Java 类net.minecraft.network.play.server.SPacketPlayerPosLook 实例源码

项目:TaleCraft    文件:TargetedTeleportCommand.java   
public void teleport(Entity entity, Vec3d target) throws CommandException {
    if(entity == null) {
        throw new CommandException("entity must not be NULL!");
    }

    if(target == null) {
        throw new CommandException("target must not be NULL!");
    }

    // XXX DISABLED FUNCTIONALITY: This doesn't work as expected.
    if(Boolean.FALSE.booleanValue() && entity instanceof EntityPlayerMP) {
        // special case code
        EnumSet<EnumFlags> enumset = EnumSet.noneOf(SPacketPlayerPosLook.EnumFlags.class);
        float f = entity.rotationPitch;
        float f1 = entity.rotationYaw;

        entity.startRiding((Entity)null);
        ((EntityPlayerMP)entity).connection.setPlayerLocation(target.xCoord, target.yCoord, target.zCoord, f, f1, enumset);
        entity.velocityChanged = true;
        return;
    }

    entity.setPositionAndUpdate(target.xCoord, target.yCoord, target.zCoord);
    entity.velocityChanged = true;
}
项目:ForgeHax    文件:FreecamMod.java   
@SubscribeEvent
public void onPacketReceived (PacketEvent.Incoming.Pre event) {
    if (event.getPacket() instanceof SPacketPlayerPosLook) {
        SPacketPlayerPosLook packet = (SPacketPlayerPosLook) event.getPacket();
        startPosX = packet.getX();
        startPosY = packet.getY();
        startPosZ = packet.getZ();
        startPitch = packet.getPitch();
        startYaw = packet.getYaw();
    }
}
项目:ForgeHax    文件:FlyMod.java   
@SubscribeEvent
public void onOutgoingPacketSent(PacketEvent.Incoming.Pre event) {
    if (event.getPacket() instanceof SPacketPlayerPosLook) {
        SPacketPlayerPosLook packet = (SPacketPlayerPosLook) event.getPacket();
        try {
            ObfuscationReflectionHelper.setPrivateValue(SPacketPlayerPosLook.class, packet, MC.player.rotationYaw, "yaw", "field_148936_d", "d");
            ObfuscationReflectionHelper.setPrivateValue(SPacketPlayerPosLook.class, packet, MC.player.rotationPitch, "pitch", "field_148937_e", "e");
        } catch (Exception e) {}
    }
}
项目:ForgeHax    文件:NoRotate.java   
@SubscribeEvent
public void onPacketRecieved(PacketEvent.Incoming.Pre event) {
    if (event.getPacket() instanceof SPacketPlayerPosLook) {
        SPacketPlayerPosLook packet = (SPacketPlayerPosLook) event.getPacket();
        if (MC.player != null)
            if (MC.player.rotationYaw != -180 && MC.player.rotationPitch != 0) {
                FastReflection.Fields.SPacketPlayer_yaw.set(packet, MC.player.rotationYaw);
                FastReflection.Fields.SPacketPlayer_pitch.set(packet, MC.player.rotationPitch);
            }
    }
}
项目:Zombe-Modpack    文件:NetHandlerPlayServer.java   
public void setPlayerLocation(double x, double y, double z, float yaw, float pitch, Set<SPacketPlayerPosLook.EnumFlags> relativeSet)
{
    double d0 = relativeSet.contains(SPacketPlayerPosLook.EnumFlags.X) ? this.playerEntity.posX : 0.0D;
    double d1 = relativeSet.contains(SPacketPlayerPosLook.EnumFlags.Y) ? this.playerEntity.posY : 0.0D;
    double d2 = relativeSet.contains(SPacketPlayerPosLook.EnumFlags.Z) ? this.playerEntity.posZ : 0.0D;
    this.targetPos = new Vec3d(x + d0, y + d1, z + d2);
    float f = yaw;
    float f1 = pitch;

    if (relativeSet.contains(SPacketPlayerPosLook.EnumFlags.Y_ROT))
    {
        f = yaw + this.playerEntity.rotationYaw;
    }

    if (relativeSet.contains(SPacketPlayerPosLook.EnumFlags.X_ROT))
    {
        f1 = pitch + this.playerEntity.rotationPitch;
    }

    if (++this.teleportId == Integer.MAX_VALUE)
    {
        this.teleportId = 0;
    }

    this.lastPositionUpdate = this.networkTickCount;
    this.playerEntity.setPositionAndRotation(this.targetPos.xCoord, this.targetPos.yCoord, this.targetPos.zCoord, f, f1);
    this.playerEntity.connection.sendPacket(new SPacketPlayerPosLook(x, y, z, yaw, pitch, relativeSet, this.teleportId));
}
项目:Backmemed    文件:NetHandlerPlayServer.java   
public void setPlayerLocation(double x, double y, double z, float yaw, float pitch, Set<SPacketPlayerPosLook.EnumFlags> relativeSet)
{
    double d0 = relativeSet.contains(SPacketPlayerPosLook.EnumFlags.X) ? this.playerEntity.posX : 0.0D;
    double d1 = relativeSet.contains(SPacketPlayerPosLook.EnumFlags.Y) ? this.playerEntity.posY : 0.0D;
    double d2 = relativeSet.contains(SPacketPlayerPosLook.EnumFlags.Z) ? this.playerEntity.posZ : 0.0D;
    this.targetPos = new Vec3d(x + d0, y + d1, z + d2);
    float f = yaw;
    float f1 = pitch;

    if (relativeSet.contains(SPacketPlayerPosLook.EnumFlags.Y_ROT))
    {
        f = yaw + this.playerEntity.rotationYaw;
    }

    if (relativeSet.contains(SPacketPlayerPosLook.EnumFlags.X_ROT))
    {
        f1 = pitch + this.playerEntity.rotationPitch;
    }

    if (++this.teleportId == Integer.MAX_VALUE)
    {
        this.teleportId = 0;
    }

    this.lastPositionUpdate = this.networkTickCount;
    this.playerEntity.setPositionAndRotation(this.targetPos.xCoord, this.targetPos.yCoord, this.targetPos.zCoord, f, f1);
    this.playerEntity.connection.sendPacket(new SPacketPlayerPosLook(x, y, z, yaw, pitch, relativeSet, this.teleportId));
}
项目:CustomWorldGen    文件:NetHandlerPlayServer.java   
public void setPlayerLocation(double x, double y, double z, float yaw, float pitch, Set<SPacketPlayerPosLook.EnumFlags> relativeSet)
{
    double d0 = relativeSet.contains(SPacketPlayerPosLook.EnumFlags.X) ? this.playerEntity.posX : 0.0D;
    double d1 = relativeSet.contains(SPacketPlayerPosLook.EnumFlags.Y) ? this.playerEntity.posY : 0.0D;
    double d2 = relativeSet.contains(SPacketPlayerPosLook.EnumFlags.Z) ? this.playerEntity.posZ : 0.0D;
    this.targetPos = new Vec3d(x + d0, y + d1, z + d2);
    float f = yaw;
    float f1 = pitch;

    if (relativeSet.contains(SPacketPlayerPosLook.EnumFlags.Y_ROT))
    {
        f = yaw + this.playerEntity.rotationYaw;
    }

    if (relativeSet.contains(SPacketPlayerPosLook.EnumFlags.X_ROT))
    {
        f1 = pitch + this.playerEntity.rotationPitch;
    }

    if (++this.teleportId == Integer.MAX_VALUE)
    {
        this.teleportId = 0;
    }

    this.lastPositionUpdate = this.networkTickCount;
    this.playerEntity.setPositionAndRotation(this.targetPos.xCoord, this.targetPos.yCoord, this.targetPos.zCoord, f, f1);
    this.playerEntity.connection.sendPacket(new SPacketPlayerPosLook(x, y, z, yaw, pitch, relativeSet, this.teleportId));
}
项目:malmo    文件:AbsoluteMovementCommandsImplementation.java   
@Override
public IMessage onMessage(final TeleportMessage message, final MessageContext ctx)
{
    // Don't act here - if we cause chunk loading on this thread (netty) then chunks will get
    // lost from the server.
    IThreadListener mainThread = null;
    if (ctx.side == Side.CLIENT)
        mainThread = Minecraft.getMinecraft();
    else
        mainThread = (WorldServer)ctx.getServerHandler().playerEntity.world;
    mainThread.addScheduledTask(new Runnable()
    {
        @Override
        public void run()
        {
            EnumSet<SPacketPlayerPosLook.EnumFlags> enumset = EnumSet.noneOf(SPacketPlayerPosLook.EnumFlags.class);
            if (!message.setX)
                enumset.add(SPacketPlayerPosLook.EnumFlags.X);
            if (!message.setY)
                enumset.add(SPacketPlayerPosLook.EnumFlags.Y);
            if (!message.setZ)
                enumset.add(SPacketPlayerPosLook.EnumFlags.Z);
            if (!message.setYaw)
                enumset.add(SPacketPlayerPosLook.EnumFlags.Y_ROT);
            if (!message.setPitch)
                enumset.add(SPacketPlayerPosLook.EnumFlags.X_ROT);

            EntityPlayerMP player = ctx.getServerHandler().playerEntity;
            player.dismountRidingEntity();
            player.connection.setPlayerLocation(message.x, message.y, message.z, message.yaw, message.pitch, enumset);
            player.setRotationYawHead(message.yaw);
        }
    });
    return null;
}
项目:ExpandedRailsMod    文件:NetHandlerPlayServer.java   
public void setPlayerLocation(double x, double y, double z, float yaw, float pitch, Set<SPacketPlayerPosLook.EnumFlags> relativeSet)
{
    double d0 = relativeSet.contains(SPacketPlayerPosLook.EnumFlags.X) ? this.playerEntity.posX : 0.0D;
    double d1 = relativeSet.contains(SPacketPlayerPosLook.EnumFlags.Y) ? this.playerEntity.posY : 0.0D;
    double d2 = relativeSet.contains(SPacketPlayerPosLook.EnumFlags.Z) ? this.playerEntity.posZ : 0.0D;
    this.targetPos = new Vec3d(x + d0, y + d1, z + d2);
    float f = yaw;
    float f1 = pitch;

    if (relativeSet.contains(SPacketPlayerPosLook.EnumFlags.Y_ROT))
    {
        f = yaw + this.playerEntity.rotationYaw;
    }

    if (relativeSet.contains(SPacketPlayerPosLook.EnumFlags.X_ROT))
    {
        f1 = pitch + this.playerEntity.rotationPitch;
    }

    if (++this.teleportId == Integer.MAX_VALUE)
    {
        this.teleportId = 0;
    }

    this.lastPositionUpdate = this.networkTickCount;
    this.playerEntity.setPositionAndRotation(this.targetPos.xCoord, this.targetPos.yCoord, this.targetPos.zCoord, f, f1);
    this.playerEntity.connection.sendPacket(new SPacketPlayerPosLook(x, y, z, yaw, pitch, relativeSet, this.teleportId));
}
项目:Zombe-Modpack    文件:NetHandlerPlayServer.java   
public void setPlayerLocation(double x, double y, double z, float yaw, float pitch)
{
    this.setPlayerLocation(x, y, z, yaw, pitch, Collections.<SPacketPlayerPosLook.EnumFlags>emptySet());
}
项目:Zombe-Modpack    文件:NetHandlerPlayClient.java   
public void handlePlayerPosLook(SPacketPlayerPosLook packetIn)
{
    PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.gameController);
    EntityPlayer entityplayer = this.gameController.player;
    double d0 = packetIn.getX();
    double d1 = packetIn.getY();
    double d2 = packetIn.getZ();
    float f = packetIn.getYaw();
    float f1 = packetIn.getPitch();

    if (packetIn.getFlags().contains(SPacketPlayerPosLook.EnumFlags.X))
    {
        d0 += entityplayer.posX;
    }
    else
    {
        entityplayer.motionX = 0.0D;
    }

    if (packetIn.getFlags().contains(SPacketPlayerPosLook.EnumFlags.Y))
    {
        d1 += entityplayer.posY;
    }
    else
    {
        entityplayer.motionY = 0.0D;
    }

    if (packetIn.getFlags().contains(SPacketPlayerPosLook.EnumFlags.Z))
    {
        d2 += entityplayer.posZ;
    }
    else
    {
        entityplayer.motionZ = 0.0D;
    }

    if (packetIn.getFlags().contains(SPacketPlayerPosLook.EnumFlags.X_ROT))
    {
        f1 += entityplayer.rotationPitch;
    }

    if (packetIn.getFlags().contains(SPacketPlayerPosLook.EnumFlags.Y_ROT))
    {
        f += entityplayer.rotationYaw;
    }

    entityplayer.setPositionAndRotation(d0, d1, d2, f, f1);
    this.netManager.sendPacket(new CPacketConfirmTeleport(packetIn.getTeleportId()));
    this.netManager.sendPacket(new CPacketPlayer.PositionRotation(entityplayer.posX, entityplayer.getEntityBoundingBox().minY, entityplayer.posZ, entityplayer.rotationYaw, entityplayer.rotationPitch, false));

    if (!this.doneLoadingTerrain)
    {
        this.gameController.player.prevPosX = this.gameController.player.posX;
        this.gameController.player.prevPosY = this.gameController.player.posY;
        this.gameController.player.prevPosZ = this.gameController.player.posZ;
        this.doneLoadingTerrain = true;
        this.gameController.displayGuiScreen((GuiScreen)null);
    }
}
项目:Backmemed    文件:NetHandlerPlayServer.java   
public void setPlayerLocation(double x, double y, double z, float yaw, float pitch)
{
    this.setPlayerLocation(x, y, z, yaw, pitch, Collections.<SPacketPlayerPosLook.EnumFlags>emptySet());
}
项目:Backmemed    文件:NetHandlerPlayClient.java   
public void handlePlayerPosLook(SPacketPlayerPosLook packetIn)
{
    PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.gameController);
    EntityPlayer entityplayer = this.gameController.player;
    double d0 = packetIn.getX();
    double d1 = packetIn.getY();
    double d2 = packetIn.getZ();
    float f = packetIn.getYaw();
    float f1 = packetIn.getPitch();

    if (packetIn.getFlags().contains(SPacketPlayerPosLook.EnumFlags.X))
    {
        d0 += entityplayer.posX;
    }
    else
    {
        entityplayer.motionX = 0.0D;
    }

    if (packetIn.getFlags().contains(SPacketPlayerPosLook.EnumFlags.Y))
    {
        d1 += entityplayer.posY;
    }
    else
    {
        entityplayer.motionY = 0.0D;
    }

    if (packetIn.getFlags().contains(SPacketPlayerPosLook.EnumFlags.Z))
    {
        d2 += entityplayer.posZ;
    }
    else
    {
        entityplayer.motionZ = 0.0D;
    }

    if (packetIn.getFlags().contains(SPacketPlayerPosLook.EnumFlags.X_ROT))
    {
        f1 += entityplayer.rotationPitch;
    }

    if (packetIn.getFlags().contains(SPacketPlayerPosLook.EnumFlags.Y_ROT))
    {
        f += entityplayer.rotationYaw;
    }

    entityplayer.setPositionAndRotation(d0, d1, d2, f, f1);
    this.netManager.sendPacket(new CPacketConfirmTeleport(packetIn.getTeleportId()));
    this.netManager.sendPacket(new CPacketPlayer.PositionRotation(entityplayer.posX, entityplayer.getEntityBoundingBox().minY, entityplayer.posZ, entityplayer.rotationYaw, entityplayer.rotationPitch, false));

    if (!this.doneLoadingTerrain)
    {
        this.gameController.player.prevPosX = this.gameController.player.posX;
        this.gameController.player.prevPosY = this.gameController.player.posY;
        this.gameController.player.prevPosZ = this.gameController.player.posZ;
        this.doneLoadingTerrain = true;
        this.gameController.displayGuiScreen((GuiScreen)null);
    }
}
项目:Backmemed    文件:CommandTeleport.java   
/**
 * Perform the actual teleport
 */
private static void doTeleport(Entity p_189862_0_, CommandBase.CoordinateArg p_189862_1_, CommandBase.CoordinateArg p_189862_2_, CommandBase.CoordinateArg p_189862_3_, CommandBase.CoordinateArg p_189862_4_, CommandBase.CoordinateArg p_189862_5_)
{
    if (p_189862_0_ instanceof EntityPlayerMP)
    {
        Set<SPacketPlayerPosLook.EnumFlags> set = EnumSet.<SPacketPlayerPosLook.EnumFlags>noneOf(SPacketPlayerPosLook.EnumFlags.class);
        float f = (float)p_189862_4_.getAmount();

        if (p_189862_4_.isRelative())
        {
            set.add(SPacketPlayerPosLook.EnumFlags.Y_ROT);
        }
        else
        {
            f = MathHelper.wrapDegrees(f);
        }

        float f1 = (float)p_189862_5_.getAmount();

        if (p_189862_5_.isRelative())
        {
            set.add(SPacketPlayerPosLook.EnumFlags.X_ROT);
        }
        else
        {
            f1 = MathHelper.wrapDegrees(f1);
        }

        p_189862_0_.dismountRidingEntity();
        ((EntityPlayerMP)p_189862_0_).connection.setPlayerLocation(p_189862_1_.getResult(), p_189862_2_.getResult(), p_189862_3_.getResult(), f, f1, set);
        p_189862_0_.setRotationYawHead(f);
    }
    else
    {
        float f2 = (float)MathHelper.wrapDegrees(p_189862_4_.getResult());
        float f3 = (float)MathHelper.wrapDegrees(p_189862_5_.getResult());
        f3 = MathHelper.clamp(f3, -90.0F, 90.0F);
        p_189862_0_.setLocationAndAngles(p_189862_1_.getResult(), p_189862_2_.getResult(), p_189862_3_.getResult(), f2, f3);
        p_189862_0_.setRotationYawHead(f2);
    }

    if (!(p_189862_0_ instanceof EntityLivingBase) || !((EntityLivingBase)p_189862_0_).isElytraFlying())
    {
        p_189862_0_.motionY = 0.0D;
        p_189862_0_.onGround = true;
    }
}
项目:Backmemed    文件:CommandTP.java   
/**
 * Teleports an entity to the specified coordinates
 */
private static void teleportEntityToCoordinates(Entity p_189863_0_, CommandBase.CoordinateArg p_189863_1_, CommandBase.CoordinateArg p_189863_2_, CommandBase.CoordinateArg p_189863_3_, CommandBase.CoordinateArg p_189863_4_, CommandBase.CoordinateArg p_189863_5_)
{
    if (p_189863_0_ instanceof EntityPlayerMP)
    {
        Set<SPacketPlayerPosLook.EnumFlags> set = EnumSet.<SPacketPlayerPosLook.EnumFlags>noneOf(SPacketPlayerPosLook.EnumFlags.class);

        if (p_189863_1_.isRelative())
        {
            set.add(SPacketPlayerPosLook.EnumFlags.X);
        }

        if (p_189863_2_.isRelative())
        {
            set.add(SPacketPlayerPosLook.EnumFlags.Y);
        }

        if (p_189863_3_.isRelative())
        {
            set.add(SPacketPlayerPosLook.EnumFlags.Z);
        }

        if (p_189863_5_.isRelative())
        {
            set.add(SPacketPlayerPosLook.EnumFlags.X_ROT);
        }

        if (p_189863_4_.isRelative())
        {
            set.add(SPacketPlayerPosLook.EnumFlags.Y_ROT);
        }

        float f = (float)p_189863_4_.getAmount();

        if (!p_189863_4_.isRelative())
        {
            f = MathHelper.wrapDegrees(f);
        }

        float f1 = (float)p_189863_5_.getAmount();

        if (!p_189863_5_.isRelative())
        {
            f1 = MathHelper.wrapDegrees(f1);
        }

        p_189863_0_.dismountRidingEntity();
        ((EntityPlayerMP)p_189863_0_).connection.setPlayerLocation(p_189863_1_.getAmount(), p_189863_2_.getAmount(), p_189863_3_.getAmount(), f, f1, set);
        p_189863_0_.setRotationYawHead(f);
    }
    else
    {
        float f2 = (float)MathHelper.wrapDegrees(p_189863_4_.getResult());
        float f3 = (float)MathHelper.wrapDegrees(p_189863_5_.getResult());
        f3 = MathHelper.clamp(f3, -90.0F, 90.0F);
        p_189863_0_.setLocationAndAngles(p_189863_1_.getResult(), p_189863_2_.getResult(), p_189863_3_.getResult(), f2, f3);
        p_189863_0_.setRotationYawHead(f2);
    }

    if (!(p_189863_0_ instanceof EntityLivingBase) || !((EntityLivingBase)p_189863_0_).isElytraFlying())
    {
        p_189863_0_.motionY = 0.0D;
        p_189863_0_.onGround = true;
    }
}
项目:CustomWorldGen    文件:NetHandlerPlayServer.java   
public void setPlayerLocation(double x, double y, double z, float yaw, float pitch)
{
    this.setPlayerLocation(x, y, z, yaw, pitch, Collections.<SPacketPlayerPosLook.EnumFlags>emptySet());
}
项目:CustomWorldGen    文件:NetHandlerPlayClient.java   
public void handlePlayerPosLook(SPacketPlayerPosLook packetIn)
{
    PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.gameController);
    EntityPlayer entityplayer = this.gameController.thePlayer;
    double d0 = packetIn.getX();
    double d1 = packetIn.getY();
    double d2 = packetIn.getZ();
    float f = packetIn.getYaw();
    float f1 = packetIn.getPitch();

    if (packetIn.getFlags().contains(SPacketPlayerPosLook.EnumFlags.X))
    {
        d0 += entityplayer.posX;
    }
    else
    {
        entityplayer.motionX = 0.0D;
    }

    if (packetIn.getFlags().contains(SPacketPlayerPosLook.EnumFlags.Y))
    {
        d1 += entityplayer.posY;
    }
    else
    {
        entityplayer.motionY = 0.0D;
    }

    if (packetIn.getFlags().contains(SPacketPlayerPosLook.EnumFlags.Z))
    {
        d2 += entityplayer.posZ;
    }
    else
    {
        entityplayer.motionZ = 0.0D;
    }

    if (packetIn.getFlags().contains(SPacketPlayerPosLook.EnumFlags.X_ROT))
    {
        f1 += entityplayer.rotationPitch;
    }

    if (packetIn.getFlags().contains(SPacketPlayerPosLook.EnumFlags.Y_ROT))
    {
        f += entityplayer.rotationYaw;
    }

    entityplayer.setPositionAndRotation(d0, d1, d2, f, f1);
    this.netManager.sendPacket(new CPacketConfirmTeleport(packetIn.getTeleportId()));
    this.netManager.sendPacket(new CPacketPlayer.PositionRotation(entityplayer.posX, entityplayer.getEntityBoundingBox().minY, entityplayer.posZ, entityplayer.rotationYaw, entityplayer.rotationPitch, false));

    if (!this.doneLoadingTerrain)
    {
        this.gameController.thePlayer.prevPosX = this.gameController.thePlayer.posX;
        this.gameController.thePlayer.prevPosY = this.gameController.thePlayer.posY;
        this.gameController.thePlayer.prevPosZ = this.gameController.thePlayer.posZ;
        this.doneLoadingTerrain = true;
        this.gameController.displayGuiScreen((GuiScreen)null);
    }
}
项目:CustomWorldGen    文件:CommandTeleport.java   
/**
 * Perform the actual teleport
 */
private static void doTeleport(Entity p_189862_0_, CommandBase.CoordinateArg p_189862_1_, CommandBase.CoordinateArg p_189862_2_, CommandBase.CoordinateArg p_189862_3_, CommandBase.CoordinateArg p_189862_4_, CommandBase.CoordinateArg p_189862_5_)
{
    if (p_189862_0_ instanceof EntityPlayerMP)
    {
        Set<SPacketPlayerPosLook.EnumFlags> set = EnumSet.<SPacketPlayerPosLook.EnumFlags>noneOf(SPacketPlayerPosLook.EnumFlags.class);
        float f = (float)p_189862_4_.getAmount();

        if (p_189862_4_.isRelative())
        {
            set.add(SPacketPlayerPosLook.EnumFlags.Y_ROT);
        }
        else
        {
            f = MathHelper.wrapDegrees(f);
        }

        float f1 = (float)p_189862_5_.getAmount();

        if (p_189862_5_.isRelative())
        {
            set.add(SPacketPlayerPosLook.EnumFlags.X_ROT);
        }
        else
        {
            f1 = MathHelper.wrapDegrees(f1);
        }

        p_189862_0_.dismountRidingEntity();
        ((EntityPlayerMP)p_189862_0_).connection.setPlayerLocation(p_189862_1_.getResult(), p_189862_2_.getResult(), p_189862_3_.getResult(), f, f1, set);
        p_189862_0_.setRotationYawHead(f);
    }
    else
    {
        float f2 = (float)MathHelper.wrapDegrees(p_189862_4_.getResult());
        float f3 = (float)MathHelper.wrapDegrees(p_189862_5_.getResult());
        f3 = MathHelper.clamp_float(f3, -90.0F, 90.0F);
        p_189862_0_.setLocationAndAngles(p_189862_1_.getResult(), p_189862_2_.getResult(), p_189862_3_.getResult(), f2, f3);
        p_189862_0_.setRotationYawHead(f2);
    }

    if (!(p_189862_0_ instanceof EntityLivingBase) || !((EntityLivingBase)p_189862_0_).isElytraFlying())
    {
        p_189862_0_.motionY = 0.0D;
        p_189862_0_.onGround = true;
    }
}
项目:CustomWorldGen    文件:CommandTP.java   
/**
 * Teleports an entity to the specified coordinates
 */
private static void teleportEntityToCoordinates(Entity p_189863_0_, CommandBase.CoordinateArg p_189863_1_, CommandBase.CoordinateArg p_189863_2_, CommandBase.CoordinateArg p_189863_3_, CommandBase.CoordinateArg p_189863_4_, CommandBase.CoordinateArg p_189863_5_)
{
    if (p_189863_0_ instanceof EntityPlayerMP)
    {
        Set<SPacketPlayerPosLook.EnumFlags> set = EnumSet.<SPacketPlayerPosLook.EnumFlags>noneOf(SPacketPlayerPosLook.EnumFlags.class);

        if (p_189863_1_.isRelative())
        {
            set.add(SPacketPlayerPosLook.EnumFlags.X);
        }

        if (p_189863_2_.isRelative())
        {
            set.add(SPacketPlayerPosLook.EnumFlags.Y);
        }

        if (p_189863_3_.isRelative())
        {
            set.add(SPacketPlayerPosLook.EnumFlags.Z);
        }

        if (p_189863_5_.isRelative())
        {
            set.add(SPacketPlayerPosLook.EnumFlags.X_ROT);
        }

        if (p_189863_4_.isRelative())
        {
            set.add(SPacketPlayerPosLook.EnumFlags.Y_ROT);
        }

        float f = (float)p_189863_4_.getAmount();

        if (!p_189863_4_.isRelative())
        {
            f = MathHelper.wrapDegrees(f);
        }

        float f1 = (float)p_189863_5_.getAmount();

        if (!p_189863_5_.isRelative())
        {
            f1 = MathHelper.wrapDegrees(f1);
        }

        p_189863_0_.dismountRidingEntity();
        ((EntityPlayerMP)p_189863_0_).connection.setPlayerLocation(p_189863_1_.getAmount(), p_189863_2_.getAmount(), p_189863_3_.getAmount(), f, f1, set);
        p_189863_0_.setRotationYawHead(f);
    }
    else
    {
        float f2 = (float)MathHelper.wrapDegrees(p_189863_4_.getResult());
        float f3 = (float)MathHelper.wrapDegrees(p_189863_5_.getResult());
        f3 = MathHelper.clamp_float(f3, -90.0F, 90.0F);
        p_189863_0_.setLocationAndAngles(p_189863_1_.getResult(), p_189863_2_.getResult(), p_189863_3_.getResult(), f2, f3);
        p_189863_0_.setRotationYawHead(f2);
    }

    if (!(p_189863_0_ instanceof EntityLivingBase) || !((EntityLivingBase)p_189863_0_).isElytraFlying())
    {
        p_189863_0_.motionY = 0.0D;
        p_189863_0_.onGround = true;
    }
}
项目:CrystalMod    文件:FakeNetHandlerPlayServer.java   
@Override
public void setPlayerLocation(double x, double y, double z, float yaw, float pitch, Set<SPacketPlayerPosLook.EnumFlags> relativeSet)
{

}
项目:ExpandedRailsMod    文件:NetHandlerPlayServer.java   
public void setPlayerLocation(double x, double y, double z, float yaw, float pitch)
{
    this.setPlayerLocation(x, y, z, yaw, pitch, Collections.<SPacketPlayerPosLook.EnumFlags>emptySet());
}
项目:ExpandedRailsMod    文件:NetHandlerPlayClient.java   
public void handlePlayerPosLook(SPacketPlayerPosLook packetIn)
{
    PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.gameController);
    EntityPlayer entityplayer = this.gameController.thePlayer;
    double d0 = packetIn.getX();
    double d1 = packetIn.getY();
    double d2 = packetIn.getZ();
    float f = packetIn.getYaw();
    float f1 = packetIn.getPitch();

    if (packetIn.getFlags().contains(SPacketPlayerPosLook.EnumFlags.X))
    {
        d0 += entityplayer.posX;
    }
    else
    {
        entityplayer.motionX = 0.0D;
    }

    if (packetIn.getFlags().contains(SPacketPlayerPosLook.EnumFlags.Y))
    {
        d1 += entityplayer.posY;
    }
    else
    {
        entityplayer.motionY = 0.0D;
    }

    if (packetIn.getFlags().contains(SPacketPlayerPosLook.EnumFlags.Z))
    {
        d2 += entityplayer.posZ;
    }
    else
    {
        entityplayer.motionZ = 0.0D;
    }

    if (packetIn.getFlags().contains(SPacketPlayerPosLook.EnumFlags.X_ROT))
    {
        f1 += entityplayer.rotationPitch;
    }

    if (packetIn.getFlags().contains(SPacketPlayerPosLook.EnumFlags.Y_ROT))
    {
        f += entityplayer.rotationYaw;
    }

    entityplayer.setPositionAndRotation(d0, d1, d2, f, f1);
    this.netManager.sendPacket(new CPacketConfirmTeleport(packetIn.getTeleportId()));
    this.netManager.sendPacket(new CPacketPlayer.PositionRotation(entityplayer.posX, entityplayer.getEntityBoundingBox().minY, entityplayer.posZ, entityplayer.rotationYaw, entityplayer.rotationPitch, false));

    if (!this.doneLoadingTerrain)
    {
        this.gameController.thePlayer.prevPosX = this.gameController.thePlayer.posX;
        this.gameController.thePlayer.prevPosY = this.gameController.thePlayer.posY;
        this.gameController.thePlayer.prevPosZ = this.gameController.thePlayer.posZ;
        this.doneLoadingTerrain = true;
        this.gameController.displayGuiScreen((GuiScreen)null);
    }
}
项目:ExpandedRailsMod    文件:CommandTeleport.java   
private static void func_189862_a(Entity p_189862_0_, CommandBase.CoordinateArg p_189862_1_, CommandBase.CoordinateArg p_189862_2_, CommandBase.CoordinateArg p_189862_3_, CommandBase.CoordinateArg p_189862_4_, CommandBase.CoordinateArg p_189862_5_)
{
    if (p_189862_0_ instanceof EntityPlayerMP)
    {
        Set<SPacketPlayerPosLook.EnumFlags> set = EnumSet.<SPacketPlayerPosLook.EnumFlags>noneOf(SPacketPlayerPosLook.EnumFlags.class);
        float f = (float)p_189862_4_.getAmount();

        if (p_189862_4_.isRelative())
        {
            set.add(SPacketPlayerPosLook.EnumFlags.Y_ROT);
        }
        else
        {
            f = MathHelper.wrapDegrees(f);
        }

        float f1 = (float)p_189862_5_.getAmount();

        if (p_189862_5_.isRelative())
        {
            set.add(SPacketPlayerPosLook.EnumFlags.X_ROT);
        }
        else
        {
            f1 = MathHelper.wrapDegrees(f1);
        }

        p_189862_0_.dismountRidingEntity();
        ((EntityPlayerMP)p_189862_0_).connection.setPlayerLocation(p_189862_1_.getResult(), p_189862_2_.getResult(), p_189862_3_.getResult(), f, f1, set);
        p_189862_0_.setRotationYawHead(f);
    }
    else
    {
        float f2 = (float)MathHelper.wrapDegrees(p_189862_4_.getResult());
        float f3 = (float)MathHelper.wrapDegrees(p_189862_5_.getResult());
        f3 = MathHelper.clamp_float(f3, -90.0F, 90.0F);
        p_189862_0_.setLocationAndAngles(p_189862_1_.getResult(), p_189862_2_.getResult(), p_189862_3_.getResult(), f2, f3);
        p_189862_0_.setRotationYawHead(f2);
    }

    if (!(p_189862_0_ instanceof EntityLivingBase) || !((EntityLivingBase)p_189862_0_).isElytraFlying())
    {
        p_189862_0_.motionY = 0.0D;
        p_189862_0_.onGround = true;
    }
}
项目:ExpandedRailsMod    文件:CommandTP.java   
private static void func_189863_a(Entity p_189863_0_, CommandBase.CoordinateArg p_189863_1_, CommandBase.CoordinateArg p_189863_2_, CommandBase.CoordinateArg p_189863_3_, CommandBase.CoordinateArg p_189863_4_, CommandBase.CoordinateArg p_189863_5_)
{
    if (p_189863_0_ instanceof EntityPlayerMP)
    {
        Set<SPacketPlayerPosLook.EnumFlags> set = EnumSet.<SPacketPlayerPosLook.EnumFlags>noneOf(SPacketPlayerPosLook.EnumFlags.class);

        if (p_189863_1_.isRelative())
        {
            set.add(SPacketPlayerPosLook.EnumFlags.X);
        }

        if (p_189863_2_.isRelative())
        {
            set.add(SPacketPlayerPosLook.EnumFlags.Y);
        }

        if (p_189863_3_.isRelative())
        {
            set.add(SPacketPlayerPosLook.EnumFlags.Z);
        }

        if (p_189863_5_.isRelative())
        {
            set.add(SPacketPlayerPosLook.EnumFlags.X_ROT);
        }

        if (p_189863_4_.isRelative())
        {
            set.add(SPacketPlayerPosLook.EnumFlags.Y_ROT);
        }

        float f = (float)p_189863_4_.getAmount();

        if (!p_189863_4_.isRelative())
        {
            f = MathHelper.wrapDegrees(f);
        }

        float f1 = (float)p_189863_5_.getAmount();

        if (!p_189863_5_.isRelative())
        {
            f1 = MathHelper.wrapDegrees(f1);
        }

        p_189863_0_.dismountRidingEntity();
        ((EntityPlayerMP)p_189863_0_).connection.setPlayerLocation(p_189863_1_.getAmount(), p_189863_2_.getAmount(), p_189863_3_.getAmount(), f, f1, set);
        p_189863_0_.setRotationYawHead(f);
    }
    else
    {
        float f2 = (float)MathHelper.wrapDegrees(p_189863_4_.getResult());
        float f3 = (float)MathHelper.wrapDegrees(p_189863_5_.getResult());
        f3 = MathHelper.clamp_float(f3, -90.0F, 90.0F);
        p_189863_0_.setLocationAndAngles(p_189863_1_.getResult(), p_189863_2_.getResult(), p_189863_3_.getResult(), f2, f3);
        p_189863_0_.setRotationYawHead(f2);
    }

    if (!(p_189863_0_ instanceof EntityLivingBase) || !((EntityLivingBase)p_189863_0_).isElytraFlying())
    {
        p_189863_0_.motionY = 0.0D;
        p_189863_0_.onGround = true;
    }
}
项目:Backmemed    文件:INetHandlerPlayClient.java   
void handlePlayerPosLook(SPacketPlayerPosLook packetIn);
项目:CustomWorldGen    文件:INetHandlerPlayClient.java   
void handlePlayerPosLook(SPacketPlayerPosLook packetIn);