Java 类net.minecraft.network.play.client.CPacketChatMessage 实例源码

项目:ForgeHax    文件:ChatCommandService.java   
@SubscribeEvent
public void onSendPacket(PacketEvent.Outgoing.Pre event) {
    if(event.getPacket() instanceof CPacketChatMessage) {
        String message = ((CPacketChatMessage) event.getPacket()).getMessage();
        if(message.startsWith(activationCharacter.getAsString()) && message.length() > 1) {
            // cut out the . from the message
            String line = message.substring(1);
            ConsoleIO.start();
            ConsoleIO.write(line, ConsoleIO.HEADING);
            ConsoleIO.incrementIndent();
            try {
                String[] arguments = CommandHelper.translate(line);
                GLOBAL_COMMAND.run(arguments);
            } catch (Throwable t) {
                Helper.printMessage(t.getMessage());
            }
            ConsoleIO.finished();
            event.setCanceled(true);
        }
    }
}
项目:Wurst-MC-1.12    文件:LeaveCmd.java   
private void disconnectWithMode(int mode)
{
    switch(mode)
    {
        case 0:
        WMinecraft.getWorld().sendQuittingDisconnectingPacket();
        break;

        case 1:
        WConnection.sendPacket(new CPacketChatMessage("�"));
        break;

        case 2:
        WConnection.sendPacket(
            new CPacketPlayer.Position(3.1e7d, 100, 3.1e7d, false));
        break;

        case 3:
        WPlayer.sendAttackPacket(WMinecraft.getPlayer());
        break;

        default:
        break;
    }
}
项目:Easy-Editors    文件:ChatBlocker.java   
/**
 * Executes the given command on the server side.
 * 
 * @param command
 * @param recieveResults
 *            - whether the client should recieve the results of the command
 *            (in the form of a chat message). May temporarily modify the
 *            client's game settings. Relies on the game rule
 *            sendCommandFeedback = true
 */
public static void executeCommand(String command, boolean recieveResults) {
    if (!command.startsWith("/"))
        command = "/" + command;
    Minecraft mc = Minecraft.getMinecraft();
    boolean hidden = false;
    if (recieveResults && mc.gameSettings.chatVisibility == EnumChatVisibility.HIDDEN) {
        hidden = true;
        mc.gameSettings.chatVisibility = EnumChatVisibility.SYSTEM;
        mc.gameSettings.sendSettingsToServer();
    }
    mc.getConnection().sendPacket(new CPacketChatMessage(command));
    if (hidden) {
        mc.gameSettings.chatVisibility = EnumChatVisibility.HIDDEN;
        mc.gameSettings.sendSettingsToServer();
    }
}
项目:Wurst-MC-1.12    文件:SayCmd.java   
@Override
public void call(String[] args) throws CmdException
{
    if(args.length > 0)
    {
        String message = args[0];
        for(int i = 1; i < args.length; i++)
            message += " " + args[i];
        WConnection.sendPacket(new CPacketChatMessage(message));
    }else
        throw new CmdSyntaxError("Message required.");
}
项目:Wurst-MC-1.12    文件:AutoLeaveMod.java   
@Override
public void onUpdate()
{
    // check gamemode
    if(WMinecraft.getPlayer().capabilities.isCreativeMode)
        return;

    // check for other players
    if(mc.isSingleplayer()
        || WMinecraft.getConnection().getPlayerInfoMap().size() == 1)
        return;

    // check health
    if(WMinecraft.getPlayer().getHealth() > health.getValueF() * 2F)
        return;

    // leave server
    switch(mode.getSelected())
    {
        case 0:
        WMinecraft.getWorld().sendQuittingDisconnectingPacket();
        break;

        case 1:
        WConnection.sendPacket(new CPacketChatMessage("�"));
        break;

        case 2:
        WConnection.sendPacket(
            new CPacketPlayer.Position(3.1e7, 100, 3.1e7, false));
        break;

        case 3:
        WPlayer.sendAttackPacket(WMinecraft.getPlayer());
        break;
    }

    // disable
    setEnabled(false);
}
项目:Backmemed    文件:CmdSay.java   
@Override
public void runCommand(String s, String[] args) {
    try {
        String s1 = s.substring(4);
        Wrapper.getPlayer().connection.sendPacket(new CPacketChatMessage(s1));
    }catch(Exception ex) {
        ex.printStackTrace();
        Wrapper.addChatMessage("Usage: " + getSyntax());
    }
}
项目:morecommands    文件:PatchNetHandlerPlayServer.java   
@Override
  public void processChatMessage(CPacketChatMessage p_147354_1_) {
    PacketThreadUtil.checkThreadAndEnqueue(p_147354_1_, this, this.player.getServerWorld());
    String message = p_147354_1_.getMessage();

    ServerPlayerSettings settings = this.player.getCapability(PlayerSettings.SETTINGS_CAP_SERVER, null);
Map<String, String> playerVars = settings == null ? new HashMap<String, String>() : settings.variables;
boolean replaceIgnored;

if (message.length() > 1 && message.charAt(0) == '%') {
    int end = message.indexOf('%', 1);
    String val = end > 0 ? playerVars.get(message.substring(1, end)) : null;

    replaceIgnored = val == null || !val.startsWith("/") ||
                    (message.length() - 1 != end && message.charAt(end + 1) != ' ') ||
                    !this.player.getServer().getCommandManager().getCommands().containsKey(val.substring(1));
}
else replaceIgnored = !message.startsWith("/") || !this.player.getServer().getCommandManager().getCommands().containsKey(message.substring(1).split(" ")[0]);

    try {
        String world = this.player.getEntityWorld().getSaveHandler().getWorldDirectory().getName(), dim = this.player.getEntityWorld().provider.getDimensionType().getName();

    if (MoreCommandsConfig.enableGlobalVars && MoreCommandsConfig.enablePlayerVars)
        message = Variables.replaceVars(message, replaceIgnored, playerVars, GlobalSettings.getInstance().variables.get(ImmutablePair.of(world, dim)));
    else if (MoreCommandsConfig.enablePlayerVars)
        message = Variables.replaceVars(message, replaceIgnored, playerVars);
    else if (MoreCommandsConfig.enableGlobalVars)
        message = Variables.replaceVars(message, replaceIgnored, GlobalSettings.getInstance().variables.get(ImmutablePair.of(world, dim)));
    }
      catch (Variables.VariablesCouldNotBeResolvedException vcnbre) {
          message = vcnbre.getNewString();
      }

    super.processChatMessage(new CPacketChatMessage(message));
  }
项目:ForgeHax    文件:FancyChat.java   
@SubscribeEvent
    public void onPacketSent(PacketEvent.Outgoing.Pre event)
    {
        if (event.getPacket() instanceof CPacketChatMessage
                && !PacketHelper.isIgnored(event.getPacket())) {


            inputMessage = ((CPacketChatMessage) event.getPacket()).getMessage();

            for (int i = 0; i < MODE.length; i++) {
                if (font.get().toUpperCase().equals(MODE[i]) ) {
                    fontMode = i;
                }
            }

            if (inputMessage.startsWith("/r ")) {
                message = inputMessage.substring(3);
                isWhisper = true; isPM = false;
            }
            else if (inputMessage.startsWith("/pm ")) {
                Pattern pattern = Pattern.compile("\\s\\w*\\s");
                Matcher matcher = pattern.matcher(inputMessage);
                if (matcher.find()) {
                    recipient = inputMessage.substring(matcher.start(), matcher.end()).trim();
                }
                message = inputMessage.replace("/pm " + recipient + " ", "");
                isPM = true; isWhisper = false; isIgnore = false;

            }
            else if (inputMessage.startsWith("/ignore")) {
                isIgnore = true; isWhisper = false; isPM = false;  }

            else  {
                message = inputMessage;
                isWhisper = false; isPM = false; isIgnore = false;
            }


            char out[] = message.toCharArray();

            for (int i = 0; i < message.toCharArray().length; i++) {
                if(alphabet.indexOf(message.charAt(i)) != -1  && ((message.toCharArray()[i]) != (char)0x3E)) // indexOf returns -1 if character isnt found  -  check for meme arrow
//                  if (FONT[fontMode].length < alphabet.indexOf(message.charAt(i)))
                    out[i] = (char)(FONT[fontMode][(alphabet.indexOf(message.charAt(i)))]);
                else  // use normal input character if font doesnt have it
                    out[i] = message.toCharArray()[i];
            }

            String messageOut = new String(out);

            if (isWhisper)
                messageOut = "/r " + messageOut;
            else if (isPM)
                messageOut = "/pm " + recipient + " " + messageOut;
            else if (isIgnore)
                messageOut = inputMessage;

            CPacketChatMessage packet = new CPacketChatMessage(messageOut);
            PacketHelper.ignore(packet);
            getNetworkManager().sendPacket(packet);
            event.setCanceled(true);
        }
    }
项目:Zombe-Modpack    文件:NetHandlerPlayServer.java   
/**
 * Process chat messages (broadcast back to clients) and commands (executes)
 */
public void processChatMessage(CPacketChatMessage packetIn)
{
    PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.playerEntity.getServerWorld());

    if (this.playerEntity.getChatVisibility() == EntityPlayer.EnumChatVisibility.HIDDEN)
    {
        TextComponentTranslation textcomponenttranslation = new TextComponentTranslation("chat.cannotSend", new Object[0]);
        textcomponenttranslation.getStyle().setColor(TextFormatting.RED);
        this.sendPacket(new SPacketChat(textcomponenttranslation));
    }
    else
    {
        this.playerEntity.markPlayerActive();
        String s = packetIn.getMessage();
        s = StringUtils.normalizeSpace(s);

        for (int i = 0; i < s.length(); ++i)
        {
            if (!ChatAllowedCharacters.isAllowedCharacter(s.charAt(i)))
            {
                this.kickPlayerFromServer("Illegal characters in chat");
                return;
            }
        }

        if (s.startsWith("/"))
        {
            this.handleSlashCommand(s);
        }
        else
        {
            ITextComponent itextcomponent = new TextComponentTranslation("chat.type.text", new Object[] {this.playerEntity.getDisplayName(), s});
            this.serverController.getPlayerList().sendChatMsgImpl(itextcomponent, false);
        }

        this.chatSpamThresholdCount += 20;

        if (this.chatSpamThresholdCount > 200 && !this.serverController.getPlayerList().canSendCommands(this.playerEntity.getGameProfile()))
        {
            this.kickPlayerFromServer("disconnect.spam");
        }
    }
}
项目:Zombe-Modpack    文件:EntityPlayerSP.java   
/**
 * Sends a chat message from the player.
 */
public void sendChatMessage(String message)
{
    this.connection.sendPacket(new CPacketChatMessage(message));
}
项目:EMC    文件:IMinecraft.java   
public static void leaveServer() {
    Minecraft.getMinecraft().player.connection.sendPacket(new CPacketChatMessage("�"));
}
项目:Backmemed    文件:NetHandlerPlayServer.java   
/**
 * Process chat messages (broadcast back to clients) and commands (executes)
 */
public void processChatMessage(CPacketChatMessage packetIn)
{
    PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.playerEntity.getServerWorld());

    if (this.playerEntity.getChatVisibility() == EntityPlayer.EnumChatVisibility.HIDDEN)
    {
        TextComponentTranslation textcomponenttranslation = new TextComponentTranslation("chat.cannotSend", new Object[0]);
        textcomponenttranslation.getStyle().setColor(TextFormatting.RED);
        this.sendPacket(new SPacketChat(textcomponenttranslation));
    }
    else
    {
        this.playerEntity.markPlayerActive();
        String s = packetIn.getMessage();
        s = StringUtils.normalizeSpace(s);

        for (int i = 0; i < s.length(); ++i)
        {
            if (!ChatAllowedCharacters.isAllowedCharacter(s.charAt(i)))
            {
                this.kickPlayerFromServer("Illegal characters in chat");
                return;
            }
        }

        if (s.startsWith("/"))
        {
            this.handleSlashCommand(s);
        }
        else
        {
            ITextComponent itextcomponent = new TextComponentTranslation("chat.type.text", new Object[] {this.playerEntity.getDisplayName(), s});
            this.serverController.getPlayerList().sendChatMsgImpl(itextcomponent, false);
        }

        this.chatSpamThresholdCount += 20;

        if (this.chatSpamThresholdCount > 200 && !this.serverController.getPlayerList().canSendCommands(this.playerEntity.getGameProfile()))
        {
            this.kickPlayerFromServer("disconnect.spam");
        }
    }
}
项目:Backmemed    文件:EntityPlayerSP.java   
/**
 * Sends a chat message from the player.
 */
public void sendChatMessage(String message)
{
    this.connection.sendPacket(new CPacketChatMessage(message));
}
项目:CustomWorldGen    文件:NetHandlerPlayServer.java   
/**
 * Process chat messages (broadcast back to clients) and commands (executes)
 */
public void processChatMessage(CPacketChatMessage packetIn)
{
    PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.playerEntity.getServerWorld());

    if (this.playerEntity.getChatVisibility() == EntityPlayer.EnumChatVisibility.HIDDEN)
    {
        TextComponentTranslation textcomponenttranslation = new TextComponentTranslation("chat.cannotSend", new Object[0]);
        textcomponenttranslation.getStyle().setColor(TextFormatting.RED);
        this.sendPacket(new SPacketChat(textcomponenttranslation));
    }
    else
    {
        this.playerEntity.markPlayerActive();
        String s = packetIn.getMessage();
        s = StringUtils.normalizeSpace(s);

        for (int i = 0; i < s.length(); ++i)
        {
            if (!ChatAllowedCharacters.isAllowedCharacter(s.charAt(i)))
            {
                this.kickPlayerFromServer("Illegal characters in chat");
                return;
            }
        }

        if (s.startsWith("/"))
        {
            this.handleSlashCommand(s);
        }
        else
        {
            ITextComponent itextcomponent = new TextComponentTranslation("chat.type.text", this.playerEntity.getDisplayName(), net.minecraftforge.common.ForgeHooks.newChatWithLinks(s));
            itextcomponent = net.minecraftforge.common.ForgeHooks.onServerChatEvent(this, s, itextcomponent);
            if (itextcomponent == null) return;
            this.serverController.getPlayerList().sendChatMsgImpl(itextcomponent, false);
        }

        this.chatSpamThresholdCount += 20;

        if (this.chatSpamThresholdCount > 200 && !this.serverController.getPlayerList().canSendCommands(this.playerEntity.getGameProfile()))
        {
            this.kickPlayerFromServer("disconnect.spam");
        }
    }
}
项目:CustomWorldGen    文件:EntityPlayerSP.java   
/**
 * Sends a chat message from the player.
 */
public void sendChatMessage(String message)
{
    this.connection.sendPacket(new CPacketChatMessage(message));
}
项目:CrystalMod    文件:FakeNetHandlerPlayServer.java   
@Override
public void processChatMessage(CPacketChatMessage p_147354_1_) {
}
项目:ExpandedRailsMod    文件:NetHandlerPlayServer.java   
/**
 * Process chat messages (broadcast back to clients) and commands (executes)
 */
public void processChatMessage(CPacketChatMessage packetIn)
{
    PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.playerEntity.getServerWorld());

    if (this.playerEntity.getChatVisibility() == EntityPlayer.EnumChatVisibility.HIDDEN)
    {
        TextComponentTranslation textcomponenttranslation = new TextComponentTranslation("chat.cannotSend", new Object[0]);
        textcomponenttranslation.getStyle().setColor(TextFormatting.RED);
        this.sendPacket(new SPacketChat(textcomponenttranslation));
    }
    else
    {
        this.playerEntity.markPlayerActive();
        String s = packetIn.getMessage();
        s = StringUtils.normalizeSpace(s);

        for (int i = 0; i < s.length(); ++i)
        {
            if (!ChatAllowedCharacters.isAllowedCharacter(s.charAt(i)))
            {
                this.kickPlayerFromServer("Illegal characters in chat");
                return;
            }
        }

        if (s.startsWith("/"))
        {
            this.handleSlashCommand(s);
        }
        else
        {
            ITextComponent itextcomponent = new TextComponentTranslation("chat.type.text", this.playerEntity.getDisplayName(), net.minecraftforge.common.ForgeHooks.newChatWithLinks(s));
            itextcomponent = net.minecraftforge.common.ForgeHooks.onServerChatEvent(this, s, itextcomponent);
            if (itextcomponent == null) return;
            this.serverController.getPlayerList().sendChatMsgImpl(itextcomponent, false);
        }

        this.chatSpamThresholdCount += 20;

        if (this.chatSpamThresholdCount > 200 && !this.serverController.getPlayerList().canSendCommands(this.playerEntity.getGameProfile()))
        {
            this.kickPlayerFromServer("disconnect.spam");
        }
    }
}
项目:ExpandedRailsMod    文件:EntityPlayerSP.java   
/**
 * Sends a chat message from the player.
 */
public void sendChatMessage(String message)
{
    this.connection.sendPacket(new CPacketChatMessage(message));
}
项目:EnderIO    文件:FakeNetHandlerPlayServer.java   
@Override
public void processChatMessage(@Nonnull CPacketChatMessage p_147354_1_) {
}
项目:DankNull    文件:NetServerHandlerFake.java   
@Override
public void processChatMessage(CPacketChatMessage packetIn) {

}
项目:Backmemed    文件:INetHandlerPlayServer.java   
/**
 * Process chat messages (broadcast back to clients) and commands (executes)
 */
void processChatMessage(CPacketChatMessage packetIn);
项目:CustomWorldGen    文件:INetHandlerPlayServer.java   
/**
 * Process chat messages (broadcast back to clients) and commands (executes)
 */
void processChatMessage(CPacketChatMessage packetIn);