Java 类net.minecraft.init.SoundEvents 实例源码

项目:CustomWorldGen    文件:EntityVillager.java   
/**
 * Notifies the merchant of a possible merchantrecipe being fulfilled or not. Usually, this is just a sound byte
 * being played depending if the suggested itemstack is not null.
 */
public void verifySellingItem(ItemStack stack)
{
    if (!this.worldObj.isRemote && this.livingSoundTime > -this.getTalkInterval() + 20)
    {
        this.livingSoundTime = -this.getTalkInterval();

        if (stack != null)
        {
            this.playSound(SoundEvents.ENTITY_VILLAGER_YES, this.getSoundVolume(), this.getSoundPitch());
        }
        else
        {
            this.playSound(SoundEvents.ENTITY_VILLAGER_NO, this.getSoundVolume(), this.getSoundPitch());
        }
    }
}
项目:Backmemed    文件:EntityCow.java   
public boolean processInteract(EntityPlayer player, EnumHand hand)
{
    ItemStack itemstack = player.getHeldItem(hand);

    if (itemstack.getItem() == Items.BUCKET && !player.capabilities.isCreativeMode && !this.isChild())
    {
        player.playSound(SoundEvents.ENTITY_COW_MILK, 1.0F, 1.0F);
        itemstack.func_190918_g(1);

        if (itemstack.func_190926_b())
        {
            player.setHeldItem(hand, new ItemStack(Items.MILK_BUCKET));
        }
        else if (!player.inventory.addItemStackToInventory(new ItemStack(Items.MILK_BUCKET)))
        {
            player.dropItem(new ItemStack(Items.MILK_BUCKET), false);
        }

        return true;
    }
    else
    {
        return super.processInteract(player, hand);
    }
}
项目:Bewitchment    文件:TileCauldron.java   
public boolean recipeDropLogic(ItemStack dropped) {
    if (mode == Mode.NORMAL && changeMode(dropped.getItem())) {
        play(SoundEvents.ENTITY_FIREWORK_TWINKLE, 0.2F, 1F);
        dropped.setCount(0);
        return true;
    }
    switch (mode) {
        case NORMAL:
            return processingLogic(dropped) || (inv.hasFluid(FluidRegistry.WATER) && acceptIngredient(dropped));
        case POTION:
            return acceptIngredient(dropped);
        case CUSTOM:
            return acceptIngredient(dropped);
        default:
    }
    return false;
}
项目:AdvancedCombat    文件:CustomShieldHandler.java   
/** Fixed vanilla code */
private void damageShield(EntityPlayer owner, float damage) {
    int i = 1 + MathHelper.floor(damage);
    owner.getActiveItemStack().damageItem(i, owner);

    if (owner.getActiveItemStack().getCount() <= 0) {
        EnumHand enumhand = owner.getActiveHand();
        ForgeEventFactory.onPlayerDestroyItem(owner, owner.getActiveItemStack(), enumhand);

        if(enumhand == EnumHand.MAIN_HAND) {
            owner.setItemStackToSlot(EntityEquipmentSlot.MAINHAND, ItemStack.EMPTY);
        } else {
            owner.setItemStackToSlot(EntityEquipmentSlot.OFFHAND, ItemStack.EMPTY);
        }

        owner.resetActiveHand();
        owner.playSound(SoundEvents.ITEM_SHIELD_BREAK, 0.8F, 0.8F + owner.world.rand.nextFloat() * 0.4F);
    }
}
项目:CustomWorldGen    文件:EntityItemFrame.java   
/**
 * Called when the entity is attacked.
 */
public boolean attackEntityFrom(DamageSource source, float amount)
{
    if (this.isEntityInvulnerable(source))
    {
        return false;
    }
    else if (!source.isExplosion() && this.getDisplayedItem() != null)
    {
        if (!this.worldObj.isRemote)
        {
            this.dropItemOrSelf(source.getEntity(), false);
            this.playSound(SoundEvents.ENTITY_ITEMFRAME_REMOVE_ITEM, 1.0F, 1.0F);
            this.setDisplayedItem((ItemStack)null);
        }

        return true;
    }
    else
    {
        return super.attackEntityFrom(source, amount);
    }
}
项目:Backmemed    文件:TileEntityShulkerBox.java   
public void openInventory(EntityPlayer player)
{
    if (!player.isSpectator())
    {
        if (this.field_190598_h < 0)
        {
            this.field_190598_h = 0;
        }

        ++this.field_190598_h;
        this.world.addBlockEvent(this.pos, this.getBlockType(), 1, this.field_190598_h);

        if (this.field_190598_h == 1)
        {
            this.world.playSound((EntityPlayer)null, this.pos, SoundEvents.field_191262_fB, SoundCategory.BLOCKS, 0.5F, this.world.rand.nextFloat() * 0.1F + 0.9F);
        }
    }
}
项目:CustomWorldGen    文件:EntityHorse.java   
/**
 * Called by InventoryBasic.onInventoryChanged() on a array that is never filled.
 */
public void onInventoryChanged(InventoryBasic invBasic)
{
    HorseArmorType horsearmortype = this.getHorseArmorType();
    boolean flag = this.isHorseSaddled();
    this.updateHorseSlots();

    if (this.ticksExisted > 20)
    {
        if (horsearmortype == HorseArmorType.NONE && horsearmortype != this.getHorseArmorType())
        {
            this.playSound(SoundEvents.ENTITY_HORSE_ARMOR, 0.5F, 1.0F);
        }
        else if (horsearmortype != this.getHorseArmorType())
        {
            this.playSound(SoundEvents.ENTITY_HORSE_ARMOR, 0.5F, 1.0F);
        }

        if (!flag && this.isHorseSaddled())
        {
            this.playSound(SoundEvents.ENTITY_HORSE_SADDLE, 0.5F, 1.0F);
        }
    }
}
项目:CustomWorldGen    文件:NetHandlerPlayClient.java   
public void handleCollectItem(SPacketCollectItem packetIn)
{
    PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.gameController);
    Entity entity = this.clientWorldController.getEntityByID(packetIn.getCollectedItemEntityID());
    EntityLivingBase entitylivingbase = (EntityLivingBase)this.clientWorldController.getEntityByID(packetIn.getEntityID());

    if (entitylivingbase == null)
    {
        entitylivingbase = this.gameController.thePlayer;
    }

    if (entity != null)
    {
        if (entity instanceof EntityXPOrb)
        {
            this.clientWorldController.playSound(entity.posX, entity.posY, entity.posZ, SoundEvents.ENTITY_EXPERIENCE_ORB_PICKUP, SoundCategory.PLAYERS, 0.2F, ((this.avRandomizer.nextFloat() - this.avRandomizer.nextFloat()) * 0.7F + 1.0F) * 2.0F, false);
        }
        else
        {
            this.clientWorldController.playSound(entity.posX, entity.posY, entity.posZ, SoundEvents.ENTITY_ITEM_PICKUP, SoundCategory.PLAYERS, 0.2F, ((this.avRandomizer.nextFloat() - this.avRandomizer.nextFloat()) * 0.7F + 1.0F) * 2.0F, false);
        }

        this.gameController.effectRenderer.addEffect(new ParticleItemPickup(this.clientWorldController, entity, entitylivingbase, 0.5F));
        this.clientWorldController.removeEntityFromWorld(packetIn.getCollectedItemEntityID());
    }
}
项目:Backmemed    文件:EntityShulker.java   
/**
 * Applies or removes armor modifier
 */
public void updateArmorModifier(int p_184691_1_)
{
    if (!this.world.isRemote)
    {
        this.getEntityAttribute(SharedMonsterAttributes.ARMOR).removeModifier(COVERED_ARMOR_BONUS_MODIFIER);

        if (p_184691_1_ == 0)
        {
            this.getEntityAttribute(SharedMonsterAttributes.ARMOR).applyModifier(COVERED_ARMOR_BONUS_MODIFIER);
            this.playSound(SoundEvents.ENTITY_SHULKER_CLOSE, 1.0F, 1.0F);
        }
        else
        {
            this.playSound(SoundEvents.ENTITY_SHULKER_OPEN, 1.0F, 1.0F);
        }
    }

    this.dataManager.set(PEEK_TICK, Byte.valueOf((byte)p_184691_1_));
}
项目:CustomWorldGen    文件:EntityBlaze.java   
/**
 * Called frequently so the entity can update its state every tick as required. For example, zombies and skeletons
 * use this to react to sunlight and start to burn.
 */
public void onLivingUpdate()
{
    if (!this.onGround && this.motionY < 0.0D)
    {
        this.motionY *= 0.6D;
    }

    if (this.worldObj.isRemote)
    {
        if (this.rand.nextInt(24) == 0 && !this.isSilent())
        {
            this.worldObj.playSound(this.posX + 0.5D, this.posY + 0.5D, this.posZ + 0.5D, SoundEvents.ENTITY_BLAZE_BURN, this.getSoundCategory(), 1.0F + this.rand.nextFloat(), this.rand.nextFloat() * 0.7F + 0.3F, false);
        }

        for (int i = 0; i < 2; ++i)
        {
            this.worldObj.spawnParticle(EnumParticleTypes.SMOKE_LARGE, this.posX + (this.rand.nextDouble() - 0.5D) * (double)this.width, this.posY + this.rand.nextDouble() * (double)this.height, this.posZ + (this.rand.nextDouble() - 0.5D) * (double)this.width, 0.0D, 0.0D, 0.0D, new int[0]);
        }
    }

    super.onLivingUpdate();
}
项目:Zombe-Modpack    文件:EntityPlayer.java   
protected void damageShield(float damage)
{
    if (damage >= 3.0F && this.activeItemStack.getItem() == Items.SHIELD)
    {
        int i = 1 + MathHelper.floor(damage);
        this.activeItemStack.damageItem(i, this);

        if (this.activeItemStack.func_190926_b())
        {
            EnumHand enumhand = this.getActiveHand();

            if (enumhand == EnumHand.MAIN_HAND)
            {
                this.setItemStackToSlot(EntityEquipmentSlot.MAINHAND, ItemStack.field_190927_a);
            }
            else
            {
                this.setItemStackToSlot(EntityEquipmentSlot.OFFHAND, ItemStack.field_190927_a);
            }

            this.activeItemStack = ItemStack.field_190927_a;
            this.playSound(SoundEvents.ITEM_SHIELD_BREAK, 0.8F, 0.8F + this.world.rand.nextFloat() * 0.4F);
        }
    }
}
项目:Backmemed    文件:ItemSplashPotion.java   
public ActionResult<ItemStack> onItemRightClick(World itemStackIn, EntityPlayer worldIn, EnumHand playerIn)
{
    ItemStack itemstack = worldIn.getHeldItem(playerIn);
    ItemStack itemstack1 = worldIn.capabilities.isCreativeMode ? itemstack.copy() : itemstack.splitStack(1);
    itemStackIn.playSound((EntityPlayer)null, worldIn.posX, worldIn.posY, worldIn.posZ, SoundEvents.ENTITY_SPLASH_POTION_THROW, SoundCategory.PLAYERS, 0.5F, 0.4F / (itemRand.nextFloat() * 0.4F + 0.8F));

    if (!itemStackIn.isRemote)
    {
        EntityPotion entitypotion = new EntityPotion(itemStackIn, worldIn, itemstack1);
        entitypotion.setHeadingFromThrower(worldIn, worldIn.rotationPitch, worldIn.rotationYaw, -20.0F, 0.5F, 1.0F);
        itemStackIn.spawnEntityInWorld(entitypotion);
    }

    worldIn.addStat(StatList.getObjectUseStats(this));
    return new ActionResult(EnumActionResult.SUCCESS, itemstack);
}
项目:StructPro    文件:Evaluator.java   
/**
 * Save schematic
 * @param world Target world
 * @param name Structure name
 * @param posX X starting position
 * @param posY Y starting position
 * @param posZ Z starting position
 * @param width X axis size
 * @param height Y axis size
 * @param length Z axis size
 * @return Execution status
 */
private static String cmdSave(UWorld world,
                              String name,
                              int posX, int posY, int posZ,
                              int width, int height, int length) {
    Report report = new Report()
            .post("WORLD FRAGMENT", name)
            .post("POS", "[X=" + posX + ";Y=" + posY + ";Z=" + posZ + "]")
            .post("SIZE", "[W=" + width + ";H=" + height + ";L=" + length + "]");
    try {
        Blueprint blueprint = new Blueprint(world, new UBlockPos(posX, posY, posZ), new Volume(width, height, length));
        File file = new File(Configurator.getSchematicsSavesFolder(), name + ".schematic");
        blueprint.saveSchematic(file);
        Structures.load(file);
        report.post("SAVED", file.getPath());
    } catch (IOException ioe) {
        report.post("NOT SAVED", ioe.getMessage());
    }
    report.print();
    world.sound(new UBlockPos(posX, posY, posZ), SoundEvents.BLOCK_ENDERCHEST_CLOSE, SoundCategory.BLOCKS, 0.5f);
    return report.toString();
}
项目:Backmemed    文件:BlockLever.java   
public boolean onBlockActivated(World worldIn, BlockPos pos, IBlockState state, EntityPlayer playerIn, EnumHand hand, EnumFacing heldItem, float side, float hitX, float hitY)
{
    if (worldIn.isRemote)
    {
        return true;
    }
    else
    {
        state = state.cycleProperty(POWERED);
        worldIn.setBlockState(pos, state, 3);
        float f = ((Boolean)state.getValue(POWERED)).booleanValue() ? 0.6F : 0.5F;
        worldIn.playSound((EntityPlayer)null, pos, SoundEvents.BLOCK_LEVER_CLICK, SoundCategory.BLOCKS, 0.3F, f);
        worldIn.notifyNeighborsOfStateChange(pos, this, false);
        EnumFacing enumfacing = ((BlockLever.EnumOrientation)state.getValue(FACING)).getFacing();
        worldIn.notifyNeighborsOfStateChange(pos.offset(enumfacing.getOpposite()), this, false);
        return true;
    }
}
项目:Bewitchment    文件:TileCandle.java   
public void litCandle() {
    world.playSound(null, getPos(), SoundEvents.ITEM_FLINTANDSTEEL_USE, SoundCategory.BLOCKS, 1F, 1F);
    this.lit = true;
    world.profiler.startSection("checkLight");
    world.checkLight(pos);
    world.profiler.endSection();
}
项目:StructPro    文件:Evaluator.java   
/**
 * Undo all session history
 * All projections applied insecure to restore data 1:1
 * @return Command execution status
 */
private static String cmdUndo() {
    if (undo.isEmpty()) {
        return "§4No undo data";
    }
    for (Projection projection : undo) {
        projection.project(true).print();
        Posture pst = projection.getPosture();
        projection.getWorld().sound(new UBlockPos(pst.getPosX(), pst.getPosY(), pst.getPosZ()), SoundEvents.ENTITY_ENDERMEN_TELEPORT, SoundCategory.HOSTILE, 1.0f);
    }
    undo.clear();
    return "§2Undo done";
}
项目:Bewitchment    文件:TileCauldron.java   
@Override
public void update() {
    if (!world.isRemote && ticks % 2 == 0) {
        double x = getPos().getX();
        double y = getPos().getY();
        double z = getPos().getZ();
        AxisAlignedBB box = new AxisAlignedBB(x, y, z, x + 1, y + 0.65D, z + 1);
        final List<EntityItem> entityItemList = world.getEntitiesWithinAABB(EntityItem.class, box);
        entityItemList.forEach(this::collideItem);
    }

    if (inv.hasFluid()) {
        if (!inv.hasFluid(FluidRegistry.LAVA)) {
            if (isBoiling()) {
                handleParticles();
                if (ticks % 5 == 0 && world.rand.nextInt(15) == 0) {
                    play(SoundEvents.BLOCK_LAVA_AMBIENT, 0.1F, 1F);
                }
            }
        } else if (ticks % 5 == 0 && world.rand.nextInt(20) == 0) {
            play(SoundEvents.BLOCK_LAVA_AMBIENT, 1F, 1F);
        }
    }

    if (ticks % 20 == 0) {
        handleHeat();
        tryTurnLiquid();
    }

    if (!world.isRemote && mode == Mode.RITUAL && ritual != null) {
        handleRitual();
    }

    ++ticks;
}
项目:CustomWorldGen    文件:EntityXPOrb.java   
/**
 * Called by a player entity when they collide with an entity
 */
public void onCollideWithPlayer(EntityPlayer entityIn)
{
    if (!this.worldObj.isRemote)
    {
        if (this.delayBeforeCanPickup == 0 && entityIn.xpCooldown == 0)
        {
            if (net.minecraftforge.common.MinecraftForge.EVENT_BUS.post(new net.minecraftforge.event.entity.player.PlayerPickupXpEvent(entityIn, this))) return;
            entityIn.xpCooldown = 2;
            this.worldObj.playSound((EntityPlayer)null, entityIn.posX, entityIn.posY, entityIn.posZ, SoundEvents.ENTITY_EXPERIENCE_ORB_TOUCH, SoundCategory.PLAYERS, 0.1F, 0.5F * ((this.rand.nextFloat() - this.rand.nextFloat()) * 0.7F + 1.8F));
            entityIn.onItemPickup(this, 1);
            ItemStack itemstack = EnchantmentHelper.getEnchantedItem(Enchantments.MENDING, entityIn);

            if (itemstack != null && itemstack.isItemDamaged())
            {
                int i = Math.min(this.xpToDurability(this.xpValue), itemstack.getItemDamage());
                this.xpValue -= this.durabilityToXp(i);
                itemstack.setItemDamage(itemstack.getItemDamage() - i);
            }

            if (this.xpValue > 0)
            {
                entityIn.addExperience(this.xpValue);
            }

            this.setDead();
        }
    }
}
项目:Backmemed    文件:EntityEnderman.java   
public void playEndermanSound()
{
    if (this.ticksExisted >= this.lastCreepySound + 400)
    {
        this.lastCreepySound = this.ticksExisted;

        if (!this.isSilent())
        {
            this.world.playSound(this.posX, this.posY + (double)this.getEyeHeight(), this.posZ, SoundEvents.ENTITY_ENDERMEN_STARE, this.getSoundCategory(), 2.5F, 1.0F, false);
        }
    }
}
项目:Bewitchment    文件:ItemBrewSplash.java   
@Override
public ActionResult<ItemStack> onItemRightClick(World worldIn, EntityPlayer playerIn, EnumHand hand) {
    ItemStack itemstack = playerIn.getHeldItem(hand);
    ItemStack copy = playerIn.capabilities.isCreativeMode ? itemstack.copy() : itemstack.splitStack(1);
    playerIn.playSound(SoundEvents.ENTITY_SPLASH_POTION_THROW, 0.5F, 0.4F / (itemRand.nextFloat() * 0.4F + 0.8F));

    if (!worldIn.isRemote) {
        EntityBrew brew = new EntityBrew(worldIn, playerIn, copy, EntityBrew.BrewDispersion.SPLASH);

        brew.shoot(playerIn, playerIn.rotationPitch, playerIn.rotationYaw, -20.0F, 0.5F, 1.0F);
        worldIn.spawnEntity(brew);
    }

    return ActionResult.newResult(EnumActionResult.SUCCESS, playerIn.getHeldItem(hand));
}
项目:CustomWorldGen    文件:EntityArmorStand.java   
private void dropContents()
{
    this.worldObj.playSound((EntityPlayer)null, this.posX, this.posY, this.posZ, SoundEvents.ENTITY_ARMORSTAND_BREAK, this.getSoundCategory(), 1.0F, 1.0F);

    for (int i = 0; i < this.handItems.length; ++i)
    {
        if (this.handItems[i] != null && this.handItems[i].stackSize > 0)
        {
            if (this.handItems[i] != null)
            {
                Block.spawnAsEntity(this.worldObj, (new BlockPos(this)).up(), this.handItems[i]);
            }

            this.handItems[i] = null;
        }
    }

    for (int j = 0; j < this.armorItems.length; ++j)
    {
        if (this.armorItems[j] != null && this.armorItems[j].stackSize > 0)
        {
            if (this.armorItems[j] != null)
            {
                Block.spawnAsEntity(this.worldObj, (new BlockPos(this)).up(), this.armorItems[j]);
            }

            this.armorItems[j] = null;
        }
    }
}
项目:Halloween    文件:EntityCurseOrb.java   
@Override
public void onCollideWithPlayer(EntityPlayer player)
{
    if (!this.world.isRemote && this.thrower == player && this.inGround && this.throwableShake <= 0)
    {
        this.playSound(SoundEvents.ENTITY_ITEM_PICKUP, 0.2F, ((this.rand.nextFloat() - this.rand.nextFloat()) * 0.7F + 1.0F) * 2.0F);
        player.onItemPickup(this, 1);
        this.setDead();
    }
}
项目:CustomWorldGen    文件:ItemFireball.java   
/**
 * Called when a Block is right-clicked with this Item
 */
public EnumActionResult onItemUse(ItemStack stack, EntityPlayer playerIn, World worldIn, BlockPos pos, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ)
{
    if (worldIn.isRemote)
    {
        return EnumActionResult.SUCCESS;
    }
    else
    {
        pos = pos.offset(facing);

        if (!playerIn.canPlayerEdit(pos, facing, stack))
        {
            return EnumActionResult.FAIL;
        }
        else
        {
            if (worldIn.getBlockState(pos).getMaterial() == Material.AIR)
            {
                worldIn.playSound((EntityPlayer)null, pos, SoundEvents.ITEM_FIRECHARGE_USE, SoundCategory.BLOCKS, 1.0F, (itemRand.nextFloat() - itemRand.nextFloat()) * 0.2F + 1.0F);
                worldIn.setBlockState(pos, Blocks.FIRE.getDefaultState());
            }

            if (!playerIn.capabilities.isCreativeMode)
            {
                --stack.stackSize;
            }

            return EnumActionResult.SUCCESS;
        }
    }
}
项目:Backmemed    文件:ItemEnderEye.java   
public ActionResult<ItemStack> onItemRightClick(World itemStackIn, EntityPlayer worldIn, EnumHand playerIn)
{
    ItemStack itemstack = worldIn.getHeldItem(playerIn);
    RayTraceResult raytraceresult = this.rayTrace(itemStackIn, worldIn, false);

    if (raytraceresult != null && raytraceresult.typeOfHit == RayTraceResult.Type.BLOCK && itemStackIn.getBlockState(raytraceresult.getBlockPos()).getBlock() == Blocks.END_PORTAL_FRAME)
    {
        return new ActionResult(EnumActionResult.PASS, itemstack);
    }
    else
    {
        worldIn.setActiveHand(playerIn);

        if (!itemStackIn.isRemote)
        {
            BlockPos blockpos = ((WorldServer)itemStackIn).getChunkProvider().getStrongholdGen(itemStackIn, "Stronghold", new BlockPos(worldIn), false);

            if (blockpos != null)
            {
                EntityEnderEye entityendereye = new EntityEnderEye(itemStackIn, worldIn.posX, worldIn.posY + (double)(worldIn.height / 2.0F), worldIn.posZ);
                entityendereye.moveTowards(blockpos);
                itemStackIn.spawnEntityInWorld(entityendereye);
                itemStackIn.playSound((EntityPlayer)null, worldIn.posX, worldIn.posY, worldIn.posZ, SoundEvents.ENTITY_ENDEREYE_LAUNCH, SoundCategory.NEUTRAL, 0.5F, 0.4F / (itemRand.nextFloat() * 0.4F + 0.8F));
                itemStackIn.playEvent((EntityPlayer)null, 1003, new BlockPos(worldIn), 0);

                if (!worldIn.capabilities.isCreativeMode)
                {
                    itemstack.func_190918_g(1);
                }

                worldIn.addStat(StatList.getObjectUseStats(this));
                return new ActionResult(EnumActionResult.SUCCESS, itemstack);
            }
        }

        return new ActionResult(EnumActionResult.SUCCESS, itemstack);
    }
}
项目:Backmemed    文件:MovingSoundMinecart.java   
public MovingSoundMinecart(EntityMinecart minecartIn)
{
    super(SoundEvents.ENTITY_MINECART_RIDING, SoundCategory.NEUTRAL);
    this.minecart = minecartIn;
    this.repeat = true;
    this.repeatDelay = 0;
}
项目:Backmemed    文件:EntityMinecartTNT.java   
/**
 * Ignites this TNT cart.
 */
public void ignite()
{
    this.minecartTNTFuse = 80;

    if (!this.world.isRemote)
    {
        this.world.setEntityState(this, (byte)10);

        if (!this.isSilent())
        {
            this.world.playSound((EntityPlayer)null, this.posX, this.posY, this.posZ, SoundEvents.ENTITY_TNT_PRIMED, SoundCategory.BLOCKS, 1.0F, 1.0F);
        }
    }
}
项目:harshencastle    文件:EnderBow.java   
@Override
public void onPlayerStoppedUsing(ItemStack stack, World worldIn, EntityLivingBase entityLiving, int timeLeft) {
    if(getMaxItemUseDuration(stack) - timeLeft < 10)
        return;
    float f = ItemBow.getArrowVelocity(getMaxItemUseDuration(stack) - timeLeft);
    spawnThrownEntity(worldIn, entityLiving, 3f * f, new HarshenEnderArrow(f), new EntityThrowSpawnData(1).setIgnoreBlocks(true));
       worldIn.playSound((EntityPlayer)null, entityLiving.posX, entityLiving.posY, entityLiving.posZ, SoundEvents.ENTITY_ENDERMITE_AMBIENT, SoundCategory.PLAYERS, 1.0F, 1.0F / (itemRand.nextFloat() * 0.4F + 1.2F) + f * 0.5F);
    stack.damageItem(1, entityLiving);
}
项目:BetterBeginningsReborn    文件:ItemWickerShield.java   
void damageShield(EntityLivingBase attacked, EntityLivingBase attacker, float f)
{
    ItemStack shield = null;
    if(Prep1_11.isValid(attacked.getHeldItemOffhand()) && attacked.getHeldItemOffhand().getItem() == RegisterItems.wickerShield)
    shield = attacked.getHeldItemOffhand();
    else if(Prep1_11.isValid(attacked.getHeldItemMainhand()) && attacked.getHeldItemMainhand().getItem() == RegisterItems.wickerShield)
    shield = attacked.getHeldItemMainhand();

    //Copied from EntityPlayer#damageShield() START
    if(Prep1_11.isEmpty(shield)) return;
    shield.damageItem(1 + MathHelper.floor(f), attacker);
    if (shield.getCount() <= 0)
    {
        EnumHand enumhand = attacked.getActiveHand();
        if(attacked instanceof EntityPlayer) net.minecraftforge.event.ForgeEventFactory.onPlayerDestroyItem((EntityPlayer) attacked, attacked.getActiveItemStack(), enumhand);

        if (enumhand == EnumHand.MAIN_HAND)
        {
            attacked.setItemStackToSlot(EntityEquipmentSlot.MAINHAND, ItemStack.EMPTY);
        }
        else
        {
            attacked.setItemStackToSlot(EntityEquipmentSlot.OFFHAND, ItemStack.EMPTY);
        }

        attacked.resetActiveHand();
        attacked.playSound(SoundEvents.ITEM_SHIELD_BREAK, 0.8F, 0.8F + attacked.world.rand.nextFloat() * 0.4F);
    }
    //Copied from EntityPlayer#damageShield() END
}
项目:WirelessRedstone    文件:WRClientPH.java   
private void throwTracker(WorldClient world, EntityPlayer player, int entityID, int throwerID, int freq) {
    Entity thrower = world.getEntityByID(throwerID);
    if (throwerID == player.getEntityId())
        thrower = player;

    if (thrower != null && thrower instanceof EntityLiving) {
        EntityWirelessTracker tracker = new EntityWirelessTracker(world, 0, (EntityLiving) thrower);
        tracker.setEntityId(entityID);
        world.addEntityToWorld(entityID, tracker);
        world.playSound(null, thrower.posX, thrower.posY, thrower.posZ, SoundEvents.ENTITY_ARROW_SHOOT, SoundCategory.NEUTRAL, 0.5F, 0.4F / (world.rand.nextFloat() * 0.4F + 0.8F));
    }
}
项目:WirelessRedstone    文件:RedstoneEtherClientAddons.java   
public void throwREP(ItemStack itemstack, World world, EntityPlayer player) {
    if (REPThrowTimeout > 0) {
        return;
    }

    if (!player.capabilities.isCreativeMode) {
        itemstack.shrink(1);
    }
    world.playSound(null, player.posX, player.posY, player.posZ, SoundEvents.ENTITY_ARROW_SHOOT, SoundCategory.NEUTRAL,  0.5F, 0.4F / (world.rand.nextFloat() * 0.4F + 0.8F));
    activeREP = new EntityREP(world, player);
    world.spawnEntity(activeREP);
    REPThrowTimeout = 40;
}
项目:CustomWorldGen    文件:EntityWitch.java   
/**
 * Attack the specified entity using a ranged attack.
 *  
 * @param distanceFactor How far the target is, normalized and clamped between 0.1 and 1.0
 */
public void attackEntityWithRangedAttack(EntityLivingBase target, float distanceFactor)
{
    if (!this.isDrinkingPotion())
    {
        double d0 = target.posY + (double)target.getEyeHeight() - 1.100000023841858D;
        double d1 = target.posX + target.motionX - this.posX;
        double d2 = d0 - this.posY;
        double d3 = target.posZ + target.motionZ - this.posZ;
        float f = MathHelper.sqrt_double(d1 * d1 + d3 * d3);
        PotionType potiontype = PotionTypes.HARMING;

        if (f >= 8.0F && !target.isPotionActive(MobEffects.SLOWNESS))
        {
            potiontype = PotionTypes.SLOWNESS;
        }
        else if (target.getHealth() >= 8.0F && !target.isPotionActive(MobEffects.POISON))
        {
            potiontype = PotionTypes.POISON;
        }
        else if (f <= 3.0F && !target.isPotionActive(MobEffects.WEAKNESS) && this.rand.nextFloat() < 0.25F)
        {
            potiontype = PotionTypes.WEAKNESS;
        }

        EntityPotion entitypotion = new EntityPotion(this.worldObj, this, PotionUtils.addPotionToItemStack(new ItemStack(Items.SPLASH_POTION), potiontype));
        entitypotion.rotationPitch -= -20.0F;
        entitypotion.setThrowableHeading(d1, d2 + (double)(f * 0.2F), d3, 0.75F, 8.0F);
        this.worldObj.playSound((EntityPlayer)null, this.posX, this.posY, this.posZ, SoundEvents.ENTITY_WITCH_THROW, this.getSoundCategory(), 1.0F, 0.8F + this.rand.nextFloat() * 0.4F);
        this.worldObj.spawnEntityInWorld(entitypotion);
    }
}
项目:Backmemed    文件:AbstractHorse.java   
private void eatingHorse()
{
    this.openHorseMouth();

    if (!this.isSilent())
    {
        this.world.playSound((EntityPlayer)null, this.posX, this.posY, this.posZ, SoundEvents.ENTITY_HORSE_EAT, this.getSoundCategory(), 1.0F, 1.0F + (this.rand.nextFloat() - this.rand.nextFloat()) * 0.2F);
    }
}
项目:Mods    文件:BlockAmmoFurnace.java   
@Override
@SideOnly(Side.CLIENT)
@SuppressWarnings("incomplete-switch")
public void randomDisplayTick(IBlockState stateIn, World worldIn, BlockPos pos, Random rand) {
    if (stateIn.getValue(BURNING)) {
        EnumFacing enumfacing = stateIn.getValue(FACING);
        double d0 = pos.getX() + 0.5D;
        double d1 = pos.getY() + rand.nextDouble() * 6.0D / 16.0D;
        double d2 = pos.getZ() + 0.5D;
        double d3 = 0.52D;
        double d4 = rand.nextDouble() * 0.6D - 0.3D;

        if (rand.nextDouble() < 0.1D)
            worldIn.playSound(pos.getX() + 0.5D, pos.getY(), pos.getZ() + 0.5D,
                    SoundEvents.BLOCK_FURNACE_FIRE_CRACKLE, SoundCategory.BLOCKS, 1.0F, 1.0F, false);

        switch (enumfacing) {
        case WEST:
            worldIn.spawnParticle(EnumParticleTypes.SMOKE_NORMAL, d0 - 0.52D, d1, d2 + d4, 0.0D, 0.0D, 0.0D,
                    new int[0]);
            worldIn.spawnParticle(EnumParticleTypes.FLAME, d0 - 0.52D, d1, d2 + d4, 0.0D, 0.0D, 0.0D, new int[0]);
            break;
        case EAST:
            worldIn.spawnParticle(EnumParticleTypes.SMOKE_NORMAL, d0 + 0.52D, d1, d2 + d4, 0.0D, 0.0D, 0.0D,
                    new int[0]);
            worldIn.spawnParticle(EnumParticleTypes.FLAME, d0 + 0.52D, d1, d2 + d4, 0.0D, 0.0D, 0.0D, new int[0]);
            break;
        case NORTH:
            worldIn.spawnParticle(EnumParticleTypes.SMOKE_NORMAL, d0 + d4, d1, d2 - 0.52D, 0.0D, 0.0D, 0.0D,
                    new int[0]);
            worldIn.spawnParticle(EnumParticleTypes.FLAME, d0 + d4, d1, d2 - 0.52D, 0.0D, 0.0D, 0.0D, new int[0]);
            break;
        case SOUTH:
            worldIn.spawnParticle(EnumParticleTypes.SMOKE_NORMAL, d0 + d4, d1, d2 + 0.52D, 0.0D, 0.0D, 0.0D,
                    new int[0]);
            worldIn.spawnParticle(EnumParticleTypes.FLAME, d0 + d4, d1, d2 + 0.52D, 0.0D, 0.0D, 0.0D, new int[0]);
        }
    }
}
项目:Halloween    文件:EntityZombieCurse.java   
/**
 * Revival zombie curse - fill the player's inventory with poisionous potatoes
 */
private void performRevivalCurse()
{
    EntityPlayer player = (EntityPlayer)this.victim;
    ItemStack stack = new ItemStack(Items.POISONOUS_POTATO, 16 + this.rand.nextInt(17), 0);
    EntityItem entityItem = new EntityItem(this.world, this.posX, this.posY, this.posZ, stack);

    if (player.inventory.addItemStackToInventory(stack))
    {
        ForgeEventFactory.onItemPickup(entityItem, player);
        player.playSound(SoundEvents.ENTITY_ZOMBIE_INFECT, 0.75F, (this.rand.nextFloat() * 0.2F) + 0.9F);
    }
}
项目:CustomWorldGen    文件:BlockPortal.java   
@SideOnly(Side.CLIENT)
public void randomDisplayTick(IBlockState stateIn, World worldIn, BlockPos pos, Random rand)
{
    if (rand.nextInt(100) == 0)
    {
        worldIn.playSound((double)pos.getX() + 0.5D, (double)pos.getY() + 0.5D, (double)pos.getZ() + 0.5D, SoundEvents.BLOCK_PORTAL_AMBIENT, SoundCategory.BLOCKS, 0.5F, rand.nextFloat() * 0.4F + 0.8F, false);
    }

    for (int i = 0; i < 4; ++i)
    {
        double d0 = (double)((float)pos.getX() + rand.nextFloat());
        double d1 = (double)((float)pos.getY() + rand.nextFloat());
        double d2 = (double)((float)pos.getZ() + rand.nextFloat());
        double d3 = ((double)rand.nextFloat() - 0.5D) * 0.5D;
        double d4 = ((double)rand.nextFloat() - 0.5D) * 0.5D;
        double d5 = ((double)rand.nextFloat() - 0.5D) * 0.5D;
        int j = rand.nextInt(2) * 2 - 1;

        if (worldIn.getBlockState(pos.west()).getBlock() != this && worldIn.getBlockState(pos.east()).getBlock() != this)
        {
            d0 = (double)pos.getX() + 0.5D + 0.25D * (double)j;
            d3 = (double)(rand.nextFloat() * 2.0F * (float)j);
        }
        else
        {
            d2 = (double)pos.getZ() + 0.5D + 0.25D * (double)j;
            d5 = (double)(rand.nextFloat() * 2.0F * (float)j);
        }

        worldIn.spawnParticle(EnumParticleTypes.PORTAL, d0, d1, d2, d3, d4, d5, new int[0]);
    }
}
项目:CustomWorldGen    文件:MovingSoundMinecart.java   
public MovingSoundMinecart(EntityMinecart minecartIn)
{
    super(SoundEvents.ENTITY_MINECART_RIDING, SoundCategory.NEUTRAL);
    this.minecart = minecartIn;
    this.repeat = true;
    this.repeatDelay = 0;
}
项目:Backmemed    文件:BlockPressurePlate.java   
protected void playClickOffSound(World worldIn, BlockPos pos)
{
    if (this.blockMaterial == Material.WOOD)
    {
        worldIn.playSound((EntityPlayer)null, pos, SoundEvents.BLOCK_WOOD_PRESSPLATE_CLICK_OFF, SoundCategory.BLOCKS, 0.3F, 0.7F);
    }
    else
    {
        worldIn.playSound((EntityPlayer)null, pos, SoundEvents.BLOCK_STONE_PRESSPLATE_CLICK_OFF, SoundCategory.BLOCKS, 0.3F, 0.5F);
    }
}
项目:CustomWorldGen    文件:MovingSoundMinecartRiding.java   
public MovingSoundMinecartRiding(EntityPlayer playerRiding, EntityMinecart minecart)
{
    super(SoundEvents.ENTITY_MINECART_INSIDE, SoundCategory.NEUTRAL);
    this.player = playerRiding;
    this.minecart = minecart;
    this.attenuationType = ISound.AttenuationType.NONE;
    this.repeat = true;
    this.repeatDelay = 0;
}
项目:TheOink    文件:OinkWand.java   
@Override
public EnumActionResult onItemUse(EntityPlayer player, World worldIn, BlockPos pos, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ) {
    double x = player.posX;
    double y = player.posY;
    double z = player.posZ;
    String list = player.world.getLoadedEntityList().toString();
    boolean spawnOinkBacon = true;
    boolean spawnOinkSausage = true;

    spawnOinkBacon = !list.contains("OinkBacon");
    spawnOinkSausage = !list.contains("OinkSausage");

    if(!worldIn.isRemote) {

        if(spawnOinkBacon) {
            spawnBacon(worldIn, pos);
        }else if(spawnOinkSausage){
            spawnSausage(worldIn, pos);
        }else {
            chatMessage(player);
        }
    }else{
        if(spawnOinkBacon) {
            player.world.playSound(player, x, y, z, SoundEvents.ENTITY_PIG_AMBIENT, SoundCategory.NEUTRAL, 30.0F, 1.0F);
        }else if(spawnOinkSausage){
            player.world.playSound(player, x, y, z, SoundEvents.ENTITY_PIG_AMBIENT, SoundCategory.NEUTRAL, 30.0F, 1.0F);
        }else {
            player.world.playSound(player, x, y, z, SoundEvents.ENTITY_PIG_HURT, SoundCategory.NEUTRAL, 30.0F, 1.0F);
        }

    }
    return EnumActionResult.SUCCESS;
}
项目:CustomWorldGen    文件:ItemEnderEye.java   
public ActionResult<ItemStack> onItemRightClick(ItemStack itemStackIn, World worldIn, EntityPlayer playerIn, EnumHand hand)
{
    RayTraceResult raytraceresult = this.rayTrace(worldIn, playerIn, false);

    if (raytraceresult != null && raytraceresult.typeOfHit == RayTraceResult.Type.BLOCK && worldIn.getBlockState(raytraceresult.getBlockPos()).getBlock() == Blocks.END_PORTAL_FRAME)
    {
        return new ActionResult(EnumActionResult.PASS, itemStackIn);
    }
    else
    {
        if (!worldIn.isRemote)
        {
            BlockPos blockpos = ((WorldServer)worldIn).getChunkProvider().getStrongholdGen(worldIn, "Stronghold", new BlockPos(playerIn));

            if (blockpos != null)
            {
                EntityEnderEye entityendereye = new EntityEnderEye(worldIn, playerIn.posX, playerIn.posY + (double)(playerIn.height / 2.0F), playerIn.posZ);
                entityendereye.moveTowards(blockpos);
                worldIn.spawnEntityInWorld(entityendereye);
                worldIn.playSound((EntityPlayer)null, playerIn.posX, playerIn.posY, playerIn.posZ, SoundEvents.ENTITY_ENDEREYE_LAUNCH, SoundCategory.NEUTRAL, 0.5F, 0.4F / (itemRand.nextFloat() * 0.4F + 0.8F));
                worldIn.playEvent((EntityPlayer)null, 1003, new BlockPos(playerIn), 0);

                if (!playerIn.capabilities.isCreativeMode)
                {
                    --itemStackIn.stackSize;
                }

                playerIn.addStat(StatList.getObjectUseStats(this));
                return new ActionResult(EnumActionResult.SUCCESS, itemStackIn);
            }
        }

        return new ActionResult(EnumActionResult.FAIL, itemStackIn);
    }
}