Java 类net.minecraft.network.play.server.S1DPacketEntityEffect 实例源码

项目:DecompiledMinecraft    文件:ServerConfigurationManager.java   
/**
 * moves provided player from overworld to nether or vice versa
 */
public void transferPlayerToDimension(EntityPlayerMP playerIn, int dimension)
{
    int i = playerIn.dimension;
    WorldServer worldserver = this.mcServer.worldServerForDimension(playerIn.dimension);
    playerIn.dimension = dimension;
    WorldServer worldserver1 = this.mcServer.worldServerForDimension(playerIn.dimension);
    playerIn.playerNetServerHandler.sendPacket(new S07PacketRespawn(playerIn.dimension, playerIn.worldObj.getDifficulty(), playerIn.worldObj.getWorldInfo().getTerrainType(), playerIn.theItemInWorldManager.getGameType()));
    worldserver.removePlayerEntityDangerously(playerIn);
    playerIn.isDead = false;
    this.transferEntityToWorld(playerIn, i, worldserver, worldserver1);
    this.preparePlayer(playerIn, worldserver);
    playerIn.playerNetServerHandler.setPlayerLocation(playerIn.posX, playerIn.posY, playerIn.posZ, playerIn.rotationYaw, playerIn.rotationPitch);
    playerIn.theItemInWorldManager.setWorld(worldserver1);
    this.updateTimeAndWeatherForPlayer(playerIn, worldserver1);
    this.syncPlayerInventory(playerIn);

    for (PotionEffect potioneffect : playerIn.getActivePotionEffects())
    {
        playerIn.playerNetServerHandler.sendPacket(new S1DPacketEntityEffect(playerIn.getEntityId(), potioneffect));
    }
}
项目:DecompiledMinecraft    文件:ServerConfigurationManager.java   
/**
 * moves provided player from overworld to nether or vice versa
 */
public void transferPlayerToDimension(EntityPlayerMP playerIn, int dimension)
{
    int i = playerIn.dimension;
    WorldServer worldserver = this.mcServer.worldServerForDimension(playerIn.dimension);
    playerIn.dimension = dimension;
    WorldServer worldserver1 = this.mcServer.worldServerForDimension(playerIn.dimension);
    playerIn.playerNetServerHandler.sendPacket(new S07PacketRespawn(playerIn.dimension, playerIn.worldObj.getDifficulty(), playerIn.worldObj.getWorldInfo().getTerrainType(), playerIn.theItemInWorldManager.getGameType()));
    worldserver.removePlayerEntityDangerously(playerIn);
    playerIn.isDead = false;
    this.transferEntityToWorld(playerIn, i, worldserver, worldserver1);
    this.preparePlayer(playerIn, worldserver);
    playerIn.playerNetServerHandler.setPlayerLocation(playerIn.posX, playerIn.posY, playerIn.posZ, playerIn.rotationYaw, playerIn.rotationPitch);
    playerIn.theItemInWorldManager.setWorld(worldserver1);
    this.updateTimeAndWeatherForPlayer(playerIn, worldserver1);
    this.syncPlayerInventory(playerIn);

    for (PotionEffect potioneffect : playerIn.getActivePotionEffects())
    {
        playerIn.playerNetServerHandler.sendPacket(new S1DPacketEntityEffect(playerIn.getEntityId(), potioneffect));
    }
}
项目:BaseClient    文件:ServerConfigurationManager.java   
/**
 * moves provided player from overworld to nether or vice versa
 */
public void transferPlayerToDimension(EntityPlayerMP playerIn, int dimension)
{
    int i = playerIn.dimension;
    WorldServer worldserver = this.mcServer.worldServerForDimension(playerIn.dimension);
    playerIn.dimension = dimension;
    WorldServer worldserver1 = this.mcServer.worldServerForDimension(playerIn.dimension);
    playerIn.playerNetServerHandler.sendPacket(new S07PacketRespawn(playerIn.dimension, playerIn.worldObj.getDifficulty(), playerIn.worldObj.getWorldInfo().getTerrainType(), playerIn.theItemInWorldManager.getGameType()));
    worldserver.removePlayerEntityDangerously(playerIn);
    playerIn.isDead = false;
    this.transferEntityToWorld(playerIn, i, worldserver, worldserver1);
    this.preparePlayer(playerIn, worldserver);
    playerIn.playerNetServerHandler.setPlayerLocation(playerIn.posX, playerIn.posY, playerIn.posZ, playerIn.rotationYaw, playerIn.rotationPitch);
    playerIn.theItemInWorldManager.setWorld(worldserver1);
    this.updateTimeAndWeatherForPlayer(playerIn, worldserver1);
    this.syncPlayerInventory(playerIn);

    for (PotionEffect potioneffect : playerIn.getActivePotionEffects())
    {
        playerIn.playerNetServerHandler.sendPacket(new S1DPacketEntityEffect(playerIn.getEntityId(), potioneffect));
    }
}
项目:BaseClient    文件:ServerConfigurationManager.java   
/**
 * moves provided player from overworld to nether or vice versa
 */
public void transferPlayerToDimension(EntityPlayerMP playerIn, int dimension)
{
    int i = playerIn.dimension;
    WorldServer worldserver = this.mcServer.worldServerForDimension(playerIn.dimension);
    playerIn.dimension = dimension;
    WorldServer worldserver1 = this.mcServer.worldServerForDimension(playerIn.dimension);
    playerIn.playerNetServerHandler.sendPacket(new S07PacketRespawn(playerIn.dimension, playerIn.worldObj.getDifficulty(), playerIn.worldObj.getWorldInfo().getTerrainType(), playerIn.theItemInWorldManager.getGameType()));
    worldserver.removePlayerEntityDangerously(playerIn);
    playerIn.isDead = false;
    this.transferEntityToWorld(playerIn, i, worldserver, worldserver1);
    this.preparePlayer(playerIn, worldserver);
    playerIn.playerNetServerHandler.setPlayerLocation(playerIn.posX, playerIn.posY, playerIn.posZ, playerIn.rotationYaw, playerIn.rotationPitch);
    playerIn.theItemInWorldManager.setWorld(worldserver1);
    this.updateTimeAndWeatherForPlayer(playerIn, worldserver1);
    this.syncPlayerInventory(playerIn);

    for (PotionEffect potioneffect : playerIn.getActivePotionEffects())
    {
        playerIn.playerNetServerHandler.sendPacket(new S1DPacketEntityEffect(playerIn.getEntityId(), potioneffect));
    }
}
项目:Resilience-Client-Source    文件:ServerConfigurationManager.java   
public void transferPlayerToDimension(EntityPlayerMP par1EntityPlayerMP, int par2)
{
    int var3 = par1EntityPlayerMP.dimension;
    WorldServer var4 = this.mcServer.worldServerForDimension(par1EntityPlayerMP.dimension);
    par1EntityPlayerMP.dimension = par2;
    WorldServer var5 = this.mcServer.worldServerForDimension(par1EntityPlayerMP.dimension);
    par1EntityPlayerMP.playerNetServerHandler.sendPacket(new S07PacketRespawn(par1EntityPlayerMP.dimension, par1EntityPlayerMP.worldObj.difficultySetting, par1EntityPlayerMP.worldObj.getWorldInfo().getTerrainType(), par1EntityPlayerMP.theItemInWorldManager.getGameType()));
    var4.removePlayerEntityDangerously(par1EntityPlayerMP);
    par1EntityPlayerMP.isDead = false;
    this.transferEntityToWorld(par1EntityPlayerMP, var3, var4, var5);
    this.func_72375_a(par1EntityPlayerMP, var4);
    par1EntityPlayerMP.playerNetServerHandler.setPlayerLocation(par1EntityPlayerMP.posX, par1EntityPlayerMP.posY, par1EntityPlayerMP.posZ, par1EntityPlayerMP.rotationYaw, par1EntityPlayerMP.rotationPitch);
    par1EntityPlayerMP.theItemInWorldManager.setWorld(var5);
    this.updateTimeAndWeatherForPlayer(par1EntityPlayerMP, var5);
    this.syncPlayerInventory(par1EntityPlayerMP);
    Iterator var6 = par1EntityPlayerMP.getActivePotionEffects().iterator();

    while (var6.hasNext())
    {
        PotionEffect var7 = (PotionEffect)var6.next();
        par1EntityPlayerMP.playerNetServerHandler.sendPacket(new S1DPacketEntityEffect(par1EntityPlayerMP.getEntityId(), var7));
    }
}
项目:E-Mobile    文件:TeleportUtils.java   
public static void teleportPlayerToDimension(EntityPlayerMP player, int dimension, ServerConfigurationManager manager) {
    int oldDim = player.dimension;
    WorldServer worldserver = manager.getServerInstance().worldServerForDimension(player.dimension);
    player.dimension = dimension;
    WorldServer worldserver1 = manager.getServerInstance().worldServerForDimension(player.dimension);
    player.playerNetServerHandler.sendPacket(new S07PacketRespawn(player.dimension, player.worldObj.difficultySetting, player.worldObj.getWorldInfo().getTerrainType(), player.theItemInWorldManager.getGameType()));
    worldserver.removePlayerEntityDangerously(player);
    player.isDead = false;
    teleportEntityToWorld(player, worldserver, worldserver1);
    manager.func_72375_a(player, worldserver);
    player.playerNetServerHandler.setPlayerLocation(player.posX, player.posY, player.posZ, player.rotationYaw, player.rotationPitch);
    player.theItemInWorldManager.setWorld(worldserver1);
    manager.updateTimeAndWeatherForPlayer(player, worldserver1);
    manager.syncPlayerInventory(player);
    Iterator<PotionEffect> iterator = player.getActivePotionEffects().iterator();

    while (iterator.hasNext()) {
        PotionEffect potioneffect = iterator.next();
        player.playerNetServerHandler.sendPacket(new S1DPacketEntityEffect(player.getEntityId(), potioneffect));
    }
    FMLCommonHandler.instance().firePlayerChangedDimensionEvent(player, oldDim, dimension);
}
项目:TheCorruptedSector    文件:TeleportUtils.java   
public static void teleportPlayerToDimension(EntityPlayerMP player, int dimension, ServerConfigurationManager manager) {
    int oldDim = player.dimension;
    WorldServer worldserver = manager.getServerInstance().worldServerForDimension(player.dimension);
    player.dimension = dimension;
    WorldServer worldserver1 = manager.getServerInstance().worldServerForDimension(player.dimension);
    player.playerNetServerHandler.sendPacket(new S07PacketRespawn(player.dimension, player.worldObj.difficultySetting, player.worldObj.getWorldInfo().getTerrainType(), player.theItemInWorldManager.getGameType()));
    worldserver.removePlayerEntityDangerously(player);
    player.isDead = false;
    teleportEntityToWorld(player, worldserver, worldserver1);
    manager.func_72375_a(player, worldserver);
    player.playerNetServerHandler.setPlayerLocation(player.posX, player.posY, player.posZ, player.rotationYaw, player.rotationPitch);
    player.theItemInWorldManager.setWorld(worldserver1);
    manager.updateTimeAndWeatherForPlayer(player, worldserver1);
    manager.syncPlayerInventory(player);
    Iterator<PotionEffect> iterator = player.getActivePotionEffects().iterator();

    while (iterator.hasNext()) {
        PotionEffect potioneffect = iterator.next();
        player.playerNetServerHandler.sendPacket(new S1DPacketEntityEffect(player.getEntityId(), potioneffect));
    }
    FMLCommonHandler.instance().firePlayerChangedDimensionEvent(player, oldDim, dimension);
}
项目:Cauldron    文件:ServerConfigurationManager.java   
public void transferPlayerToDimension(EntityPlayerMP p_72356_1_, int p_72356_2_, Teleporter teleporter)
{
    int j = p_72356_1_.dimension;
    WorldServer worldserver = this.mcServer.worldServerForDimension(p_72356_1_.dimension);
    p_72356_1_.dimension = p_72356_2_;
    WorldServer worldserver1 = this.mcServer.worldServerForDimension(p_72356_1_.dimension);
    p_72356_1_.playerNetServerHandler.sendPacket(new S07PacketRespawn(p_72356_1_.dimension, p_72356_1_.worldObj.difficultySetting, p_72356_1_.worldObj.getWorldInfo().getTerrainType(), p_72356_1_.theItemInWorldManager.getGameType()));
    worldserver.removePlayerEntityDangerously(p_72356_1_);
    p_72356_1_.isDead = false;
    this.transferEntityToWorld(p_72356_1_, j, worldserver, worldserver1, teleporter);
    this.func_72375_a(p_72356_1_, worldserver);
    p_72356_1_.playerNetServerHandler.setPlayerLocation(p_72356_1_.posX, p_72356_1_.posY, p_72356_1_.posZ, p_72356_1_.rotationYaw, p_72356_1_.rotationPitch);
    p_72356_1_.theItemInWorldManager.setWorld(worldserver1);
    this.updateTimeAndWeatherForPlayer(p_72356_1_, worldserver1);
    this.syncPlayerInventory(p_72356_1_);
    Iterator iterator = p_72356_1_.getActivePotionEffects().iterator();

    while (iterator.hasNext())
    {
        PotionEffect potioneffect = (PotionEffect)iterator.next();
        p_72356_1_.playerNetServerHandler.sendPacket(new S1DPacketEntityEffect(p_72356_1_.getEntityId(), potioneffect));
    }
    FMLCommonHandler.instance().firePlayerChangedDimensionEvent(p_72356_1_, j, p_72356_2_);
}
项目:MyEssentials-Core    文件:PlayerUtils.java   
/**
 * Transfers a player to a new dimension preserving potion effects and motion.
 */
public static void transferPlayerToDimension(EntityPlayerMP player, int dim) {
    ServerConfigurationManager configManager = player.mcServer.getConfigurationManager();
    int oldDimension = player.dimension;

    WorldServer oldWorldServer = configManager.getServerInstance().worldServerForDimension(oldDimension);
    WorldServer newWorldServer = configManager.getServerInstance().worldServerForDimension(dim);

    player.dimension = dim;
    player.playerNetServerHandler.sendPacket(new S07PacketRespawn(player.dimension, player.worldObj.difficultySetting, player.worldObj.getWorldInfo().getTerrainType(), player.theItemInWorldManager.getGameType()));
    oldWorldServer.removePlayerEntityDangerously(player);
    player.isDead = false;

    transferPlayerToWorld(player, oldWorldServer, newWorldServer);
    configManager.func_72375_a(player, oldWorldServer);
    player.playerNetServerHandler.setPlayerLocation(player.posX, player.posY, player.posZ, player.rotationYaw, player.rotationPitch);
    player.theItemInWorldManager.setWorld(newWorldServer);
    configManager.updateTimeAndWeatherForPlayer(player, newWorldServer);
    configManager.syncPlayerInventory(player);
    for (PotionEffect potioneffect : (Iterable<PotionEffect>) player.getActivePotionEffects()) {
        player.playerNetServerHandler.sendPacket(new S1DPacketEntityEffect(player.getEntityId(), potioneffect));
    }
    FMLCommonHandler.instance().firePlayerChangedDimensionEvent(player, oldDimension, dim);
}
项目:DecompiledMinecraft    文件:NetHandlerPlayClient.java   
public void handleEntityEffect(S1DPacketEntityEffect packetIn)
{
    PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.gameController);
    Entity entity = this.clientWorldController.getEntityByID(packetIn.getEntityId());

    if (entity instanceof EntityLivingBase)
    {
        PotionEffect potioneffect = new PotionEffect(packetIn.getEffectId(), packetIn.getDuration(), packetIn.getAmplifier(), false, packetIn.func_179707_f());
        potioneffect.setPotionDurationMax(packetIn.func_149429_c());
        ((EntityLivingBase)entity).addPotionEffect(potioneffect);
    }
}
项目:BaseClient    文件:NetHandlerPlayClient.java   
public void handleEntityEffect(S1DPacketEntityEffect packetIn)
{
    PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.gameController);
    Entity entity = this.clientWorldController.getEntityByID(packetIn.getEntityId());

    if (entity instanceof EntityLivingBase)
    {
        PotionEffect potioneffect = new PotionEffect(packetIn.getEffectId(), packetIn.getDuration(), packetIn.getAmplifier(), false, packetIn.func_179707_f());
        potioneffect.setPotionDurationMax(packetIn.func_149429_c());
        ((EntityLivingBase)entity).addPotionEffect(potioneffect);
    }
}
项目:BaseClient    文件:NetHandlerPlayClient.java   
public void handleEntityEffect(S1DPacketEntityEffect packetIn) {
    PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.gameController);
    Entity entity = this.clientWorldController.getEntityByID(packetIn.getEntityId());

    if (entity instanceof EntityLivingBase) {
        PotionEffect potioneffect = new PotionEffect(packetIn.getEffectId(), packetIn.getDuration(),
                packetIn.getAmplifier(), false, packetIn.func_179707_f());
        potioneffect.setPotionDurationMax(packetIn.func_149429_c());
        ((EntityLivingBase) entity).addPotionEffect(potioneffect);
    }
}
项目:vsminecraft    文件:TileEntityTeleporter.java   
public static void teleportPlayerTo(EntityPlayerMP player, Coord4D coord, TileEntityTeleporter teleporter)
{
    if(player.dimension != coord.dimensionId)
    {
        int id = player.dimension;
        WorldServer oldWorld = player.mcServer.worldServerForDimension(player.dimension);
        player.dimension = coord.dimensionId;
        WorldServer newWorld = player.mcServer.worldServerForDimension(player.dimension);
        player.playerNetServerHandler.sendPacket(new S07PacketRespawn(player.dimension, player.worldObj.difficultySetting, newWorld.getWorldInfo().getTerrainType(), player.theItemInWorldManager.getGameType()));
        oldWorld.removePlayerEntityDangerously(player);
        player.isDead = false;

        if(player.isEntityAlive())
        {
            newWorld.spawnEntityInWorld(player);
            player.setLocationAndAngles(coord.xCoord+0.5, coord.yCoord+1, coord.zCoord+0.5, player.rotationYaw, player.rotationPitch);
            newWorld.updateEntityWithOptionalForce(player, false);
            player.setWorld(newWorld);
        }

        player.mcServer.getConfigurationManager().func_72375_a(player, oldWorld);
        player.playerNetServerHandler.setPlayerLocation(coord.xCoord+0.5, coord.yCoord+1, coord.zCoord+0.5, player.rotationYaw, player.rotationPitch);
        player.theItemInWorldManager.setWorld(newWorld);
        player.mcServer.getConfigurationManager().updateTimeAndWeatherForPlayer(player, newWorld);
        player.mcServer.getConfigurationManager().syncPlayerInventory(player);

        Iterator iterator = player.getActivePotionEffects().iterator();

        while(iterator.hasNext())
        {
            PotionEffect potioneffect = (PotionEffect)iterator.next();
            player.playerNetServerHandler.sendPacket(new S1DPacketEntityEffect(player.getEntityId(), potioneffect));
        }

        FMLCommonHandler.instance().firePlayerChangedDimensionEvent(player, id, coord.dimensionId);
    }
    else {
        player.playerNetServerHandler.setPlayerLocation(coord.xCoord+0.5, coord.yCoord+1, coord.zCoord+0.5, player.rotationYaw, player.rotationPitch);
    }
}
项目:Resilience-Client-Source    文件:NetHandlerPlayClient.java   
public void handleEntityEffect(S1DPacketEntityEffect p_147260_1_)
{
    Entity var2 = this.clientWorldController.getEntityByID(p_147260_1_.func_149426_d());

    if (var2 instanceof EntityLivingBase)
    {
        PotionEffect var3 = new PotionEffect(p_147260_1_.func_149427_e(), p_147260_1_.func_149425_g(), p_147260_1_.func_149428_f());
        var3.setPotionDurationMax(p_147260_1_.func_149429_c());
        ((EntityLivingBase)var2).addPotionEffect(var3);
    }
}
项目:RecallResurrection    文件:RecallTransporter.java   
public static void transferPlayerToDimension(EntityPlayerMP player, int newDim, Coord6D dest)
{
    int j = player.dimension;
    ServerConfigurationManager manager = MinecraftServer.getServer().getConfigurationManager();
    WorldServer oldServer = MinecraftServer.getServer().worldServerForDimension(player.dimension);
    player.dimension = newDim;
    WorldServer newServer = MinecraftServer.getServer().worldServerForDimension(player.dimension);

    // Let's load the chunk for the player. That would probably be swell.
    Chunk c = newServer.getChunkFromBlockCoords((int)Math.floor(dest.x), (int)Math.floor(dest.y));
    int cX = c.xPosition;
    int cZ = c.zPosition;
    newServer.getChunkProvider().loadChunk(cX, cZ);

    player.playerNetServerHandler.sendPacket(new S07PacketRespawn(player.dimension, player.worldObj.difficultySetting, player.worldObj.getWorldInfo().getTerrainType(), player.theItemInWorldManager.getGameType()));
    oldServer.removePlayerEntityDangerously(player);
    player.isDead = false;
    transferEntityToWorld(player, j, oldServer, newServer, dest);
    manager.func_72375_a(player, oldServer);
    player.playerNetServerHandler.setPlayerLocation(player.posX, player.posY, player.posZ, player.rotationYaw, player.rotationPitch);
    player.theItemInWorldManager.setWorld(newServer);
    manager.updateTimeAndWeatherForPlayer(player, newServer);
    manager.syncPlayerInventory(player);
    Iterator iterator = player.getActivePotionEffects().iterator();

    while (iterator.hasNext())
    {
        PotionEffect potioneffect = (PotionEffect)iterator.next();
        player.playerNetServerHandler.sendPacket(new S1DPacketEntityEffect(player.getEntityId(), potioneffect));
    }
    FMLCommonHandler.instance().firePlayerChangedDimensionEvent(player, j, newDim);
}
项目:Cauldron    文件:NetHandlerPlayClient.java   
public void handleEntityEffect(S1DPacketEntityEffect p_147260_1_)
{
    Entity entity = this.clientWorldController.getEntityByID(p_147260_1_.func_149426_d());

    if (entity instanceof EntityLivingBase)
    {
        PotionEffect potioneffect = new PotionEffect(p_147260_1_.func_149427_e(), p_147260_1_.func_149425_g(), p_147260_1_.func_149428_f());
        potioneffect.setPotionDurationMax(p_147260_1_.func_149429_c());
        ((EntityLivingBase)entity).addPotionEffect(potioneffect);
    }
}
项目:Cauldron    文件:NetHandlerPlayClient.java   
public void handleEntityEffect(S1DPacketEntityEffect p_147260_1_)
{
    Entity entity = this.clientWorldController.getEntityByID(p_147260_1_.func_149426_d());

    if (entity instanceof EntityLivingBase)
    {
        PotionEffect potioneffect = new PotionEffect(p_147260_1_.func_149427_e(), p_147260_1_.func_149425_g(), p_147260_1_.func_149428_f());
        potioneffect.setPotionDurationMax(p_147260_1_.func_149429_c());
        ((EntityLivingBase)entity).addPotionEffect(potioneffect);
    }
}
项目:DecompiledMinecraft    文件:EntityPlayerMP.java   
protected void onNewPotionEffect(PotionEffect id)
{
    super.onNewPotionEffect(id);
    this.playerNetServerHandler.sendPacket(new S1DPacketEntityEffect(this.getEntityId(), id));
}
项目:DecompiledMinecraft    文件:EntityPlayerMP.java   
protected void onChangedPotionEffect(PotionEffect id, boolean p_70695_2_)
{
    super.onChangedPotionEffect(id, p_70695_2_);
    this.playerNetServerHandler.sendPacket(new S1DPacketEntityEffect(this.getEntityId(), id));
}
项目:DecompiledMinecraft    文件:EntityPlayerMP.java   
protected void onNewPotionEffect(PotionEffect id)
{
    super.onNewPotionEffect(id);
    this.playerNetServerHandler.sendPacket(new S1DPacketEntityEffect(this.getEntityId(), id));
}
项目:DecompiledMinecraft    文件:EntityPlayerMP.java   
protected void onChangedPotionEffect(PotionEffect id, boolean p_70695_2_)
{
    super.onChangedPotionEffect(id, p_70695_2_);
    this.playerNetServerHandler.sendPacket(new S1DPacketEntityEffect(this.getEntityId(), id));
}
项目:BaseClient    文件:EntityPlayerMP.java   
protected void onNewPotionEffect(PotionEffect id)
{
    super.onNewPotionEffect(id);
    this.playerNetServerHandler.sendPacket(new S1DPacketEntityEffect(this.getEntityId(), id));
}
项目:BaseClient    文件:EntityPlayerMP.java   
protected void onChangedPotionEffect(PotionEffect id, boolean p_70695_2_)
{
    super.onChangedPotionEffect(id, p_70695_2_);
    this.playerNetServerHandler.sendPacket(new S1DPacketEntityEffect(this.getEntityId(), id));
}
项目:BaseClient    文件:EntityPlayerMP.java   
protected void onNewPotionEffect(PotionEffect id)
{
    super.onNewPotionEffect(id);
    this.playerNetServerHandler.sendPacket(new S1DPacketEntityEffect(this.getEntityId(), id));
}
项目:BaseClient    文件:EntityPlayerMP.java   
protected void onChangedPotionEffect(PotionEffect id, boolean p_70695_2_)
{
    super.onChangedPotionEffect(id, p_70695_2_);
    this.playerNetServerHandler.sendPacket(new S1DPacketEntityEffect(this.getEntityId(), id));
}
项目:TeleComponents    文件:TeleportHelper.java   
public static Entity teleportPlayerToDim(World oldWorld, int newWorldID, double d, double e, double f, Entity entity) {
    if (entity != null) {
        if (entity.timeUntilPortal <= 0) {
            WorldServer oldWorldServer = MinecraftServer.getServer().worldServerForDimension(entity.dimension);
            WorldServer newWorldServer = MinecraftServer.getServer().worldServerForDimension(newWorldID);
            if (entity instanceof EntityPlayer) {
                EntityPlayerMP player = (EntityPlayerMP) entity;
                if (!player.worldObj.isRemote) {
                    player.worldObj.theProfiler.startSection("portal");
                    player.worldObj.theProfiler.startSection("changeDimension");
                    ServerConfigurationManager config = player.mcServer.getConfigurationManager();
                    player.closeScreen();
                    player.dimension = newWorldServer.provider.dimensionId;
                    player.playerNetServerHandler.sendPacket(new S07PacketRespawn(player.dimension, player.worldObj.difficultySetting, newWorldServer.getWorldInfo().getTerrainType(), player.theItemInWorldManager.getGameType()));
                    oldWorldServer.removeEntity(player);
                    player.isDead = false;
                    player.setLocationAndAngles(d, e, f, player.rotationYaw, player.rotationPitch);
                    newWorldServer.spawnEntityInWorld(player);
                    player.setWorld(newWorldServer);
                    config.func_72375_a(player, oldWorldServer);
                    player.playerNetServerHandler.setPlayerLocation(d, e, f, entity.rotationYaw, entity.rotationPitch);
                    player.theItemInWorldManager.setWorld(newWorldServer);
                    config.updateTimeAndWeatherForPlayer(player, newWorldServer);
                    config.syncPlayerInventory(player);
                    player.worldObj.theProfiler.endSection();
                    oldWorldServer.resetUpdateEntityTick();
                    newWorldServer.resetUpdateEntityTick();
                    player.worldObj.theProfiler.endSection();
                    for (Iterator<PotionEffect> potion = player.getActivePotionEffects().iterator(); potion.hasNext(); ) {
                        player.playerNetServerHandler.sendPacket(new S1DPacketEntityEffect(player.getEntityId(), potion.next()));
                    }
                    player.playerNetServerHandler.sendPacket(new S1FPacketSetExperience(player.experience, player.experienceTotal, player.experienceLevel));
                    FMLCommonHandler.instance().firePlayerChangedDimensionEvent(player, oldWorldServer.provider.dimensionId, player.dimension);
                    player.timeUntilPortal = 150;
                }
                player.worldObj.theProfiler.endSection();
                return player;
            }
        }
    }
    return null;
}
项目:Thermos    文件:ThermiteTeleportationHandler.java   
public static void transferPlayerToDimension(EntityPlayerMP player, int dim, ServerConfigurationManager manager, Environment environ) {

        int oldDim = player.dimension;
        WorldServer worldserver = manager.getServerInstance().worldServerForDimension(player.dimension);
        player.dimension = dim;
        WorldServer worldserver1 = manager.getServerInstance().worldServerForDimension(player.dimension);
        // Cauldron dont crash the client, let 'em know there's a new dimension in town
        if (DimensionManager.isBukkitDimension(dim))
        {
            FMLEmbeddedChannel serverChannel = ForgeNetworkHandler.getServerChannel();
            serverChannel.attr(FMLOutboundHandler.FML_MESSAGETARGET).set(FMLOutboundHandler.OutboundTarget.PLAYER);
            serverChannel.attr(FMLOutboundHandler.FML_MESSAGETARGETARGS).set(player);
            serverChannel.writeOutbound(new ForgeMessage.DimensionRegisterMessage(dim, environ.getId()));
        }
        // Cauldron end
        player.playerNetServerHandler.sendPacket(new S07PacketRespawn(dim, worldserver1.difficultySetting, worldserver1.getWorldInfo()
                .getTerrainType(), player.theItemInWorldManager.getGameType()));
        player.playerNetServerHandler.sendPacket(new S1FPacketSetExperience(player.experience, player.experienceTotal, player.experienceLevel));

        worldserver.removePlayerEntityDangerously(player);
        if (player.riddenByEntity != null) {
            player.riddenByEntity.mountEntity(null);
        }
        if (player.ridingEntity != null) {
            player.mountEntity(null);
        }
        player.isDead = false;
        transferEntityToWorld(player, worldserver, worldserver1);
        manager.func_72375_a(player, worldserver);
        player.playerNetServerHandler.setPlayerLocation(player.posX, player.posY, player.posZ, player.rotationYaw, player.rotationPitch);
        player.theItemInWorldManager.setWorld(worldserver1);
        manager.updateTimeAndWeatherForPlayer(player, worldserver1);
        manager.syncPlayerInventory(player);
        Iterator<PotionEffect> iterator = player.getActivePotionEffects().iterator();

        while (iterator.hasNext()) {
            PotionEffect potioneffect = iterator.next();
            player.playerNetServerHandler.sendPacket(new S1DPacketEntityEffect(player.getEntityId(), potioneffect));
        }
        FMLCommonHandler.instance().firePlayerChangedDimensionEvent(player, oldDim, dim);
    }
项目:enhancedportals    文件:EntityManager.java   
static Entity teleportPlayerEntity(Entity entity, TileController start, TileController end, boolean keepMomentum, BlockPos exitLoc, float yaw) {
    WorldServer startWorld = (WorldServer) start.getWorldObj(), endWorld = (WorldServer) end.getWorldObj();
    boolean dimensionalTransport = startWorld.provider.dimensionId != endWorld.provider.dimensionId;
    EntityPlayerMP player = (EntityPlayerMP) entity;
    ServerConfigurationManager config = null;
    double exitX = exitLoc.getX() + (end.portalType == 1 || end.portalType == 3 ? entity.width < 1 ? 0.5 : entity.width / 2 : 0.5);
    double exitY = exitLoc.getY();
    double exitZ = exitLoc.getZ() + (end.portalType == 2 || end.portalType == 3 ? entity.width < 1 ? 0.5 : entity.width / 2 : 0.5);

    player.closeScreen();

    if (dimensionalTransport) {
        config = player.mcServer.getConfigurationManager();
        player.dimension = endWorld.provider.dimensionId;
        player.playerNetServerHandler.sendPacket(new S07PacketRespawn(player.dimension, player.worldObj.difficultySetting, endWorld.getWorldInfo().getTerrainType(), player.theItemInWorldManager.getGameType()));

        startWorld.removeEntity(player);
        player.isDead = false;
        player.setLocationAndAngles(exitX, exitY, exitZ, yaw, player.rotationPitch);
        handleMomentum(player, start.portalType, end.portalType, yaw, keepMomentum);
        endWorld.spawnEntityInWorld(player);
        player.setWorld(endWorld);

        config.func_72375_a(player, startWorld);
        player.playerNetServerHandler.setPlayerLocation(exitX, exitY, exitZ, yaw, entity.rotationPitch);
        player.theItemInWorldManager.setWorld(endWorld);

        config.updateTimeAndWeatherForPlayer(player, endWorld);
        config.syncPlayerInventory(player);

        player.worldObj.theProfiler.endSection();
        startWorld.resetUpdateEntityTick();
        endWorld.resetUpdateEntityTick();
        player.worldObj.theProfiler.endSection();

        for (Iterator<PotionEffect> potion = player.getActivePotionEffects().iterator(); potion.hasNext();)
            player.playerNetServerHandler.sendPacket(new S1DPacketEntityEffect(player.getEntityId(), potion.next()));

        player.playerNetServerHandler.sendPacket(new S1FPacketSetExperience(player.experience, player.experienceTotal, player.experienceLevel));

        FMLCommonHandler.instance().firePlayerChangedDimensionEvent(player, startWorld.provider.dimensionId, player.dimension);
    } else {
        player.rotationYaw = yaw;
        player.setPositionAndUpdate(exitX, exitY, exitZ);
        handleMomentum(player, start.portalType, end.portalType, yaw, keepMomentum);
        player.worldObj.updateEntityWithOptionalForce(player, false);
    }

    return player;
}
项目:Resilience-Client-Source    文件:EntityPlayerMP.java   
protected void onNewPotionEffect(PotionEffect par1PotionEffect)
{
    super.onNewPotionEffect(par1PotionEffect);
    this.playerNetServerHandler.sendPacket(new S1DPacketEntityEffect(this.getEntityId(), par1PotionEffect));
}
项目:Resilience-Client-Source    文件:EntityPlayerMP.java   
protected void onChangedPotionEffect(PotionEffect par1PotionEffect, boolean par2)
{
    super.onChangedPotionEffect(par1PotionEffect, par2);
    this.playerNetServerHandler.sendPacket(new S1DPacketEntityEffect(this.getEntityId(), par1PotionEffect));
}
项目:Resilience-Client-Source    文件:ServerConfigurationManager.java   
public void initializeConnectionToPlayer(NetworkManager par1INetworkManager, EntityPlayerMP par2EntityPlayerMP)
{
    NBTTagCompound var3 = this.readPlayerDataFromFile(par2EntityPlayerMP);
    par2EntityPlayerMP.setWorld(this.mcServer.worldServerForDimension(par2EntityPlayerMP.dimension));
    par2EntityPlayerMP.theItemInWorldManager.setWorld((WorldServer)par2EntityPlayerMP.worldObj);
    String var4 = "local";

    if (par1INetworkManager.getSocketAddress() != null)
    {
        var4 = par1INetworkManager.getSocketAddress().toString();
    }

    logger.info(par2EntityPlayerMP.getCommandSenderName() + "[" + var4 + "] logged in with entity id " + par2EntityPlayerMP.getEntityId() + " at (" + par2EntityPlayerMP.posX + ", " + par2EntityPlayerMP.posY + ", " + par2EntityPlayerMP.posZ + ")");
    WorldServer var5 = this.mcServer.worldServerForDimension(par2EntityPlayerMP.dimension);
    ChunkCoordinates var6 = var5.getSpawnPoint();
    this.func_72381_a(par2EntityPlayerMP, (EntityPlayerMP)null, var5);
    NetHandlerPlayServer var7 = new NetHandlerPlayServer(this.mcServer, par1INetworkManager, par2EntityPlayerMP);
    var7.sendPacket(new S01PacketJoinGame(par2EntityPlayerMP.getEntityId(), par2EntityPlayerMP.theItemInWorldManager.getGameType(), var5.getWorldInfo().isHardcoreModeEnabled(), var5.provider.dimensionId, var5.difficultySetting, this.getMaxPlayers(), var5.getWorldInfo().getTerrainType()));
    var7.sendPacket(new S3FPacketCustomPayload("MC|Brand", this.getServerInstance().getServerModName().getBytes(Charsets.UTF_8)));
    var7.sendPacket(new S05PacketSpawnPosition(var6.posX, var6.posY, var6.posZ));
    var7.sendPacket(new S39PacketPlayerAbilities(par2EntityPlayerMP.capabilities));
    var7.sendPacket(new S09PacketHeldItemChange(par2EntityPlayerMP.inventory.currentItem));
    par2EntityPlayerMP.func_147099_x().func_150877_d();
    par2EntityPlayerMP.func_147099_x().func_150884_b(par2EntityPlayerMP);
    this.func_96456_a((ServerScoreboard)var5.getScoreboard(), par2EntityPlayerMP);
    this.mcServer.func_147132_au();
    ChatComponentTranslation var8 = new ChatComponentTranslation("multiplayer.player.joined", new Object[] {par2EntityPlayerMP.func_145748_c_()});
    var8.getChatStyle().setColor(EnumChatFormatting.YELLOW);
    this.func_148539_a(var8);
    this.playerLoggedIn(par2EntityPlayerMP);
    var7.setPlayerLocation(par2EntityPlayerMP.posX, par2EntityPlayerMP.posY, par2EntityPlayerMP.posZ, par2EntityPlayerMP.rotationYaw, par2EntityPlayerMP.rotationPitch);
    this.updateTimeAndWeatherForPlayer(par2EntityPlayerMP, var5);

    if (this.mcServer.func_147133_T().length() > 0)
    {
        par2EntityPlayerMP.func_147095_a(this.mcServer.func_147133_T());
    }

    Iterator var9 = par2EntityPlayerMP.getActivePotionEffects().iterator();

    while (var9.hasNext())
    {
        PotionEffect var10 = (PotionEffect)var9.next();
        var7.sendPacket(new S1DPacketEntityEffect(par2EntityPlayerMP.getEntityId(), var10));
    }

    par2EntityPlayerMP.addSelfToInternalCraftingInventory();

    if (var3 != null && var3.func_150297_b("Riding", 10))
    {
        Entity var11 = EntityList.createEntityFromNBT(var3.getCompoundTag("Riding"), var5);

        if (var11 != null)
        {
            var11.forceSpawn = true;
            var5.spawnEntityInWorld(var11);
            par2EntityPlayerMP.mountEntity(var11);
            var11.forceSpawn = false;
        }
    }
}
项目:TeleComponents    文件:TeleportHelper.java   
public static Entity teleportPlayerToDim(World oldWorld, int newWorldID, double d, double e, double f, Entity entity) {
    if (entity != null) {
        if (entity.timeUntilPortal <= 0) {
            WorldServer oldWorldServer = MinecraftServer.getServer().worldServerForDimension(entity.dimension);
            WorldServer newWorldServer = MinecraftServer.getServer().worldServerForDimension(newWorldID);
            if (entity instanceof EntityPlayer) {
                EntityPlayerMP player = (EntityPlayerMP) entity;
                if (!player.worldObj.isRemote) {
                    player.worldObj.theProfiler.startSection("portal");
                    player.worldObj.theProfiler.startSection("changeDimension");
                    ServerConfigurationManager config = player.mcServer.getConfigurationManager();
                    player.closeScreen();
                    player.dimension = newWorldServer.provider.dimensionId;
                    player.playerNetServerHandler.sendPacket(new S07PacketRespawn(player.dimension, player.worldObj.difficultySetting, newWorldServer.getWorldInfo().getTerrainType(), player.theItemInWorldManager.getGameType()));
                    oldWorldServer.removeEntity(player);
                    player.isDead = false;
                    player.setLocationAndAngles(d, e, f, player.rotationYaw, player.rotationPitch);
                    newWorldServer.spawnEntityInWorld(player);
                    player.setWorld(newWorldServer);
                    config.func_72375_a(player, oldWorldServer);
                    player.playerNetServerHandler.setPlayerLocation(d, e, f, entity.rotationYaw, entity.rotationPitch);
                    player.theItemInWorldManager.setWorld(newWorldServer);
                    config.updateTimeAndWeatherForPlayer(player, newWorldServer);
                    config.syncPlayerInventory(player);
                    player.worldObj.theProfiler.endSection();
                    oldWorldServer.resetUpdateEntityTick();
                    newWorldServer.resetUpdateEntityTick();
                    player.worldObj.theProfiler.endSection();
                    for (Iterator<PotionEffect> potion = player.getActivePotionEffects().iterator(); potion.hasNext(); ) {
                        player.playerNetServerHandler.sendPacket(new S1DPacketEntityEffect(player.getEntityId(), potion.next()));
                    }
                    player.playerNetServerHandler.sendPacket(new S1FPacketSetExperience(player.experience, player.experienceTotal, player.experienceLevel));
                    FMLCommonHandler.instance().firePlayerChangedDimensionEvent(player, oldWorldServer.provider.dimensionId, player.dimension);
                    player.timeUntilPortal = 150;
                }
                player.worldObj.theProfiler.endSection();
                return player;
            }
        }
    }
    return null;
}
项目:Cauldron    文件:EntityPlayerMP.java   
protected void onNewPotionEffect(PotionEffect p_70670_1_)
{
    super.onNewPotionEffect(p_70670_1_);
    this.playerNetServerHandler.sendPacket(new S1DPacketEntityEffect(this.getEntityId(), p_70670_1_));
}
项目:Cauldron    文件:EntityPlayerMP.java   
protected void onChangedPotionEffect(PotionEffect p_70695_1_, boolean p_70695_2_)
{
    super.onChangedPotionEffect(p_70695_1_, p_70695_2_);
    this.playerNetServerHandler.sendPacket(new S1DPacketEntityEffect(this.getEntityId(), p_70695_1_));
}
项目:Cauldron    文件:EntityPlayerMP.java   
protected void onNewPotionEffect(PotionEffect p_70670_1_)
{
    super.onNewPotionEffect(p_70670_1_);
    this.playerNetServerHandler.sendPacket(new S1DPacketEntityEffect(this.getEntityId(), p_70670_1_));
}
项目:Cauldron    文件:EntityPlayerMP.java   
protected void onChangedPotionEffect(PotionEffect p_70695_1_, boolean p_70695_2_)
{
    super.onChangedPotionEffect(p_70695_1_, p_70695_2_);
    this.playerNetServerHandler.sendPacket(new S1DPacketEntityEffect(this.getEntityId(), p_70695_1_));
}
项目:ServerTools-CORE    文件:PlayerUtils.java   
/**
 * Transfer a player to another dimension
 *
 * @param player The player to transfer
 * @param dimId  The target dimension Id
 */
public static void transferToDimension(final EntityPlayerMP player, final int dimId) {
    requireNonNull(player, "player");

    final ServerConfigurationManager configurationManager = player.mcServer.getConfigurationManager();
    final WorldServer oldWorld = player.getServerForPlayer();
    final int oldDimId = oldWorld.provider.getDimensionId();
    @Nullable WorldServer newWorld = DimensionManager.getWorld(dimId);
    if (newWorld == null) {
        DimensionManager.initDimension(dimId);
        newWorld = DimensionManager.getWorld(dimId);
        if (newWorld == null) {
            throw new IllegalArgumentException("Dimension " + dimId + " could not be found or loaded");
        }
    }

    player.dimension = dimId;
    player.playerNetServerHandler.sendPacket(new S07PacketRespawn(player.dimension, newWorld.getDifficulty(), newWorld.getWorldInfo().getTerrainType(), player.theItemInWorldManager.getGameType()));
    oldWorld.removePlayerEntityDangerously(player);
    player.isDead = false;
    WorldProvider oldProvider = oldWorld.provider;
    WorldProvider newProvider = newWorld.provider;
    double moveFactor = oldProvider.getMovementFactor() / newProvider.getMovementFactor();
    double x = player.posX * moveFactor;
    double z = player.posZ * moveFactor;

    oldWorld.theProfiler.startSection("placing");

    x = (double) MathHelper.clamp_int((int) x, -29999872, 29999872);
    z = (double) MathHelper.clamp_int((int) z, -29999872, 29999872);

    if (player.isEntityAlive()) {
        player.setLocationAndAngles(x, player.posY, z, player.rotationYaw, player.rotationPitch);
        newWorld.spawnEntityInWorld(player);
        newWorld.updateEntityWithOptionalForce(player, false);
    }

    oldWorld.theProfiler.endSection();
    player.setWorld(newWorld);
    configurationManager.preparePlayer(player, oldWorld);
    player.playerNetServerHandler.setPlayerLocation(player.posX, player.posY, player.posZ, player.rotationYaw, player.rotationPitch);
    player.theItemInWorldManager.setWorld(newWorld);
    configurationManager.updateTimeAndWeatherForPlayer(player, newWorld);
    configurationManager.syncPlayerInventory(player);

    for (PotionEffect effect : player.getActivePotionEffects()) {
        player.playerNetServerHandler.sendPacket(new S1DPacketEntityEffect(player.getEntityId(), effect));
    }

    FMLCommonHandler.instance().firePlayerChangedDimensionEvent(player, oldDimId, dimId);
}
项目:DecompiledMinecraft    文件:INetHandlerPlayClient.java   
void handleEntityEffect(S1DPacketEntityEffect packetIn);
项目:DecompiledMinecraft    文件:INetHandlerPlayClient.java   
void handleEntityEffect(S1DPacketEntityEffect packetIn);
项目:BaseClient    文件:INetHandlerPlayClient.java   
void handleEntityEffect(S1DPacketEntityEffect packetIn);