, new RenderFish(this));
    this.entityRenderMap.put(EntityAreaEffectCloud.class, new RenderAreaEffectCloud(this));
    this.entityRenderMap.put(EntityHorse.class, new RenderHorse(this, new ModelHorse(), 0.75F));
    this.entityRenderMap.put(EntityLightningBolt.class, new RenderLightningBolt(this));
    this.playerRenderer = new RenderPlayer(this);
    this.skinMap.put("default", this.playerRenderer);
    this.skinMap.put("slim", new RenderPlayer(this, true));
    net.minecraftforge.fml.client.registry.RenderingRegistry.loadEntityRenderers(this, this.entityRenderMap);
}