Java 类net.minecraft.network.play.server.S3FPacketCustomPayload 实例源码

项目:DecompiledMinecraft    文件:EntityPlayerMP.java   
public void displayVillagerTradeGui(IMerchant villager)
{
    this.getNextWindowId();
    this.openContainer = new ContainerMerchant(this.inventory, villager, this.worldObj);
    this.openContainer.windowId = this.currentWindowId;
    this.openContainer.onCraftGuiOpened(this);
    IInventory iinventory = ((ContainerMerchant)this.openContainer).getMerchantInventory();
    IChatComponent ichatcomponent = villager.getDisplayName();
    this.playerNetServerHandler.sendPacket(new S2DPacketOpenWindow(this.currentWindowId, "minecraft:villager", ichatcomponent, iinventory.getSizeInventory()));
    MerchantRecipeList merchantrecipelist = villager.getRecipes(this);

    if (merchantrecipelist != null)
    {
        PacketBuffer packetbuffer = new PacketBuffer(Unpooled.buffer());
        packetbuffer.writeInt(this.currentWindowId);
        merchantrecipelist.writeToBuf(packetbuffer);
        this.playerNetServerHandler.sendPacket(new S3FPacketCustomPayload("MC|TrList", packetbuffer));
    }
}
项目:DecompiledMinecraft    文件:EntityPlayerMP.java   
public void displayVillagerTradeGui(IMerchant villager)
{
    this.getNextWindowId();
    this.openContainer = new ContainerMerchant(this.inventory, villager, this.worldObj);
    this.openContainer.windowId = this.currentWindowId;
    this.openContainer.onCraftGuiOpened(this);
    IInventory iinventory = ((ContainerMerchant)this.openContainer).getMerchantInventory();
    IChatComponent ichatcomponent = villager.getDisplayName();
    this.playerNetServerHandler.sendPacket(new S2DPacketOpenWindow(this.currentWindowId, "minecraft:villager", ichatcomponent, iinventory.getSizeInventory()));
    MerchantRecipeList merchantrecipelist = villager.getRecipes(this);

    if (merchantrecipelist != null)
    {
        PacketBuffer packetbuffer = new PacketBuffer(Unpooled.buffer());
        packetbuffer.writeInt(this.currentWindowId);
        merchantrecipelist.writeToBuf(packetbuffer);
        this.playerNetServerHandler.sendPacket(new S3FPacketCustomPayload("MC|TrList", packetbuffer));
    }
}
项目:BaseClient    文件:EntityPlayerMP.java   
public void displayVillagerTradeGui(IMerchant villager)
{
    this.getNextWindowId();
    this.openContainer = new ContainerMerchant(this.inventory, villager, this.worldObj);
    this.openContainer.windowId = this.currentWindowId;
    this.openContainer.onCraftGuiOpened(this);
    IInventory iinventory = ((ContainerMerchant)this.openContainer).getMerchantInventory();
    IChatComponent ichatcomponent = villager.getDisplayName();
    this.playerNetServerHandler.sendPacket(new S2DPacketOpenWindow(this.currentWindowId, "minecraft:villager", ichatcomponent, iinventory.getSizeInventory()));
    MerchantRecipeList merchantrecipelist = villager.getRecipes(this);

    if (merchantrecipelist != null)
    {
        PacketBuffer packetbuffer = new PacketBuffer(Unpooled.buffer());
        packetbuffer.writeInt(this.currentWindowId);
        merchantrecipelist.writeToBuf(packetbuffer);
        this.playerNetServerHandler.sendPacket(new S3FPacketCustomPayload("MC|TrList", packetbuffer));
    }
}
项目:BaseClient    文件:EntityPlayerMP.java   
public void displayVillagerTradeGui(IMerchant villager)
{
    this.getNextWindowId();
    this.openContainer = new ContainerMerchant(this.inventory, villager, this.worldObj);
    this.openContainer.windowId = this.currentWindowId;
    this.openContainer.onCraftGuiOpened(this);
    IInventory iinventory = ((ContainerMerchant)this.openContainer).getMerchantInventory();
    IChatComponent ichatcomponent = villager.getDisplayName();
    this.playerNetServerHandler.sendPacket(new S2DPacketOpenWindow(this.currentWindowId, "minecraft:villager", ichatcomponent, iinventory.getSizeInventory()));
    MerchantRecipeList merchantrecipelist = villager.getRecipes(this);

    if (merchantrecipelist != null)
    {
        PacketBuffer packetbuffer = new PacketBuffer(Unpooled.buffer());
        packetbuffer.writeInt(this.currentWindowId);
        merchantrecipelist.writeToBuf(packetbuffer);
        this.playerNetServerHandler.sendPacket(new S3FPacketCustomPayload("MC|TrList", packetbuffer));
    }
}
项目:TRHS_Club_Mod_2016    文件:NetworkDispatcher.java   
@Override
protected void channelRead0(ChannelHandlerContext ctx, Packet msg) throws Exception
{
    boolean handled = false;
    if (msg instanceof C17PacketCustomPayload)
    {
        handled = handleServerSideCustomPacket((C17PacketCustomPayload) msg, ctx);
    }
    else if (msg instanceof S3FPacketCustomPayload)
    {
        handled = handleClientSideCustomPacket((S3FPacketCustomPayload)msg, ctx);
    }
    else if (state != ConnectionState.CONNECTED && state != ConnectionState.HANDSHAKECOMPLETE)
    {
        handled = handleVanilla(msg);
    }
    if (!handled)
    {
        ctx.fireChannelRead(msg);
    }
}
项目:CauldronGit    文件:NetworkDispatcher.java   
@Override
protected void channelRead0(ChannelHandlerContext ctx, Packet msg) throws Exception
{
    boolean handled = false;
    if (msg instanceof C17PacketCustomPayload)
    {
        handled = handleServerSideCustomPacket((C17PacketCustomPayload) msg, ctx);
    }
    else if (msg instanceof S3FPacketCustomPayload)
    {
        handled = handleClientSideCustomPacket((S3FPacketCustomPayload)msg, ctx);
    }
    else if (state != ConnectionState.CONNECTED && state != ConnectionState.HANDSHAKECOMPLETE)
    {
        handled = handleVanilla(msg);
    }
    if (!handled)
    {
        ctx.fireChannelRead(msg);
    }
}
项目:Resilience-Client-Source    文件:EntityPlayerMP.java   
public void displayGUIMerchant(IMerchant par1IMerchant, String par2Str)
{
    this.getNextWindowId();
    this.openContainer = new ContainerMerchant(this.inventory, par1IMerchant, this.worldObj);
    this.openContainer.windowId = this.currentWindowId;
    this.openContainer.addCraftingToCrafters(this);
    InventoryMerchant var3 = ((ContainerMerchant)this.openContainer).getMerchantInventory();
    this.playerNetServerHandler.sendPacket(new S2DPacketOpenWindow(this.currentWindowId, 6, par2Str == null ? "" : par2Str, var3.getSizeInventory(), par2Str != null));
    MerchantRecipeList var4 = par1IMerchant.getRecipes(this);

    if (var4 != null)
    {
        try
        {
            PacketBuffer var5 = new PacketBuffer(Unpooled.buffer());
            var5.writeInt(this.currentWindowId);
            var4.func_151391_a(var5);
            this.playerNetServerHandler.sendPacket(new S3FPacketCustomPayload("MC|TrList", var5));
        }
        catch (IOException var6)
        {
            logger.error("Couldn\'t send trade list", var6);
        }
    }
}
项目:Cauldron    文件:NetworkDispatcher.java   
@Override
protected void channelRead0(ChannelHandlerContext ctx, Packet msg) throws Exception
{
    boolean handled = false;
    if (msg instanceof C17PacketCustomPayload)
    {
        handled = handleServerSideCustomPacket((C17PacketCustomPayload) msg, ctx);
    }
    else if (msg instanceof S3FPacketCustomPayload)
    {
        handled = handleClientSideCustomPacket((S3FPacketCustomPayload)msg, ctx);
    }
    else if (state != ConnectionState.CONNECTED && state != ConnectionState.HANDSHAKECOMPLETE)
    {
        handled = handleVanilla(msg);
    }
    if (!handled)
    {
        ctx.fireChannelRead(msg);
    }
}
项目:Cauldron    文件:NetworkDispatcher.java   
@Override
protected void channelRead0(ChannelHandlerContext ctx, Packet msg) throws Exception
{
    boolean handled = false;
    if (msg instanceof C17PacketCustomPayload)
    {
        handled = handleServerSideCustomPacket((C17PacketCustomPayload) msg, ctx);
    }
    else if (msg instanceof S3FPacketCustomPayload)
    {
        handled = handleClientSideCustomPacket((S3FPacketCustomPayload)msg, ctx);
    }
    else if (state != ConnectionState.CONNECTED && state != ConnectionState.HANDSHAKECOMPLETE)
    {
        handled = handleVanilla(msg);
    }
    if (!handled)
    {
        ctx.fireChannelRead(msg);
    }
}
项目:Cauldron    文件:NetworkDispatcher.java   
@Override
protected void channelRead0(ChannelHandlerContext ctx, Packet msg) throws Exception
{
    boolean handled = false;
    if (msg instanceof C17PacketCustomPayload)
    {
        handled = handleServerSideCustomPacket((C17PacketCustomPayload) msg, ctx);
    }
    else if (msg instanceof S3FPacketCustomPayload)
    {
        handled = handleClientSideCustomPacket((S3FPacketCustomPayload)msg, ctx);
    }
    else if (state != ConnectionState.CONNECTED && state != ConnectionState.HANDSHAKECOMPLETE)
    {
        handled = handleVanilla(msg);
    }
    if (!handled)
    {
        ctx.fireChannelRead(msg);
    }
}
项目:Blockbender    文件:EntityFamiliar.java   
public void sendNameUpdate() {
    String name = this.dataWatcher.getWatchableObjectString(19);
    if (owner != null && name != null) {
        EntityPlayer o = (EntityPlayer) this.worldObj.getPlayerEntityByName(owner);
        if (o != null) {
            PacketBuffer pb = new PacketBuffer(Unpooled.buffer());
            try {
                pb.writeInt(1);
                pb.writeInt(name.getBytes().length);
                pb.writeBytes(name.getBytes());
            } catch (Exception ex) {
                ex.printStackTrace();
            }

            S3FPacketCustomPayload packet = new S3FPacketCustomPayload("AvatarFam", pb);

            ((EntityPlayerMP) o).playerNetServerHandler.sendPacket(packet);
        }
    }
}
项目:Blockbender    文件:EntityFamiliar.java   
public void sendDeathUpdate() {
    if (owner != null) {
        EntityPlayer o = (EntityPlayer) this.worldObj.getPlayerEntityByName(owner);
        if (o != null) {
            PacketBuffer pb = new PacketBuffer(Unpooled.buffer());
            try {
                pb.writeInt(4);
            } catch (Exception ex) {
                ex.printStackTrace();
            }

            S3FPacketCustomPayload packet = new S3FPacketCustomPayload("AvatarFam", pb);

            ((EntityPlayerMP) o).playerNetServerHandler.sendPacket(packet);
        }

    }
}
项目:Blockbender    文件:EntityFamiliar.java   
public void sendHealthUpdate() {
    if (owner != null) {
        EntityPlayer o = (EntityPlayer) this.worldObj.getPlayerEntityByName(owner);
        if (o != null) {
            PacketBuffer pb = new PacketBuffer(Unpooled.buffer());
            try {
                pb.writeInt(2);
                pb.writeInt((int) this.getHealth());
            } catch (Exception ex) {
                ex.printStackTrace();
            }

            S3FPacketCustomPayload packet = new S3FPacketCustomPayload("AvatarFam", pb);

            ((EntityPlayerMP) o).playerNetServerHandler.sendPacket(packet);

            this.healthlastsent = (int) this.getHealth();
        }
    }
}
项目:Blockbender    文件:EntityFamiliar.java   
public void sendMoodUpdate() {
    if (owner != null) {
        EntityPlayer o = (EntityPlayer) this.worldObj.getPlayerEntityByName(owner);
        if (o != null) {
            PacketBuffer pb = new PacketBuffer(Unpooled.buffer());
            try {
                pb.writeInt(3);
                pb.writeInt(this.mood);
            } catch (Exception ex) {
                ex.printStackTrace();
            }

            S3FPacketCustomPayload packet = new S3FPacketCustomPayload("AvatarFam", pb);

            ((EntityPlayerMP) o).playerNetServerHandler.sendPacket(packet);

            this.moodlastsent = this.mood;
        }


    }
}
项目:Blockbender    文件:Data.java   
public void syncGlidingSERVER(int type, String name){ /*0 - add, 1 - remove*/
    PacketBuffer pb = new PacketBuffer(Unpooled.buffer());
    try {
        pb.writeInt("gliderdata".getBytes().length);
        pb.writeBytes("gliderdata".getBytes());
        pb.writeInt(type);
        pb.writeInt(name.getBytes().length);
        pb.writeBytes(name.getBytes());
    } catch (Exception ex) {
        ex.printStackTrace();
    }

    S3FPacketCustomPayload packet = new S3FPacketCustomPayload("AvatarMisc", pb);

    MinecraftServer.getServer().getConfigurationManager().sendPacketToAllPlayers(packet);
}
项目:Blockbender    文件:PacketSender.java   
public static void spawnParticle(String particle, World w, double x, double y, double z, int total, double size) {

        PacketBuffer pb = new PacketBuffer(Unpooled.buffer());
        try {
            pb.writeInt(particle.getBytes().length);
            pb.writeBytes(particle.getBytes());
            pb.writeDouble(x);
            pb.writeDouble(y);
            pb.writeDouble(z);
            pb.writeInt(total);
            pb.writeDouble(size);
        } catch (Exception ex) {
            ex.printStackTrace();
        }

        S3FPacketCustomPayload packet = new S3FPacketCustomPayload("AvatarPar", pb);

        MinecraftServer.getServer().getConfigurationManager().sendPacketToAllPlayers(packet);

    }
项目:Blockbender    文件:PacketSender.java   
/**
 * 
 * @param location - where the shield will spawn around
 * @param height - of the shield
 * @param radius - of the shield
 * @param yquality - Y axis quality, don't mess with please. Higher is better quality.
 * @param xzquality - XZ axis quality, feel free to experiment. It is the number of degrees between particle spawns in the circle. Lower is better quality. 6 is a good value.
 * @param chance - The chance of particles spawning, feel free to experiment. eg 10 is one tenth. Lower is better quality. 10 is a good value.
 * @param element - Element of the shield (water, air or fire)
 */
public static void sendShield(Location location, int height, int radius, int yquality, int xzquality, int chance, int element){
    PacketBuffer pb = new PacketBuffer(Unpooled.buffer());
    try {
        pb.writeInt("Avatar_shield".getBytes().length);
        pb.writeBytes("Avatar_shield".getBytes());
        pb.writeDouble(location.getX());
        pb.writeDouble(location.getY());
        pb.writeDouble(location.getZ());
        pb.writeInt(0);
        pb.writeDouble(0);
        pb.writeInt(height);
        pb.writeInt(radius);
        pb.writeInt(yquality); 
        pb.writeInt(xzquality); 
        pb.writeInt(chance); 
        pb.writeInt(element);
    } catch (Exception ex) {
        ex.printStackTrace();
    }

    S3FPacketCustomPayload packet = new S3FPacketCustomPayload("AvatarPar", pb);

    MinecraftServer.getServer().getConfigurationManager().sendPacketToAllPlayers(packet);   
}
项目:Blockbender    文件:PacketSender.java   
public static void sendCircle(Location location, double radius, int xzquality, int chance, int element){
    PacketBuffer pb = new PacketBuffer(Unpooled.buffer());
    try {
        pb.writeInt("Avatar_circle".getBytes().length);
        pb.writeBytes("Avatar_circle".getBytes());
        pb.writeDouble(location.getX());
        pb.writeDouble(location.getY());
        pb.writeDouble(location.getZ());
        pb.writeInt(0);
        pb.writeDouble(0);
        pb.writeDouble(radius);
        pb.writeInt(xzquality); //XZ axis quality, feel free to experiment. It is the number of degrees between particle spawns in the circle. Lower is better quality. 6 is a good value.
        pb.writeInt(chance); //The chance of particles spawning, feel free to experiment. eg 10 is one tenth. Lower is better quality. 10 is a good value.
        pb.writeInt(element); //Element
    } catch (Exception ex) {
        ex.printStackTrace();
    }

    S3FPacketCustomPayload packet = new S3FPacketCustomPayload("AvatarPar", pb);

    MinecraftServer.getServer().getConfigurationManager().sendPacketToAllPlayers(packet);   
}
项目:Blockbender    文件:PacketSender.java   
public static void sendDisc(Location location, int radius, int xzquality, int chance, int element){
    PacketBuffer pb = new PacketBuffer(Unpooled.buffer());
    try {
        pb.writeInt("Avatar_disc".getBytes().length);
        pb.writeBytes("Avatar_disc".getBytes());
        pb.writeDouble(location.getX());
        pb.writeDouble(location.getY());
        pb.writeDouble(location.getZ());
        pb.writeInt(0);
        pb.writeDouble(0);
        pb.writeInt(radius);
        pb.writeInt(xzquality); //XZ axis quality, feel free to experiment. It is the number of degrees between particle spawns in the circle. Lower is better quality. 6 is a good value.
        pb.writeInt(chance); //The chance of particles spawning, feel free to experiment. eg 10 is one tenth. Lower is better quality. 10 is a good value.
        pb.writeInt(element); //Element
    } catch (Exception ex) {
        ex.printStackTrace();
    }

    S3FPacketCustomPayload packet = new S3FPacketCustomPayload("AvatarPar", pb);

    MinecraftServer.getServer().getConfigurationManager().sendPacketToAllPlayers(packet);   
}
项目:Blockbender    文件:PacketSender.java   
public static void sendVelocity(Entity entity, double x, double y, double z) {

        PacketBuffer pb = new PacketBuffer(Unpooled.buffer());
        try {
            pb.writeInt("velocity".getBytes().length);
            pb.writeBytes("velocity".getBytes());
            pb.writeInt(entity.getEntityId());
            pb.writeDouble(x);
            pb.writeDouble(y);
            pb.writeDouble(z);
        } catch (Exception ex) {
            ex.printStackTrace();
        }

        S3FPacketCustomPayload packet = new S3FPacketCustomPayload("AvatarMisc", pb);

        MinecraftServer.getServer().getConfigurationManager().sendPacketToAllPlayers(packet);       

        entity.motionX = x;
        entity.motionY = y;
        entity.motionZ = z;
    }
项目:Blockbender    文件:PacketSender.java   
public static void sendIsBending(Entity entity, boolean isBending, int element) {

    PacketBuffer pb = new PacketBuffer(Unpooled.buffer());
    try {
        pb.writeInt("isBending".getBytes().length);
        pb.writeBytes("isBending".getBytes());
        pb.writeBoolean(isBending);
        pb.writeInt(entity.getEntityId());
        pb.writeInt(element);
    } catch (Exception ex) {
        ex.printStackTrace();
    }

    S3FPacketCustomPayload packet = new S3FPacketCustomPayload("AvatarMisc", pb);

    MinecraftServer.getServer().getConfigurationManager().sendPacketToAllPlayers(packet);

}
项目:nailed    文件:NailedPlayer.java   
public void sendSupportedChannels(){
    if(netHandler == null){
        return;
    }
    Set<String> listening = NailedPlatform.instance().getMessenger().getIncomingChannels();
    if(!listening.isEmpty()){
        ByteArrayOutputStream stream = new ByteArrayOutputStream();
        for (String channel : listening) {
            try{
                stream.write(channel.getBytes(CharsetUtil.UTF_8));
                stream.write((byte) 0);
            }catch(IOException e){
                logger.error("Could not send Plugin Channel REGISTER to " + getName(), e);
            }
        }
        sendPacket(new S3FPacketCustomPayload("REGISTER", Unpooled.copiedBuffer(stream.toByteArray())));
    }
}
项目:DecompiledMinecraft    文件:EntityPlayerMP.java   
/**
 * Displays the GUI for interacting with a book.
 */
public void displayGUIBook(ItemStack bookStack)
{
    Item item = bookStack.getItem();

    if (item == Items.written_book)
    {
        this.playerNetServerHandler.sendPacket(new S3FPacketCustomPayload("MC|BOpen", new PacketBuffer(Unpooled.buffer())));
    }
}
项目:DecompiledMinecraft    文件:EntityPlayerMP.java   
/**
 * Displays the GUI for interacting with a book.
 */
public void displayGUIBook(ItemStack bookStack)
{
    Item item = bookStack.getItem();

    if (item == Items.written_book)
    {
        this.playerNetServerHandler.sendPacket(new S3FPacketCustomPayload("MC|BOpen", new PacketBuffer(Unpooled.buffer())));
    }
}
项目:BaseClient    文件:EntityPlayerMP.java   
/**
 * Displays the GUI for interacting with a book.
 */
public void displayGUIBook(ItemStack bookStack)
{
    Item item = bookStack.getItem();

    if (item == Items.written_book)
    {
        this.playerNetServerHandler.sendPacket(new S3FPacketCustomPayload("MC|BOpen", new PacketBuffer(Unpooled.buffer())));
    }
}
项目:BaseClient    文件:EntityPlayerMP.java   
/**
 * Displays the GUI for interacting with a book.
 */
public void displayGUIBook(ItemStack bookStack)
{
    Item item = bookStack.getItem();

    if (item == Items.written_book)
    {
        this.playerNetServerHandler.sendPacket(new S3FPacketCustomPayload("MC|BOpen", new PacketBuffer(Unpooled.buffer())));
    }
}
项目:BaseClient    文件:NetHandlerPlayClient.java   
/**
 * Handles packets that have room for a channel specification. Vanilla
 * implemented channels are "MC|TrList" to acquire a MerchantRecipeList trades
 * for a villager merchant, "MC|Brand" which sets the server brand? on the
 * player instance and finally "MC|RPack" which the server uses to communicate
 * the identifier of the default server resourcepack for the client to load.
 */
public void handleCustomPayload(S3FPacketCustomPayload packetIn) {
    PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.gameController);

    if ("MC|TrList".equals(packetIn.getChannelName())) {
        PacketBuffer packetbuffer = packetIn.getBufferData();

        try {
            int i = packetbuffer.readInt();
            GuiScreen guiscreen = this.gameController.currentScreen;

            if (guiscreen != null && guiscreen instanceof GuiMerchant
                    && i == this.gameController.thePlayer.openContainer.windowId) {
                IMerchant imerchant = ((GuiMerchant) guiscreen).getMerchant();
                MerchantRecipeList merchantrecipelist = MerchantRecipeList.readFromBuf(packetbuffer);
                imerchant.setRecipes(merchantrecipelist);
            }
        } catch (IOException ioexception) {
            logger.error((String) "Couldn\'t load trade info", (Throwable) ioexception);
        } finally {
            packetbuffer.release();
        }
    } else if ("MC|Brand".equals(packetIn.getChannelName())) {
        this.gameController.thePlayer.setClientBrand(packetIn.getBufferData().readStringFromBuffer(32767));
    } else if ("MC|BOpen".equals(packetIn.getChannelName())) {
        ItemStack itemstack = this.gameController.thePlayer.getCurrentEquippedItem();

        if (itemstack != null && itemstack.getItem() == Items.written_book) {
            this.gameController
                    .displayGuiScreen(new GuiScreenBook(this.gameController.thePlayer, itemstack, false));
        }
    }
}
项目:Factorization    文件:PacketJunction.java   
private static Packet make(Side side, String channel) {
    if (FMLCommonHandler.instance().getSide() == Side.SERVER && side == Side.CLIENT) {
        return null;
    }
    if (side == Side.CLIENT) {
        return new C17PacketCustomPayload(channel, new PacketBuffer(Unpooled.buffer(0)));
    } else {
        return new S3FPacketCustomPayload(channel, new PacketBuffer(Unpooled.buffer(0)));
    }
}
项目:Factorization    文件:HammerClientProxy.java   
@Override
public String getChannel(Packet packet) {
    if (packet instanceof S3FPacketCustomPayload) {
        S3FPacketCustomPayload p = (S3FPacketCustomPayload) packet;
        return p.getChannelName();
    }
    return super.getChannel(packet);
}
项目:FastAsyncWorldedit    文件:ForgePlayer.java   
@Override
public void dispatchCUIEvent(CUIEvent event) {
    String[] params = event.getParameters();
    String send = event.getTypeId();
    if (params.length > 0) {
        send = send + "|" + StringUtil.joinString(params, "|");
    }
    PacketBuffer buffer = new PacketBuffer(Unpooled.copiedBuffer(send.getBytes(WECUIPacketHandler.UTF_8_CHARSET)));
    S3FPacketCustomPayload packet = new S3FPacketCustomPayload(ForgeWorldEdit.CUI_PLUGIN_CHANNEL, buffer);
    this.player.playerNetServerHandler.sendPacket(packet);
}
项目:FastAsyncWorldedit    文件:ForgePlayer.java   
@Override
public void dispatchCUIEvent(CUIEvent event) {
    String[] params = event.getParameters();
    String send = event.getTypeId();
    if (params.length > 0) {
        send = send + "|" + StringUtil.joinString(params, "|");
    }
    S3FPacketCustomPayload packet = new S3FPacketCustomPayload(ForgeWorldEdit.CUI_PLUGIN_CHANNEL, send.getBytes(WECUIPacketHandler.UTF_8_CHARSET));
    this.player.playerNetServerHandler.sendPacket(packet);
}
项目:NeptuneMod    文件:NeptuneChannelManager.java   
@Override
public boolean sendCustomPayloadToAllPlayers(String channel, byte[] bytes) {
    boolean toRet = false;

    try {
        if (bytes == null) {
            throw new CustomPayloadChannelException("Invalid Custom Payload: Byte Array is null.");
        }
        if (channel == null || channel.trim().equals("") || isReservedChannel(channel)) {
            throw new CustomPayloadChannelException(String.format("Invalid Custom Payload: Invalid channel name of '%s'", channel));
        }
        if (channel.length() > 20) {
            throw new CustomPayloadChannelException(String.format("Invalid Custom Payload: Channel Name too long '%s'", channel));
        }

        if (this.clients.containsKey(channel)) {
            for (final NetServerHandler handler : this.clients.get(channel)) {
                final PacketBuffer packetbuffer = new PacketBuffer(Unpooled.buffer());
                packetbuffer.writeByteArray(bytes);
                handler.sendPacket((Packet) new S3FPacketCustomPayload(channel, packetbuffer));
                toRet = true;
            }
        }
    } catch (final CustomPayloadChannelException ex) {
        Canary.log.error(ex.getMessage(), ex);
    }

    return toRet;
}
项目:NeptuneMod    文件:NeptuneChannelManager.java   
@Override
public boolean sendCustomPayloadToPlayer(String channel, byte[] bytes, Player player) {
    try {
        if (bytes == null) {
            throw new CustomPayloadChannelException("Invalid Custom Payload: Byte Array is null.");
        }
        if (channel == null || channel.trim().equals("") || isReservedChannel(channel)) {
            throw new CustomPayloadChannelException(String.format("Invalid Custom Payload: Invalid channel name of '%s'", channel));
        }
        if (channel.length() > 20) {
            throw new CustomPayloadChannelException(String.format("Invalid Custom Payload: Channel Name too long '%s'", channel));
        }
        if (player == null) {
            throw new CustomPayloadChannelException("Invalid Custom Payload: Player is null.");
        }

        if (this.clients.containsKey(channel)) {
            for (final NetServerHandler handler : this.clients.get(channel)) {
                if (handler.getUser().equals(player)) {
                    final PacketBuffer packetbuffer = new PacketBuffer(Unpooled.buffer());
                    packetbuffer.writeByteArray(bytes);
                    handler.sendPacket((Packet) new S3FPacketCustomPayload(channel, packetbuffer));
                    return true;
                }
            }
        }
    } catch (final CustomPayloadChannelException ex) {
        Canary.log.error(ex.getMessage(), ex);
    }

    return false;
}
项目:Cauldron    文件:EntityPlayerMP.java   
public void displayGUIMerchant(IMerchant p_71030_1_, String p_71030_2_)
{
    // CraftBukkit start - Inventory open hook
    Container container = CraftEventFactory.callInventoryOpenEvent(this, new ContainerMerchant(this.inventory, p_71030_1_, this.worldObj));

    if (container == null)
    {
        return;
    }

    // CraftBukkit end
    this.getNextWindowId();
    this.openContainer = container; // CraftBukkit - Use container we passed to event
    this.openContainer.windowId = this.currentWindowId;
    this.openContainer.addCraftingToCrafters(this);
    InventoryMerchant inventorymerchant = ((ContainerMerchant)this.openContainer).getMerchantInventory();
    this.playerNetServerHandler.sendPacket(new S2DPacketOpenWindow(this.currentWindowId, 6, p_71030_2_ == null ? "" : p_71030_2_, inventorymerchant.getSizeInventory(), p_71030_2_ != null));
    MerchantRecipeList merchantrecipelist = p_71030_1_.getRecipes(this);

    if (merchantrecipelist != null)
    {
        PacketBuffer packetbuffer = new PacketBuffer(Unpooled.buffer());

        try
        {
            packetbuffer.writeInt(this.currentWindowId);
            merchantrecipelist.func_151391_a(packetbuffer);
            this.playerNetServerHandler.sendPacket(new S3FPacketCustomPayload("MC|TrList", packetbuffer));
        }
        catch (Exception ioexception)     // CraftBukkit - IOException -> Exception
        {
            logger.error("Couldn\'t send trade list", ioexception);
        }
        finally
        {
            packetbuffer.release();
        }
    }
}
项目:Cauldron    文件:EntityPlayerMP.java   
public void displayGUIMerchant(IMerchant p_71030_1_, String p_71030_2_)
{
    this.getNextWindowId();
    this.openContainer = new ContainerMerchant(this.inventory, p_71030_1_, this.worldObj);
    this.openContainer.windowId = this.currentWindowId;
    this.openContainer.addCraftingToCrafters(this);
    InventoryMerchant inventorymerchant = ((ContainerMerchant)this.openContainer).getMerchantInventory();
    this.playerNetServerHandler.sendPacket(new S2DPacketOpenWindow(this.currentWindowId, 6, p_71030_2_ == null ? "" : p_71030_2_, inventorymerchant.getSizeInventory(), p_71030_2_ != null));
    MerchantRecipeList merchantrecipelist = p_71030_1_.getRecipes(this);

    if (merchantrecipelist != null)
    {
        PacketBuffer packetbuffer = new PacketBuffer(Unpooled.buffer());

        try
        {
            packetbuffer.writeInt(this.currentWindowId);
            merchantrecipelist.func_151391_a(packetbuffer);
            this.playerNetServerHandler.sendPacket(new S3FPacketCustomPayload("MC|TrList", packetbuffer));
        }
        catch (IOException ioexception)
        {
            logger.error("Couldn\'t send trade list", ioexception);
        }
        finally
        {
            packetbuffer.release();
        }
    }
}
项目:Blockbender    文件:FireFlight.java   
public FireFlight(EntityLivingBase user, int level) {
    super(user, cooldown + (level * 5000));
    this.user = user;
    starttime = System.currentTimeMillis();
    if(level == 0){
        flightTime = 1700;
        flightSpeed = 0.8;
    }
    if(level == 1){
        flightTime = 3000;
        flightSpeed = 1;
    }
    if(level == 2){
        flightTime = 5000;
        flightSpeed = 1.3;
    }

    PacketBuffer pb = new PacketBuffer(Unpooled.buffer());
    try {
        pb.writeInt("ContinueSound".getBytes().length);
        pb.writeBytes("ContinueSound".getBytes());
        pb.writeInt((mod_Avatar.modid + ":" + "fire06looping").getBytes().length);
        pb.writeBytes((mod_Avatar.modid + ":" + "fire06looping").getBytes());
        pb.writeInt(user.getUniqueID().toString().getBytes().length);
        pb.writeBytes(user.getUniqueID().toString().getBytes());
        pb.writeBoolean(true);
    } catch (Exception ex) {
        ex.printStackTrace();
    }

    S3FPacketCustomPayload packet = new S3FPacketCustomPayload("AvatarBend", pb);

    MinecraftServer.getServer().getConfigurationManager().sendPacketToAllPlayers(packet);

}
项目:Blockbender    文件:FireLightning.java   
@Override
public void update() {
    if (user.isSneaking()) {
        BlockBukkit t = BlockBukkit.getTargetBlock(user);
        PacketBuffer pb = new PacketBuffer(Unpooled.buffer());
        try {
            pb.writeInt("FireLightning".getBytes().length);
            pb.writeBytes("FireLightning".getBytes());
            pb.writeDouble(t.getX());
            pb.writeDouble(t.getY());
            pb.writeDouble(t.getZ());
        } catch (Exception ex) {
            ex.printStackTrace();
        }

        S3FPacketCustomPayload packet = new S3FPacketCustomPayload("AvatarBend", pb);

        MinecraftServer.getServer().getConfigurationManager().sendPacketToAllPlayers(packet);
        return;
    }
    else {
        strike(System.currentTimeMillis() - starttime);
    }

    if(user.worldObj.isRaining()){
        isRaining = true;
    }
}
项目:Blockbender    文件:PacketSender.java   
public static void playPublicMusic(World world, String song) {

        PacketBuffer pb = new PacketBuffer(Unpooled.buffer());
        try {
            pb.writeInt("music".getBytes().length);
            pb.writeBytes("music".getBytes());
            pb.writeStringToBuffer(song);
        } catch (Exception ex) {
            ex.printStackTrace();
        }

        S3FPacketCustomPayload packet = new S3FPacketCustomPayload("AvatarMisc", pb);

        MinecraftServer.getServer().getConfigurationManager().sendPacketToAllPlayers(packet);       
    }
项目:Blockbender    文件:PacketSender.java   
public static void playMusic(EntityPlayer player, String song) {
    PacketBuffer pb = new PacketBuffer(Unpooled.buffer());
    try {
        pb.writeInt("music".getBytes().length);
        pb.writeBytes("music".getBytes());
        pb.writeStringToBuffer(song);
    } catch (Exception ex) {
        ex.printStackTrace();
    }

    S3FPacketCustomPayload packet = new S3FPacketCustomPayload("AvatarMisc", pb);

    ((EntityPlayerMP) player).playerNetServerHandler.sendPacket(packet);    
}
项目:nailed    文件:NailedPlayer.java   
@Override
public void sendPluginMessage(PluginIdentifier source, String channel, byte[] message) {
    StandardMessenger.validatePluginMessage(NailedPlatform.instance().getMessenger(), source, channel, message);
    if(netHandler == null){
        return;
    }
    if(channels.contains(channel)){
        this.sendPacket(new S3FPacketCustomPayload(channel, Unpooled.copiedBuffer(message)));
    }
}