@Override protected void slotChangedCraftingGrid(World world, EntityPlayer player, InventoryCrafting inventoryCrafting, InventoryCraftResult craftingResult) { if (!world.isRemote) { EntityPlayerMP entityplayermp = (EntityPlayerMP)player; ItemStack itemstack = ItemStack.EMPTY; IRecipe irecipe = CraftingManager.findMatchingRecipe(inventoryCrafting, world); if (irecipe != null && (irecipe.isHidden() || !world.getGameRules().getBoolean("doLimitedCrafting") || entityplayermp.getRecipeBook().containsRecipe(irecipe))) { craftingResult.setRecipeUsed(irecipe); itemstack = irecipe.getCraftingResult(inventoryCrafting); } craftingResult.setInventorySlotContents(0, itemstack); entityplayermp.connection.sendPacket(new SPacketSetSlot(this.windowId, slotCraftResult.slotNumber, itemstack)); } }
@Override public void addListener(IContainerListener listener) { if (this.listeners.contains(listener)) { throw new IllegalArgumentException("Listener already listening"); } else { this.listeners.add(listener); if (listener instanceof EntityPlayerMP) { EntityPlayerMP player = (EntityPlayerMP) listener; player.connection.sendPacket(new SPacketSetSlot(-1, -1, player.inventory.getItemStack())); this.syncAllSlots(player); } this.detectAndSendChanges(); } }
@SubscribeEvent public void onPacketReceived(PacketEvent.Incoming.Pre event) { if (event.getPacket() instanceof SPacketSetSlot && getLocalPlayer() != null) { int currentSlot = getLocalPlayer().inventory.currentItem; if (((SPacketSetSlot) event.getPacket()).getSlot() != currentSlot) { getNetworkManager().sendPacket(new CPacketHeldItemChange(currentSlot)); // set server's slot back to our slot FastReflection.Methods.KeyBinding_unPress.invoke(MC.gameSettings.keyBindUseItem); // likely will eating so stop right clicking event.setCanceled(true); } } }
/** * Sends the contents of an inventory slot to the client-side Container. This doesn't have to match the actual * contents of that slot. */ public void sendSlotContents(Container containerToSend, int slotInd, ItemStack stack) { if (!(containerToSend.getSlot(slotInd) instanceof SlotCrafting)) { if (!this.isChangingQuantityOnly) { this.connection.sendPacket(new SPacketSetSlot(containerToSend.windowId, slotInd, stack)); } } }
/** * updates item held by mouse */ public void updateHeldItem() { if (!this.isChangingQuantityOnly) { this.connection.sendPacket(new SPacketSetSlot(-1, -1, this.inventory.getItemStack())); } }
@Override public boolean handlePacket(INetHandler netHandler, Packet<?> packet) { if (!this.lastRequestedStack.isEmpty() && packet instanceof SPacketSetSlot) { SPacketSetSlot setslot = (SPacketSetSlot) packet; ItemStack stack = setslot.getStack(); if (this.lastRequestedStack.isItemEqual(stack)) { this.pickSlot = true; } } return true; }
/** * update the crafting window inventory with the items in the list */ public void updateCraftingInventory(Container containerToSend, NonNullList<ItemStack> itemsList) { this.connection.sendPacket(new SPacketWindowItems(containerToSend.windowId, itemsList)); this.connection.sendPacket(new SPacketSetSlot(-1, -1, this.inventory.getItemStack())); }
/** * Handles pickin up an ItemStack or dropping one in your inventory or an open (non-creative) container */ public void handleSetSlot(SPacketSetSlot packetIn) { PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.gameController); EntityPlayer entityplayer = this.gameController.player; ItemStack itemstack = packetIn.getStack(); int i = packetIn.getSlot(); if (packetIn.getWindowId() == -1) { entityplayer.inventory.setItemStack(itemstack); } else if (packetIn.getWindowId() == -2) { entityplayer.inventory.setInventorySlotContents(i, itemstack); } else { boolean flag = false; if (this.gameController.currentScreen instanceof GuiContainerCreative) { GuiContainerCreative guicontainercreative = (GuiContainerCreative)this.gameController.currentScreen; flag = guicontainercreative.getSelectedTabIndex() != CreativeTabs.INVENTORY.getTabIndex(); } if (packetIn.getWindowId() == 0 && packetIn.getSlot() >= 36 && i < 45) { if (!itemstack.func_190926_b()) { ItemStack itemstack1 = entityplayer.inventoryContainer.getSlot(i).getStack(); if (itemstack1.func_190926_b() || itemstack1.func_190916_E() < itemstack.func_190916_E()) { itemstack.func_190915_d(5); } } entityplayer.inventoryContainer.putStackInSlot(i, itemstack); } else if (packetIn.getWindowId() == entityplayer.openContainer.windowId && (packetIn.getWindowId() != 0 || !flag)) { entityplayer.openContainer.putStackInSlot(i, itemstack); } } }
/** * update the crafting window inventory with the items in the list */ public void updateCraftingInventory(Container containerToSend, List<ItemStack> itemsList) { this.connection.sendPacket(new SPacketWindowItems(containerToSend.windowId, itemsList)); this.connection.sendPacket(new SPacketSetSlot(-1, -1, this.inventory.getItemStack())); }
/** * Handles pickin up an ItemStack or dropping one in your inventory or an open (non-creative) container */ public void handleSetSlot(SPacketSetSlot packetIn) { PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.gameController); EntityPlayer entityplayer = this.gameController.thePlayer; if (packetIn.getWindowId() == -1) { entityplayer.inventory.setItemStack(packetIn.getStack()); } else if (packetIn.getWindowId() == -2) { entityplayer.inventory.setInventorySlotContents(packetIn.getSlot(), packetIn.getStack()); } else { boolean flag = false; if (this.gameController.currentScreen instanceof GuiContainerCreative) { GuiContainerCreative guicontainercreative = (GuiContainerCreative)this.gameController.currentScreen; flag = guicontainercreative.getSelectedTabIndex() != CreativeTabs.INVENTORY.getTabIndex(); } if (packetIn.getWindowId() == 0 && packetIn.getSlot() >= 36 && packetIn.getSlot() < 45) { ItemStack itemstack = entityplayer.inventoryContainer.getSlot(packetIn.getSlot()).getStack(); if (packetIn.getStack() != null && (itemstack == null || itemstack.stackSize < packetIn.getStack().stackSize)) { packetIn.getStack().animationsToGo = 5; } entityplayer.inventoryContainer.putStackInSlot(packetIn.getSlot(), packetIn.getStack()); } else if (packetIn.getWindowId() == entityplayer.openContainer.windowId && (packetIn.getWindowId() != 0 || !flag)) { entityplayer.openContainer.putStackInSlot(packetIn.getSlot(), packetIn.getStack()); } } }
@Override public List<Class<? extends Packet<?>>> getHandledPackets() { return ImmutableList.of(SPacketSetSlot.class); }
public static void forceSlotUpdate(Container container, int slot, ItemStack stack) { EntityPlayerMP player = (EntityPlayerMP) containerToPlayer(container); player.connection.sendPacket(new SPacketSetSlot( ((net.minecraft.inventory.Container) container).windowId, slot, ItemStackUtil.toNative(stack))); }
private void sendStackInCursor(EntityPlayerMP player, ItemStack newStack) { stackInCursor = newStack.copy(); player.connection.sendPacket(new SPacketSetSlot(-1, -1, newStack)); }
private void resolveContents(ItemStack stack, EntityPlayer player) { if (stack != null && stack.getTagCompound() != null) { NBTTagCompound nbttagcompound = stack.getTagCompound(); if (!nbttagcompound.getBoolean("resolved")) { nbttagcompound.setBoolean("resolved", true); if (validBookTagContents(nbttagcompound)) { NBTTagList nbttaglist = nbttagcompound.getTagList("pages", 8); for (int i = 0; i < nbttaglist.tagCount(); ++i) { String s = nbttaglist.getStringTagAt(i); ITextComponent lvt_7_1_; try { lvt_7_1_ = ITextComponent.Serializer.fromJsonLenient(s); lvt_7_1_ = TextComponentUtils.processComponent(player, lvt_7_1_, player); } catch (Exception var9) { lvt_7_1_ = new TextComponentString(s); } nbttaglist.set(i, new NBTTagString(ITextComponent.Serializer.componentToJson(lvt_7_1_))); } nbttagcompound.setTag("pages", nbttaglist); if (player instanceof EntityPlayerMP && player.getHeldItemMainhand() == stack) { Slot slot = player.openContainer.getSlotFromInventory(player.inventory, player.inventory.currentItem); ((EntityPlayerMP)player).connection.sendPacket(new SPacketSetSlot(0, slot.slotNumber, stack)); } } } } }
/** * Handles pickin up an ItemStack or dropping one in your inventory or an open (non-creative) container */ void handleSetSlot(SPacketSetSlot packetIn);